1584 lines
50 KiB
C
1584 lines
50 KiB
C
/*
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* Copyright (C) 2002-2003 Jason Edmeades
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* Copyright (C) 2002-2003 Raphael Junqueira
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* Copyright (C) 2005 Oliver Stieber
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_D3D9TYPES_H
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#define __WINE_D3D9TYPES_H
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/*****************************************************************************
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* Direct 3D v9 #defines
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*/
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#define D3DCLEAR_TARGET __MSABI_LONG(0x00000001)
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#define D3DCLEAR_ZBUFFER __MSABI_LONG(0x00000002)
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#define D3DCLEAR_STENCIL __MSABI_LONG(0x00000004)
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#define D3DCLIPPLANE0 (1 << 0)
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#define D3DCLIPPLANE1 (1 << 1)
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#define D3DCLIPPLANE2 (1 << 2)
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#define D3DCLIPPLANE3 (1 << 3)
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#define D3DCLIPPLANE4 (1 << 4)
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#define D3DCLIPPLANE5 (1 << 5)
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#define D3DCOLOR_ARGB(a,r,g,b) ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff)))
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#define D3DCOLOR_COLORVALUE(r,g,b,a) D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f))
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#define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b)
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#define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b)
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#define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xFF,y,u,v)
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#define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v)
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#define D3DCS_LEFT __MSABI_LONG(0x001)
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#define D3DCS_RIGHT __MSABI_LONG(0x002)
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#define D3DCS_TOP __MSABI_LONG(0x004)
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#define D3DCS_BOTTOM __MSABI_LONG(0x008)
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#define D3DCS_FRONT __MSABI_LONG(0x010)
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#define D3DCS_BACK __MSABI_LONG(0x020)
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#define D3DCS_PLANE0 __MSABI_LONG(0x040)
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#define D3DCS_PLANE1 __MSABI_LONG(0x080)
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#define D3DCS_PLANE2 __MSABI_LONG(0x100)
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#define D3DCS_PLANE3 __MSABI_LONG(0x200)
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#define D3DCS_PLANE4 __MSABI_LONG(0x400)
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#define D3DCS_PLANE5 __MSABI_LONG(0x800)
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#define D3DCS_ALL __MSABI_LONG(0xFFF)
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#define D3DFVF_TEXTUREFORMAT1 3
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#define D3DFVF_TEXTUREFORMAT2 0
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#define D3DFVF_TEXTUREFORMAT3 1
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#define D3DFVF_TEXTUREFORMAT4 2
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#define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))
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#define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2)
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#define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))
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#define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))
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#define D3DLOCK_READONLY 0x0010
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#define D3DLOCK_NOSYSLOCK 0x0800
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#define D3DLOCK_NOOVERWRITE 0x1000
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#define D3DLOCK_DISCARD 0x2000
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#define D3DLOCK_DONOTWAIT 0x4000
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#define D3DLOCK_NO_DIRTY_UPDATE 0x8000
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#define D3DMAXUSERCLIPPLANES 32
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#define D3DCLIPPLANE0 (1 << 0)
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#define D3DCLIPPLANE1 (1 << 1)
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#define D3DCLIPPLANE2 (1 << 2)
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#define D3DCLIPPLANE3 (1 << 3)
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#define D3DCLIPPLANE4 (1 << 4)
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#define D3DCLIPPLANE5 (1 << 5)
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#define D3DRENDERSTATE_WRAPBIAS __MSABI_LONG(128U)
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/* MSDN has this in d3d9caps.h, but it should be here */
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#define D3DTSS_TCI_PASSTHRU 0x00000
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#define D3DTSS_TCI_CAMERASPACENORMAL 0x10000
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#define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000
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#define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000
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#define D3DTSS_TCI_SPHEREMAP 0x40000
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#define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
