739 lines
34 KiB
C
739 lines
34 KiB
C
/*
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* This file defines the macros and types necessary to define COM interfaces,
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* and the three most basic COM interfaces: IUnknown, IMalloc and IClassFactory.
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*/
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#ifndef __WINE_WINE_OBJ_BASE_H
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#define __WINE_WINE_OBJ_BASE_H
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/*****************************************************************************
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* define ICOM_MSVTABLE_COMPAT
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* to implement the microsoft com vtable compatibility workaround for g++.
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*
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* NOTE: Turning this option on will produce a winelib that is incompatible
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* with the binary emulator.
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*
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* If the compiler supports the com_interface attribute, leave this off, and
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* define the ICOM_USE_COM_INTERFACE_ATTRIBUTE macro below. This may also
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* require the addition of the -vtable-thunks option for g++.
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*
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* If you aren't interested in WineLib C++ compatability at all, leave both
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* options off.
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*
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* The preferable method for using ICOM_USE_COM_INTERFACE_ATTRIBUTE macro
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* would be to define it only for your WineLib application. This allows you
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* to have both binary and WineLib compatibility for C and C++ at the same
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* time :)
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*/
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/* #define ICOM_MSVTABLE_COMPAT 1 */
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/* #define ICOM_USE_COM_INTERFACE_ATTRIBUTE 1 */
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/*****************************************************************************
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* Defines the basic types
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*/
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#include "wtypes.h"
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#include "guiddef.h"
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#ifndef NONAMELESSSTRUCT
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#define LISet32(li, v) ((li).HighPart = (v) < 0 ? -1 : 0, (li).LowPart = (v))
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#define ULISet32(li, v) ((li).HighPart = 0, (li).LowPart = (v))
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#else
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#define LISet32(li, v) ((li).s.HighPart = (v) < 0 ? -1 : 0, (li).s.LowPart = (v))
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#define ULISet32(li, v) ((li).s.HighPart = 0, (li).s.LowPart = (v))
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#endif
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/*****************************************************************************
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* GUID API
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*/
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HRESULT WINAPI StringFromCLSID16(REFCLSID id, LPOLESTR16*);
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HRESULT WINAPI StringFromCLSID(REFCLSID id, LPOLESTR*);
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HRESULT WINAPI CLSIDFromString16(LPCOLESTR16, CLSID *);
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HRESULT WINAPI CLSIDFromString(LPCOLESTR, CLSID *);
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HRESULT WINAPI CLSIDFromProgID16(LPCOLESTR16 progid, LPCLSID riid);
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HRESULT WINAPI CLSIDFromProgID(LPCOLESTR progid, LPCLSID riid);
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HRESULT WINAPI ProgIDFromCLSID(REFCLSID clsid, LPOLESTR *lplpszProgID);
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INT WINAPI StringFromGUID2(REFGUID id, LPOLESTR str, INT cmax);
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/*****************************************************************************
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* Macros to define a COM interface
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*/
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/*
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* The goal of the following set of definitions is to provide a way to use the same
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* header file definitions to provide both a C interface and a C++ object oriented
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* interface to COM interfaces. The type of interface is selected automatically
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* depending on the language but it is always possible to get the C interface in C++
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* by defining CINTERFACE.
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*
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* It is based on the following assumptions:
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* - all COM interfaces derive from IUnknown, this should not be a problem.
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* - the header file only defines the interface, the actual fields are defined
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* separately in the C file implementing the interface.
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*
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* The natural approach to this problem would be to make sure we get a C++ class and
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* virtual methods in C++ and a structure with a table of pointer to functions in C.
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* Unfortunately the layout of the virtual table is compiler specific, the layout of
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* g++ virtual tables is not the same as that of an egcs virtual table which is not the
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* same as that generated by Visual C+. There are workarounds to make the virtual tables
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* compatible via padding but unfortunately the one which is imposed to the WINE emulator
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* by the Windows binaries, i.e. the Visual C++ one, is the most compact of all.
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*
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* So the solution I finally adopted does not use virtual tables. Instead I use inline
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* non virtual methods that dereference the method pointer themselves and perform the call.
