824 lines
27 KiB
C
824 lines
27 KiB
C
/*
|
|
* Server-side socket management
|
|
*
|
|
* Copyright (C) 1999 Marcus Meissner, Ove Kåven
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* FIXME: we use read|write access in all cases. Shouldn't we depend that
|
|
* on the access of the current handle?
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <assert.h>
|
|
#include <fcntl.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <stdlib.h>
|
|
#include <errno.h>
|
|
#ifdef HAVE_SYS_ERRNO_H
|
|
# include <sys/errno.h>
|
|
#endif
|
|
#include <sys/time.h>
|
|
#include <sys/types.h>
|
|
#ifdef HAVE_SYS_SOCKET_H
|
|
# include <sys/socket.h>
|
|
#endif
|
|
#include <sys/ioctl.h>
|
|
#ifdef HAVE_SYS_FILIO_H
|
|
# include <sys/filio.h>
|
|
#endif
|
|
#include <time.h>
|
|
#include <unistd.h>
|
|
|
|
#include "winerror.h"
|
|
#include "winbase.h"
|
|
#include "process.h"
|
|
#include "handle.h"
|
|
#include "thread.h"
|
|
#include "request.h"
|
|
#include "user.h"
|
|
#include "async.h"
|
|
|
|
/* To avoid conflicts with the Unix socket headers. Plus we only need a few
|
|
* macros anyway.
|
|
*/
|
|
#define USE_WS_PREFIX
|
|
#include "winsock2.h"
|
|
|
|
struct sock
|
|
{
|
|
struct object obj; /* object header */
|
|
unsigned int state; /* status bits */
|
|
unsigned int mask; /* event mask */
|
|
unsigned int hmask; /* held (blocked) events */
|
|
unsigned int pmask; /* pending events */
|
|
unsigned int flags; /* socket flags */
|
|
struct event *event; /* event object */
|
|
user_handle_t window; /* window to send the message to */
|
|
unsigned int message; /* message to send */
|
|
unsigned int wparam; /* message wparam (socket handle) */
|
|
int errors[FD_MAX_EVENTS]; /* event errors */
|
|
struct sock* deferred; /* socket that waits for a deferred accept */
|
|
struct async_queue read_q; /* Queue for asynchronous reads */
|
|
struct async_queue write_q; /* Queue for asynchronous writes */
|
|
};
|
|
|
|
static void sock_dump( struct object *obj, int verbose );
|
|
static int sock_signaled( struct object *obj, struct thread *thread );
|
|
static int sock_get_poll_events( struct object *obj );
|
|
static void sock_poll_event( struct object *obj, int event );
|
|
static int sock_get_fd( struct object *obj );
|
|
static int sock_get_info( struct object *obj, struct get_file_info_reply *reply, int *flags );
|
|
static void sock_destroy( struct object *obj );
|
|
static int sock_get_error( int err );
|
|
static void sock_set_error(void);
|
|
static void sock_queue_async(struct object *obj, void *ptr, unsigned int status, int type, int count);
|
|
|
|
static const struct object_ops sock_ops =
|
|
{
|
|
sizeof(struct sock), /* size */
|
|
sock_dump, /* dump */
|
|
add_queue, /* add_queue */
|
|
remove_queue, /* remove_queue */
|
|
sock_signaled, /* signaled */
|
|
no_satisfied, /* satisfied */
|
|
sock_get_poll_events, /* get_poll_events */
|
|
sock_poll_event, /* poll_event */
|
|
sock_get_fd, /* get_fd */
|
|
no_flush, /* flush */
|
|
sock_get_info, /* get_file_info */
|
|
sock_queue_async, /* queue_async */
|
|
sock_destroy /* destroy */
|
|
};
|
|
|
|
|
|
/* Permutation of 0..FD_MAX_EVENTS - 1 representing the order in which
|
|
* we post messages if there are multiple events. Used to send
|
|
* messages. The problem is if there is both a FD_CONNECT event and,
|
|
* say, an FD_READ event available on the same socket, we want to
|
|
* notify the app of the connect event first. Otherwise it may
|
|
* discard the read event because it thinks it hasn't connected yet.
