Sweden-Number/win32/console.c

1784 lines
52 KiB
C

/*
* Win32 kernel functions
*
* Copyright 1995 Martin von Loewis and Cameron Heide
* Copyright 1997 Karl Garrison
* Copyright 1998 John Richardson
* Copyright 1998 Marcus Meissner
*/
/* FIXME:
* - Completely lacks SCREENBUFFER interface.
* - No abstraction for something other than xterm.
* - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
*/
/* Reference applications:
* - IDA (interactive disassembler) full version 3.75. Works.
* - LYNX/W32. Works mostly, some keys crash it.
*/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <termios.h>
#include <string.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <sys/time.h>
#include <fcntl.h>
#include <errno.h>
#ifdef HAVE_SYS_ERRNO_H
#include <sys/errno.h>
#endif
#include <signal.h>
#include <assert.h>
#include "windef.h"
#include "winbase.h"
#include "winnls.h"
#include "wingdi.h"
#include "wine/winuser16.h"
#include "wine/keyboard16.h"
#include "thread.h"
#include "winerror.h"
#include "wincon.h"
#include "heap.h"
#include "wine/server.h"
#include "debugtools.h"
DEFAULT_DEBUG_CHANNEL(console);
/* Ascii -> VK, generated by calling VkKeyScanA(i) */
static int vkkeyscan_table[256] = {
0,0,0,0,0,0,0,0,8,9,0,0,0,13,0,0,0,0,0,19,145,556,0,0,0,0,0,27,0,0,0,
0,32,305,478,307,308,309,311,222,313,304,312,443,188,189,190,191,48,
49,50,51,52,53,54,55,56,57,442,186,444,187,446,447,306,321,322,323,
324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,
341,342,343,344,345,346,219,220,221,310,445,192,65,66,67,68,69,70,71,
72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,475,476,477,
448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0
};
static int mapvkey_0[256]={
0,0,0,0,0,0,0,0,14,15,0,0,0,28,0,0,42,29,56,69,58,0,0,0,0,0,0,1,0,0,
0,0,57,73,81,79,71,75,72,77,80,0,0,0,55,82,83,0,11,2,3,4,5,6,7,8,9,
10,0,0,0,0,0,0,0,30,48,46,32,18,33,34,35,23,36,37,38,50,49,24,25,16,
19,31,20,22,47,17,45,21,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,55,78,0,74,
0,53,59,60,61,62,63,64,65,66,67,68,87,88,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,69,70,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,13,51,12,52,53,41,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,43,27,40,76,96,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
};
static int mapvkey_1[256]={
0,27,49,50,51,52,53,54,55,56,57,48,189,187,8,9,81,87,69,82,84,89,85,
73,79,80,219,221,13,17,65,83,68,70,71,72,74,75,76,186,222,192,16,220,
90,88,67,86,66,78,77,188,190,191,16,106,18,32,20,112,113,114,115,116,
117,118,119,120,121,144,145,36,38,33,109,37,223,39,107,35,40,34,45,
46,0,0,0,122,123,0,0,0,0,0,0,0,224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0
};
/* FIXME: Should be in an internal header file. OK, so which one?
Used by CONSOLE_make_complex. */
extern int wine_openpty(int *master, int *slave, char *name,
struct termios *term, struct winsize *winsize);
/****************************************************************************
* CONSOLE_GetPid
*/
static int CONSOLE_GetPid( HANDLE handle )
{
int ret = 0;
SERVER_START_REQ( get_console_info )
{
req->handle = handle;
if (!SERVER_CALL_ERR()) ret = req->pid;
}
SERVER_END_REQ;
return ret;
}
/****************************************************************************
* XTERM_string_to_IR [internal]
*
* Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
* queue. Does translation of vt100 style function keys and xterm-mouse clicks.
*/
static void
CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
int j,k;
INPUT_RECORD ir;
DWORD junk;
for (j=0;j<len;j++) {
unsigned char inchar = buf[j];
if (inchar!=27) { /* no escape -> 'normal' keyboard event */
ir.EventType = 1; /* Key_event */
ir.Event.KeyEvent.bKeyDown = 1;
ir.Event.KeyEvent.wRepeatCount = 0;
ir.Event.KeyEvent.dwControlKeyState = 0;
if (inchar & 0x80) {
ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
inchar &= ~0x80;
}
ir.Event.KeyEvent.wVirtualKeyCode = vkkeyscan_table[inchar];
if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200)
ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED;
if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400)
ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff
]; /* VirtualKeyCodes to ScanCode */
ir.Event.KeyEvent.uChar.AsciiChar = inchar;
if ((inchar==127)||(inchar=='\b')) { /* backspace */
ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */
ir.Event.KeyEvent.wVirtualScanCode = 0x0e;
ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK;
} else {
if ((inchar=='\n')||(inchar=='\r')) {
ir.Event.KeyEvent.uChar.AsciiChar = '\r';
ir.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
ir.Event.KeyEvent.wVirtualScanCode = 0x1c;
ir.Event.KeyEvent.dwControlKeyState = 0;
} else {
if (inchar<' ') {
/* FIXME: find good values for ^X */
ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
}
}
}
assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
ir.Event.KeyEvent.bKeyDown = 0;
assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
continue;
}
/* inchar is ESC */
if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
ir.EventType = 1; /* Key_event */
