194 lines
3.6 KiB
C
194 lines
3.6 KiB
C
/*
|
|
* Copyright Robert J. Amstadt, 1993
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include "windef.h"
|
|
#include "wine/winesound.h"
|
|
#include "debug.h"
|
|
|
|
INT16 WINAPI OpenSound16(void)
|
|
{
|
|
FIXME(sound, "(void): stub\n");
|
|
return -1;
|
|
}
|
|
|
|
void WINAPI OpenSound(void)
|
|
{
|
|
FIXME(sound, "(void): stub\n");
|
|
}
|
|
|
|
void WINAPI CloseSound16(void)
|
|
{
|
|
FIXME(sound, "(void): stub\n");
|
|
}
|
|
|
|
INT16 WINAPI SetVoiceQueueSize16(INT16 nVoice, INT16 nBytes)
|
|
{
|
|
FIXME(sound, "(%d,%d): stub\n",nVoice,nBytes);
|
|
return 0;
|
|
}
|
|
|
|
DWORD WINAPI SetVoiceQueueSize(DWORD nVoice, DWORD nBytes)
|
|
{
|
|
FIXME(sound, "(%ld,%ld): stub\n",nVoice,nBytes);
|
|
return 0;
|
|
}
|
|
|
|
INT16 WINAPI SetVoiceNote16(INT16 nVoice, INT16 nValue, INT16 nLength,
|
|
INT16 nCdots)
|
|
{
|
|
FIXME(sound, "(%d,%d,%d,%d): stub\n",nVoice,nValue,nLength,nCdots);
|
|
return 0;
|
|
}
|
|
|
|
DWORD WINAPI SetVoiceNote(DWORD nVoice, DWORD nValue, DWORD nLength,
|
|
DWORD nCdots)
|
|
{
|
|
FIXME(sound, "(%ld,%ld,%ld,%ld): stub\n",nVoice,nValue,nLength,nCdots);
|
|
return 0;
|
|
}
|
|
|
|
INT16 WINAPI SetVoiceAccent16(INT16 nVoice, INT16 nTempo, INT16 nVolume,
|
|
INT16 nMode, INT16 nPitch)
|
|
{
|
|
FIXME(sound, "(%d,%d,%d,%d,%d): stub\n", nVoice, nTempo,
|
|
nVolume, nMode, nPitch);
|
|
return 0;
|
|
}
|
|
|
|
DWORD WINAPI SetVoiceAccent(DWORD nVoice, DWORD nTempo, DWORD nVolume,
|
|
DWORD nMode, DWORD nPitch)
|
|
{
|
|
FIXME(sound, "(%ld,%ld,%ld,%ld,%ld): stub\n", nVoice, nTempo,
|
|
nVolume, nMode, nPitch);
|
|
return 0;
|
|
}
|
|
|
|
INT16 WINAPI SetVoiceEnvelope16(INT16 nVoice, INT16 nShape, INT16 nRepeat)
|
|
{
|
|
FIXME(sound, "(%d,%d,%d): stub\n",nVoice,nShape,nRepeat);
|
|
return 0;
|
|
}
|
|
|
|
DWORD WINAPI SetVoiceEnvelope(DWORD nVoice, DWORD nShape, DWORD nRepeat)
|
|
{
|
|
FIXME(sound, "(%ld,%ld,%ld): stub\n",nVoice,nShape,nRepeat);
|
|
return 0;
|
|
}
|
|
|
|
INT16 WINAPI SetSoundNoise16(INT16 nSource, INT16 nDuration)
|
|
{
|
|
FIXME(sound, "(%d,%d): stub\n",nSource,nDuration);
|
|
return 0;
|
|
}
|
|
|
|
DWORD WINAPI SetSoundNoise(DWORD nSource, DWORD nDuration)
|
|
{
|
|
FIXME(sound, "(%ld,%ld): stub\n",nSource,nDuration);
|
|
return 0;
|
|
}
|
|
|
|
INT16 WINAPI SetVoiceSound16(INT16 nVoice, DWORD lFrequency, INT16 nDuration)
|
|
{
|
|
FIXME(sound, "(%d, %ld, %d): stub\n",nVoice,lFrequency, nDuration);
|
|
return 0;
|
|
}
|
|
|
|
DWORD WINAPI SetVoiceSound(DWORD nVoice, DWORD lFrequency, DWORD nDuration)
|
|
{
|
|
FIXME(sound, "(%ld, %ld, %ld): stub\n",nVoice,lFrequency, nDuration);
|
|
return 0;
|
|
}
|
|
|
|
INT16 WINAPI StartSound16(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
INT16 WINAPI StopSound16(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
INT16 WINAPI WaitSoundState16(INT16 x)
|
|
{
|
|
FIXME(sound, "(%d): stub\n", x);
|
|
return 0;
|
|
}
|
|
|
|
DWORD WINAPI WaitSoundState(DWORD x)
|
|
{
|
|
FIXME(sound, "(%ld): stub\n", x);
|
|
return 0;
|
|
}
|
|
|
|
INT16 WINAPI SyncAllVoices16(void)
|
|
{
|
|
FIXME(sound, "(void): stub\n");
|
|
return 0;
|
|
}
|
|
|
|
DWORD WINAPI SyncAllVoices(void)
|
|
{
|
|
FIXME(sound, "(void): stub\n");
|
|
return 0;
|
|
}
|
|
|
|
INT16 WINAPI CountVoiceNotes16(INT16 x)
|
|
{
|
|
FIXME(sound, "(%d): stub\n", x);
|
|
return 0;
|
|
}
|
|
|
|
DWORD WINAPI CountVoiceNotes(DWORD x)
|
|
{
|
|
FIXME(sound, "(%ld): stub\n", x);
|
|
return 0;
|
|
}
|
|
|
|
LPINT16 WINAPI GetThresholdEvent16(void)
|
|
{
|
|
FIXME(sound, "(void): stub\n");
|
|
return NULL;
|
|
}
|
|
|
|
LPDWORD WINAPI GetThresholdEvent(void)
|
|
{
|
|
FIXME(sound, "(void): stub\n");
|
|
return NULL;
|
|
}
|
|
|
|
INT16 WINAPI GetThresholdStatus16(void)
|
|
{
|
|
FIXME(sound, "(void): stub\n");
|
|
return 0;
|
|
}
|
|
|
|
DWORD WINAPI GetThresholdStatus(void)
|
|
{
|
|
FIXME(sound, "(void): stub\n");
|
|
return 0;
|
|
}
|
|
|
|
INT16 WINAPI SetVoiceThreshold16(INT16 a, INT16 b)
|
|
{
|
|
FIXME(sound, "(%d,%d): stub\n", a, b);
|
|
return 0;
|
|
}
|
|
|
|
DWORD WINAPI SetVoiceThreshold(DWORD a, DWORD b)
|
|
{
|
|
FIXME(sound, "(%ld,%ld): stub\n", a, b);
|
|
return 0;
|
|
}
|
|
|
|
void WINAPI DoBeep16(void)
|
|
{
|
|
FIXME(sound, "(void): stub!\n");
|
|
}
|
|
|
|
|
|
|
|
|