Sweden-Number/dlls/ddraw
Daniel Lehman 5244bd0748 gdi32: Initialize rgbReserved to zero in SetDIBColorTable.
Signed-off-by: Daniel Lehman <dlehman25@gmail.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:36:39 +01:00
..
tests gdi32: Initialize rgbReserved to zero in SetDIBColorTable. 2016-11-23 22:36:39 +01:00
Makefile.in
clipper.c
ddraw.c
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Avoid redundant src vertex buffer discards. 2016-11-15 13:46:14 -06:00
device.c ddraw: Apply legacy clipspace to d3d2. 2016-10-03 20:43:00 +02:00
executebuffer.c ddraw: Implement executebuffer point and line draws. 2016-11-15 13:46:16 -06:00
light.c
main.c
material.c
palette.c
surface.c
utils.c
version.rc
vertexbuffer.c ddraw: Use wined3d_resource_unmap() in d3d_vertex_buffer7_Unlock(). 2016-08-29 17:55:16 +09:00
viewport.c ddraw: Use the clip space matrix in TransformVertices. 2016-10-03 20:43:01 +02:00