ir.Event.KeyEvent.bKeyDown = 1;
ir.Event.KeyEvent.wRepeatCount = 0;
ir.Event.KeyEvent.wVirtualKeyCode = VK_ESCAPE;
ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
ir.Event.KeyEvent.wVirtualKeyCode
];
ir.Event.KeyEvent.dwControlKeyState = 0;
ir.Event.KeyEvent.uChar.AsciiChar = 27;
assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
ir.Event.KeyEvent.bKeyDown = 0;
assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
continue;
}
for (k=j;k<len;k++) {
if (((buf[k]>='A') && (buf[k]<='Z')) ||
((buf[k]>='a') && (buf[k]<='z')) ||
(buf[k]=='~')
)
break;
}
if (k<len) {
int subid,scancode=0;
ir.EventType = 1; /* Key_event */
ir.Event.KeyEvent.bKeyDown = 1;
ir.Event.KeyEvent.wRepeatCount = 0;
ir.Event.KeyEvent.dwControlKeyState = 0;
ir.Event.KeyEvent.wVirtualKeyCode = 0xad; /* FIXME */
ir.Event.KeyEvent.wVirtualScanCode = 0xad; /* FIXME */
ir.Event.KeyEvent.uChar.AsciiChar = 0;
switch (buf[k]) {
case '~':
sscanf(&buf[j+2],"%d",&subid);
switch (subid) {
case 2:/*INS */scancode = 0xe052;break;
case 3:/*DEL */scancode = 0xe053;break;
case 6:/*PGDW*/scancode = 0xe051;break;
case 5:/*PGUP*/scancode = 0xe049;break;
case 11:/*F1 */scancode = 0x003b;break;
case 12:/*F2 */scancode = 0x003c;break;
case 13:/*F3 */scancode = 0x003d;break;
case 14:/*F4 */scancode = 0x003e;break;
case 15:/*F5 */scancode = 0x003f;break;
case 17:/*F6 */scancode = 0x0040;break;
case 18:/*F7 */scancode = 0x0041;break;
case 19:/*F8 */scancode = 0x0042;break;
case 20:/*F9 */scancode = 0x0043;break;
case 21:/*F10 */scancode = 0x0044;break;
case 23:/*F11 */scancode = 0x00d9;break;
case 24:/*F12 */scancode = 0x00da;break;
/* FIXME: Shift-Fx */
default:
FIXME("parse ESC[%d~\n",subid);
break;
}
break;
case 'A': /* Cursor Up */scancode = 0xe048;break;
case 'B': /* Cursor Down */scancode = 0xe050;break;
case 'D': /* Cursor Left */scancode = 0xe04b;break;
case 'C': /* Cursor Right */scancode = 0xe04d;break;
case 'F': /* End */scancode = 0xe04f;break;
case 'H': /* Home */scancode = 0xe047;break;
case 'M':
/* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
* Release (ESCM#<x+'!'><y+'!'>
*/
if (k<len-3) {
ir.EventType = MOUSE_EVENT;
ir.Event.MouseEvent.dwMousePosition.X = buf[k+2]-'!';
ir.Event.MouseEvent.dwMousePosition.Y = buf[k+3]-'!';
if (buf[k+1]=='#')
ir.Event.MouseEvent.dwButtonState = 0;
else
ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */
assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk));
j=k+3;
}
break;
case 'c':
j=k;
break;
}
if (scancode) {
ir.Event.KeyEvent.wVirtualScanCode = scancode;
ir.Event.KeyEvent.wVirtualKeyCode = mapvkey_1[scancode];
assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
ir.Event.KeyEvent.bKeyDown = 0;
assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
j=k;
continue;
}
}
}
}
/****************************************************************************
* CONSOLE_get_input (internal)
*
* Reads (nonblocking) as much input events as possible and stores them
* in an internal queue.
*/
static void
CONSOLE_get_input( HANDLE handle, BOOL blockwait )
{
char *buf = HeapAlloc(GetProcessHeap(),0,1);
int len = 0, escape_seen = 0;
while (1)
{
DWORD res;
char inchar;
/* If we have at one time seen escape in this loop, we are
* within an Escape sequence, so wait for a bit more input for the
* rest of the loop.
*/
if (WaitForSingleObject( handle, escape_seen*10 )) break;
if (!ReadFile( handle, &inchar, 1, &res, NULL )) break;
if (!res) /* res 0 but readable means EOF? Hmm. */
break;
buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
buf[len++]=inchar;
if (inchar == 27) {
if (len>1) {
/* If we spot an ESC, we flush all up to it
* since we can be sure that we have a complete
* sequence.
*/
CONSOLE_string_to_IR(handle,buf,len-1);
buf = HeapReAlloc(GetProcessHeap(),0,buf,1);
buf[0] = 27;
len = 1;
}
escape_seen = 1;
}
}
CONSOLE_string_to_IR(handle,buf,len);
HeapFree(GetProcessHeap(),0,buf);
}
/******************************************************************************
* read_console_input
*
* Helper function for ReadConsole, ReadConsoleInput and PeekConsoleInput
*/
static BOOL read_console_input( HANDLE handle, LPINPUT_RECORD buffer, DWORD count,
LPDWORD read, BOOL flush )
{
BOOL ret;
count = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
SERVER_START_VAR_REQ( read_console_input, count*sizeof(INPUT_RECORD) )
{
req->handle = handle;
req->flush = flush;
if ((ret = !SERVER_CALL_ERR()))
{
if (count) memcpy( buffer, server_data_ptr(req), server_data_size(req) );
if (read) *read = req->read;
}
}
SERVER_END_VAR_REQ;
return ret;
}
/******************************************************************************
* SetConsoleCtrlHandler [KERNEL32.@] Adds function to calling process list
*
* PARAMS
* func [I] Address of handler function
* add [I] Handler to add or remove
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*
* CHANGED
* James Sutherland (JamesSutherland@gmx.de)
* Added global variables console_ignore_ctrl_c and handlers[]
* Does not yet do any error checking, or set LastError if failed.
* This doesn't yet matter, since these handlers are not yet called...!
