283 lines
9.9 KiB
C
283 lines
9.9 KiB
C
/* DirectMusic Private Include
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*
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* Copyright (C) 2003-2004 Rok Mandeljc
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_DMUSIC_PRIVATE_H
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#define __WINE_DMUSIC_PRIVATE_H
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#include <stdarg.h>
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#define COBJMACROS
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#include "windef.h"
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#include "winbase.h"
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#include "winnt.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "wine/debug.h"
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#include "wine/list.h"
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#include "wine/unicode.h"
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#include "winreg.h"
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#include "objbase.h"
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#include "dmusici.h"
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#include "dmusicf.h"
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#include "dmusics.h"
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/*****************************************************************************
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* Interfaces
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*/
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typedef struct IDirectMusic8Impl IDirectMusic8Impl;
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typedef struct IDirectMusicBufferImpl IDirectMusicBufferImpl;
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typedef struct IDirectMusicDownloadedInstrumentImpl IDirectMusicDownloadedInstrumentImpl;
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typedef struct IDirectMusicDownloadImpl IDirectMusicDownloadImpl;
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typedef struct IDirectMusicPortDownloadImpl IDirectMusicPortDownloadImpl;
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typedef struct IDirectMusicPortImpl IDirectMusicPortImpl;
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typedef struct IDirectMusicThruImpl IDirectMusicThruImpl;
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typedef struct IReferenceClockImpl IReferenceClockImpl;
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typedef struct IDirectMusicCollectionImpl IDirectMusicCollectionImpl;
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typedef struct IDirectMusicInstrumentImpl IDirectMusicInstrumentImpl;
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/*****************************************************************************
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* Some stuff to make my life easier :=)
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*/
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/* some sort of aux. midi channel: big fake at the moment; accepts only priority
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changes... more coming soon */
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typedef struct DMUSIC_PRIVATE_MCHANNEL_ {
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DWORD priority;
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} DMUSIC_PRIVATE_MCHANNEL, *LPDMUSIC_PRIVATE_MCHANNEL;
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/* some sort of aux. channel group: collection of 16 midi channels */
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typedef struct DMUSIC_PRIVATE_CHANNEL_GROUP_ {
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DMUSIC_PRIVATE_MCHANNEL channel[16]; /* 16 channels in a group */
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} DMUSIC_PRIVATE_CHANNEL_GROUP, *LPDMUSIC_PRIVATE_CHANNEL_GROUP;
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/*****************************************************************************
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* ClassFactory
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*/
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extern HRESULT WINAPI DMUSIC_CreateDirectMusicImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) DECLSPEC_HIDDEN;
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extern HRESULT WINAPI DMUSIC_CreateDirectMusicBufferImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) DECLSPEC_HIDDEN;
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extern HRESULT WINAPI DMUSIC_CreateDirectMusicDownloadedInstrumentImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) DECLSPEC_HIDDEN;
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extern HRESULT WINAPI DMUSIC_CreateDirectMusicDownloadImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) DECLSPEC_HIDDEN;
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extern HRESULT WINAPI DMUSIC_CreateReferenceClockImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) DECLSPEC_HIDDEN;
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extern HRESULT WINAPI DMUSIC_CreateDirectMusicCollectionImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) DECLSPEC_HIDDEN;
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extern HRESULT WINAPI DMUSIC_CreateDirectMusicInstrumentImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) DECLSPEC_HIDDEN;
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/*****************************************************************************
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* IDirectMusic8Impl implementation structure
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*/
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struct IDirectMusic8Impl {
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/* IUnknown fields */
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const IDirectMusic8Vtbl *lpVtbl;
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LONG ref;
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/* IDirectMusicImpl fields */
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IReferenceClockImpl* pMasterClock;
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IDirectMusicPort** ppPorts;
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int nrofports;
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};
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/*****************************************************************************
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* IDirectMusicBufferImpl implementation structure
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*/
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struct IDirectMusicBufferImpl {
