Sweden-Number/dlls/dplayx/dpclassfactory.c

132 lines
3.9 KiB
C

/* COM class factory for direct play lobby interfaces.
*
* Copyright 1999, 2000 Peter Hunnisett
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdarg.h>
#include <string.h>
#include "windef.h"
#include "winbase.h"
#include "objbase.h"
#include "winerror.h"
#include "wine/debug.h"
#include "dpinit.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
/*******************************************************************************
* DirectPlayLobby ClassFactory
*/
typedef struct
{
/* IUnknown fields */
IClassFactoryVtbl *lpVtbl;
DWORD ref;
} IClassFactoryImpl;
static HRESULT WINAPI
DP_and_DPL_QueryInterface(LPCLASSFACTORY iface,REFIID riid,LPVOID *ppobj) {
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
FIXME("(%p)->(%s,%p),stub!\n",This,debugstr_guid(riid),ppobj);
return E_NOINTERFACE;
}
static ULONG WINAPI
DP_and_DPL_AddRef(LPCLASSFACTORY iface) {
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
return ++(This->ref);
}
static ULONG WINAPI DP_and_DPL_Release(LPCLASSFACTORY iface) {
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
/* static class (reference starts @ 1), won't ever be freed */
return --(This->ref);
}
static HRESULT WINAPI DP_and_DPL_CreateInstance(
LPCLASSFACTORY iface,LPUNKNOWN pOuter,REFIID riid,LPVOID *ppobj
) {
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
TRACE("(%p)->(%p,%s,%p)\n",This,pOuter,debugstr_guid(riid),ppobj);
if ( DPL_CreateInterface( riid, ppobj ) == S_OK )
{
return S_OK;
}
else if ( DP_CreateInterface( riid, ppobj ) == S_OK )
{
return S_OK;
}
return E_NOINTERFACE;
}
static HRESULT WINAPI DP_and_DPL_LockServer(LPCLASSFACTORY iface,BOOL dolock) {
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
FIXME("(%p)->(%d),stub!\n",This,dolock);
return S_OK;
}
static IClassFactoryVtbl DP_and_DPL_Vtbl = {
DP_and_DPL_QueryInterface,
DP_and_DPL_AddRef,
DP_and_DPL_Release,
DP_and_DPL_CreateInstance,
DP_and_DPL_LockServer
};
static IClassFactoryImpl DP_and_DPL_CF = {&DP_and_DPL_Vtbl, 1 };
/*******************************************************************************
* DllGetClassObject [DPLAYX.11]
* Retrieves DP or DPL class object from a DLL object
*
* NOTES
* Docs say returns STDAPI
*
* PARAMS
* rclsid [I] CLSID for the class object
* riid [I] Reference to identifier of interface for class object
* ppv [O] Address of variable to receive interface pointer for riid
*
* RETURNS
* Success: S_OK
* Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
* E_UNEXPECTED
*/
DWORD WINAPI DPLAYX_DllGetClassObject(REFCLSID rclsid,REFIID riid,LPVOID *ppv)
{
TRACE("(%p,%p,%p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
if ( IsEqualCLSID( riid, &IID_IClassFactory ) )
{
*ppv = (LPVOID)&DP_and_DPL_CF;
IClassFactory_AddRef( (IClassFactory*)*ppv );
return S_OK;
}
ERR("(%p,%p,%p): no interface found.\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
return CLASS_E_CLASSNOTAVAILABLE;
}