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*
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* Let's take Direct3D as an example:
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*
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* #define ICOM_INTERFACE IDirect3D
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* #define IDirect3D_METHODS \
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* ICOM_METHOD1(HRESULT,Initialize, REFIID,) \
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* ICOM_METHOD2(HRESULT,EnumDevices, LPD3DENUMDEVICESCALLBACK,, LPVOID,) \
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* ICOM_METHOD2(HRESULT,CreateLight, LPDIRECT3DLIGHT*,, IUnknown*,) \
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* ICOM_METHOD2(HRESULT,CreateMaterial,LPDIRECT3DMATERIAL*,, IUnknown*,) \
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* ICOM_METHOD2(HRESULT,CreateViewport,LPDIRECT3DVIEWPORT*,, IUnknown*,) \
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* ICOM_METHOD2(HRESULT,FindDevice, LPD3DFINDDEVICESEARCH,, LPD3DFINDDEVICERESULT,)
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* #define IDirect3D_IMETHODS \
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* IUnknown_IMETHODS \
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* IDirect3D_METHODS
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* ICOM_DEFINE(IDirect3D,IUnknown)
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* #undef ICOM_INTERFACE
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*
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* #ifdef ICOM_CINTERFACE
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* // *** IUnknown methods *** //
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* #define IDirect3D_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
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* #define IDirect3D_AddRef(p) ICOM_CALL (AddRef,p)
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* #define IDirect3D_Release(p) ICOM_CALL (Release,p)
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* // *** IDirect3D methods *** //
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* #define IDirect3D_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
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* #define IDirect3D_EnumDevices(p,a,b) ICOM_CALL2(EnumDevice,p,a,b)
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* #define IDirect3D_CreateLight(p,a,b) ICOM_CALL2(CreateLight,p,a,b)
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* #define IDirect3D_CreateMaterial(p,a,b) ICOM_CALL2(CreateMaterial,p,a,b)
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* #define IDirect3D_CreateViewport(p,a,b) ICOM_CALL2(CreateViewport,p,a,b)
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* #define IDirect3D_FindDevice(p,a,b) ICOM_CALL2(FindDevice,p,a,b)
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* #endif
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*
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* Comments:
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* - The ICOM_INTERFACE macro is used in the ICOM_METHOD macros to define the type of the 'this'
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* pointer. Defining this macro here saves us the trouble of having to repeat the interface
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* name everywhere. Note however that because of the way macros work, a macro like ICOM_METHOD1
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* cannot use 'ICOM_INTERFACE##_VTABLE' because this would give 'ICOM_INTERFACE_VTABLE' and not
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* 'IDirect3D_VTABLE'.
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* - ICOM_METHODS defines the methods specific to this interface. It is then aggregated with the
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* inherited methods to form ICOM_IMETHODS.
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* - ICOM_IMETHODS defines the list of methods that are inheritable from this interface. It must
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* be written manually (rather than using a macro to generate the equivalent code) to avoid
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* macro recursion (which compilers don't like).
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* - The ICOM_DEFINE finally declares all the structures necessary for the interface. We have to
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* explicitly use the interface name for macro expansion reasons again.
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* Inherited methods are inherited in C by using the IDirect3D_METHODS macro and the parent's
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* Xxx_IMETHODS macro. In C++ we need only use the IDirect3D_METHODS since method inheritance
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* is taken care of by the language.
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* - In C++ the ICOM_METHOD macros generate a function prototype and a call to a function pointer
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* method. This means using once 't1 p1, t2 p2, ...' and once 'p1, p2' without the types. The
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* only way I found to handle this is to have one ICOM_METHOD macro per number of parameters and
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* to have it take only the type information (with const if necessary) as parameters.
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* The 'undef ICOM_INTERFACE' is here to remind you that using ICOM_INTERFACE in the following
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* macros will not work. This time it's because the ICOM_CALL macro expansion is done only once
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* the 'IDirect3D_Xxx' macro is expanded. And by that time ICOM_INTERFACE will be long gone
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* anyway.
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* - You may have noticed the double commas after each parameter type. This allows you to put the
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* name of that parameter which I think is good for documentation. It is not required and since
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* I did not know what to put there for this example (I could only find doc about IDirect3D2),
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* I left them blank.
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* - Finally the set of 'IDirect3D_Xxx' macros is a standard set of macros defined to ease access
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* to the interface methods in C. Unfortunately I don't see any way to avoid having to duplicate
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* the inherited method definitions there. This time I could have used a trick to use only one
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* macro whatever the number of parameters but I prefered to have it work the same way as above.
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* - You probably have noticed that we don't define the fields we need to actually implement this
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* interface: reference count, pointer to other resources and miscellaneous fields. That's
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* because these interfaces are just that: interfaces. They may be implemented more than once, in
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* different contexts and sometimes not even in Wine. Thus it would not make sense to impose
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* that the interface contains some specific fields.