*/
static unsigned int console_ignore_ctrl_c = 0;
static PHANDLER_ROUTINE handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
BOOL WINAPI SetConsoleCtrlHandler( PHANDLER_ROUTINE func, BOOL add )
{
unsigned int alloc_loop = sizeof(handlers)/sizeof(PHANDLER_ROUTINE);
unsigned int done = 0;
FIXME("(%p,%i) - no error checking or testing yet\n", func, add);
if (!func)
{
console_ignore_ctrl_c = add;
return TRUE;
}
if (add)
{
for (;alloc_loop--;)
if (!handlers[alloc_loop] && !done)
{
handlers[alloc_loop] = func;
done++;
}
if (!done)
FIXME("Out of space on CtrlHandler table\n");
return(done);
}
else
{
for (;alloc_loop--;)
if (handlers[alloc_loop] == func && !done)
{
handlers[alloc_loop] = 0;
done++;
}
if (!done)
WARN("Attempt to remove non-installed CtrlHandler %p\n",
func);
return (done);
}
return (done);
}
/******************************************************************************
* GenerateConsoleCtrlEvent [KERNEL32.@] Simulate a CTRL-C or CTRL-BREAK
*
* PARAMS
* dwCtrlEvent [I] Type of event
* dwProcessGroupID [I] Process group ID to send event to
*
* NOTES
* Doesn't yet work...!
*
* RETURNS
* Success: True
* Failure: False (and *should* [but doesn't] set LastError)
*/
BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
DWORD dwProcessGroupID )
{
if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
{
ERR("invalid event %d for PGID %ld\n",
(unsigned short)dwCtrlEvent, dwProcessGroupID );
return FALSE;
}
if (dwProcessGroupID == GetCurrentProcessId() )
{
FIXME("Attempt to send event %d to self - stub\n",
(unsigned short)dwCtrlEvent );
return FALSE;
}
FIXME("event %d to external PGID %ld - not implemented yet\n",
(unsigned short)dwCtrlEvent, dwProcessGroupID );
return FALSE;
}
/******************************************************************************
* CreateConsoleScreenBuffer [KERNEL32.@] Creates a console screen buffer
*
* PARAMS
* dwDesiredAccess [I] Access flag
* dwShareMode [I] Buffer share mode
* sa [I] Security attributes
* dwFlags [I] Type of buffer to create
* lpScreenBufferData [I] Reserved
*
* NOTES
* Should call SetLastError
*
* RETURNS
* Success: Handle to new console screen buffer
* Failure: INVALID_HANDLE_VALUE
*/
HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
DWORD dwFlags, LPVOID lpScreenBufferData )
{
FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
dwShareMode, sa, dwFlags, lpScreenBufferData);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return INVALID_HANDLE_VALUE;
}
/***********************************************************************
* GetConsoleScreenBufferInfo (KERNEL32.@)
*/
BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput,
LPCONSOLE_SCREEN_BUFFER_INFO csbi )
{
csbi->dwSize.X = 80;
csbi->dwSize.Y = 24;
csbi->dwCursorPosition.X = 0;
csbi->dwCursorPosition.Y = 0;
csbi->wAttributes = 0;
csbi->srWindow.Left = 0;
csbi->srWindow.Right = 79;
csbi->srWindow.Top = 0;
csbi->srWindow.Bottom = 23;
csbi->dwMaximumWindowSize.X = 80;
csbi->dwMaximumWindowSize.Y = 24;
return TRUE;
}
/******************************************************************************
* SetConsoleActiveScreenBuffer [KERNEL32.@] Sets buffer to current console
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI SetConsoleActiveScreenBuffer(
HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */
{
FIXME("(%x): stub\n", hConsoleOutput);
return FALSE;
}
/***********************************************************************
* GetLargestConsoleWindowSize (KERNEL32.@)
*
* NOTE
* This should return a COORD, but calling convention for returning
* structures is different between Windows and gcc on i386.
*
* VERSION: [i386]
*/
#ifdef __i386__
#undef GetLargestConsoleWindowSize
DWORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
{
COORD c;
c.X = 80;
c.Y = 24;
return *(DWORD *)&c;
}
#endif /* defined(__i386__) */
/***********************************************************************
* GetLargestConsoleWindowSize (KERNEL32.@)
*
* NOTE
* This should return a COORD, but calling convention for returning
* structures is different between Windows and gcc on i386.
*
* VERSION: [!i386]
*/
#ifndef __i386__
COORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
{
COORD c;
c.X = 80;
c.Y = 24;
return c;
}
#endif /* defined(__i386__) */
/***********************************************************************
* FreeConsole (KERNEL32.@)
*/
BOOL WINAPI FreeConsole(VOID)
{
BOOL ret;
SERVER_START_REQ( free_console )
{
ret = !SERVER_CALL_ERR();
}
SERVER_END_REQ;
return ret;
}
/*************************************************************************
* CONSOLE_make_complex [internal]
*
* Turns a CONSOLE kernel object into a complex one.
* (switches from output/input using the terminal where WINE was started to
* its own xterm).
*
* This makes simple commandline tools pipeable, while complex commandline
* tools work without getting messed up by debug output.
*
* All other functions should work independently from this call.
*
* To test for complex console: pid == 0 -> simple, otherwise complex.
*/
static BOOL CONSOLE_make_complex(HANDLE handle)
{
struct termios term;
char buf[256];
char c = '\0';
int i,xpid,master,slave;
if (CONSOLE_GetPid( handle )) return TRUE; /* already complex */
MESSAGE("Console: Making console complex (creating an xterm)...\n");
if (tcgetattr(0, &term) < 0) {
/* ignore failure, or we can't run from a script */
}
term.c_lflag = ~(ECHO|ICANON);
if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0)
return FALSE;
if ((xpid=fork()) == 0) {
tcsetattr(slave, TCSADRAIN, &term);
close( slave );
sprintf(buf, "-Sxx%d", master);
/* "-fn vga" for VGA font. Harmless if vga is not present:
* xterm: unable to open font "vga", trying "fixed"....
*/
execlp("xterm", "xterm", buf, "-fn","vga",NULL);
ERR("error creating AllocConsole xterm\n");
exit(1);
}
close( master );
/* most xterms like to print their window ID when used with -S;
* read it and continue before the user has a chance...