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#define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1)
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#define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2)
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#define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3)
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#define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
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#define D3DUSAGE_RENDERTARGET __MSABI_LONG(0x00000001)
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#define D3DUSAGE_DEPTHSTENCIL __MSABI_LONG(0x00000002)
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#define D3DUSAGE_WRITEONLY __MSABI_LONG(0x00000008)
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#define D3DUSAGE_SOFTWAREPROCESSING __MSABI_LONG(0x00000010)
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#define D3DUSAGE_DONOTCLIP __MSABI_LONG(0x00000020)
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#define D3DUSAGE_POINTS __MSABI_LONG(0x00000040)
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#define D3DUSAGE_RTPATCHES __MSABI_LONG(0x00000080)
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#define D3DUSAGE_NPATCHES __MSABI_LONG(0x00000100)
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#define D3DUSAGE_DYNAMIC __MSABI_LONG(0x00000200)
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#define D3DUSAGE_AUTOGENMIPMAP __MSABI_LONG(0x00000400)
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#define D3DUSAGE_DMAP __MSABI_LONG(0x00004000)
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#define D3DUSAGE_QUERY_FILTER __MSABI_LONG(0x00020000)
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#define D3DUSAGE_QUERY_LEGACYBUMPMAP __MSABI_LONG(0x00008000)
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#define D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING __MSABI_LONG(0x00080000)
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#define D3DUSAGE_QUERY_SRGBREAD __MSABI_LONG(0x00010000)
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#define D3DUSAGE_QUERY_SRGBWRITE __MSABI_LONG(0x00040000)
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#define D3DUSAGE_QUERY_VERTEXTEXTURE __MSABI_LONG(0x00100000)
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#define D3DUSAGE_QUERY_WRAPANDMIP __MSABI_LONG(0x00200000)
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#define D3DWRAP_U 1
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#define D3DWRAP_V 2
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#define D3DWRAP_W 4
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#define D3DWRAPCOORD_0 1
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#define D3DWRAPCOORD_1 2
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#define D3DWRAPCOORD_2 4
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#define D3DWRAPCOORD_3 8
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#define MAX_DEVICE_IDENTIFIER_STRING 512
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#define D3DFVF_RESERVED0 0x0001
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#define D3DFVF_POSITION_MASK 0x400E
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#define D3DFVF_XYZ 0x0002
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#define D3DFVF_XYZRHW 0x0004
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#define D3DFVF_XYZB1 0x0006
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#define D3DFVF_XYZB2 0x0008
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#define D3DFVF_XYZB3 0x000a
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#define D3DFVF_XYZB4 0x000c
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#define D3DFVF_XYZB5 0x000e
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#define D3DFVF_XYZW 0x4002
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#define D3DFVF_NORMAL 0x0010
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#define D3DFVF_PSIZE 0x0020
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#define D3DFVF_DIFFUSE 0x0040
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#define D3DFVF_SPECULAR 0x0080
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#define D3DFVF_TEXCOUNT_MASK 0x0f00
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#define D3DFVF_TEXCOUNT_SHIFT 8
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#define D3DFVF_TEX0 0x0000
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#define D3DFVF_TEX1 0x0100
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#define D3DFVF_TEX2 0x0200
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#define D3DFVF_TEX3 0x0300
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#define D3DFVF_TEX4 0x0400
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#define D3DFVF_TEX5 0x0500
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#define D3DFVF_TEX6 0x0600
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#define D3DFVF_TEX7 0x0700
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#define D3DFVF_TEX8 0x0800
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#define D3DFVF_LASTBETA_UBYTE4 0x1000
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#define D3DFVF_LASTBETA_D3DCOLOR 0x8000
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#define D3DFVF_RESERVED2 0x6000
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#define D3DTA_SELECTMASK 0x0000000f
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#define D3DTA_DIFFUSE 0x00000000
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#define D3DTA_CURRENT 0x00000001
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#define D3DTA_TEXTURE 0x00000002
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#define D3DTA_TFACTOR 0x00000003
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#define D3DTA_SPECULAR 0x00000004
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#define D3DTA_TEMP 0x00000005
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#define D3DTA_CONSTANT 0x00000006
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#define D3DTA_COMPLEMENT 0x00000010
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#define D3DTA_ALPHAREPLICATE 0x00000020