|
|
*/
|
|
static const int event_bitorder[FD_MAX_EVENTS] =
|
|
{
|
|
FD_CONNECT_BIT,
|
|
FD_ACCEPT_BIT,
|
|
FD_OOB_BIT,
|
|
FD_WRITE_BIT,
|
|
FD_READ_BIT,
|
|
FD_CLOSE_BIT,
|
|
6, 7, 8, 9 /* leftovers */
|
|
};
|
|
|
|
|
|
static int sock_reselect( struct sock *sock )
|
|
{
|
|
int ev = sock_get_poll_events( &sock->obj );
|
|
|
|
if (debug_level)
|
|
fprintf(stderr,"sock_reselect(%d): new mask %x\n", sock->obj.fd, ev);
|
|
|
|
if (sock->obj.select == -1) {
|
|
/* previously unconnected socket, is this reselect supposed to connect it? */
|
|
if (!(sock->state & ~FD_WINE_NONBLOCKING)) return 0;
|
|
/* ok, it is, attach it to the wineserver's main poll loop */
|
|
add_select_user( &sock->obj );
|
|
}
|
|
/* update condition mask */
|
|
set_select_events( &sock->obj, ev );
|
|
return ev;
|
|
}
|
|
|
|
/* After POLLHUP is received, the socket will no longer be in the main select loop.
|
|
This function is used to signal pending events nevertheless */
|
|
static void sock_try_event ( struct sock *sock, int event )
|
|
{
|
|
struct pollfd pfd;
|
|
|
|
pfd.fd = sock->obj.fd;
|
|
pfd.events = event;
|
|
pfd.revents = 0;
|
|
poll (&pfd, 1, 0);
|
|
|
|
if ( pfd.revents )
|
|
{
|
|
if ( debug_level ) fprintf ( stderr, "sock_try_event: %x\n", pfd.revents );
|
|
sock_poll_event ( &sock->obj, pfd.revents );
|
|
}
|
|
}
|
|
|
|
/* wake anybody waiting on the socket event or send the associated message */
|
|
static void sock_wake_up( struct sock *sock, int pollev )
|
|
{
|
|
unsigned int events = sock->pmask & sock->mask;
|
|
int i;
|
|
int async_active = 0;
|
|
|
|
if ( sock->flags & FD_FLAG_OVERLAPPED )
|
|
{
|
|
if( pollev & (POLLIN|POLLPRI) && IS_READY( sock->read_q ) )
|
|
{
|
|
if (debug_level) fprintf ( stderr, "activating read queue for socket %p\n", sock );
|
|
async_notify( sock->read_q.head, STATUS_ALERTED );
|
|
async_active = 1;
|
|
}
|
|
if( pollev & POLLOUT && IS_READY( sock->write_q ) )
|
|
{
|
|
if (debug_level) fprintf ( stderr, "activating write queue for socket %p\n", sock );
|
|
async_notify( sock->write_q.head, STATUS_ALERTED );
|
|
async_active = 1;
|
|
}
|
|
}
|
|
|
|
/* Do not signal events if there are still pending asynchronous IO requests */
|
|
/* We need this to delay FD_CLOSE events until all pending overlapped requests are processed */
|
|
if ( !events || async_active ) return;
|
|
|
|
if (sock->event)
|
|
{
|
|
if (debug_level) fprintf(stderr, "signalling events %x ptr %p\n", events, sock->event );
|
|
set_event( sock->event );
|
|
}
|
|
if (sock->window)
|
|
{
|
|
if (debug_level) fprintf(stderr, "signalling events %x win %x\n", events, sock->window );
|
|
for (i = 0; i < FD_MAX_EVENTS; i++)
|
|
{
|
|
int event = event_bitorder[i];
|
|
if (sock->pmask & (1 << event))
|
|
{
|
|
unsigned int lparam = (1 << event) | (sock->errors[event] << 16);
|
|
post_message( sock->window, sock->message, sock->wparam, lparam );
|
|
}
|
|
}
|
|
sock->pmask = 0;
|
|
sock_reselect( sock );
|
|
}
|
|
}
|
|
|
|
inline static int sock_error(int s)
|
|
{
|
|
unsigned int optval = 0, optlen;
|
|
|
|
optlen = sizeof(optval);
|
|
getsockopt(s, SOL_SOCKET, SO_ERROR, (void *) &optval, &optlen);