*/
for (i = 0; i < 10000; i++)
{
if (read( slave, &c, 1 ) == 1)
{
if (c == '\n') break;
}
else usleep(100); /* wait for xterm to be created */
}
if (i == 10000)
{
ERR("can't read xterm WID\n");
close( slave );
return FALSE;
}
wine_server_send_fd( slave );
SERVER_START_REQ( set_console_fd )
{
req->handle = handle;
req->fd_in = slave;
req->fd_out = slave;
req->pid = xpid;
SERVER_CALL();
close( slave );
}
SERVER_END_REQ;
/* enable mouseclicks */
strcpy( buf, "\033[?1002h" );
WriteFile(handle,buf,strlen(buf),NULL,NULL);
strcpy( buf, "\033]2;" );
if (GetConsoleTitleA( buf + 4, sizeof(buf) - 5 ))
{
strcat( buf, "\a" );
WriteFile(handle,buf,strlen(buf),NULL,NULL);
}
return TRUE;
}
/***********************************************************************
* AllocConsole (KERNEL32.@)
*
* creates an xterm with a pty to our program
*/
BOOL WINAPI AllocConsole(VOID)
{
BOOL ret;
HANDLE hStderr;
int handle_in, handle_out;
TRACE("()\n");
SERVER_START_REQ( alloc_console )
{
req->access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE;
req->inherit = FALSE;
ret = !SERVER_CALL_ERR();
handle_in = req->handle_in;
handle_out = req->handle_out;
}
SERVER_END_REQ;
if (!ret) return FALSE;
if (!DuplicateHandle( GetCurrentProcess(), handle_out, GetCurrentProcess(), &hStderr,
0, TRUE, DUPLICATE_SAME_ACCESS ))
{
CloseHandle( handle_in );
CloseHandle( handle_out );
FreeConsole();
return FALSE;
}
/* NT resets the STD_*_HANDLEs on console alloc */
SetStdHandle( STD_INPUT_HANDLE, handle_in );
SetStdHandle( STD_OUTPUT_HANDLE, handle_out );
SetStdHandle( STD_ERROR_HANDLE, hStderr );
SetLastError(ERROR_SUCCESS);
SetConsoleTitleA("Wine Console");
return TRUE;
}
/******************************************************************************
* GetConsoleCP [KERNEL32.@] Returns the OEM code page for the console
*
* RETURNS
* Code page code
*/
UINT WINAPI GetConsoleCP(VOID)
{
return GetACP();
}
/***********************************************************************
* GetConsoleOutputCP (KERNEL32.@)
*/
UINT WINAPI GetConsoleOutputCP(VOID)
{
return GetConsoleCP();
}
/***********************************************************************
* GetConsoleMode (KERNEL32.@)
*/
BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode)
{
BOOL ret;
SERVER_START_REQ( get_console_mode )
{
req->handle = hcon;
ret = !SERVER_CALL_ERR();
if (ret && mode) *mode = req->mode;
}
SERVER_END_REQ;
return ret;
}
/******************************************************************************
* SetConsoleMode [KERNEL32.@] Sets input mode of console's input buffer
*
* PARAMS
* hcon [I] Handle to console input or screen buffer
* mode [I] Input or output mode to set
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode )
{
BOOL ret;
SERVER_START_REQ( set_console_mode )
{
req->handle = hcon;
req->mode = mode;
ret = !SERVER_CALL_ERR();
}
SERVER_END_REQ;
return ret;
}
/******************************************************************************
* SetConsoleOutputCP [KERNEL32.@] Set the output codepage used by the console
*
* PARAMS
* cp [I] code page to set
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI SetConsoleOutputCP( UINT cp )
{
FIXME("stub\n");
return TRUE;
}
/***********************************************************************
* GetConsoleTitleA (KERNEL32.@)
*/
DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size)
{
DWORD ret = 0;
HANDLE hcon;
if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL,
OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
return 0;
SERVER_START_VAR_REQ( get_console_info, REQUEST_MAX_VAR_SIZE )
{
req->handle = hcon;
if (!SERVER_CALL_ERR())
{
ret = server_data_size(req);
size = min( size-1, ret );
memcpy( title, server_data_ptr(req), size );
title[size] = 0;
}
}
SERVER_END_VAR_REQ;
CloseHandle( hcon );
return ret;
}
/******************************************************************************
* GetConsoleTitleW [KERNEL32.@] Retrieves title string for console
*
* PARAMS
* title [O] Address of buffer for title
* size [I] Size of buffer
*
* RETURNS
* Success: Length of string copied
* Failure: 0
*/
DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size )
{
char *tmp;
DWORD ret;
if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size*sizeof(WCHAR) ))) return 0;
GetConsoleTitleA( tmp, size*sizeof(WCHAR) );
ret = MultiByteToWideChar( CP_ACP, 0, tmp, -1, title, size );
HeapFree( GetProcessHeap(), 0, tmp );
return ret;
}
/***********************************************************************
* WriteConsoleA (KERNEL32.@)
*/
BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput,
LPCVOID lpBuffer,
DWORD nNumberOfCharsToWrite,
LPDWORD lpNumberOfCharsWritten,
LPVOID lpReserved )
{
/* FIXME: should I check if this is a console handle? */
return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
lpNumberOfCharsWritten, NULL);
}
#define CADD(c) \