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#define D3DCOLORWRITEENABLE_RED (__MSABI_LONG(1)<<0)
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#define D3DCOLORWRITEENABLE_GREEN (__MSABI_LONG(1)<<1)
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#define D3DCOLORWRITEENABLE_BLUE (__MSABI_LONG(1)<<2)
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#define D3DCOLORWRITEENABLE_ALPHA (__MSABI_LONG(1)<<3)
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#define D3DPV_DONOTCOPYDATA (1 << 0)
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#define D3DSTREAMSOURCE_INDEXEDDATA (1 << 30)
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#define D3DSTREAMSOURCE_INSTANCEDATA (2 << 30)
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#define D3D_MAX_SIMULTANEOUS_RENDERTARGETS 4
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#define MAXD3DDECLLENGTH 64 /* +end marker */
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#define MAXD3DDECLMETHOD D3DDECLMETHOD_LOOKUPPRESAMPLED
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#define MAXD3DDECLTYPE D3DDECLTYPE_UNUSED
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#define MAXD3DDECLUSAGE D3DDECLUSAGE_SAMPLE
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#define MAXD3DDECLUSAGEINDEX 15
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#define D3DDMAPSAMPLER 256
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#define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1)
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#define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2)
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#define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3)
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#define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4)
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#ifndef MAKEFOURCC
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#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
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((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
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((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
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#endif
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/* Constants used by D3DPRESENT_PARAMETERS. when creating a device or swapchain */
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#define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001 /* Create a lockable backbuffer */
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#define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x00000002 /* Discard Z buffer */
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#define D3DPRESENTFLAG_DEVICECLIP 0x00000004 /* Clip the window blited into the client area 2k + xp only */
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#define D3DPRESENTFLAG_VIDEO 0x00000010 /* backbuffer 'may' contain video data */
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#define D3DPRESENTFLAG_NOAUTOROTATE 0x00000020 /* d3d9ex, ignore display rotation */
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#define D3DPRESENTFLAG_UNPRUNEDMODE 0x00000040 /* d3d9ex, specify invalid display modes */
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#define D3DPRESENT_RATE_DEFAULT 0x00000000
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/****************************
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* Vertex Shaders Declaration
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*/
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typedef enum _D3DDECLUSAGE {
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D3DDECLUSAGE_POSITION = 0,
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D3DDECLUSAGE_BLENDWEIGHT = 1,
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D3DDECLUSAGE_BLENDINDICES = 2,
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D3DDECLUSAGE_NORMAL = 3,
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D3DDECLUSAGE_PSIZE = 4,
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D3DDECLUSAGE_TEXCOORD = 5,
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D3DDECLUSAGE_TANGENT = 6,
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D3DDECLUSAGE_BINORMAL = 7,
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D3DDECLUSAGE_TESSFACTOR = 8,
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D3DDECLUSAGE_POSITIONT = 9,
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D3DDECLUSAGE_COLOR = 10,
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D3DDECLUSAGE_FOG = 11,
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D3DDECLUSAGE_DEPTH = 12,
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D3DDECLUSAGE_SAMPLE = 13
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} D3DDECLUSAGE;
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#define D3DMAXDECLUSAGE D3DDECLUSAGE_SAMPLE
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#define D3DMAXDECLUSAGEINDEX 15
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#define D3DMAXDECLLENGTH 18
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#define D3DMAXDECLUSAGE_DX8 D3DDECLUSAGE_TEXCOORD
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typedef enum _D3DDECLMETHOD {
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D3DDECLMETHOD_DEFAULT = 0,
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D3DDECLMETHOD_PARTIALU = 1,
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D3DDECLMETHOD_PARTIALV = 2,
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D3DDECLMETHOD_CROSSUV = 3,
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D3DDECLMETHOD_UV = 4,
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D3DDECLMETHOD_LOOKUP = 5,
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D3DDECLMETHOD_LOOKUPPRESAMPLED = 6
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} D3DDECLMETHOD;
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#define D3DMAXDECLMETHOD D3DDECLMETHOD_LOOKUPPRESAMPLED
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typedef enum _D3DDECLTYPE {
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D3DDECLTYPE_FLOAT1 = 0,