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*
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*
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* In C this gives:
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* typedef struct IDirect3DVtbl IDirect3DVtbl;
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* struct IDirect3D {
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* IDirect3DVtbl* lpVtbl;
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* };
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* struct IDirect3DVtbl {
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* HRESULT (*fnQueryInterface)(IDirect3D* me, REFIID riid, LPVOID* ppvObj);
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* ULONG (*fnQueryInterface)(IDirect3D* me);
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* ULONG (*fnQueryInterface)(IDirect3D* me);
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* HRESULT (*fnInitialize)(IDirect3D* me, REFIID a);
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* HRESULT (*fnEnumDevices)(IDirect3D* me, LPD3DENUMDEVICESCALLBACK a, LPVOID b);
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* HRESULT (*fnCreateLight)(IDirect3D* me, LPDIRECT3DLIGHT* a, IUnknown* b);
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* HRESULT (*fnCreateMaterial)(IDirect3D* me, LPDIRECT3DMATERIAL* a, IUnknown* b);
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* HRESULT (*fnCreateViewport)(IDirect3D* me, LPDIRECT3DVIEWPORT* a, IUnknown* b);
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* HRESULT (*fnFindDevice)(IDirect3D* me, LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b);
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* };
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*
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* #ifdef ICOM_CINTERFACE
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* // *** IUnknown methods *** //
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* #define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->fnQueryInterface(p,a,b)
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* #define IDirect3D_AddRef(p) (p)->lpVtbl->fnAddRef(p)
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* #define IDirect3D_Release(p) (p)->lpVtbl->fnRelease(p)
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* // *** IDirect3D methods *** //
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* #define IDirect3D_Initialize(p,a) (p)->lpVtbl->fnInitialize(p,a)
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* #define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->fnEnumDevice(p,a,b)
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* #define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->fnCreateLight(p,a,b)
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* #define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->fnCreateMaterial(p,a,b)
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* #define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->fnCreateViewport(p,a,b)
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* #define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->fnFindDevice(p,a,b)
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* #endif
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*
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* Comments:
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* - IDirect3D only contains a pointer to the IDirect3D virtual/jump table. This is the only thing
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* the user needs to know to use the interface. Of course the structure we will define to
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* implement this interface will have more fields but the first one will match this pointer.
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* - The code generated by ICOM_DEFINE defines both the structure representing the interface and
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* the structure for the jump table. ICOM_DEFINE uses the parent's Xxx_IMETHODS macro to
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* automatically repeat the prototypes of all the inherited methods and then uses IDirect3D_METHODS
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* to define the IDirect3D methods.
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* - Each method is declared as a pointer to function field in the jump table. The implementation
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* will fill this jump table with appropriate values, probably using a static variable, and
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* initialize the lpVtbl field to point to this variable.
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* - The IDirect3D_Xxx macros then just derefence the lpVtbl pointer and use the function pointer
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* corresponding to the macro name. This emulates the behavior of a virtual table and should be
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* just as fast.
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* - This C code should be quite compatible with the Windows headers both for code that uses COM
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* interfaces and for code implementing a COM interface.
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*
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*
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* And in C++ (with gcc's g++):
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*
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* typedef struct IDirect3D: public IUnknown {
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* private: HRESULT (*fnInitialize)(IDirect3D* me, REFIID a);
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* public: inline HRESULT Initialize(REFIID a) { return ((IDirect3D*)t.lpVtbl)->fnInitialize(this,a); };
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* private: HRESULT (*fnEnumDevices)(IDirect3D* me, LPD3DENUMDEVICESCALLBACK a, LPVOID b);
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* public: inline HRESULT EnumDevices(LPD3DENUMDEVICESCALLBACK a, LPVOID b)
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* { return ((IDirect3D*)t.lpVtbl)->fnEnumDevices(this,a,b); };
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* private: HRESULT (*fnCreateLight)(IDirect3D* me, LPDIRECT3DLIGHT* a, IUnknown* b);
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* public: inline HRESULT CreateLight(LPDIRECT3DLIGHT* a, IUnknown* b)
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* { return ((IDirect3D*)t.lpVtbl)->fnCreateLight(this,a,b); };
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* private: HRESULT (*fnCreateMaterial)(IDirect3D* me, LPDIRECT3DMATERIAL* a, IUnknown* b);
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* public: inline HRESULT CreateMaterial(LPDIRECT3DMATERIAL* a, IUnknown* b)
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* { return ((IDirect3D*)t.lpVtbl)->fnCreateMaterial(this,a,b); };
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* private: HRESULT (*fnCreateViewport)(IDirect3D* me, LPDIRECT3DVIEWPORT* a, IUnknown* b);
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* public: inline HRESULT CreateViewport(LPDIRECT3DVIEWPORT* a, IUnknown* b)
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* { return ((IDirect3D*)t.lpVtbl)->fnCreateViewport(this,a,b); };
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* private: HRESULT (*fnFindDevice)(IDirect3D* me, LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b);
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* public: inline HRESULT FindDevice(LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b)
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* { return ((IDirect3D*)t.lpVtbl)->fnFindDevice(this,a,b); };
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* };
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*
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* Comments:
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* - In C++ IDirect3D does double duty as both the virtual/jump table and as the interface
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* definition. The reason for this is to avoid having to duplicate the mehod definitions: once
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* to have the function pointers in the jump table and once to have the methods in the interface
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* class. Here one macro can generate both. This means though that the first pointer, t.lpVtbl
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* defined in IUnknown, must be interpreted as the jump table pointer if we interpret the
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* structure as the the interface class, and as the function pointer to the QueryInterface
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* method, t.fnQueryInterface, if we interpret the structure as the jump table. Fortunately this
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* gymnastic is entirely taken care of in the header of IUnknown.
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* - Of course in C++ we use inheritance so that we don't have to duplicate the method definitions.
