269 lines
8.4 KiB
C
269 lines
8.4 KiB
C
/*
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* IDirect3DVolume8 implementation
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*
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* Copyright 2005 Oliver Stieber
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "d3d8_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
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/* IDirect3DVolume8 IUnknown parts follow: */
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static HRESULT WINAPI IDirect3DVolume8Impl_QueryInterface(LPDIRECT3DVOLUME8 iface, REFIID riid, LPVOID *ppobj) {
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IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
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if (IsEqualGUID(riid, &IID_IUnknown)
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|| IsEqualGUID(riid, &IID_IDirect3DVolume8)) {
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IUnknown_AddRef(iface);
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*ppobj = This;
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return S_OK;
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}
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WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
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*ppobj = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirect3DVolume8Impl_AddRef(LPDIRECT3DVOLUME8 iface) {
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IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
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TRACE("iface %p.\n", iface);
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if (This->forwardReference) {
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/* Forward to the containerParent */
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TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
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return IUnknown_AddRef(This->forwardReference);
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} else {
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/* No container, handle our own refcounting */
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("%p increasing refcount to %u.\n", iface, ref);
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if (ref == 1)
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{
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wined3d_mutex_lock();
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IWineD3DVolume_AddRef(This->wineD3DVolume);
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wined3d_mutex_unlock();
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}
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return ref;
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}
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}
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static ULONG WINAPI IDirect3DVolume8Impl_Release(LPDIRECT3DVOLUME8 iface) {
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IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
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TRACE("iface %p.\n", iface);
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if (This->forwardReference) {
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/* Forward to the containerParent */
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TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
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return IUnknown_Release(This->forwardReference);
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}
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else {
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/* No container, handle our own refcounting */
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("%p decreasing refcount to %u.\n", iface, ref);
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if (ref == 0) {
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wined3d_mutex_lock();
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IWineD3DVolume_Release(This->wineD3DVolume);
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wined3d_mutex_unlock();
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}
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return ref;
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}
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}
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/* IDirect3DVolume8 Interface follow: */
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static HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(IDirect3DVolume8 *iface, IDirect3DDevice8 **device)
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{
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IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
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IDirect3DResource8 *resource;
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HRESULT hr;
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TRACE("iface %p, device %p.\n", iface, device);
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hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
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if (SUCCEEDED(hr))
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{
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hr = IDirect3DResource8_GetDevice(resource, device);
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IDirect3DResource8_Release(resource);
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TRACE("Returning device %p.\n", *device);
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}
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return hr;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_SetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
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IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
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HRESULT hr;
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TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
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iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
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wined3d_mutex_lock();
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hr = IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_GetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, void *pData, DWORD* pSizeOfData) {
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IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
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HRESULT hr;
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TRACE("iface %p, guid %s, data %p, data_size %p.\n",
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iface, debugstr_guid(refguid), pData, pSizeOfData);
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wined3d_mutex_lock();
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hr = IWineD3DVolume_GetPrivateData(This->wineD3DVolume, refguid, pData, pSizeOfData);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_FreePrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid) {
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IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
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HRESULT hr;
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TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
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wined3d_mutex_lock();
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hr = IWineD3DVolume_FreePrivateData(This->wineD3DVolume, refguid);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(LPDIRECT3DVOLUME8 iface, REFIID riid, void **ppContainer) {
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IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
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HRESULT res;
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TRACE("iface %p, riid %s, container %p.\n",
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iface, debugstr_guid(riid), ppContainer);
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if (!This->container) return E_NOINTERFACE;
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res = IUnknown_QueryInterface(This->container, riid, ppContainer);
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TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
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return res;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(LPDIRECT3DVOLUME8 iface, D3DVOLUME_DESC *pDesc) {
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IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
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WINED3DVOLUME_DESC wined3ddesc;
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TRACE("iface %p, desc %p.\n", iface, pDesc);
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wined3d_mutex_lock();
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IWineD3DVolume_GetDesc(This->wineD3DVolume, &wined3ddesc);
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wined3d_mutex_unlock();
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pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.Format);
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pDesc->Type = wined3ddesc.Type;
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pDesc->Usage = wined3ddesc.Usage;
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pDesc->Pool = wined3ddesc.Pool;
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pDesc->Size = wined3ddesc.Size;
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pDesc->Width = wined3ddesc.Width;
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pDesc->Height = wined3ddesc.Height;
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pDesc->Depth = wined3ddesc.Depth;
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return D3D_OK;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(LPDIRECT3DVOLUME8 iface, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) {
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IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
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HRESULT hr;
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TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
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iface, pLockedVolume, pBox, Flags);
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wined3d_mutex_lock();
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hr = IWineD3DVolume_Map(This->wineD3DVolume, (WINED3DLOCKED_BOX *)pLockedVolume,
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(const WINED3DBOX *)pBox, Flags);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(LPDIRECT3DVOLUME8 iface) {
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IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
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HRESULT hr;
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
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hr = IWineD3DVolume_Unmap(This->wineD3DVolume);
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wined3d_mutex_unlock();
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return hr;
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}
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static const IDirect3DVolume8Vtbl Direct3DVolume8_Vtbl =
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{
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/* IUnknown */
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IDirect3DVolume8Impl_QueryInterface,
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IDirect3DVolume8Impl_AddRef,
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IDirect3DVolume8Impl_Release,
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/* IDirect3DVolume8 */
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IDirect3DVolume8Impl_GetDevice,
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IDirect3DVolume8Impl_SetPrivateData,
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IDirect3DVolume8Impl_GetPrivateData,
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IDirect3DVolume8Impl_FreePrivateData,
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IDirect3DVolume8Impl_GetContainer,
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IDirect3DVolume8Impl_GetDesc,
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IDirect3DVolume8Impl_LockBox,
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IDirect3DVolume8Impl_UnlockBox
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};
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static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
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{
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HeapFree(GetProcessHeap(), 0, parent);
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}
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static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops =
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{
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volume_wined3d_object_destroyed,
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};
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HRESULT volume_init(IDirect3DVolume8Impl *volume, IDirect3DDevice8Impl *device, UINT width, UINT height,
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UINT depth, DWORD usage, enum wined3d_format_id format, WINED3DPOOL pool)
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{
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HRESULT hr;
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volume->lpVtbl = &Direct3DVolume8_Vtbl;
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volume->ref = 1;
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hr = IWineD3DDevice_CreateVolume(device->WineD3DDevice, width, height, depth, usage,
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format, pool, volume, &d3d8_volume_wined3d_parent_ops, &volume->wineD3DVolume);
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if (FAILED(hr))
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{
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WARN("Failed to create wined3d volume, hr %#x.\n", hr);
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return hr;
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}
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return D3D_OK;
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}
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