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D3DDECLTYPE_FLOAT2 = 1,
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D3DDECLTYPE_FLOAT3 = 2,
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D3DDECLTYPE_FLOAT4 = 3,
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D3DDECLTYPE_D3DCOLOR = 4,
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D3DDECLTYPE_UBYTE4 = 5,
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D3DDECLTYPE_SHORT2 = 6,
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D3DDECLTYPE_SHORT4 = 7,
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/* VS 2.0 */
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D3DDECLTYPE_UBYTE4N = 8,
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D3DDECLTYPE_SHORT2N = 9,
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D3DDECLTYPE_SHORT4N = 10,
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D3DDECLTYPE_USHORT2N = 11,
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D3DDECLTYPE_USHORT4N = 12,
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D3DDECLTYPE_UDEC3 = 13,
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D3DDECLTYPE_DEC3N = 14,
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D3DDECLTYPE_FLOAT16_2 = 15,
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D3DDECLTYPE_FLOAT16_4 = 16,
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D3DDECLTYPE_UNUSED = 17,
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} D3DDECLTYPE;
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#define D3DMAXDECLTYPE D3DDECLTYPE_UNUSED
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typedef struct _D3DVERTEXELEMENT9 {
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WORD Stream;
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WORD Offset;
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BYTE Type;
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BYTE Method;
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BYTE Usage;
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BYTE UsageIndex;
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} D3DVERTEXELEMENT9, *LPD3DVERTEXELEMENT9;
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typedef enum _D3DQUERYTYPE {
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D3DQUERYTYPE_VCACHE = 4,
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D3DQUERYTYPE_RESOURCEMANAGER = 5,
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D3DQUERYTYPE_VERTEXSTATS = 6,
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D3DQUERYTYPE_EVENT = 8,
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D3DQUERYTYPE_OCCLUSION = 9,
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D3DQUERYTYPE_TIMESTAMP = 10,
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D3DQUERYTYPE_TIMESTAMPDISJOINT = 11,
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D3DQUERYTYPE_TIMESTAMPFREQ = 12,
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D3DQUERYTYPE_PIPELINETIMINGS = 13,
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D3DQUERYTYPE_INTERFACETIMINGS = 14,
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D3DQUERYTYPE_VERTEXTIMINGS = 15,
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D3DQUERYTYPE_PIXELTIMINGS = 16,
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D3DQUERYTYPE_BANDWIDTHTIMINGS = 17,
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D3DQUERYTYPE_CACHEUTILIZATION = 18
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} D3DQUERYTYPE;
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#define D3DISSUE_BEGIN (1 << 1)
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#define D3DISSUE_END (1 << 0)
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#define D3DGETDATA_FLUSH (1 << 0)
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#define D3DDECL_END() {0xFF,0,D3DDECLTYPE_UNUSED,0,0,0}
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#define D3DDP_MAXTEXCOORD 8
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#define D3DVSD_MAKETOKENTYPE(TokenType) \
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((TokenType << D3DVSD_TOKENTYPESHIFT) & D3DVSD_TOKENTYPEMASK)
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#define D3DVSD_CONST(ConstantAddress, Count) \
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(D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_CONSTMEM) | ((Count) << D3DVSD_CONSTCOUNTSHIFT) | (ConstantAddress))
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#define D3DVSD_END() 0xFFFFFFFF
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#define D3DVSD_NOP() 0x00000000
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#define D3DVSD_REG(VertexRegister, Type) \
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(D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | ((Type) << D3DVSD_DATATYPESHIFT) | (VertexRegister))
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#define D3DVSD_SKIP(Count) \
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(D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | 0x10000000 | ((Count) << D3DVSD_SKIPCOUNTSHIFT))
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#define D3DVSD_STREAM(StreamNumber) \
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(D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (StreamNumber))
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#define D3DVSD_STREAM_TESS() \
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(D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (D3DVSD_STREAMTESSMASK))
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#define D3DVSD_TESSNORMAL(RegisterIn, RegisterOut) \
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(D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | ((RegisterIn) << D3DVSD_VERTEXREGINSHIFT) | ((0x02) << D3DVSD_DATATYPESHIFT) | (RegisterOut))
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#define D3DVSD_TESSUV(Register) \
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(D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | 0x10000000 | ((0x01) << D3DVSD_DATATYPESHIFT) | (Register))
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/********************************
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* Pixel/Vertex Shaders Functions