if (bufused==curbufsize-1) \
buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
buffer[bufused++]=c;
#define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
/***********************************************************************
* WriteConsoleOutputA (KERNEL32.@)
*/
BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput,
LPCHAR_INFO lpBuffer,
COORD dwBufferSize,
COORD dwBufferCoord,
LPSMALL_RECT lpWriteRegion)
{
int i,j,off=0,lastattr=-1;
int offbase;
char sbuf[20],*buffer=NULL;
int bufused=0,curbufsize = 100;
DWORD res;
CONSOLE_SCREEN_BUFFER_INFO csbi;
const int colormap[8] = {
0,4,2,6,
1,5,3,7,
};
CONSOLE_make_complex(hConsoleOutput);
buffer = HeapAlloc(GetProcessHeap(),0,curbufsize);
offbase = (dwBufferCoord.Y - 1) * dwBufferSize.X +
(dwBufferCoord.X - lpWriteRegion->Left);
TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
lpWriteRegion->Top,
lpWriteRegion->Bottom,
lpWriteRegion->Left,
lpWriteRegion->Right
);
GetConsoleScreenBufferInfo(hConsoleOutput, &csbi);
sprintf(sbuf,"%c7",27);SADD(sbuf);
/* Step 1. Make (Bottom,Right) offset of intersection with
Screen Buffer */
lpWriteRegion->Bottom = min(lpWriteRegion->Bottom, csbi.dwSize.Y-1) -
lpWriteRegion->Top;
lpWriteRegion->Right = min(lpWriteRegion->Right, csbi.dwSize.X-1) -
lpWriteRegion->Left;
/* Step 2. If either offset is negative, then no action
should be performed. (Implies that requested rectangle is
outside the current screen buffer rectangle.) */
if ((lpWriteRegion->Bottom < 0) ||
(lpWriteRegion->Right < 0)) {
/* readjust (Bottom Right) for rectangle */
lpWriteRegion->Bottom += lpWriteRegion->Top;
lpWriteRegion->Right += lpWriteRegion->Left;
TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
lpWriteRegion->Top,
lpWriteRegion->Bottom,
lpWriteRegion->Left,
lpWriteRegion->Right
);
HeapFree(GetProcessHeap(),0,buffer);
return TRUE;
}
/* Step 3. Intersect with source rectangle */
lpWriteRegion->Bottom = lpWriteRegion->Top - dwBufferCoord.Y +
min(lpWriteRegion->Bottom + dwBufferCoord.Y, dwBufferSize.Y-1);
lpWriteRegion->Right = lpWriteRegion->Left - dwBufferCoord.X +
min(lpWriteRegion->Right + dwBufferCoord.X, dwBufferSize.X-1);
TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
lpWriteRegion->Top,
lpWriteRegion->Bottom,
lpWriteRegion->Left,
lpWriteRegion->Right
);
/* Validate above computations made sense, if not then issue
error and fudge to single character rectangle */
if ((lpWriteRegion->Bottom < lpWriteRegion->Top) ||
(lpWriteRegion->Right < lpWriteRegion->Left)) {
ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
lpWriteRegion->Top,
lpWriteRegion->Bottom,
lpWriteRegion->Left,
lpWriteRegion->Right
);
lpWriteRegion->Bottom = lpWriteRegion->Top;
lpWriteRegion->Right = lpWriteRegion->Left;
}
/* Now do the real processing and move the characters */
for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
offbase += dwBufferSize.X;
sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
SADD(sbuf);
for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) {
off = j + offbase;
if (lastattr!=lpBuffer[off].Attributes) {
lastattr = lpBuffer[off].Attributes;
sprintf(sbuf,"%c[0;%s3%d;4%dm",
27,
(lastattr & FOREGROUND_INTENSITY)?"1;":"",
colormap[lastattr&7],
colormap[(lastattr&0x70)>>4]
);
/* FIXME: BACKGROUND_INTENSITY */
SADD(sbuf);
}
CADD(lpBuffer[off].Char.AsciiChar);
}
}
sprintf(sbuf,"%c[0m%c8",27,27);SADD(sbuf);
WriteFile(hConsoleOutput,buffer,bufused,&res,NULL);
HeapFree(GetProcessHeap(),0,buffer);
return TRUE;
}
/***********************************************************************
* WriteConsoleOutputW (KERNEL32.@)
*/
BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput,
LPCHAR_INFO lpBuffer,
COORD dwBufferSize,
COORD dwBufferCoord,
LPSMALL_RECT lpWriteRegion)
{
FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
dwBufferSize.X,dwBufferSize.Y,dwBufferCoord.X,dwBufferCoord.Y,lpWriteRegion);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/***********************************************************************
* WriteConsoleW (KERNEL32.@)
*/
BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput,
LPCVOID lpBuffer,
DWORD nNumberOfCharsToWrite,
LPDWORD lpNumberOfCharsWritten,
LPVOID lpReserved )
{
BOOL ret;
LPSTR xstring;
DWORD n;
n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,NULL,0,NULL,NULL);
xstring=HeapAlloc( GetProcessHeap(), 0, n );
n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,xstring,n,NULL,NULL);
/* FIXME: should I check if this is a console handle? */
ret= WriteFile(hConsoleOutput, xstring, n,
lpNumberOfCharsWritten, NULL);
/* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
HeapFree( GetProcessHeap(), 0, xstring );
return ret;
}
/***********************************************************************
* ReadConsoleA (KERNEL32.@)
*/
BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput,
LPVOID lpBuffer,