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* - Since IDirect3D does double duty, each ICOM_METHOD macro defines both a function pointer and
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* a non-vritual inline method which dereferences it and calls it. This way this method behaves
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* just like a virtual method but does not create a true C++ virtual table which would break the
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* structure layout. If you look at the implementation of these methods you'll notice that they
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* would not work for void functions. We have to return something and fortunately this seems to
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* be what all the COM methods do (otherwise we would need another set of macros).
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* - Note how the ICOM_METHOD generates both function prototypes mixing types and formal parameter
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* names and the method invocation using only the formal parameter name. This is the reason why
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* we need different macros to handle different numbers of parameters.
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* - Finally there is no IDirect3D_Xxx macro. These are not needed in C++ unless the CINTERFACE
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* macro is defined in which case we would not be here.
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* - This C++ code works well for code that just uses COM interfaces. But it will not work with
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* C++ code implement a COM interface. That's because such code assumes the interface methods
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* are declared as virtual C++ methods which is not the case here.
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*
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*
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* Implementing a COM interface.
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*
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* This continues the above example. This example assumes that the implementation is in C.
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*
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* typedef struct _IDirect3D {
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* void* lpVtbl;
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* // ...
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*
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* } _IDirect3D;
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*
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* static ICOM_VTABLE(IDirect3D) d3dvt;
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*
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* // implement the IDirect3D methods here
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*
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* int IDirect3D_fnQueryInterface(IDirect3D* me)
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* {
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* ICOM_THIS(IDirect3D,me);
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* // ...
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* }
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*
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* // ...
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*
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* static ICOM_VTABLE(IDirect3D) d3dvt = {
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* ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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* IDirect3D_fnQueryInterface,
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* IDirect3D_fnAdd,
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* IDirect3D_fnAdd2,
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* IDirect3D_fnInitialize,
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* IDirect3D_fnSetWidth
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* };
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*
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* Comments:
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* - We first define what the interface really contains. This is th e_IDirect3D structure. The
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* first field must of course be the virtual table pointer. Everything else is free.
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* - Then we predeclare our static virtual table variable, we will need its address in some
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* methods to initialize the virtual table pointer of the returned interface objects.
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* - Then we implement the interface methods. To match what has been declared in the header file
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* they must take a pointer to a IDirect3D structure and we must cast it to an _IDirect3D so that
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* we can manipulate the fields. This is performed by the ICOM_THIS macro.
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* - Finally we initialize the virtual table.
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*/
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#define ICOM_VTABLE(iface) iface##Vtbl
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#define ICOM_VFIELD(iface) ICOM_VTABLE(iface)* lpVtbl
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#define ICOM_VTBL(iface) (iface)->lpVtbl
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#if !defined(__cplusplus) || defined(CINTERFACE)
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#define ICOM_CINTERFACE 1