|
|
return optval ? sock_get_error(optval) : 0;
|
|
}
|
|
|
|
static void sock_poll_event( struct object *obj, int event )
|
|
{
|
|
struct sock *sock = (struct sock *)obj;
|
|
int empty_recv = 0;
|
|
|
|
assert( sock->obj.ops == &sock_ops );
|
|
if (debug_level)
|
|
fprintf(stderr, "socket %d select event: %x\n", sock->obj.fd, event);
|
|
if (sock->state & FD_CONNECT)
|
|
{
|
|
/* connecting */
|
|
if (event & POLLOUT)
|
|
{
|
|
/* we got connected */
|
|
sock->state |= FD_WINE_CONNECTED|FD_READ|FD_WRITE;
|
|
sock->state &= ~FD_CONNECT;
|
|
sock->pmask |= FD_CONNECT;
|
|
sock->errors[FD_CONNECT_BIT] = 0;
|
|
if (debug_level)
|
|
fprintf(stderr, "socket %d connection success\n", sock->obj.fd);
|
|
}
|
|
else if (event & (POLLERR|POLLHUP))
|
|
{
|
|
/* we didn't get connected? */
|
|
sock->state &= ~FD_CONNECT;
|
|
sock->pmask |= FD_CONNECT;
|
|
sock->errors[FD_CONNECT_BIT] = sock_error( sock->obj.fd );
|
|
if (debug_level)
|
|
fprintf(stderr, "socket %d connection failure\n", sock->obj.fd);
|
|
}
|
|
} else
|
|
if (sock->state & FD_WINE_LISTENING)
|
|
{
|
|
/* listening */
|
|
if (event & POLLIN)
|
|
{
|
|
/* incoming connection */
|
|
sock->pmask |= FD_ACCEPT;
|
|
sock->errors[FD_ACCEPT_BIT] = 0;
|
|
sock->hmask |= FD_ACCEPT;
|
|
}
|
|
else if (event & (POLLERR|POLLHUP))
|
|
{
|
|
/* failed incoming connection? */
|
|
sock->pmask |= FD_ACCEPT;
|
|
sock->errors[FD_ACCEPT_BIT] = sock_error( sock->obj.fd );
|
|
sock->hmask |= FD_ACCEPT;
|
|
}
|
|
} else
|
|
{
|
|
/* normal data flow */
|
|
if (event & POLLIN)
|
|
{
|
|
char dummy;
|
|
int nr;
|
|
|
|
/* Linux 2.4 doesn't report POLLHUP if only one side of the socket
|
|
* has been closed, so we need to check for it explicitly here */
|
|
nr = recv( sock->obj.fd, &dummy, 1, MSG_PEEK );
|
|
if ( nr > 0 )
|
|
{
|
|
/* incoming data */
|
|
sock->pmask |= FD_READ;
|
|
sock->hmask |= (FD_READ|FD_CLOSE);
|
|
sock->errors[FD_READ_BIT] = 0;
|
|
if (debug_level)
|
|
fprintf(stderr, "socket %d is readable\n", sock->obj.fd );
|
|
}
|
|
else if ( nr == 0 )
|
|
empty_recv = 1;
|
|
else
|
|
{
|
|
/* EAGAIN can happen if an async recv() falls between the server's poll()
|
|
call and the invocation of this routine */
|
|
if ( errno == EAGAIN )
|
|
event &= ~POLLIN;
|
|
else
|
|
{
|
|
if ( debug_level )
|
|
fprintf ( stderr, "recv error on socket %d: %d\n", sock->obj.fd, errno );
|
|
event = POLLERR;
|
|
}
|
|
}
|
|
|
|
}
|
|
if (event & POLLOUT)
|
|
{
|
|
sock->pmask |= FD_WRITE;
|
|
sock->hmask |= FD_WRITE;
|
|
sock->errors[FD_WRITE_BIT] = 0;
|
|
if (debug_level)
|
|
fprintf(stderr, "socket %d is writable\n", sock->obj.fd);
|
|
}
|
|
if (event & POLLPRI)
|
|
{
|
|
sock->pmask |= FD_OOB;
|
|
sock->hmask |= FD_OOB;
|
|
sock->errors[FD_OOB_BIT] = 0;
|
|
if (debug_level)
|
|
fprintf(stderr, "socket %d got OOB data\n", sock->obj.fd);
|
|
}
|
|
/* According to WS2 specs, FD_CLOSE is only delivered when there is
|
|
no more data to be read (i.e. empty_recv = 1) */
|
|
else if ( empty_recv && (sock->state & (FD_READ|FD_WRITE) ))
|
|
{
|
|
sock->errors[FD_CLOSE_BIT] = sock_error( sock->obj.fd );
|
|
if ( event & ( POLLERR|POLLHUP ) )
|
|