DWORD nNumberOfCharsToRead,
LPDWORD lpNumberOfCharsRead,
LPVOID lpReserved )
{
DWORD charsread = 0;
LPSTR xbuf = (LPSTR)lpBuffer;
TRACE("(%d,%p,%ld,%p,%p)\n",
hConsoleInput,lpBuffer,nNumberOfCharsToRead,
lpNumberOfCharsRead,lpReserved
);
CONSOLE_get_input(hConsoleInput,FALSE);
/* FIXME: should we read at least 1 char? The SDK does not say */
while (charsread<nNumberOfCharsToRead)
{
INPUT_RECORD ir;
DWORD count;
if (!read_console_input( hConsoleInput, &ir, 1, &count, TRUE )) return FALSE;
if (!count) break;
if (ir.EventType != KEY_EVENT) continue;
if (!ir.Event.KeyEvent.bKeyDown) continue;
*xbuf++ = ir.Event.KeyEvent.uChar.AsciiChar;
charsread++;
}
if (lpNumberOfCharsRead)
*lpNumberOfCharsRead = charsread;
return TRUE;
}
/***********************************************************************
* ReadConsoleW (KERNEL32.@)
*/
BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput,
LPVOID lpBuffer,
DWORD nNumberOfCharsToRead,
LPDWORD lpNumberOfCharsRead,
LPVOID lpReserved )
{
BOOL ret;
LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
ret = ReadConsoleA(
hConsoleInput,
buf,
nNumberOfCharsToRead,
lpNumberOfCharsRead,
lpReserved
);
if (ret)
MultiByteToWideChar( CP_ACP, 0, buf, -1, lpBuffer, nNumberOfCharsToRead );
HeapFree( GetProcessHeap(), 0, buf );
return ret;
}
/******************************************************************************
* ReadConsoleInputA [KERNEL32.@] Reads data from a console
*
* PARAMS
* hConsoleInput [I] Handle to console input buffer
* lpBuffer [O] Address of buffer for read data
* nLength [I] Number of records to read
* lpNumberOfEventsRead [O] Address of number of records read
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer,
DWORD nLength, LPDWORD lpNumberOfEventsRead)
{
if (!nLength)
{
if (lpNumberOfEventsRead) *lpNumberOfEventsRead = 0;
return TRUE;
}
/* loop until we get at least one event */
for (;;)
{
DWORD count;
BOOL ret = read_console_input( hConsoleInput, lpBuffer, nLength, &count, TRUE );
if (!ret) return FALSE;
if (count)
{
if (lpNumberOfEventsRead) *lpNumberOfEventsRead = count;
return TRUE;
}
CONSOLE_get_input(hConsoleInput,TRUE);
/*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
}
}
/***********************************************************************
* ReadConsoleInputW (KERNEL32.@)
*/
BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
DWORD count, LPDWORD read )
{
/* FIXME: Fix this if we get UNICODE input. */
return ReadConsoleInputA( handle, buffer, count, read );
}
/***********************************************************************
* FlushConsoleInputBuffer (KERNEL32.@)
*/
BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
{
return read_console_input( handle, NULL, 0, NULL, TRUE );
}
/***********************************************************************
* PeekConsoleInputA (KERNEL32.@)
*
* Gets 'count' first events (or less) from input queue.
*
* Does not need a complex console.
*/
BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read )
{
CONSOLE_get_input(handle,FALSE);
if (!count)
{
if (read) *read = 0;
return TRUE;
}
return read_console_input( handle, buffer, count, read, FALSE );
}
/***********************************************************************
* PeekConsoleInputW (KERNEL32.@)
*/
BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,
LPINPUT_RECORD pirBuffer,
DWORD cInRecords,
LPDWORD lpcRead)
{
/* FIXME: Hmm. Fix this if we get UNICODE input. */
return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead);
}
/******************************************************************************
* WriteConsoleInputA [KERNEL32.@] Write data to a console input buffer
*
*/
BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
DWORD count, LPDWORD written )
{
BOOL ret = TRUE;
if (written) *written = 0;
while (count && ret)
{
DWORD len = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
SERVER_START_VAR_REQ( write_console_input, len * sizeof(INPUT_RECORD) )
{
req->handle = handle;
memcpy( server_data_ptr(req), buffer, len * sizeof(INPUT_RECORD) );
if ((ret = !SERVER_CALL_ERR()))
{
if (written) *written += req->written;
count -= len;
buffer += len;
}
}
SERVER_END_VAR_REQ;
}
return ret;
}
/******************************************************************************
* WriteConsoleInputW [KERNEL32.@] Write data to a console input buffer
*
*/
BOOL WINAPI WriteConsoleInputW( HANDLE handle, INPUT_RECORD *buffer,
DWORD count, LPDWORD written )
{
FIXME("(%d,%p,%ld,%p): stub!\n", handle, buffer, count, written);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/***********************************************************************
* SetConsoleTitleA (KERNEL32.@)
*
* Sets the console title.
*
* We do not necessarily need to create a complex console for that,
* but should remember the title and set it on creation of the latter.
* (not fixed at this time).