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#endif
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#ifndef ICOM_CINTERFACE
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/* C++ interface */
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#define ICOM_METHOD(ret,xfn) \
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public: virtual ret CALLBACK (xfn)(void) = 0;
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#define ICOM_METHOD1(ret,xfn,ta,na) \
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public: virtual ret CALLBACK (xfn)(ta a) = 0;
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#define ICOM_METHOD2(ret,xfn,ta,na,tb,nb) \
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public: virtual ret CALLBACK (xfn)(ta a,tb b) = 0;
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#define ICOM_METHOD3(ret,xfn,ta,na,tb,nb,tc,nc) \
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public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c) = 0;
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#define ICOM_METHOD4(ret,xfn,ta,na,tb,nb,tc,nc,td,nd) \
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public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d) = 0;
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#define ICOM_METHOD5(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
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public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e) = 0;
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#define ICOM_METHOD6(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
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public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f) = 0;
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#define ICOM_METHOD7(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
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public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g) = 0;
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#define ICOM_METHOD8(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
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public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h) = 0;
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#define ICOM_METHOD9(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni) \
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public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i) = 0;
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#define ICOM_METHOD10(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj) \
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public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j) = 0;
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#define ICOM_VMETHOD(xfn) \
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public: virtual void CALLBACK (xfn)(void) = 0;
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#define ICOM_VMETHOD1(xfn,ta,na) \
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public: virtual void CALLBACK (xfn)(ta a) = 0;
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#define ICOM_VMETHOD2(xfn,ta,na,tb,nb) \
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public: virtual void CALLBACK (xfn)(ta a,tb b) = 0;
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#define ICOM_VMETHOD3(xfn,ta,na,tb,nb,tc,nc) \
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public: virtual void CALLBACK (xfn)(ta a,tb b,tc c) = 0;
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#define ICOM_VMETHOD4(xfn,ta,na,tb,nb,tc,nc,td,nd) \
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public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d) = 0;
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#define ICOM_VMETHOD5(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
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public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d,te e) = 0;
|
|
#define ICOM_VMETHOD6(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
|
|
public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f) = 0;
|
|
#define ICOM_VMETHOD7(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
|
|
public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g) = 0;
|
|
#define ICOM_VMETHOD8(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
|
|
public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h) = 0;
|
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|
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|
|
#ifdef ICOM_USE_COM_INTERFACE_ATTRIBUTE
|
|
|
|
#define ICOM_DEFINE(iface,ibase) \
|
|
typedef struct iface: public ibase { \
|
|
iface##_METHODS \
|
|
} __attribute__ ((com_interface));
|
|
|
|
#else
|
|
|
|
#define ICOM_DEFINE(iface,ibase) \
|
|
typedef struct iface: public ibase { \
|
|
iface##_METHODS \
|
|
};
|
|
|
|
#endif /* ICOM_USE_COM_INTERFACE_ATTRIBUTE */
|
|
|
|
#define ICOM_CALL(xfn, p) (p)->xfn()
|
|
#define ICOM_CALL1(xfn, p,a) (p)->xfn(a)
|
|
#define ICOM_CALL2(xfn, p,a,b) (p)->xfn(a,b)
|
|
#define ICOM_CALL3(xfn, p,a,b,c) (p)->xfn(a,b,c)
|
|
#define ICOM_CALL4(xfn, p,a,b,c,d) (p)->xfn(a,b,c,d)
|
|
#define ICOM_CALL5(xfn, p,a,b,c,d,e) (p)->xfn(a,b,c,d,e)
|
|
#define ICOM_CALL6(xfn, p,a,b,c,d,e,f) (p)->xfn(a,b,c,d,e,f)
|
|
#define ICOM_CALL7(xfn, p,a,b,c,d,e,f,g) (p)->xfn(a,b,c,d,e,f,g)
|
|
#define ICOM_CALL8(xfn, p,a,b,c,d,e,f,g,h) (p)->xfn(a,b,c,d,e,f,g,h)
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|
|
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|
|
#else
|
|
/* C interface */
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|
|
#ifdef __WINE__
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|
|
#define ICOM_METHOD(ret,xfn) \
|
|
ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me);
|
|
#define ICOM_METHOD1(ret,xfn,ta,na) \
|
|
ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a);
|
|
#define ICOM_METHOD2(ret,xfn,ta,na,tb,nb) \
|
|
ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b);
|
|
#define ICOM_METHOD3(ret,xfn,ta,na,tb,nb,tc,nc) \
|
|
ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c);
|
|
#define ICOM_METHOD4(ret,xfn,ta,na,tb,nb,tc,nc,td,nd) \
|
|
ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
|
|
#define ICOM_METHOD5(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
|
|
ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
|
|
#define ICOM_METHOD6(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
|
|
ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
|
|
#define ICOM_METHOD7(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
|
|
ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
|
|
#define ICOM_METHOD8(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
|
|
ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
|
|
#define ICOM_METHOD9(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni) \
|
|
ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i);
|
|
#define ICOM_METHOD10(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj) \
|
|
ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j);
|
|
|
|
#define ICOM_VMETHOD(xfn) \
|
|
void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me);
|
|
#define ICOM_VMETHOD1(xfn,ta,na) \
|
|
void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a);
|
|
#define ICOM_VMETHOD2(xfn,ta,na,tb,nb) \
|
|
void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b);
|
|
#define ICOM_VMETHOD3(xfn,ta,na,tb,nb,tc,nc) \
|
|
void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c);
|
|
#define ICOM_VMETHOD4(xfn,ta,na,tb,nb,tc,nc,td,nd) \
|
|
void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
|
|
#define ICOM_VMETHOD5(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
|
|
void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
|
|
#define ICOM_VMETHOD6(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
|
|
void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
|
|
#define ICOM_VMETHOD7(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
|
|
void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
|
|
#define ICOM_VMETHOD8(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,nh) \
|
|
void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
|
|
|
|
#define ICOM_CALL(xfn, p) ICOM_VTBL(p)->fn##xfn(p)
|
|
#define ICOM_CALL1(xfn, p,a) ICOM_VTBL(p)->fn##xfn(p,a)
|
|
#define ICOM_CALL2(xfn, p,a,b) ICOM_VTBL(p)->fn##xfn(p,a,b)
|
|
#define ICOM_CALL3(xfn, p,a,b,c) ICOM_VTBL(p)->fn##xfn(p,a,b,c)
|
|
#define ICOM_CALL4(xfn, p,a,b,c,d) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d)
|
|
#define ICOM_CALL5(xfn, p,a,b,c,d,e) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e)
|
|
#define ICOM_CALL6(xfn, p,a,b,c,d,e,f) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e,f)
|
|
#define ICOM_CALL7(xfn, p,a,b,c,d,e,f,g) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e,f,g)
|
|
#define ICOM_CALL8(xfn, p,a,b,c,d,e,f,g,h) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e,f,g,h)
|
|
#define ICOM_CALL9(xfn, p,a,b,c,d,e,f,g,h,i) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e,f,g,h,i)
|
|
#define ICOM_CALL10(xfn, p,a,b,c,d,e,f,g,h,i,j) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e,f,g,h,i,j)
|
|
|
|
#else
|
|
|
|
/* WINELIB case */
|
|
|
|
#define ICOM_METHOD(ret,xfn) \
|
|
ret CALLBACK (*xfn)(ICOM_INTERFACE* me);
|
|
#define ICOM_METHOD1(ret,xfn,ta,na) \
|
|
ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a);
|
|
#define ICOM_METHOD2(ret,xfn,ta,na,tb,nb) \
|
|
ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b);
|
|
#define ICOM_METHOD3(ret,xfn,ta,na,tb,nb,tc,nc) \
|
|
ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c);
|
|
#define ICOM_METHOD4(ret,xfn,ta,na,tb,nb,tc,nc,td,nd) \
|
|
ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
|
|
#define ICOM_METHOD5(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
|
|
ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
|
|
#define ICOM_METHOD6(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
|
|
ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
|
|
#define ICOM_METHOD7(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
|
|
ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
|
|
#define ICOM_METHOD8(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
|
|
ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
|
|
#define ICOM_METHOD9(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni) \
|
|
ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i);
|
|
#define ICOM_METHOD10(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj) \
|
|
ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j);
|
|
|
|
#define ICOM_VMETHOD(xfn) \
|
|
void CALLBACK (*xfn)(ICOM_INTERFACE* me);
|
|
#define ICOM_VMETHOD1(xfn,ta,na) \
|
|
void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a);
|
|
#define ICOM_VMETHOD2(xfn,ta,na,tb,nb) \
|
|
void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b);
|
|
#define ICOM_VMETHOD3(xfn,ta,na,tb,nb,tc,nc) \
|
|
void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c);
|
|
#define ICOM_VMETHOD4(xfn,ta,na,tb,nb,tc,nc,td,nd) \
|
|
void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
|
|
#define ICOM_VMETHOD5(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
|
|
void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
|
|
#define ICOM_VMETHOD6(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
|
|
void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
|
|
#define ICOM_VMETHOD7(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
|
|
void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
|
|
#define ICOM_VMETHOD8(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,nh) \
|
|
void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
|
|
|
|
#define ICOM_CVMETHOD(xfn) \
|
|
void CALLBACK (*xfn)(const ICOM_INTERFACE* me);
|
|
#define ICOM_CVMETHOD1(xfn,ta,na) \
|
|
void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a);
|
|
#define ICOM_CVMETHOD2(xfn,ta,na,tb,nb) \
|
|
void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b);