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*/
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/** Maximum number of supported texture coordinates sets operation */
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#define D3DDP_MAXTEXCOORD 8
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/** opcode token mask */
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#define D3DSI_OPCODE_MASK 0x0000FFFF
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#define D3DSI_INSTLENGTH_MASK 0x0F000000
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#define D3DSI_INSTLENGTH_SHIFT 24
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/** opcodes types for PS and VS */
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typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE {
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D3DSIO_NOP = 0,
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D3DSIO_MOV = 1,
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D3DSIO_ADD = 2,
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D3DSIO_SUB = 3,
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D3DSIO_MAD = 4,
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D3DSIO_MUL = 5,
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D3DSIO_RCP = 6,
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D3DSIO_RSQ = 7,
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D3DSIO_DP3 = 8,
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D3DSIO_DP4 = 9,
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D3DSIO_MIN = 10,
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D3DSIO_MAX = 11,
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D3DSIO_SLT = 12,
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D3DSIO_SGE = 13,
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D3DSIO_EXP = 14,
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D3DSIO_LOG = 15,
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D3DSIO_LIT = 16,
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D3DSIO_DST = 17,
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D3DSIO_LRP = 18,
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D3DSIO_FRC = 19,
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D3DSIO_M4x4 = 20,
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D3DSIO_M4x3 = 21,
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D3DSIO_M3x4 = 22,
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D3DSIO_M3x3 = 23,
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D3DSIO_M3x2 = 24,
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D3DSIO_CALL = 25,
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D3DSIO_CALLNZ = 26,
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D3DSIO_LOOP = 27,
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D3DSIO_RET = 28,
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D3DSIO_ENDLOOP = 29,
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D3DSIO_LABEL = 30,
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D3DSIO_DCL = 31,
|
|
D3DSIO_POW = 32,
|
|
D3DSIO_CRS = 33,
|
|
D3DSIO_SGN = 34,
|
|
D3DSIO_ABS = 35,
|
|
D3DSIO_NRM = 36,
|
|
D3DSIO_SINCOS = 37,
|
|
D3DSIO_REP = 38,
|
|
D3DSIO_ENDREP = 39,
|
|
D3DSIO_IF = 40,
|
|
D3DSIO_IFC = 41,
|
|
D3DSIO_ELSE = 42,
|
|
D3DSIO_ENDIF = 43,
|
|
D3DSIO_BREAK = 44,
|
|
D3DSIO_BREAKC = 45,
|
|
D3DSIO_MOVA = 46,
|
|
D3DSIO_DEFB = 47,
|
|
D3DSIO_DEFI = 48,
|
|
|
|
D3DSIO_TEXCOORD = 64,
|
|
D3DSIO_TEXKILL = 65,
|
|
D3DSIO_TEX = 66,
|
|
D3DSIO_TEXBEM = 67,
|
|
D3DSIO_TEXBEML = 68,
|
|
D3DSIO_TEXREG2AR = 69,
|
|
D3DSIO_TEXREG2GB = 70,
|
|
D3DSIO_TEXM3x2PAD = 71,
|
|
D3DSIO_TEXM3x2TEX = 72,
|
|
D3DSIO_TEXM3x3PAD = 73,
|
|
D3DSIO_TEXM3x3TEX = 74,
|
|
D3DSIO_TEXM3x3DIFF = 75,
|
|
D3DSIO_TEXM3x3SPEC = 76,
|
|
D3DSIO_TEXM3x3VSPEC = 77,
|
|
D3DSIO_EXPP = 78,
|
|
D3DSIO_LOGP = 79,
|
|
D3DSIO_CND = 80,
|
|
D3DSIO_DEF = 81,
|
|
D3DSIO_TEXREG2RGB = 82,
|
|
D3DSIO_TEXDP3TEX = 83,
|
|
D3DSIO_TEXM3x2DEPTH = 84,
|
|
D3DSIO_TEXDP3 = 85,
|
|
D3DSIO_TEXM3x3 = 86,
|
|
D3DSIO_TEXDEPTH = 87,
|
|
D3DSIO_CMP = 88,
|
|
D3DSIO_BEM = 89,
|
|
D3DSIO_DP2ADD = 90,
|
|
D3DSIO_DSX = 91,
|
|
D3DSIO_DSY = 92,
|
|
D3DSIO_TEXLDD = 93,
|
|
D3DSIO_SETP = 94,
|
|
D3DSIO_TEXLDL = 95,
|
|
D3DSIO_BREAKP = 96,
|
|
|
|
D3DSIO_PHASE = 0xFFFD,
|
|
D3DSIO_COMMENT = 0xFFFE,
|
|
D3DSIO_END = 0XFFFF,
|
|
|
|
D3DSIO_FORCE_DWORD = 0X7FFFFFFF /** for 32-bit alignment */
|
|
} D3DSHADER_INSTRUCTION_OPCODE_TYPE;
|
|
|
|
#define D3DSINCOSCONST1 -1.5500992e-006f, -2.1701389e-005f, 0.0026041667f, 0.00026041668f
|
|
#define D3DSINCOSCONST2 -0.020833334f, -0.12500000f, 1.0f, 0.50000000f
|
|
|
|
#define D3DSHADER_INSTRUCTION_PREDICATED (1 << 28)
|
|
|
|
#define D3DSI_TEXLD_PROJECT 0x00010000
|
|
#define D3DSI_TEXLD_BIAS 0x00020000
|
|
|
|
/** for parallelism */
|
|
#define D3DSI_COISSUE 0x40000000
|
|
|
|
#define D3DSP_DCL_USAGE_SHIFT 0
|
|
#define D3DSP_DCL_USAGE_MASK 0x0000000f
|
|
|
|
#define D3DSP_DCL_USAGEINDEX_SHIFT 16
|
|
#define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000
|
|
|
|
#define D3DSP_TEXTURETYPE_SHIFT 27
|
|
#define D3DSP_TEXTURETYPE_MASK 0x78000000
|
|
|
|
typedef enum _D3DSAMPLER_TEXTURE_TYPE {
|
|
D3DSTT_UNKNOWN = 0 << D3DSP_TEXTURETYPE_SHIFT,
|
|
D3DSTT_1D = 1 << D3DSP_TEXTURETYPE_SHIFT,
|
|
D3DSTT_2D = 2 << D3DSP_TEXTURETYPE_SHIFT,
|
|
D3DSTT_CUBE = 3 << D3DSP_TEXTURETYPE_SHIFT,
|
|
D3DSTT_VOLUME = 4 << D3DSP_TEXTURETYPE_SHIFT,
|
|
|
|
D3DSTT_FORCE_DWORD = 0x7FFFFFFF
|
|
} D3DSAMPLER_TEXTURE_TYPE;
|
|
|
|
#define D3DSP_REGNUM_MASK 0x000007FF
|
|
|
|
/** destination parameter modifiers (.xyzw) */
|
|
#define D3DSP_WRITEMASK_0 0x00010000 /* .x r */
|
|
#define D3DSP_WRITEMASK_1 0x00020000 /* .y g */
|
|
#define D3DSP_WRITEMASK_2 0x00040000 /* .z b */
|
|
#define D3DSP_WRITEMASK_3 0x00080000 /* .w a */
|
|
#define D3DSP_WRITEMASK_ALL 0x000F0000 /* all */
|
|
|
|
#define D3DSP_DSTMOD_SHIFT 20
|
|
#define D3DSP_DSTMOD_MASK (0xF << D3DSP_DSTMOD_SHIFT)
|
|
|
|
typedef enum _D3DSHADER_PARAM_DSTMOD_TYPE {
|
|
D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT,
|
|
D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT,
|
|
D3DSPDM_PARTIALPRECISION = 2 << D3DSP_DSTMOD_SHIFT,
|
|
D3DSPDM_MSAMPCENTROID = 4 << D3DSP_DSTMOD_SHIFT,