*/
BOOL WINAPI SetConsoleTitleA(LPCSTR title)
{
size_t len = strlen(title);
HANDLE hcon;
DWORD written;
BOOL ret;
if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL,
OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
return FALSE;
len = min( len, REQUEST_MAX_VAR_SIZE );
SERVER_START_VAR_REQ( set_console_info, len )
{
req->handle = hcon;
req->mask = SET_CONSOLE_INFO_TITLE;
memcpy( server_data_ptr(req), title, len );
ret = !SERVER_CALL_ERR();
}
SERVER_END_VAR_REQ;
if (ret && CONSOLE_GetPid( hcon ))
{
/* only set title for complex console (own xterm) */
WriteFile( hcon, "\033]2;", 4, &written, NULL );
WriteFile( hcon, title, strlen(title), &written, NULL );
WriteFile( hcon, "\a", 1, &written, NULL );
}
CloseHandle( hcon );
return ret;
}
/******************************************************************************
* SetConsoleTitleW [KERNEL32.@] Sets title bar string for console
*
* PARAMS
* title [I] Address of new title
*
* NOTES
* This should not be calling the A version
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI SetConsoleTitleW( LPCWSTR title )
{
BOOL ret;
LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
ret = SetConsoleTitleA(titleA);
HeapFree( GetProcessHeap(), 0, titleA );
return ret;
}
/******************************************************************************
* SetConsoleCursorPosition [KERNEL32.@]
* Sets the cursor position in console
*
* PARAMS
* hConsoleOutput [I] Handle of console screen buffer
* dwCursorPosition [I] New cursor position coordinates
*
* RETURNS STD
*/
BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos )
{
char xbuf[20];
DWORD xlen;
/* make console complex only if we change lines, not just in the line */
if (pos.Y)
CONSOLE_make_complex(hcon);
TRACE("%d (%dx%d)\n", hcon, pos.X , pos.Y );
/* x are columns, y rows */
if (pos.Y)
/* full screen cursor absolute positioning */
sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.Y+1, pos.X+1);
else
/* relative cursor positioning in line (\r to go to 0) */
sprintf(xbuf,"\r%c[%dC", 0x1B, pos.X);
/* FIXME: store internal if we start using own console buffers */
WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
return TRUE;
}
/***********************************************************************
* GetNumberOfConsoleInputEvents (KERNEL32.@)
*/
BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents)
{
CONSOLE_get_input (hcon, FALSE);
return read_console_input( hcon, NULL, 0, nrofevents, FALSE );
}
/***********************************************************************
* GetNumberOfConsoleMouseButtons (KERNEL32.@)
*/
BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
{
FIXME("(%p): stub\n", nrofbuttons);
*nrofbuttons = 2;
return TRUE;
}
/******************************************************************************
* GetConsoleCursorInfo [KERNEL32.@] Gets size and visibility of console
*
* PARAMS
* hcon [I] Handle to console screen buffer
* cinfo [O] Address of cursor information
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo )
{
BOOL ret;
SERVER_START_REQ( get_console_info )
{
req->handle = hcon;
ret = !SERVER_CALL_ERR();
if (ret && cinfo)
{
cinfo->dwSize = req->cursor_size;
cinfo->bVisible = req->cursor_visible;
}
}
SERVER_END_REQ;
return ret;
}
/******************************************************************************
* SetConsoleCursorInfo [KERNEL32.@] Sets size and visibility of cursor
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI SetConsoleCursorInfo(
HANDLE hcon, /* [in] Handle to console screen buffer */
LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
{
char buf[8];
DWORD xlen;
BOOL ret;
CONSOLE_make_complex(hcon);
sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l');
WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
SERVER_START_REQ( set_console_info )
{
req->handle = hcon;
req->cursor_size = cinfo->dwSize;
req->cursor_visible = cinfo->bVisible;
req->mask = SET_CONSOLE_INFO_CURSOR;
ret = !SERVER_CALL_ERR();
}
SERVER_END_REQ;
return ret;
}
/******************************************************************************
* SetConsoleWindowInfo [KERNEL32.@] Sets size and position of console
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI SetConsoleWindowInfo(
HANDLE hcon, /* [in] Handle to console screen buffer */
BOOL bAbsolute, /* [in] Coordinate type flag */
LPSMALL_RECT window) /* [in] Address of new window rectangle */
{
FIXME("(%x,%d,%p): stub\n", hcon, bAbsolute, window);
return TRUE;
}
/******************************************************************************
* SetConsoleTextAttribute [KERNEL32.@] Sets colors for text
*
* Sets the foreground and background color attributes of characters
* written to the screen buffer.
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr)
{
const int colormap[8] = {
0,4,2,6,
1,5,3,7,
};
DWORD xlen;
char buffer[20];
TRACE("(%d,%d)\n",hConsoleOutput,wAttr);
sprintf(buffer,"%c[0;%s3%d;4%dm",
27,
(wAttr & FOREGROUND_INTENSITY)?"1;":"",
colormap[wAttr&7],
colormap[(wAttr&0x70)>>4]
);
WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
return TRUE;
}
/******************************************************************************
* SetConsoleScreenBufferSize [KERNEL32.@] Changes size of console
*
* PARAMS
* hConsoleOutput [I] Handle to console screen buffer
* dwSize [I] New size in character rows and cols
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput,
COORD dwSize )
{
FIXME("(%d,%dx%d): stub\n",hConsoleOutput,dwSize.X,dwSize.Y);
return TRUE;
}
/******************************************************************************
* FillConsoleOutputCharacterA [KERNEL32.@]
*
* PARAMS
* hConsoleOutput [I] Handle to screen buffer
* cCharacter [I] Character to write
* nLength [I] Number of cells to write to
* dwCoord [I] Coords of first cell
* lpNumCharsWritten [O] Pointer to number of cells written
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI FillConsoleOutputCharacterA(
HANDLE hConsoleOutput,
BYTE cCharacter,
DWORD nLength,
COORD dwCoord,
LPDWORD lpNumCharsWritten)
{
DWORD count;
DWORD xlen;
SetConsoleCursorPosition(hConsoleOutput,dwCoord);
for(count=0;count<nLength;count++)
WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
*lpNumCharsWritten = nLength;
return TRUE;
}
/******************************************************************************
* FillConsoleOutputCharacterW [KERNEL32.@] Writes characters to console
*
* PARAMS
* hConsoleOutput [I] Handle to screen buffer
* cCharacter [I] Character to write
* nLength [I] Number of cells to write to
* dwCoord [I] Coords of first cell
* lpNumCharsWritten [O] Pointer to number of cells written
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,
WCHAR cCharacter,
DWORD nLength,
COORD dwCoord,
LPDWORD lpNumCharsWritten)
{
DWORD count;
DWORD xlen;
SetConsoleCursorPosition(hConsoleOutput,dwCoord);
/* FIXME: not quite correct ... but the lower part of UNICODE char comes
* first
*/
for(count=0;count<nLength;count++)
WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
*lpNumCharsWritten = nLength;
return TRUE;
}
/******************************************************************************
* FillConsoleOutputAttribute [KERNEL32.@] Sets attributes for console
*
* PARAMS
* hConsoleOutput [I] Handle to screen buffer
* wAttribute [I] Color attribute to write
* nLength [I] Number of cells to write to
* dwCoord [I] Coords of first cell
* lpNumAttrsWritten [O] Pointer to number of cells written
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput,
WORD wAttribute, DWORD nLength, COORD dwCoord,
LPDWORD lpNumAttrsWritten)
{
FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
wAttribute,nLength,dwCoord.X,dwCoord.Y,lpNumAttrsWritten);
*lpNumAttrsWritten = nLength;
return TRUE;
}
/******************************************************************************
* ReadConsoleOutputCharacterA [KERNEL32.@]
*
* BUGS
* Unimplemented
*/
BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,
LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
{
FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
dword,coord.X,coord.Y,lpdword);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/******************************************************************************
* ReadConsoleOutputCharacterW [KERNEL32.@]
*
* BUGS
* Unimplemented
*/
BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE hConsoleOutput,
LPWSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
{
FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
dword,coord.X,coord.Y,lpdword);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/******************************************************************************
* ScrollConsoleScreenBufferA [KERNEL32.@]
*
* BUGS
* Unimplemented
*/
BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE hConsoleOutput,
LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
COORD dwDestOrigin, LPCHAR_INFO lpFill)
{
FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/******************************************************************************
* ScrollConsoleScreenBufferW [KERNEL32.@]
*
* BUGS
* Unimplemented
*/
BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE hConsoleOutput,
LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
COORD dwDestOrigin, LPCHAR_INFO lpFill)
{
FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/******************************************************************************
* ReadConsoleOutputA [KERNEL32.@]
*
* BUGS
* Unimplemented
*/
BOOL WINAPI ReadConsoleOutputA( HANDLE hConsoleOutput,
LPCHAR_INFO lpBuffer,
COORD dwBufferSize,
COORD dwBufferCoord,
LPSMALL_RECT lpReadRegion )
{
FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
lpReadRegion);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/******************************************************************************
* ReadConsoleOutputW [KERNEL32.@]
*
* BUGS
* Unimplemented
*/
BOOL WINAPI ReadConsoleOutputW( HANDLE hConsoleOutput,
LPCHAR_INFO lpBuffer,
COORD dwBufferSize,
COORD dwBufferCoord,
LPSMALL_RECT lpReadRegion )
{
FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
lpReadRegion);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/******************************************************************************
* ReadConsoleOutputAttribute [KERNEL32.@]
*
* BUGS
* Unimplemented
*/
BOOL WINAPI ReadConsoleOutputAttribute( HANDLE hConsoleOutput,
LPWORD lpAttribute,
DWORD nLength,
COORD dwReadCoord,
LPDWORD lpNumberOfAttrsRead)
{
FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput, lpAttribute,
nLength, dwReadCoord.X, dwReadCoord.Y, lpNumberOfAttrsRead);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/******************************************************************************
* SetConsoleCP [KERNEL32.@]
*
* BUGS
* Unimplemented
*/
BOOL WINAPI SetConsoleCP( UINT cp )
{
FIXME("(%d): stub\n", cp);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/******************************************************************************
* SetConsoleInputExeNameW [KERNEL32.@]
*
* BUGS
* Unimplemented
*/
BOOL WINAPI SetConsoleInputExeNameW( LPCWSTR name )
{
FIXME("(%s): stub!\n", debugstr_w(name));
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return TRUE;
}
/******************************************************************************
* SetConsoleInputExeNameA [KERNEL32.@]
*
* BUGS
* Unimplemented
*/
BOOL WINAPI SetConsoleInputExeNameA( LPCSTR name )
{
FIXME("(%s): stub!\n", name);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return TRUE;
}
/******************************************************************************
* WriteConsoleOutputAttribute [KERNEL32.@] Sets attributes for some cells in
* the console screen buffer
*
* PARAMS
* hConsoleOutput [I] Handle to screen buffer
* lpAttribute [I] Pointer to buffer with write attributes
* nLength [I] Number of cells to write to
* dwCoord [I] Coords of first cell
* lpNumAttrsWritten [O] Pointer to number of cells written
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*
* BUGS
* Unimplemented
*/
BOOL WINAPI WriteConsoleOutputAttribute( HANDLE hConsoleOutput,
CONST WORD *lpAttribute, DWORD nLength, COORD dwCoord,
LPDWORD lpNumAttrsWritten)
{
FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,
lpAttribute,nLength,dwCoord.X,dwCoord.Y,lpNumAttrsWritten);
*lpNumAttrsWritten = nLength;
return TRUE;
}
/******************************************************************************
* WriteConsoleOutputCharacterA [KERNEL32.@] Copies character to consecutive
* cells in the console screen buffer
*
* PARAMS
* hConsoleOutput [I] Handle to screen buffer
* lpCharacter [I] Pointer to buffer with chars to write
* nLength [I] Number of cells to write to
* dwCoord [I] Coords of first cell
* lpNumCharsWritten [O] Pointer to number of cells written
*
* BUGS
* Unimplemented
*/
BOOL WINAPI WriteConsoleOutputCharacterA( HANDLE hConsoleOutput,
LPCSTR lpCharacter, DWORD nLength, COORD dwCoord,
LPDWORD lpNumCharsWritten)
{
FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,
lpCharacter,nLength,dwCoord.X,dwCoord.Y,lpNumCharsWritten);
*lpNumCharsWritten = nLength;
return TRUE;
}
/******************************************************************************
* WriteConsoleOutputCharacterW [KERNEL32.@] Copies character to consecutive
* cells in the console screen buffer
*
* PARAMS
* hConsoleOutput [I] Handle to screen buffer
* lpCharacter [I] Pointer to buffer with chars to write
* nLength [I] Number of cells to write to
* dwCoord [I] Coords of first cell
* lpNumCharsWritten [O] Pointer to number of cells written
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*
* BUGS
* Unimplemented
*/
BOOL WINAPI WriteConsoleOutputCharacterW( HANDLE hConsoleOutput,
LPCWSTR lpCharacter, DWORD nLength, COORD dwCoord,
LPDWORD lpNumCharsWritten)
{
FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,
lpCharacter,nLength,dwCoord.X,dwCoord.Y,lpNumCharsWritten);
*lpNumCharsWritten = nLength;
return TRUE;
}