sock->state &= ~(FD_WINE_CONNECTED|FD_WRITE);
|
|
sock->pmask |= FD_CLOSE;
|
|
sock->hmask |= FD_CLOSE;
|
|
if (debug_level)
|
|
fprintf(stderr, "socket %d aborted by error %d, event: %x - removing from select loop\n",
|
|
sock->obj.fd, sock->errors[FD_CLOSE_BIT], event);
|
|
}
|
|
}
|
|
|
|
if ( sock->pmask & FD_CLOSE || event & (POLLERR|POLLHUP) )
|
|
{
|
|
if ( debug_level )
|
|
fprintf ( stderr, "removing socket %d from select loop\n", sock->obj.fd );
|
|
set_select_events( &sock->obj, -1 );
|
|
}
|
|
else
|
|
sock_reselect( sock );
|
|
|
|
/* wake up anyone waiting for whatever just happened */
|
|
if ( sock->pmask & sock->mask || sock->flags & FD_FLAG_OVERLAPPED ) sock_wake_up( sock, event );
|
|
|
|
/* if anyone is stupid enough to wait on the socket object itself,
|
|
* maybe we should wake them up too, just in case? */
|
|
wake_up( &sock->obj, 0 );
|
|
}
|
|
|
|
static void sock_dump( struct object *obj, int verbose )
|
|
{
|
|
struct sock *sock = (struct sock *)obj;
|
|
assert( obj->ops == &sock_ops );
|
|
printf( "Socket fd=%d, state=%x, mask=%x, pending=%x, held=%x\n",
|
|
sock->obj.fd, sock->state,
|
|
sock->mask, sock->pmask, sock->hmask );
|
|
}
|
|
|
|
static int sock_signaled( struct object *obj, struct thread *thread )
|
|
{
|
|
struct sock *sock = (struct sock *)obj;
|
|
assert( obj->ops == &sock_ops );
|
|
|
|
return check_select_events( sock->obj.fd, sock_get_poll_events( &sock->obj ) );
|
|
}
|
|
|
|
static int sock_get_poll_events( struct object *obj )
|
|
{
|
|
struct sock *sock = (struct sock *)obj;
|
|
unsigned int mask = sock->mask & sock->state & ~sock->hmask;
|
|
int ev = 0;
|
|
|
|
assert( obj->ops == &sock_ops );
|
|
|
|
if (sock->state & FD_CONNECT)
|
|
/* connecting, wait for writable */
|
|
return POLLOUT;
|
|
if (sock->state & FD_WINE_LISTENING)
|
|
/* listening, wait for readable */
|
|
return (sock->hmask & FD_ACCEPT) ? 0 : POLLIN;
|
|
|
|
if (mask & (FD_READ) || (sock->flags & WSA_FLAG_OVERLAPPED && IS_READY (sock->read_q)))
|
|
ev |= POLLIN | POLLPRI;
|
|
if (mask & FD_WRITE || (sock->flags & WSA_FLAG_OVERLAPPED && IS_READY (sock->write_q)))
|
|
ev |= POLLOUT;
|
|
/* We use POLLIN with 0 bytes recv() as FD_CLOSE indication. */
|
|
if (sock->mask & ~sock->hmask & FD_CLOSE)
|
|
ev |= POLLIN;
|
|
|
|
return ev;
|
|
}
|
|
|
|
static int sock_get_fd( struct object *obj )
|
|
{
|
|
struct sock *sock = (struct sock *)obj;
|
|
assert( obj->ops == &sock_ops );
|
|
return sock->obj.fd;
|
|
}
|
|
|
|
static int sock_get_info( struct object *obj, struct get_file_info_reply *reply, int *flags )
|
|
{
|
|
struct sock *sock = (struct sock*) obj;
|
|
assert ( obj->ops == &sock_ops );
|
|
|
|
if (reply)
|
|
{
|
|
reply->type = FILE_TYPE_PIPE;
|
|
reply->attr = 0;
|
|
reply->access_time = 0;
|
|
reply->write_time = 0;
|
|
reply->size_high = 0;
|
|
reply->size_low = 0;
|
|
reply->links = 0;
|
|
reply->index_high = 0;
|
|
reply->index_low = 0;
|
|
reply->serial = 0;
|
|
}
|
|
*flags = 0;
|
|
if (sock->flags & WSA_FLAG_OVERLAPPED) *flags |= FD_FLAG_OVERLAPPED;
|
|
if ( !(sock->state & FD_READ ) ) *flags |= FD_FLAG_RECV_SHUTDOWN;
|
|
if ( !(sock->state & FD_WRITE ) ) *flags |= FD_FLAG_SEND_SHUTDOWN;
