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Makefile.in
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arb_program_shader.c
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wined3d: Use GL_FRAMEBUFFER_SRGB when possible.
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2012-08-15 12:15:42 +02:00 |
ati_fragment_shader.c
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wined3d: Call core GL functions through gl_info.gl_ops as well.
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2012-07-25 20:10:08 +02:00 |
buffer.c
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wined3d: Call core GL functions through gl_info.gl_ops as well.
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2012-07-25 20:10:08 +02:00 |
context.c
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wined3d: Fix pixel format masks.
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2012-08-15 12:17:46 +02:00 |
device.c
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wined3d: Call core GL functions through gl_info.gl_ops as well.
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2012-07-25 20:10:08 +02:00 |
directx.c
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wined3d: Use GL_FRAMEBUFFER_SRGB when possible.
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2012-08-15 12:15:42 +02:00 |
drawprim.c
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wined3d: Call core GL functions through gl_info.gl_ops as well.
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2012-07-25 20:10:08 +02:00 |
gl_compat.c
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wined3d: Call core GL functions through gl_info.gl_ops as well.
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2012-07-25 20:10:08 +02:00 |
glsl_shader.c
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nvidia_texture_shader.c
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wined3d: Call core GL functions through gl_info.gl_ops as well.
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2012-07-25 20:10:08 +02:00 |
palette.c
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query.c
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resource.c
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shader.c
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wined3d: Use GL_FRAMEBUFFER_SRGB when possible.
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2012-08-15 12:15:42 +02:00 |
shader_sm1.c
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shader_sm4.c
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state.c
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wined3d: Fix pixel format masks.
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2012-08-15 12:17:46 +02:00 |
stateblock.c
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wined3d: Convert some uppercase hex constants to lowercase.
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2012-07-20 13:59:53 +02:00 |
surface.c
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wined3d: Fix pixel format masks.
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2012-08-15 12:17:46 +02:00 |
swapchain.c
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wined3d: Call core GL functions through gl_info.gl_ops as well.
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2012-07-25 20:10:08 +02:00 |
texture.c
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wined3d: Call core GL functions through gl_info.gl_ops as well.
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2012-07-25 20:10:08 +02:00 |
utils.c
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wined3d: Improve post-pixelshader blending test.
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2012-08-15 12:17:48 +02:00 |
version.rc
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vertexdeclaration.c
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wined3d: Convert some uppercase hex constants to lowercase.
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2012-07-20 13:59:53 +02:00 |
view.c
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volume.c
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wined3d.spec
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ddraw: Implement ddraw7_GetScanLine() on top of wined3d_get_adapter_raster_status().
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2012-07-19 15:43:11 +02:00 |
wined3d_gl.h
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wined3d: Use GL_FRAMEBUFFER_SRGB when possible.
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2012-08-15 12:15:42 +02:00 |
wined3d_main.c
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wined3d: Enable "AlwaysOffscreen" by default.
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2012-07-19 15:43:59 +02:00 |
wined3d_private.h
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wined3d: Fix pixel format masks.
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2012-08-15 12:17:46 +02:00 |