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/* IUnknown fields */
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const IDirectMusicBufferVtbl *lpVtbl;
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LONG ref;
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/* IDirectMusicBufferImpl fields */
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};
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/*****************************************************************************
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* IDirectMusicDownloadedInstrumentImpl implementation structure
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*/
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struct IDirectMusicDownloadedInstrumentImpl {
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/* IUnknown fields */
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const IDirectMusicDownloadedInstrumentVtbl *lpVtbl;
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LONG ref;
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/* IDirectMusicDownloadedInstrumentImpl fields */
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};
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/*****************************************************************************
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* IDirectMusicDownloadImpl implementation structure
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*/
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struct IDirectMusicDownloadImpl {
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/* IUnknown fields */
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const IDirectMusicDownloadVtbl *lpVtbl;
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LONG ref;
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/* IDirectMusicDownloadImpl fields */
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};
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/*****************************************************************************
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* IDirectMusicPortImpl implementation structure
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*/
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struct IDirectMusicPortImpl {
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/* IUnknown fields */
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const IDirectMusicPortVtbl *lpVtbl;
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const IDirectMusicPortDownloadVtbl *lpDownloadVtbl;
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const IDirectMusicThruVtbl *lpThruVtbl;
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LONG ref;
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/* IDirectMusicPortImpl fields */
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IDirectSound* pDirectSound;
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IReferenceClock* pLatencyClock;
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BOOL fActive;
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DMUS_PORTCAPS caps;
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DMUS_PORTPARAMS params;
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int nrofgroups;
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DMUSIC_PRIVATE_CHANNEL_GROUP group[1];
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};
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extern HRESULT WINAPI IDirectMusicPortImpl_Activate (LPDIRECTMUSICPORT iface, BOOL fActive) DECLSPEC_HIDDEN;
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/** Internal factory */
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extern HRESULT WINAPI DMUSIC_CreateDirectMusicPortImpl (LPCGUID lpcGUID, LPVOID *ppobj, LPUNKNOWN pUnkOuter, LPDMUS_PORTPARAMS pPortParams, LPDMUS_PORTCAPS pPortCaps) DECLSPEC_HIDDEN;
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/*****************************************************************************
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* IReferenceClockImpl implementation structure
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*/
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struct IReferenceClockImpl {
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/* IUnknown fields */
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const IReferenceClockVtbl *lpVtbl;
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LONG ref;
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/* IReferenceClockImpl fields */
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REFERENCE_TIME rtTime;
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DMUS_CLOCKINFO pClockInfo;
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};
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typedef struct _DMUS_PRIVATE_INSTRUMENT_ENTRY {
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struct list entry; /* for listing elements */
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IDirectMusicInstrument* pInstrument;
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} DMUS_PRIVATE_INSTRUMENTENTRY, *LPDMUS_PRIVATE_INSTRUMENTENTRY;
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typedef struct _DMUS_PRIVATE_POOLCUE {
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struct list entry; /* for listing elements */
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} DMUS_PRIVATE_POOLCUE, *LPDMUS_PRIVATE_POOLCUE;
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/*****************************************************************************
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* IDirectMusicCollectionImpl implementation structure
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*/
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struct IDirectMusicCollectionImpl {
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/* IUnknown fields */
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const IUnknownVtbl *UnknownVtbl;
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const IDirectMusicCollectionVtbl *CollectionVtbl;
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const IDirectMusicObjectVtbl *ObjectVtbl;
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const IPersistStreamVtbl *PersistStreamVtbl;
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LONG ref;
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/* IDirectMusicCollectionImpl fields */
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IStream *pStm; /* stream from which we load collection and later instruments */
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LARGE_INTEGER liCollectionPosition; /* offset in a stream where collection was loaded from */
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LARGE_INTEGER liWavePoolTablePosition; /* offset in a stream where wave pool table can be found */