|
|
#define ICOM_CVMETHOD3(xfn,ta,na,tb,nb,tc,nc) \
|
|
void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c);
|
|
#define ICOM_CVMETHOD4(xfn,ta,na,tb,nb,tc,nc,td,nd) \
|
|
void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
|
|
#define ICOM_CVMETHOD5(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
|
|
void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
|
|
#define ICOM_CVMETHOD6(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
|
|
void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
|
|
#define ICOM_CVMETHOD7(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
|
|
void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
|
|
#define ICOM_CVMETHOD8(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
|
|
void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
|
|
|
|
#define ICOM_CALL(xfn, p) ICOM_VTBL(p)->xfn(p)
|
|
#define ICOM_CALL1(xfn, p,a) ICOM_VTBL(p)->xfn(p,a)
|
|
#define ICOM_CALL2(xfn, p,a,b) ICOM_VTBL(p)->xfn(p,a,b)
|
|
#define ICOM_CALL3(xfn, p,a,b,c) ICOM_VTBL(p)->xfn(p,a,b,c)
|
|
#define ICOM_CALL4(xfn, p,a,b,c,d) ICOM_VTBL(p)->xfn(p,a,b,c,d)
|
|
#define ICOM_CALL5(xfn, p,a,b,c,d,e) ICOM_VTBL(p)->xfn(p,a,b,c,d,e)
|
|
#define ICOM_CALL6(xfn, p,a,b,c,d,e,f) ICOM_VTBL(p)->xfn(p,a,b,c,d,e,f)
|
|
#define ICOM_CALL7(xfn, p,a,b,c,d,e,f,g) ICOM_VTBL(p)->xfn(p,a,b,c,d,e,f,g)
|
|
#define ICOM_CALL8(xfn, p,a,b,c,d,e,f,g,h) ICOM_VTBL(p)->xfn(p,a,b,c,d,e,f,g,h)
|
|
#define ICOM_CALL9(xfn, p,a,b,c,d,e,f,g,h,i) ICOM_VTBL(p)->xfn(p,a,b,c,d,e,f,g,h,i)
|
|
#define ICOM_CALL10(xfn, p,a,b,c,d,e,f,g,h,i,j) ICOM_VTBL(p)->xfn(p,a,b,c,d,e,f,g,h,i,j)
|
|
|
|
#endif /* __WINE__ */
|
|
|
|
#ifdef ICOM_MSVTABLE_COMPAT
|
|
#define ICOM_DEFINE(iface,ibase) \
|
|
typedef struct ICOM_VTABLE(iface) ICOM_VTABLE(iface); \
|
|
struct iface { \
|
|
const ICOM_VFIELD(iface); \
|
|
}; \
|
|
struct ICOM_VTABLE(iface) { \
|
|
long dummyRTTI1; \
|
|
long dummyRTTI2; \
|
|
ibase##_IMETHODS \
|
|
iface##_METHODS \
|
|
};
|
|
#define ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE 0,0,
|
|
|
|
#else
|
|
#define ICOM_DEFINE(iface,ibase) \
|
|
typedef struct ICOM_VTABLE(iface) ICOM_VTABLE(iface); \
|
|
struct iface { \
|
|
const ICOM_VFIELD(iface); \
|
|
}; \
|
|
struct ICOM_VTABLE(iface) { \
|
|
ibase##_IMETHODS \
|
|
iface##_METHODS \
|
|
};
|
|
#define ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
|
#endif /* ICOM_MSVTABLE_COMPAT */
|
|
|
|
|
|
#define ICOM_THIS(impl,iface) impl* const This=(impl*)iface
|
|
#define ICOM_CTHIS(impl,iface) const impl* const This=(const impl*)iface
|
|
|
|
#endif
|
|
|
|
|
|
/*****************************************************************************
|
|
* Predeclare the interfaces
|
|
*/
|
|
DEFINE_OLEGUID(IID_IClassFactory, 0x00000001L, 0, 0);
|
|
typedef struct IClassFactory IClassFactory, *LPCLASSFACTORY;
|
|
|
|
DEFINE_OLEGUID(IID_IMalloc, 0x00000002L, 0, 0);
|
|
typedef struct IMalloc IMalloc,*LPMALLOC;
|
|
|
|
DEFINE_OLEGUID(IID_IUnknown, 0x00000000L, 0, 0);
|
|
typedef struct IUnknown IUnknown, *LPUNKNOWN;
|
|
|
|
|
|
/*****************************************************************************
|
|
* IUnknown interface
|
|
*/
|
|
#define ICOM_INTERFACE IUnknown
|
|
#define IUnknown_IMETHODS \
|
|
ICOM_METHOD2(HRESULT,QueryInterface,REFIID,riid, LPVOID*,ppvObj) \
|
|
ICOM_METHOD (ULONG,AddRef) \
|
|
ICOM_METHOD (ULONG,Release)
|
|
#ifdef ICOM_CINTERFACE
|
|
typedef struct ICOM_VTABLE(IUnknown) ICOM_VTABLE(IUnknown);
|
|
struct IUnknown {
|
|
ICOM_VFIELD(IUnknown);
|
|
#if defined(ICOM_USE_COM_INTERFACE_ATTRIBUTE)
|
|
} __attribute__ ((com_interface));
|
|
#else
|
|
};
|
|
#endif /* ICOM_US_COM_INTERFACE_ATTRIBUTE */
|
|
|
|
struct ICOM_VTABLE(IUnknown) {
|
|
#ifdef ICOM_MSVTABLE_COMPAT
|
|
long dummyRTTI1;
|
|
long dummyRTTI2;
|
|
#endif /* ICOM_MSVTABLE_COMPAT */
|
|
|
|
#else /* ICOM_CINTERFACE */
|
|
struct IUnknown {
|
|
|
|
#endif /* ICOM_CINTERFACE */
|
|
|
|
ICOM_METHOD2(HRESULT,QueryInterface,REFIID,riid, LPVOID*,ppvObj)
|
|
ICOM_METHOD (ULONG,AddRef)
|
|
ICOM_METHOD (ULONG,Release)
|
|
#if defined(ICOM_USE_COM_INTERFACE_ATTRIBUTE)
|
|
} __attribute__ ((com_interface));
|
|
#else
|
|
};
|
|
#endif /* ICOM_US_COM_INTERFACE_ATTRIBUTE */
|
|
|
|
#undef ICOM_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
#define IUnknown_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
|
|
#define IUnknown_AddRef(p) ICOM_CALL (AddRef,p)
|
|
#define IUnknown_Release(p) ICOM_CALL (Release,p)
|
|
|
|
/*****************************************************************************
|
|
* IClassFactory interface
|
|
*/
|
|
#define ICOM_INTERFACE IClassFactory
|
|
#define IClassFactory_METHODS \
|
|
ICOM_METHOD3(HRESULT,CreateInstance, LPUNKNOWN,pUnkOuter, REFIID,riid, LPVOID*,ppvObject) \
|
|
ICOM_METHOD1(HRESULT,LockServer, BOOL,fLock)
|
|
#define IClassFactory_IMETHODS \
|
|
IUnknown_IMETHODS \
|
|
IClassFactory_METHODS
|
|
ICOM_DEFINE(IClassFactory,IUnknown)
|
|
#undef ICOM_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
#define IClassFactory_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
|
|
#define IClassFactory_AddRef(p) ICOM_CALL (AddRef,p)
|
|
#define IClassFactory_Release(p) ICOM_CALL (Release,p)
|
|
/*** IClassFactory methods ***/
|
|
#define IClassFactory_CreateInstance(p,a,b,c) ICOM_CALL3(CreateInstance,p,a,b,c)
|
|
#define IClassFactory_LockServer(p,a) ICOM_CALL1(LockServer,p,a)
|
|
|
|
|
|
/*****************************************************************************
|
|
* IMalloc interface
|
|
*/
|
|
#define ICOM_INTERFACE IMalloc
|
|
#define IMalloc_METHODS \
|
|
ICOM_METHOD1 (LPVOID,Alloc, DWORD,cb) \
|
|
ICOM_METHOD2 (LPVOID,Realloc, LPVOID,pv, DWORD,cb) \
|
|
ICOM_VMETHOD1( Free, LPVOID,pv) \
|
|
ICOM_METHOD1(DWORD, GetSize, LPVOID,pv) \
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ICOM_METHOD1(INT, DidAlloc, LPVOID,pv) \
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ICOM_METHOD (VOID, HeapMinimize)
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#define IMalloc_IMETHODS \