|
|
|
|
D3DSPDM_FORCE_DWORD = 0x7FFFFFFF
|
|
} D3DSHADER_PARAM_DSTMOD_TYPE;
|
|
|
|
/** destination param */
|
|
#define D3DSP_DSTSHIFT_SHIFT 24
|
|
#define D3DSP_DSTSHIFT_MASK (0xF << D3DSP_DSTSHIFT_SHIFT)
|
|
|
|
/** destination/source reg type */
|
|
#define D3DSP_REGTYPE_SHIFT 28
|
|
#define D3DSP_REGTYPE_SHIFT2 8
|
|
#define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
|
|
#define D3DSP_REGTYPE_MASK2 0x00001800
|
|
|
|
typedef enum _D3DSHADER_PARAM_REGISTER_TYPE {
|
|
D3DSPR_TEMP = 0,
|
|
D3DSPR_INPUT = 1,
|
|
D3DSPR_CONST = 2,
|
|
D3DSPR_ADDR = 3,
|
|
D3DSPR_TEXTURE = 3,
|
|
D3DSPR_RASTOUT = 4,
|
|
D3DSPR_ATTROUT = 5,
|
|
D3DSPR_TEXCRDOUT = 6,
|
|
D3DSPR_OUTPUT = 6,
|
|
D3DSPR_CONSTINT = 7,
|
|
D3DSPR_COLOROUT = 8,
|
|
D3DSPR_DEPTHOUT = 9,
|
|
D3DSPR_SAMPLER = 10,
|
|
D3DSPR_CONST2 = 11,
|
|
D3DSPR_CONST3 = 12,
|
|
D3DSPR_CONST4 = 13,
|
|
D3DSPR_CONSTBOOL = 14,
|
|
D3DSPR_LOOP = 15,
|
|
D3DSPR_TEMPFLOAT16 = 16,
|
|
D3DSPR_MISCTYPE = 17,
|
|
D3DSPR_LABEL = 18,
|
|
D3DSPR_PREDICATE = 19,
|
|
|
|
D3DSPR_FORCE_DWORD = 0x7FFFFFFF
|
|
} D3DSHADER_PARAM_REGISTER_TYPE;
|
|
|
|
typedef enum _D3DSHADER_MISCTYPE_OFFSETS {
|
|
D3DSMO_POSITION = 0,
|
|
D3DSMO_FACE = 1
|
|
} D3DSHADER_MISCTYPE_OFFSETS;
|
|
|
|
typedef enum _D3DVS_RASTOUT_OFFSETS {
|
|
D3DSRO_POSITION = 0,
|
|
D3DSRO_FOG = 1,
|
|
D3DSRO_POINT_SIZE = 2,
|
|
|
|
D3DSRO_FORCE_DWORD = 0x7FFFFFFF
|
|
} D3DVS_RASTOUT_OFFSETS;
|
|
|
|
#define D3DVS_ADDRESSMODE_SHIFT 13
|
|
#define D3DVS_ADDRESSMODE_MASK (0x1 << D3DVS_ADDRESSMODE_SHIFT)
|
|
|
|
typedef enum _D3DVS_ADDRESSMODE_TYPE {
|
|
D3DVS_ADDRMODE_ABSOLUTE = 0 << D3DVS_ADDRESSMODE_SHIFT,
|
|
D3DVS_ADDRMODE_RELATIVE = 1 << D3DVS_ADDRESSMODE_SHIFT,
|
|
|
|
D3DVS_ADDRMODE_FORCE_DWORD = 0x7FFFFFFF
|
|
} D3DVS_ADDRESSMODE_TYPE;
|
|
|
|
#define D3DSHADER_ADDRESSMODE_SHIFT 13
|
|
#define D3DSHADER_ADDRESSMODE_MASK (1 << D3DSHADER_ADDRESSMODE_SHIFT)
|
|
|
|
typedef enum _D3DSHADER_ADDRESSMODE_TYPE {
|
|
D3DSHADER_ADDRMODE_ABSOLUTE = 0 << D3DSHADER_ADDRESSMODE_SHIFT,
|
|
D3DSHADER_ADDRMODE_RELATIVE = 1 << D3DSHADER_ADDRESSMODE_SHIFT,
|
|
|
|
D3DSHADER_ADDRMODE_FORCE_DWORD = 0x7FFFFFFF
|
|
} D3DSHADER_ADDRESSMODE_TYPE;
|
|
|
|
|
|
#define D3DVS_SWIZZLE_SHIFT 16
|
|
#define D3DVS_SWIZZLE_MASK (0xFF << D3DVS_SWIZZLE_SHIFT)
|
|
|
|
#define D3DSP_SWIZZLE_SHIFT 16
|
|
#define D3DSP_SWIZZLE_MASK (0xFF << D3DSP_SWIZZLE_SHIFT)
|
|
|
|
#define D3DVS_X_X (0 << D3DVS_SWIZZLE_SHIFT)
|
|
#define D3DVS_X_Y (1 << D3DVS_SWIZZLE_SHIFT)
|
|
#define D3DVS_X_Z (2 << D3DVS_SWIZZLE_SHIFT)
|
|
#define D3DVS_X_W (3 << D3DVS_SWIZZLE_SHIFT)
|
|
|
|
#define D3DVS_Y_X (0 << (D3DVS_SWIZZLE_SHIFT + 2))
|
|
#define D3DVS_Y_Y (1 << (D3DVS_SWIZZLE_SHIFT + 2))
|
|
#define D3DVS_Y_Z (2 << (D3DVS_SWIZZLE_SHIFT + 2))
|
|
#define D3DVS_Y_W (3 << (D3DVS_SWIZZLE_SHIFT + 2))
|
|
|
|
#define D3DVS_Z_X (0 << (D3DVS_SWIZZLE_SHIFT + 4))
|
|
#define D3DVS_Z_Y (1 << (D3DVS_SWIZZLE_SHIFT + 4))
|
|
#define D3DVS_Z_Z (2 << (D3DVS_SWIZZLE_SHIFT + 4))
|
|
#define D3DVS_Z_W (3 << (D3DVS_SWIZZLE_SHIFT + 4))
|
|
|
|
#define D3DVS_W_X (0 << (D3DVS_SWIZZLE_SHIFT + 6))
|
|
#define D3DVS_W_Y (1 << (D3DVS_SWIZZLE_SHIFT + 6))
|
|
#define D3DVS_W_Z (2 << (D3DVS_SWIZZLE_SHIFT + 6))
|
|
#define D3DVS_W_W (3 << (D3DVS_SWIZZLE_SHIFT + 6))
|
|
|
|
#define D3DVS_NOSWIZZLE (D3DVS_X_X | D3DVS_Y_Y | D3DVS_Z_Z | D3DVS_W_W)
|
|
|
|
#define D3DSP_NOSWIZZLE \
|
|
((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6)))
|
|
|
|
#define D3DSP_SRCMOD_SHIFT 24
|
|
#define D3DSP_SRCMOD_MASK (0xF << D3DSP_SRCMOD_SHIFT)
|
|
|
|
typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE {
|
|
D3DSPSM_NONE = 0 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_NEG = 1 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_BIAS = 2 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_BIASNEG = 3 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_SIGN = 4 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_SIGNNEG = 5 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_COMP = 6 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_X2 = 7 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_X2NEG = 8 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_DZ = 9 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_DW = 10 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_ABS = 11 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_ABSNEG = 12 << D3DSP_SRCMOD_SHIFT,
|
|
D3DSPSM_NOT = 13 << D3DSP_SRCMOD_SHIFT,
|
|
|
|
D3DSPSM_FORCE_DWORD = 0x7FFFFFFF
|
|
} D3DSHADER_PARAM_SRCMOD_TYPE;
|
|
|
|
#define D3DPS_VERSION(major, minor) (0xFFFF0000 | ((major) << 8) | (minor))
|
|
#define D3DVS_VERSION(major, minor) (0xFFFE0000 | ((major) << 8) | (minor))
|
|
#define D3DSHADER_VERSION_MAJOR(version) (((version) >> 8) & 0xFF)
|
|
#define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xFF)
|
|
|
|
#define D3DSI_COMMENTSIZE_SHIFT 16
|
|
#define D3DSI_COMMENTSIZE_MASK (0x7FFF << D3DSI_COMMENTSIZE_SHIFT)
|
|
|
|
#define D3DSHADER_COMMENT(commentSize) \
|
|
((((commentSize) << D3DSI_COMMENTSIZE_SHIFT) & D3DSI_COMMENTSIZE_MASK) | D3DSIO_COMMENT)
|
|
|
|
#define D3DPS_END() 0x0000FFFF
|
|
#define D3DVS_END() 0x0000FFFF
|
|
|
|
|
|
/*****************************************************************************
|
|
* Direct 3D v8 enumerated types
|
|
*/
|
|
typedef enum _D3DBACKBUFFER_TYPE {
|
|
D3DBACKBUFFER_TYPE_MONO = 0,
|
|
D3DBACKBUFFER_TYPE_LEFT = 1,
|
|
D3DBACKBUFFER_TYPE_RIGHT = 2,
|
|
|
|
D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff
|
|
} D3DBACKBUFFER_TYPE;
|
|
|
|
typedef enum _D3DBASISTYPE {
|
|
D3DBASIS_BEZIER = 0,
|
|
D3DBASIS_BSPLINE = 1,
|
|
D3DBASIS_INTERPOLATE = 2,
|
|
|
|
D3DBASIS_FORCE_DWORD = 0x7fffffff
|
|
} D3DBASISTYPE;
|
|
|
|
typedef enum _D3DBLEND {
|
|
D3DBLEND_ZERO = 1,
|
|
D3DBLEND_ONE = 2,
|
|
D3DBLEND_SRCCOLOR = 3,
|
|
D3DBLEND_INVSRCCOLOR = 4,
|
|
D3DBLEND_SRCALPHA = 5,
|
|
D3DBLEND_INVSRCALPHA = 6,
|
|
D3DBLEND_DESTALPHA = 7,
|
|
D3DBLEND_INVDESTALPHA = 8,
|
|
D3DBLEND_DESTCOLOR = 9,
|
|
D3DBLEND_INVDESTCOLOR = 10,
|
|
D3DBLEND_SRCALPHASAT = 11,
|
|
D3DBLEND_BOTHSRCALPHA = 12,
|
|
D3DBLEND_BOTHINVSRCALPHA = 13,
|
|
D3DBLEND_BLENDFACTOR = 14,
|
|
D3DBLEND_INVBLENDFACTOR = 15,
|
|
D3DBLEND_FORCE_DWORD = 0x7fffffff
|
|
} D3DBLEND;
|
|
|
|
typedef enum _D3DBLENDOP {