|
|
return FD_TYPE_SOCKET;
|
|
}
|
|
|
|
static void sock_queue_async(struct object *obj, void *ptr, unsigned int status, int type, int count)
|
|
{
|
|
struct sock *sock = (struct sock *)obj;
|
|
struct async_queue *q;
|
|
struct async *async;
|
|
int pollev;
|
|
|
|
assert( obj->ops == &sock_ops );
|
|
|
|
if ( !(sock->flags & WSA_FLAG_OVERLAPPED) )
|
|
{
|
|
set_error ( STATUS_INVALID_HANDLE );
|
|
return;
|
|
}
|
|
|
|
switch( type )
|
|
{
|
|
case ASYNC_TYPE_READ:
|
|
q = &sock->read_q;
|
|
sock->hmask &= ~FD_CLOSE;
|
|
break;
|
|
case ASYNC_TYPE_WRITE:
|
|
q = &sock->write_q;
|
|
break;
|
|
default:
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return;
|
|
}
|
|
|
|
async = find_async ( q, current, ptr );
|
|
|
|
if ( status == STATUS_PENDING )
|
|
{
|
|
if ( ( !( sock->state & FD_READ ) && type == ASYNC_TYPE_READ ) ||
|
|
( !( sock->state & FD_WRITE ) && type == ASYNC_TYPE_WRITE ) )
|
|
{
|
|
set_error ( STATUS_PIPE_DISCONNECTED );
|
|
if ( async ) destroy_async ( async );
|
|
}
|
|
else
|
|
{
|
|
if ( !async )
|
|
async = create_async ( obj, current, ptr );
|
|
if ( !async )
|
|
return;
|
|
|
|
async->status = STATUS_PENDING;
|
|
if ( !async->q )
|
|
async_insert ( q, async );
|
|
}
|
|
}
|
|
else if ( async ) destroy_async ( async );
|
|
else set_error ( STATUS_INVALID_PARAMETER );
|
|
|
|
pollev = sock_reselect ( sock );
|
|
if ( pollev ) sock_try_event ( sock, pollev );
|
|
}
|
|
|
|
static void sock_destroy( struct object *obj )
|
|
{
|
|
struct sock *sock = (struct sock *)obj;
|
|
assert( obj->ops == &sock_ops );
|
|
|
|
/* FIXME: special socket shutdown stuff? */
|
|
|
|
if ( sock->deferred )
|
|
release_object ( sock->deferred );
|
|
|
|
if ( sock->flags & WSA_FLAG_OVERLAPPED )
|
|
{
|
|
destroy_async_queue ( &sock->read_q );
|
|
destroy_async_queue ( &sock->write_q );
|
|
}
|
|
if (sock->event) release_object( sock->event );
|
|
}
|
|
|
|
/* create a new and unconnected socket */
|
|
static struct object *create_socket( int family, int type, int protocol, unsigned int flags )
|
|
{
|
|
struct sock *sock;
|
|
int sockfd;
|
|
|
|
sockfd = socket( family, type, protocol );
|
|
if (debug_level)
|
|
fprintf(stderr,"socket(%d,%d,%d)=%d\n",family,type,protocol,sockfd);
|
|
if (sockfd == -1) {
|
|
sock_set_error();
|
|
return NULL;
|
|
}
|
|
fcntl(sockfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
|
|
if (!(sock = alloc_object( &sock_ops, -1 ))) return NULL;
|
|
sock->obj.fd = sockfd;
|
|
sock->state = (type != SOCK_STREAM) ? (FD_READ|FD_WRITE) : 0;
|
|
sock->mask = 0;
|
|
sock->hmask = 0;
|
|
sock->pmask = 0;
|
|
sock->flags = flags;
|
|
sock->event = NULL;
|
|
sock->window = 0;
|
|
sock->message = 0;
|
|
sock->wparam = 0;
|
|
sock->deferred = NULL;
|
|
if (sock->flags & WSA_FLAG_OVERLAPPED)
|
|
{
|
|
init_async_queue (&sock->read_q);
|
|
init_async_queue (&sock->write_q);
|
|
}
|
|
sock_reselect( sock );
|
|
clear_error();
|
|
return &sock->obj;
|
|
}
|
|
|
|
/* accept a socket (creates a new fd) */
|
|
static struct sock *accept_socket( obj_handle_t handle )
|
|
{
|
|
struct sock *acceptsock;
|
|
struct sock *sock;
|
|
