Sweden-Number/dlls/d3d9
Louis Lenders 06936f04c0 wined3d: Fix CheckDeviceMultiSampleType when queried with D3DMULTISAMPLE_NONE. 2009-05-28 15:02:08 +02:00
..
tests wined3d: Fix CheckDeviceMultiSampleType when queried with D3DMULTISAMPLE_NONE. 2009-05-28 15:02:08 +02:00
Makefile.in
cubetexture.c
d3d9.spec
d3d9_main.c
d3d9_private.h d3d: Limit d3d8 and d3d9 vshader constants to 256. 2009-04-27 13:23:36 +02:00
device.c
directx.c d3d: Limit d3d8 and d3d9 vshader constants to 256. 2009-04-27 13:23:36 +02:00
indexbuffer.c
pixelshader.c wined3d: Use the output signature to map SM4 pixel shader outputs to the appropriate register. 2009-05-11 12:43:00 +02:00
query.c
stateblock.c
surface.c
swapchain.c
texture.c
version.rc
vertexbuffer.c
vertexdeclaration.c
vertexshader.c wined3d: Remove the "declaration" parameter to IWineD3DDeviceImpl_CreateVertexShader(). 2009-05-28 12:42:18 +02:00
volume.c
volumetexture.c