|
|
D3DBLENDOP_ADD = 1,
|
|
D3DBLENDOP_SUBTRACT = 2,
|
|
D3DBLENDOP_REVSUBTRACT = 3,
|
|
D3DBLENDOP_MIN = 4,
|
|
D3DBLENDOP_MAX = 5,
|
|
|
|
D3DBLENDOP_FORCE_DWORD = 0x7fffffff
|
|
} D3DBLENDOP;
|
|
|
|
typedef enum _D3DCMPFUNC {
|
|
D3DCMP_NEVER = 1,
|
|
D3DCMP_LESS = 2,
|
|
D3DCMP_EQUAL = 3,
|
|
D3DCMP_LESSEQUAL = 4,
|
|
D3DCMP_GREATER = 5,
|
|
D3DCMP_NOTEQUAL = 6,
|
|
D3DCMP_GREATEREQUAL = 7,
|
|
D3DCMP_ALWAYS = 8,
|
|
|
|
D3DCMP_FORCE_DWORD = 0x7fffffff
|
|
} D3DCMPFUNC;
|
|
|
|
typedef enum _D3DCUBEMAP_FACES {
|
|
D3DCUBEMAP_FACE_POSITIVE_X = 0,
|
|
D3DCUBEMAP_FACE_NEGATIVE_X = 1,
|
|
D3DCUBEMAP_FACE_POSITIVE_Y = 2,
|
|
D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
|
|
D3DCUBEMAP_FACE_POSITIVE_Z = 4,
|
|
D3DCUBEMAP_FACE_NEGATIVE_Z = 5,
|
|
|
|
D3DCUBEMAP_FACE_FORCE_DWORD = 0xffffffff
|
|
} D3DCUBEMAP_FACES;
|
|
|
|
typedef enum _D3DCULL {
|
|
D3DCULL_NONE = 1,
|
|
D3DCULL_CW = 2,
|
|
D3DCULL_CCW = 3,
|
|
|
|
D3DCULL_FORCE_DWORD = 0x7fffffff
|
|
} D3DCULL;
|
|
|
|
typedef enum _D3DDEBUGMONITORTOKENS {
|
|
D3DDMT_ENABLE = 0,
|
|
D3DDMT_DISABLE = 1,
|
|
|
|
D3DDMT_FORCE_DWORD = 0x7fffffff
|
|
} D3DDEBUGMONITORTOKENS;
|
|
|
|
typedef enum _D3DDEGREETYPE {
|
|
D3DDEGREE_LINEAR = 1,
|
|
D3DDEGREE_QUADRATIC = 2,
|
|
D3DDEGREE_CUBIC = 3,
|
|
D3DDEGREE_QUINTIC = 5,
|
|
|
|
D3DDEGREE_FORCE_DWORD = 0x7fffffff
|
|
} D3DDEGREETYPE;
|
|
|
|
typedef enum _D3DDEVTYPE {
|
|
D3DDEVTYPE_HAL = 1,
|
|
D3DDEVTYPE_REF = 2,
|
|
D3DDEVTYPE_SW = 3,
|
|
D3DDEVTYPE_NULLREF = 4,
|
|
|
|
D3DDEVTYPE_FORCE_DWORD = 0xffffffff
|
|
} D3DDEVTYPE;
|
|
|
|
typedef enum _D3DFILLMODE {
|
|
D3DFILL_POINT = 1,
|
|
D3DFILL_WIREFRAME = 2,
|
|
D3DFILL_SOLID = 3,
|
|
|
|
D3DFILL_FORCE_DWORD = 0x7fffffff
|
|
} D3DFILLMODE;
|
|
|
|
typedef enum _D3DFOGMODE {
|
|
D3DFOG_NONE = 0,
|
|
D3DFOG_EXP = 1,
|
|
D3DFOG_EXP2 = 2,
|
|
D3DFOG_LINEAR = 3,
|
|
|
|
D3DFOG_FORCE_DWORD = 0x7fffffff
|
|
} D3DFOGMODE;
|
|
|
|
typedef enum _D3DFORMAT {
|
|
D3DFMT_UNKNOWN = 0,
|
|
|
|
D3DFMT_R8G8B8 = 20,
|
|
D3DFMT_A8R8G8B8 = 21,
|
|
D3DFMT_X8R8G8B8 = 22,
|
|
D3DFMT_R5G6B5 = 23,
|
|
D3DFMT_X1R5G5B5 = 24,
|
|
D3DFMT_A1R5G5B5 = 25,
|
|
D3DFMT_A4R4G4B4 = 26,
|
|
D3DFMT_R3G3B2 = 27,
|
|
D3DFMT_A8 = 28,
|
|
D3DFMT_A8R3G3B2 = 29,
|
|
D3DFMT_X4R4G4B4 = 30,
|
|
D3DFMT_A2B10G10R10 = 31,
|
|
D3DFMT_A8B8G8R8 = 32,
|
|
D3DFMT_X8B8G8R8 = 33,
|
|
D3DFMT_G16R16 = 34,
|
|
D3DFMT_A2R10G10B10 = 35,
|
|
D3DFMT_A16B16G16R16 = 36,
|
|
|
|
|
|
D3DFMT_A8P8 = 40,
|
|
D3DFMT_P8 = 41,
|
|
|
|
D3DFMT_L8 = 50,
|
|
D3DFMT_A8L8 = 51,
|
|
D3DFMT_A4L4 = 52,
|
|
|
|
D3DFMT_V8U8 = 60,
|
|
D3DFMT_L6V5U5 = 61,
|
|
D3DFMT_X8L8V8U8 = 62,
|
|
D3DFMT_Q8W8V8U8 = 63,
|
|
D3DFMT_V16U16 = 64,
|
|
D3DFMT_A2W10V10U10 = 67,
|
|
|
|
D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
|
|
D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
|
|
D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
|
|
D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
|
|
D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
|
|
D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
|
|
D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
|
|
D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M', 'E', 'T', '1'),
|
|
D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'),
|
|
D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'),
|
|
|
|
D3DFMT_D16_LOCKABLE = 70,
|
|
D3DFMT_D32 = 71,
|
|
D3DFMT_D15S1 = 73,
|
|
D3DFMT_D24S8 = 75,
|
|
D3DFMT_D24X8 = 77,
|
|
D3DFMT_D24X4S4 = 79,
|
|
D3DFMT_D16 = 80,
|
|
D3DFMT_L16 = 81,
|
|
D3DFMT_D32F_LOCKABLE = 82,
|
|
D3DFMT_D24FS8 = 83,
|
|
|
|
D3DFMT_VERTEXDATA = 100,
|
|
D3DFMT_INDEX16 = 101,
|
|
D3DFMT_INDEX32 = 102,
|
|
D3DFMT_Q16W16V16U16 = 110,
|
|
/* Floating point formats */
|
|
D3DFMT_R16F = 111,
|
|
D3DFMT_G16R16F = 112,
|
|
D3DFMT_A16B16G16R16F = 113,
|
|
|
|
/* IEEE formats */
|
|
D3DFMT_R32F = 114,
|
|
D3DFMT_G32R32F = 115,
|
|
D3DFMT_A32B32G32R32F = 116,
|
|
|
|
D3DFMT_CxV8U8 = 117,
|
|
|
|
|
|
D3DFMT_FORCE_DWORD = 0xFFFFFFFF
|
|
} D3DFORMAT;
|
|
|
|
typedef enum _D3DLIGHTTYPE {
|
|
D3DLIGHT_POINT = 1,
|
|
D3DLIGHT_SPOT = 2,
|
|
D3DLIGHT_DIRECTIONAL = 3,
|
|
|
|
D3DLIGHT_FORCE_DWORD = 0x7fffffff
|
|
} D3DLIGHTTYPE;
|
|
|
|
typedef enum _D3DMATERIALCOLORSOURCE {
|
|
D3DMCS_MATERIAL = 0,
|
|
D3DMCS_COLOR1 = 1,
|
|
D3DMCS_COLOR2 = 2,
|
|
|
|
D3DMCS_FORCE_DWORD = 0x7fffffff
|
|
} D3DMATERIALCOLORSOURCE;
|
|
|
|
typedef enum _D3DMULTISAMPLE_TYPE {
|
|
D3DMULTISAMPLE_NONE = 0,
|
|
D3DMULTISAMPLE_NONMASKABLE = 1,
|
|
D3DMULTISAMPLE_2_SAMPLES = 2,
|
|
D3DMULTISAMPLE_3_SAMPLES = 3,
|
|
D3DMULTISAMPLE_4_SAMPLES = 4,
|
|
D3DMULTISAMPLE_5_SAMPLES = 5,
|
|
D3DMULTISAMPLE_6_SAMPLES = 6,
|
|
D3DMULTISAMPLE_7_SAMPLES = 7,
|
|
D3DMULTISAMPLE_8_SAMPLES = 8,
|
|
D3DMULTISAMPLE_9_SAMPLES = 9,
|
|
D3DMULTISAMPLE_10_SAMPLES = 10,
|
|
D3DMULTISAMPLE_11_SAMPLES = 11,
|
|
D3DMULTISAMPLE_12_SAMPLES = 12,
|
|
D3DMULTISAMPLE_13_SAMPLES = 13,
|
|
D3DMULTISAMPLE_14_SAMPLES = 14,
|
|
D3DMULTISAMPLE_15_SAMPLES = 15,
|
|
D3DMULTISAMPLE_16_SAMPLES = 16,
|
|
|
|
D3DMULTISAMPLE_FORCE_DWORD = 0x7fffffff
|
|
} D3DMULTISAMPLE_TYPE;
|
|
|
|
#if 0
|
|
typedef enum _D3DORDERTYPE {
|
|
D3DORDER_LINEAR = 1,
|
|
D3DORDER_QUADRATIC = 2,
|
|
D3DORDER_CUBIC = 3,
|
|
D3DORDER_QUINTIC = 5,
|
|
|
|
D3DORDER_FORCE_DWORD = 0x7fffffff
|
|
} D3DORDERTYPE;
|
|
#endif
|
|
typedef enum _D3DPATCHEDGESTYLE {
|
|
D3DPATCHEDGE_DISCRETE = 0,
|
|
D3DPATCHEDGE_CONTINUOUS = 1,
|
|
|
|
D3DPATCHEDGE_FORCE_DWORD = 0x7fffffff,
|
|
} D3DPATCHEDGESTYLE;
|
|
|
|
typedef enum _D3DPOOL {
|
|
D3DPOOL_DEFAULT = 0,
|
|
D3DPOOL_MANAGED = 1,
|
|
D3DPOOL_SYSTEMMEM = 2,
|
|
D3DPOOL_SCRATCH = 3,
|
|
|
|
D3DPOOL_FORCE_DWORD = 0x7fffffff
|
|
} D3DPOOL;
|
|
|
|
typedef enum _D3DPRIMITIVETYPE {
|
|
D3DPT_POINTLIST = 1,
|
|
D3DPT_LINELIST = 2,
|
|
D3DPT_LINESTRIP = 3,
|
|
D3DPT_TRIANGLELIST = 4,
|
|
D3DPT_TRIANGLESTRIP = 5,
|
|
D3DPT_TRIANGLEFAN = 6,
|
|
|
|
D3DPT_FORCE_DWORD = 0x7fffffff
|
|
} D3DPRIMITIVETYPE;
|
|
|
|
typedef enum _D3DRENDERSTATETYPE {
|
|
D3DRS_ZENABLE = 7,
|
|
D3DRS_FILLMODE = 8,
|
|
D3DRS_SHADEMODE = 9,
|
|
D3DRS_ZWRITEENABLE = 14,
|
|
D3DRS_ALPHATESTENABLE = 15,
|
|
D3DRS_LASTPIXEL = 16,
|
|
D3DRS_SRCBLEND = 19,
|
|
D3DRS_DESTBLEND = 20,
|
|
D3DRS_CULLMODE = 22,
|
|
D3DRS_ZFUNC = 23,
|
|
D3DRS_ALPHAREF = 24,
|
|
D3DRS_ALPHAFUNC = 25,
|
|