int acceptfd;
|
|
struct sockaddr saddr;
|
|
int slen;
|
|
|
|
sock=(struct sock*)get_handle_obj(current->process,handle,
|
|
GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
|
|
if (!sock)
|
|
return NULL;
|
|
|
|
if ( sock->deferred ) {
|
|
acceptsock = sock->deferred;
|
|
sock->deferred = NULL;
|
|
} else {
|
|
|
|
/* Try to accept(2). We can't be safe that this an already connected socket
|
|
* or that accept() is allowed on it. In those cases we will get -1/errno
|
|
* return.
|
|
*/
|
|
slen = sizeof(saddr);
|
|
acceptfd = accept(sock->obj.fd,&saddr,&slen);
|
|
if (acceptfd==-1) {
|
|
sock_set_error();
|
|
release_object( sock );
|
|
return NULL;
|
|
}
|
|
if (!(acceptsock = alloc_object( &sock_ops, -1 )))
|
|
{
|
|
release_object( sock );
|
|
return NULL;
|
|
}
|
|
|
|
/* newly created socket gets the same properties of the listening socket */
|
|
fcntl(acceptfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
|
|
acceptsock->obj.fd = acceptfd;
|
|
acceptsock->state = FD_WINE_CONNECTED|FD_READ|FD_WRITE;
|
|
if (sock->state & FD_WINE_NONBLOCKING)
|
|
acceptsock->state |= FD_WINE_NONBLOCKING;
|
|
acceptsock->mask = sock->mask;
|
|
acceptsock->hmask = 0;
|
|
acceptsock->pmask = 0;
|
|
acceptsock->event = NULL;
|
|
acceptsock->window = sock->window;
|
|
acceptsock->message = sock->message;
|
|
acceptsock->wparam = 0;
|
|
if (sock->event) acceptsock->event = (struct event *)grab_object( sock->event );
|
|
acceptsock->flags = sock->flags;
|
|
acceptsock->deferred = 0;
|
|
if ( acceptsock->flags & WSA_FLAG_OVERLAPPED )
|
|
{
|
|
init_async_queue ( &acceptsock->read_q );
|
|
init_async_queue ( &acceptsock->write_q );
|
|
}
|
|
}
|
|
clear_error();
|
|
sock->pmask &= ~FD_ACCEPT;
|
|
sock->hmask &= ~FD_ACCEPT;
|
|
sock_reselect( sock );
|
|
release_object( sock );
|
|
return acceptsock;
|
|
}
|
|
|
|
/* set the last error depending on errno */
|
|
static int sock_get_error( int err )
|
|
{
|
|
switch (err)
|
|
{
|
|
case EINTR: return WSAEINTR; break;
|
|
case EBADF: return WSAEBADF; break;
|
|
case EPERM:
|
|
case EACCES: return WSAEACCES; break;
|
|
case EFAULT: return WSAEFAULT; break;
|
|
case EINVAL: return WSAEINVAL; break;
|
|
case EMFILE: return WSAEMFILE; break;
|
|
case EWOULDBLOCK: return WSAEWOULDBLOCK; break;
|
|
case EINPROGRESS: return WSAEINPROGRESS; break;
|
|
case EALREADY: return WSAEALREADY; break;
|
|
case ENOTSOCK: return WSAENOTSOCK; break;
|
|
case EDESTADDRREQ: return WSAEDESTADDRREQ; break;
|
|
case EMSGSIZE: return WSAEMSGSIZE; break;
|
|
case EPROTOTYPE: return WSAEPROTOTYPE; break;
|
|
case ENOPROTOOPT: return WSAENOPROTOOPT; break;
|
|
case EPROTONOSUPPORT: return WSAEPROTONOSUPPORT; break;
|
|
case ESOCKTNOSUPPORT: return WSAESOCKTNOSUPPORT; break;
|
|
case EOPNOTSUPP: return WSAEOPNOTSUPP; break;
|
|
case EPFNOSUPPORT: return WSAEPFNOSUPPORT; break;
|
|
case EAFNOSUPPORT: return WSAEAFNOSUPPORT; break;
|
|
case EADDRINUSE: return WSAEADDRINUSE; break;
|
|
case EADDRNOTAVAIL: return WSAEADDRNOTAVAIL; break;
|
|
case ENETDOWN: return WSAENETDOWN; break;
|
|
case ENETUNREACH: return WSAENETUNREACH; break;
|
|
case ENETRESET: return WSAENETRESET; break;
