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Makefile.in
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wined3d: Merge surface_base.c into surface.c.
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2011-04-26 10:46:40 +02:00 |
arb_program_shader.c
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wined3d: Introduce a separate structure for framebuffer state.
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2011-05-19 10:07:57 +02:00 |
ati_fragment_shader.c
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wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17 10:06:23 +02:00 |
buffer.c
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wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17 10:06:23 +02:00 |
clipper.c
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wined3d: Get rid of the IWineD3DClipper typedefs.
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2011-02-04 15:25:31 +01:00 |
context.c
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wined3d: Get rid of the mostly unused SRGB_BOTH enum value.
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2011-05-19 10:08:02 +02:00 |
device.c
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wined3d: Introduce a separate structure for framebuffer state.
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2011-05-19 10:07:57 +02:00 |
directx.c
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wined3d: Get rid of the IWineD3DDeviceParent interface.
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2011-05-19 10:06:21 +02:00 |
drawprim.c
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wined3d: Introduce a separate structure for framebuffer state.
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2011-05-19 10:07:57 +02:00 |
gl_compat.c
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wined3d: Fix a few MSVC data loss warnings.
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2011-05-13 17:05:27 +02:00 |
glsl_shader.c
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wined3d: Introduce a separate structure for framebuffer state.
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2011-05-19 10:07:57 +02:00 |
nvidia_texture_shader.c
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wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17 10:06:23 +02:00 |
palette.c
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wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17 10:06:23 +02:00 |
query.c
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wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17 10:06:23 +02:00 |
resource.c
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wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17 10:06:23 +02:00 |
shader.c
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wined3d: Introduce a separate structure for framebuffer state.
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2011-05-19 10:07:57 +02:00 |
shader_sm1.c
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wined3d: Properly report shader comment sizes.
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2010-02-23 12:06:54 +01:00 |
shader_sm4.c
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wined3d: Recognize the SM4 sqrt opcode.
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2010-10-20 18:37:07 +02:00 |
state.c
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wined3d: Introduce a separate structure for framebuffer state.
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2011-05-19 10:07:57 +02:00 |
stateblock.c
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wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17 10:06:23 +02:00 |
surface.c
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wined3d: Introduce a separate structure for framebuffer state.
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2011-05-19 10:07:57 +02:00 |
swapchain.c
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wined3d: Introduce a separate structure for framebuffer state.
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2011-05-19 10:07:57 +02:00 |
texture.c
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wined3d: Use the requested sRGB mode in texture3d_preload().
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2011-05-19 10:08:05 +02:00 |
utils.c
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wined3d: Introduce a separate structure for framebuffer state.
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2011-05-19 10:07:57 +02:00 |
version.rc
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wined3d: Add version resource.
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2009-11-04 11:54:59 +01:00 |
vertexdeclaration.c
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wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17 10:06:23 +02:00 |
view.c
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wined3d: Remove object creation methods from the IWineD3DDevice interface.
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2011-05-11 14:56:48 +02:00 |
volume.c
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wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17 10:06:23 +02:00 |
wined3d.spec
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wined3d: Remove COM from the device implementation.
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2011-05-17 10:06:18 +02:00 |
wined3d_gl.h
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wined3d: Get rid of the ARB_imaging extension.
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2011-03-31 23:47:00 +02:00 |
wined3d_main.c
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wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-17 10:06:23 +02:00 |
wined3d_private.h
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wined3d: Get rid of the mostly unused SRGB_BOTH enum value.
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2011-05-19 10:08:02 +02:00 |