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LPDMUS_OBJECTDESC pDesc;
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CHAR* szCopyright; /* FIXME: should probably placed somewhere else */
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LPDLSHEADER pHeader;
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/* pool table */
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LPPOOLTABLE pPoolTable;
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LPPOOLCUE pPoolCues;
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/* instruments */
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struct list Instruments;
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};
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/*****************************************************************************
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* IDirectMusicInstrumentImpl implementation structure
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*/
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struct IDirectMusicInstrumentImpl {
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/* IUnknown fields */
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const IUnknownVtbl *UnknownVtbl;
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const IDirectMusicInstrumentVtbl *InstrumentVtbl;
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LONG ref;
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/* IDirectMusicInstrumentImpl fields */
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LARGE_INTEGER liInstrumentPosition; /* offset in a stream where instrument chunk can be found */
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LPGUID pInstrumentID;
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LPINSTHEADER pHeader;
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WCHAR wszName[DMUS_MAX_NAME];
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/* instrument data */
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};
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/* custom :) */
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extern HRESULT WINAPI IDirectMusicInstrumentImpl_Custom_Load (LPDIRECTMUSICINSTRUMENT iface, LPSTREAM pStm) DECLSPEC_HIDDEN;
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/**********************************************************************
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* Dll lifetime tracking declaration for dmusic.dll
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*/
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extern LONG DMUSIC_refCount DECLSPEC_HIDDEN;
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static inline void DMUSIC_LockModule(void) { InterlockedIncrement( &DMUSIC_refCount ); }
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static inline void DMUSIC_UnlockModule(void) { InterlockedDecrement( &DMUSIC_refCount ); }
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/*****************************************************************************
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* Misc.
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*/
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/* my custom ICOM stuff */
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#define ICOM_NAME_MULTI(impl,field,iface,name) impl* const name=(impl*)((char*)(iface) - offsetof(impl,field))
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#define ICOM_THIS_MULTI(impl,field,iface) ICOM_NAME_MULTI(impl,field,iface,This)
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/* for simpler reading */
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typedef struct _DMUS_PRIVATE_CHUNK {
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FOURCC fccID; /* FOURCC ID of the chunk */
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DWORD dwSize; /* size of the chunk */
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} DMUS_PRIVATE_CHUNK, *LPDMUS_PRIVATE_CHUNK;
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/* used for generic dumping (copied from ddraw) */
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typedef struct {
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DWORD val;
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const char* name;
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} flag_info;
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typedef struct {
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const GUID *guid;
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const char* name;
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} guid_info;
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/* used for initialising structs (primarily for DMUS_OBJECTDESC) */
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#define DM_STRUCT_INIT(x) \
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do { \
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memset((x), 0, sizeof(*(x))); \
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(x)->dwSize = sizeof(*x); \
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} while (0)
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#define FE(x) { x, #x }
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#define GE(x) { &x, #x }
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/* dwPatch from MIDILOCALE */
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extern DWORD MIDILOCALE2Patch (const MIDILOCALE *pLocale) DECLSPEC_HIDDEN;
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/* MIDILOCALE from dwPatch */
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extern void Patch2MIDILOCALE (DWORD dwPatch, LPMIDILOCALE pLocale) DECLSPEC_HIDDEN;
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/* check whether the given DWORD is even (return 0) or odd (return 1) */
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extern int even_or_odd (DWORD number) DECLSPEC_HIDDEN;
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/* FOURCC to string conversion for debug messages */
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extern const char *debugstr_fourcc (DWORD fourcc) DECLSPEC_HIDDEN;
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/* returns name of given GUID */
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extern const char *debugstr_dmguid (const GUID *id) DECLSPEC_HIDDEN;
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/* dump whole DMUS_OBJECTDESC struct */
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extern const char *debugstr_DMUS_OBJECTDESC (LPDMUS_OBJECTDESC pDesc) DECLSPEC_HIDDEN;
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#endif /* __WINE_DMUSIC_PRIVATE_H */
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