|
|
case ECONNABORTED: return WSAECONNABORTED; break;
|
|
case EPIPE:
|
|
case ECONNRESET: return WSAECONNRESET; break;
|
|
case ENOBUFS: return WSAENOBUFS; break;
|
|
case EISCONN: return WSAEISCONN; break;
|
|
case ENOTCONN: return WSAENOTCONN; break;
|
|
case ESHUTDOWN: return WSAESHUTDOWN; break;
|
|
case ETOOMANYREFS: return WSAETOOMANYREFS; break;
|
|
case ETIMEDOUT: return WSAETIMEDOUT; break;
|
|
case ECONNREFUSED: return WSAECONNREFUSED; break;
|
|
case ELOOP: return WSAELOOP; break;
|
|
case ENAMETOOLONG: return WSAENAMETOOLONG; break;
|
|
case EHOSTDOWN: return WSAEHOSTDOWN; break;
|
|
case EHOSTUNREACH: return WSAEHOSTUNREACH; break;
|
|
case ENOTEMPTY: return WSAENOTEMPTY; break;
|
|
#ifdef EPROCLIM
|
|
case EPROCLIM: return WSAEPROCLIM; break;
|
|
#endif
|
|
#ifdef EUSERS
|
|
case EUSERS: return WSAEUSERS; break;
|
|
#endif
|
|
#ifdef EDQUOT
|
|
case EDQUOT: return WSAEDQUOT; break;
|
|
#endif
|
|
#ifdef ESTALE
|
|
case ESTALE: return WSAESTALE; break;
|
|
#endif
|
|
#ifdef EREMOTE
|
|
case EREMOTE: return WSAEREMOTE; break;
|
|
#endif
|
|
default: errno=err; perror("sock_set_error"); return ERROR_UNKNOWN; break;
|
|
}
|
|
}
|
|
|
|
/* set the last error depending on errno */
|
|
static void sock_set_error(void)
|
|
{
|
|
set_error( sock_get_error( errno ) );
|
|
}
|
|
|
|
/* create a socket */
|
|
DECL_HANDLER(create_socket)
|
|
{
|
|
struct object *obj;
|
|
|
|
reply->handle = 0;
|
|
if ((obj = create_socket( req->family, req->type, req->protocol, req->flags )) != NULL)
|
|
{
|
|
reply->handle = alloc_handle( current->process, obj, req->access, req->inherit );
|
|
release_object( obj );
|
|
}
|
|
}
|
|
|
|
/* accept a socket */
|
|
DECL_HANDLER(accept_socket)
|
|
{
|
|
struct sock *sock;
|
|
|
|
reply->handle = 0;
|
|
if ((sock = accept_socket( req->lhandle )) != NULL)
|
|
{
|
|
reply->handle = alloc_handle( current->process, &sock->obj, req->access, req->inherit );
|
|
sock->wparam = reply->handle; /* wparam for message is the socket handle */
|
|
sock_reselect( sock );
|
|
release_object( &sock->obj );
|
|
}
|
|
}
|
|
|
|
/* set socket event parameters */
|
|
DECL_HANDLER(set_socket_event)
|
|
{
|
|
struct sock *sock;
|
|
struct event *old_event;
|
|
int pollev;
|
|
|
|
if (!(sock = (struct sock*)get_handle_obj( current->process, req->handle,
|
|
GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE, &sock_ops)))
|
|
return;
|
|
old_event = sock->event;
|
|
sock->mask = req->mask;
|
|
sock->event = NULL;
|
|
sock->window = req->window;
|
|
sock->message = req->msg;
|
|
sock->wparam = req->handle; /* wparam is the socket handle */
|
|
if (req->event) sock->event = get_event_obj( current->process, req->event, EVENT_MODIFY_STATE );
|
|
|
|
if (debug_level && sock->event) fprintf(stderr, "event ptr: %p\n", sock->event);
|
|
|
|
pollev = sock_reselect( sock );
|
|
if ( pollev ) sock_try_event ( sock, pollev );
|
|
|
|
if (sock->mask)
|
|
sock->state |= FD_WINE_NONBLOCKING;
|
|
|
|
/* if a network event is pending, signal the event object
|
|
it is possible that FD_CONNECT or FD_ACCEPT network events has happened
|
|
before a WSAEventSelect() was done on it.
