Sweden-Number/dlls/d3d11
Nikolay Sivov c83de7422d d3d11/tests: Test 2D texture creation with mutually exclusive sharing modes.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-03 23:41:31 +02:00
..
tests d3d11/tests: Test 2D texture creation with mutually exclusive sharing modes. 2021-08-03 23:41:31 +02:00
Makefile.in d3d11: Use nameless unions. 2021-03-31 19:26:09 +02:00
async.c
buffer.c d3d11: Store the feature level in the d3d_device_context_state structure. 2021-03-16 20:36:43 +01:00
d3d11.spec
d3d11_main.c
d3d11_private.h d3d11: Implement ID3D11DeviceContext::FinishCommandList(). 2021-05-27 21:25:22 +02:00
device.c d3d11: Implement constant buffer offsetting for OpenGL. 2021-07-19 12:21:52 +02:00
inputlayout.c
shader.c d3d11: Store the feature level in the d3d_device_context_state structure. 2021-03-16 20:36:43 +01:00
state.c d3d11: Turn MultisampleEnable into a stub. 2021-05-05 21:52:22 +02:00
texture.c d3d11: Store the feature level in the d3d_device_context_state structure. 2021-03-16 20:36:43 +01:00
utils.c
version.rc
view.c d3d11: Use nameless unions. 2021-03-31 19:26:09 +02:00