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IUnknown_IMETHODS \
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IMalloc_METHODS
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ICOM_DEFINE(IMalloc,IUnknown)
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#undef ICOM_INTERFACE
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/*** IUnknown methods ***/
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#define IMalloc_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
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#define IMalloc_AddRef(p) ICOM_CALL (AddRef,p)
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#define IMalloc_Release(p) ICOM_CALL (Release,p)
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/*** IMalloc32 methods ***/
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#define IMalloc_Alloc(p,a) ICOM_CALL1(Alloc,p,a)
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#define IMalloc_Realloc(p,a,b) ICOM_CALL2(Realloc,p,a,b)
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#define IMalloc_Free(p,a) ICOM_CALL1(Free,p,a)
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#define IMalloc_GetSize(p,a) ICOM_CALL1(GetSize,p,a)
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#define IMalloc_DidAlloc(p,a) ICOM_CALL1(DidAlloc,p,a)
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#define IMalloc_HeapMinimize(p) ICOM_CALL (HeapMinimize,p)
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#ifdef __cplusplus
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extern "C" {
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#endif
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HRESULT WINAPI CoGetMalloc(DWORD dwMemContext,LPMALLOC* lpMalloc);
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LPVOID WINAPI CoTaskMemAlloc(ULONG size);
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void WINAPI CoTaskMemFree(LPVOID ptr);
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/* FIXME: unimplemented */
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LPVOID WINAPI CoTaskMemRealloc(LPVOID ptr, ULONG size);
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/*****************************************************************************
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* Additional API
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*/
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HRESULT WINAPI CoCreateGuid(GUID* pguid);
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HINSTANCE WINAPI CoLoadLibrary(LPOLESTR lpszLibName, BOOL bAutoFree);
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void WINAPI CoFreeAllLibraries(void);
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void WINAPI CoFreeLibrary(HINSTANCE hLibrary);
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void WINAPI CoFreeUnusedLibraries(void);
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HRESULT WINAPI CoCreateInstance(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID iid, LPVOID *ppv);
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HRESULT WINAPI CoGetClassObject(REFCLSID rclsid, DWORD dwClsContext, LPVOID pvReserved, REFIID iid, LPVOID *ppv);
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HRESULT WINAPI CoInitialize(LPVOID lpReserved);
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HRESULT WINAPI CoInitializeEx(LPVOID lpReserved, DWORD dwCoInit);
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void WINAPI CoUninitialize(void);
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typedef enum tagCOINIT
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{
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COINIT_APARTMENTTHREADED = 0x2, /* Apartment model */
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COINIT_MULTITHREADED = 0x0, /* OLE calls objects on any thread */
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COINIT_DISABLE_OLE1DDE = 0x4, /* Don't use DDE for Ole1 support */
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COINIT_SPEED_OVER_MEMORY = 0x8 /* Trade memory for speed */
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} COINIT;
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/* FIXME: not implemented */
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BOOL WINAPI CoIsOle1Class(REFCLSID rclsid);
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HRESULT WINAPI CoLockObjectExternal(LPUNKNOWN pUnk, BOOL fLock, BOOL fLastUnlockReleases);
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/* class registration flags; passed to CoRegisterClassObject */
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typedef enum tagREGCLS
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{
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REGCLS_SINGLEUSE = 0,
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REGCLS_MULTIPLEUSE = 1,
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REGCLS_MULTI_SEPARATE = 2,
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REGCLS_SUSPENDED = 4
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} REGCLS;
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HRESULT WINAPI CoRegisterClassObject(REFCLSID rclsid,LPUNKNOWN pUnk,DWORD dwClsContext,DWORD flags,LPDWORD lpdwRegister);
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HRESULT WINAPI CoRevokeClassObject(DWORD dwRegister);
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/*****************************************************************************
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* COM Server dll - exports
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*/
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HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID * ppv);
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HRESULT WINAPI DllCanUnloadNow(void);
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* __WINE_WINE_OBJ_BASE_H */
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