|
|
(when dealing with Asynchronous socket) */
|
|
if (sock->pmask & sock->mask) sock_wake_up( sock, pollev );
|
|
|
|
if (old_event) release_object( old_event ); /* we're through with it */
|
|
release_object( &sock->obj );
|
|
}
|
|
|
|
/* get socket event parameters */
|
|
DECL_HANDLER(get_socket_event)
|
|
{
|
|
struct sock *sock;
|
|
|
|
sock=(struct sock*)get_handle_obj(current->process,req->handle,GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
|
|
if (!sock)
|
|
{
|
|
reply->mask = 0;
|
|
reply->pmask = 0;
|
|
reply->state = 0;
|
|
set_error( WSAENOTSOCK );
|
|
return;
|
|
}
|
|
reply->mask = sock->mask;
|
|
reply->pmask = sock->pmask;
|
|
reply->state = sock->state;
|
|
set_reply_data( sock->errors, min( get_reply_max_size(), sizeof(sock->errors) ));
|
|
|
|
if (req->service)
|
|
{
|
|
if (req->c_event)
|
|
{
|
|
struct event *cevent = get_event_obj( current->process, req->c_event,
|
|
EVENT_MODIFY_STATE );
|
|
if (cevent)
|
|
{
|
|
reset_event( cevent );
|
|
release_object( cevent );
|
|
}
|
|
}
|
|
sock->pmask = 0;
|
|
sock_reselect( sock );
|
|
}
|
|
release_object( &sock->obj );
|
|
}
|
|
|
|
/* re-enable pending socket events */
|
|
DECL_HANDLER(enable_socket_event)
|
|
{
|
|
struct sock *sock;
|
|
int pollev;
|
|
|
|
if (!(sock = (struct sock*)get_handle_obj( current->process, req->handle,
|
|
GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE, &sock_ops)))
|
|
return;
|
|
|
|
sock->pmask &= ~req->mask; /* is this safe? */
|
|
sock->hmask &= ~req->mask;
|
|
if ( req->mask & FD_READ )
|
|
sock->hmask &= ~FD_CLOSE;
|
|
sock->state |= req->sstate;
|
|
sock->state &= ~req->cstate;
|
|
|
|
pollev = sock_reselect( sock );
|
|
if ( pollev ) sock_try_event ( sock, pollev );
|
|
|
|
release_object( &sock->obj );
|
|
}
|
|
|
|
DECL_HANDLER(set_socket_deferred)
|
|
{
|
|
struct sock *sock, *acceptsock;
|
|
|
|
sock=(struct sock*)get_handle_obj( current->process,req->handle,
|
|
GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops );
|
|
if ( !sock )
|
|
{
|
|
set_error ( WSAENOTSOCK );
|
|
return;
|
|
}
|
|
acceptsock = (struct sock*)get_handle_obj( current->process,req->deferred,
|
|
GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops );
|
|
if ( !acceptsock )
|
|
{
|
|
release_object ( sock );
|
|
set_error ( WSAENOTSOCK );
|
|
return;
|
|
}
|
|
sock->deferred = acceptsock;
|
|
release_object ( sock );
|
|
}
|