D3DRS_DITHERENABLE = 26,
|
|
D3DRS_ALPHABLENDENABLE = 27,
|
|
D3DRS_FOGENABLE = 28,
|
|
D3DRS_SPECULARENABLE = 29,
|
|
D3DRS_FOGCOLOR = 34,
|
|
D3DRS_FOGTABLEMODE = 35,
|
|
D3DRS_FOGSTART = 36,
|
|
D3DRS_FOGEND = 37,
|
|
D3DRS_FOGDENSITY = 38,
|
|
D3DRS_RANGEFOGENABLE = 48,
|
|
D3DRS_STENCILENABLE = 52,
|
|
D3DRS_STENCILFAIL = 53,
|
|
D3DRS_STENCILZFAIL = 54,
|
|
D3DRS_STENCILPASS = 55,
|
|
D3DRS_STENCILFUNC = 56,
|
|
D3DRS_STENCILREF = 57,
|
|
D3DRS_STENCILMASK = 58,
|
|
D3DRS_STENCILWRITEMASK = 59,
|
|
D3DRS_TEXTUREFACTOR = 60,
|
|
D3DRS_WRAP0 = 128,
|
|
D3DRS_WRAP1 = 129,
|
|
D3DRS_WRAP2 = 130,
|
|
D3DRS_WRAP3 = 131,
|
|
D3DRS_WRAP4 = 132,
|
|
D3DRS_WRAP5 = 133,
|
|
D3DRS_WRAP6 = 134,
|
|
D3DRS_WRAP7 = 135,
|
|
D3DRS_CLIPPING = 136,
|
|
D3DRS_LIGHTING = 137,
|
|
D3DRS_AMBIENT = 139,
|
|
D3DRS_FOGVERTEXMODE = 140,
|
|
D3DRS_COLORVERTEX = 141,
|
|
D3DRS_LOCALVIEWER = 142,
|
|
D3DRS_NORMALIZENORMALS = 143,
|
|
D3DRS_DIFFUSEMATERIALSOURCE = 145,
|
|
D3DRS_SPECULARMATERIALSOURCE = 146,
|
|
D3DRS_AMBIENTMATERIALSOURCE = 147,
|
|
D3DRS_EMISSIVEMATERIALSOURCE = 148,
|
|
D3DRS_VERTEXBLEND = 151,
|
|
D3DRS_CLIPPLANEENABLE = 152,
|
|
D3DRS_POINTSIZE = 154,
|
|
D3DRS_POINTSIZE_MIN = 155,
|
|
D3DRS_POINTSPRITEENABLE = 156,
|
|
D3DRS_POINTSCALEENABLE = 157,
|
|
D3DRS_POINTSCALE_A = 158,
|
|
D3DRS_POINTSCALE_B = 159,
|
|
D3DRS_POINTSCALE_C = 160,
|
|
D3DRS_MULTISAMPLEANTIALIAS = 161,
|
|
D3DRS_MULTISAMPLEMASK = 162,
|
|
D3DRS_PATCHEDGESTYLE = 163,
|
|
D3DRS_DEBUGMONITORTOKEN = 165,
|
|
D3DRS_POINTSIZE_MAX = 166,
|
|
D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
|
|
D3DRS_COLORWRITEENABLE = 168,
|
|
D3DRS_TWEENFACTOR = 170,
|
|
D3DRS_BLENDOP = 171,
|
|
D3DRS_POSITIONDEGREE = 172,
|
|
D3DRS_NORMALDEGREE = 173,
|
|
D3DRS_SCISSORTESTENABLE = 174,
|
|
D3DRS_SLOPESCALEDEPTHBIAS = 175,
|
|
D3DRS_ANTIALIASEDLINEENABLE = 176,
|
|
D3DRS_MINTESSELLATIONLEVEL = 178,
|
|
D3DRS_MAXTESSELLATIONLEVEL = 179,
|
|
D3DRS_ADAPTIVETESS_X = 180,
|
|
D3DRS_ADAPTIVETESS_Y = 181,
|
|
D3DRS_ADAPTIVETESS_Z = 182,
|
|
D3DRS_ADAPTIVETESS_W = 183,
|
|
D3DRS_ENABLEADAPTIVETESSELLATION= 184,
|
|
D3DRS_TWOSIDEDSTENCILMODE = 185,
|
|
D3DRS_CCW_STENCILFAIL = 186,
|
|
D3DRS_CCW_STENCILZFAIL = 187,
|
|
D3DRS_CCW_STENCILPASS = 188,
|
|
D3DRS_CCW_STENCILFUNC = 189,
|
|
D3DRS_COLORWRITEENABLE1 = 190,
|
|
D3DRS_COLORWRITEENABLE2 = 191,
|
|
D3DRS_COLORWRITEENABLE3 = 192,
|
|
D3DRS_BLENDFACTOR = 193,
|
|
D3DRS_SRGBWRITEENABLE = 194,
|
|
D3DRS_DEPTHBIAS = 195,
|
|
D3DRS_WRAP8 = 198,
|
|
D3DRS_WRAP9 = 199,
|
|
D3DRS_WRAP10 = 200,
|
|
D3DRS_WRAP11 = 201,
|
|
D3DRS_WRAP12 = 202,
|
|
D3DRS_WRAP13 = 203,
|
|
D3DRS_WRAP14 = 204,
|
|
D3DRS_WRAP15 = 205,
|
|
D3DRS_SEPARATEALPHABLENDENABLE = 206,
|
|
D3DRS_SRCBLENDALPHA = 207,
|
|
D3DRS_DESTBLENDALPHA = 208,
|
|
D3DRS_BLENDOPALPHA = 209,
|
|
|
|
D3DRS_FORCE_DWORD = 0x7fffffff
|
|
} D3DRENDERSTATETYPE;
|
|
|
|
typedef enum _D3DRESOURCETYPE {
|
|
D3DRTYPE_SURFACE = 1,
|
|
D3DRTYPE_VOLUME = 2,
|
|
D3DRTYPE_TEXTURE = 3,
|
|
D3DRTYPE_VOLUMETEXTURE = 4,
|
|
D3DRTYPE_CUBETEXTURE = 5,
|
|
D3DRTYPE_VERTEXBUFFER = 6,
|
|
D3DRTYPE_INDEXBUFFER = 7,
|
|
|
|
D3DRTYPE_FORCE_DWORD = 0x7fffffff
|
|
} D3DRESOURCETYPE;
|
|
|
|
#define D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1)
|
|
|
|
typedef enum _D3DSHADEMODE {
|
|
D3DSHADE_FLAT = 1,
|
|
D3DSHADE_GOURAUD = 2,
|
|
D3DSHADE_PHONG = 3,
|
|
|
|
D3DSHADE_FORCE_DWORD = 0x7fffffff
|
|
} D3DSHADEMODE;
|
|
|
|
typedef enum _D3DSTATEBLOCKTYPE {
|
|
D3DSBT_ALL = 1,
|
|
D3DSBT_PIXELSTATE = 2,
|
|
D3DSBT_VERTEXSTATE = 3,
|
|
|
|
D3DSBT_FORCE_DWORD = 0xffffffff
|
|
} D3DSTATEBLOCKTYPE;
|
|
|
|
typedef enum _D3DSTENCILOP {
|
|
D3DSTENCILOP_KEEP = 1,
|
|
D3DSTENCILOP_ZERO = 2,
|
|
D3DSTENCILOP_REPLACE = 3,
|
|
D3DSTENCILOP_INCRSAT = 4,
|
|
D3DSTENCILOP_DECRSAT = 5,
|
|
D3DSTENCILOP_INVERT = 6,
|
|
D3DSTENCILOP_INCR = 7,
|
|
D3DSTENCILOP_DECR = 8,
|
|
|
|
D3DSTENCILOP_FORCE_DWORD = 0x7fffffff
|
|
} D3DSTENCILOP;
|
|
|
|
typedef enum _D3DSWAPEFFECT {
|
|
D3DSWAPEFFECT_DISCARD = 1,
|
|
D3DSWAPEFFECT_FLIP = 2,
|
|
D3DSWAPEFFECT_COPY = 3,
|
|
D3DSWAPEFFECT_OVERLAY = 4,
|
|
D3DSWAPEFFECT_FLIPEX = 5,
|
|
D3DSWAPEFFECT_FORCE_DWORD = 0xFFFFFFFF
|
|
} D3DSWAPEFFECT;
|
|
|
|
typedef enum _D3DTEXTUREADDRESS {
|
|
D3DTADDRESS_WRAP = 1,
|
|
D3DTADDRESS_MIRROR = 2,
|
|
D3DTADDRESS_CLAMP = 3,
|
|
D3DTADDRESS_BORDER = 4,
|
|
D3DTADDRESS_MIRRORONCE = 5,
|
|
|
|
D3DTADDRESS_FORCE_DWORD = 0x7fffffff
|
|
} D3DTEXTUREADDRESS;
|
|
|
|
typedef enum _D3DTEXTUREFILTERTYPE {
|
|
D3DTEXF_NONE = 0,
|
|
D3DTEXF_POINT = 1,
|
|
D3DTEXF_LINEAR = 2,
|
|
D3DTEXF_ANISOTROPIC = 3,
|
|
D3DTEXF_FLATCUBIC = 4,
|
|
D3DTEXF_GAUSSIANCUBIC = 5,
|
|
D3DTEXF_PYRAMIDALQUAD = 6,
|
|
D3DTEXF_GAUSSIANQUAD = 7,
|
|
D3DTEXF_FORCE_DWORD = 0x7fffffff
|
|
} D3DTEXTUREFILTERTYPE;
|
|
|
|
typedef enum _D3DTEXTUREOP {
|
|
D3DTOP_DISABLE = 1,
|
|
D3DTOP_SELECTARG1 = 2,
|
|
D3DTOP_SELECTARG2 = 3,
|
|
D3DTOP_MODULATE = 4,
|
|
D3DTOP_MODULATE2X = 5,
|
|
D3DTOP_MODULATE4X = 6,
|
|
D3DTOP_ADD = 7,
|
|
D3DTOP_ADDSIGNED = 8,
|
|
D3DTOP_ADDSIGNED2X = 9,
|
|
D3DTOP_SUBTRACT = 10,
|
|
D3DTOP_ADDSMOOTH = 11,
|
|
D3DTOP_BLENDDIFFUSEALPHA = 12,
|
|
D3DTOP_BLENDTEXTUREALPHA = 13,
|
|
D3DTOP_BLENDFACTORALPHA = 14,
|
|
D3DTOP_BLENDTEXTUREALPHAPM = 15,
|
|
D3DTOP_BLENDCURRENTALPHA = 16,
|
|
D3DTOP_PREMODULATE = 17,
|
|
D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
|
|
D3DTOP_MODULATECOLOR_ADDALPHA = 19,
|
|
D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
|
|
D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
|
|
D3DTOP_BUMPENVMAP = 22,
|
|
D3DTOP_BUMPENVMAPLUMINANCE = 23,
|
|
D3DTOP_DOTPRODUCT3 = 24,
|
|
D3DTOP_MULTIPLYADD = 25,
|
|
D3DTOP_LERP = 26,
|
|
|
|
D3DTOP_FORCE_DWORD = 0x7fffffff,
|
|
} D3DTEXTUREOP;
|
|
|
|
typedef enum _D3DTEXTURESTAGESTATETYPE {
|
|
D3DTSS_COLOROP = 1,
|
|
D3DTSS_COLORARG1 = 2,
|
|
D3DTSS_COLORARG2 = 3,
|
|
D3DTSS_ALPHAOP = 4,
|
|
D3DTSS_ALPHAARG1 = 5,
|
|
D3DTSS_ALPHAARG2 = 6,
|
|
D3DTSS_BUMPENVMAT00 = 7,
|
|
D3DTSS_BUMPENVMAT01 = 8,
|
|
D3DTSS_BUMPENVMAT10 = 9,
|
|
D3DTSS_BUMPENVMAT11 = 10,
|
|
D3DTSS_TEXCOORDINDEX = 11,
|
|
D3DTSS_BUMPENVLSCALE = 22,
|
|
D3DTSS_BUMPENVLOFFSET = 23,
|
|
D3DTSS_TEXTURETRANSFORMFLAGS = 24,
|
|
D3DTSS_COLORARG0 = 26,
|
|
D3DTSS_ALPHAARG0 = 27,
|
|
D3DTSS_RESULTARG = 28,
|
|
D3DTSS_CONSTANT = 32,
|
|
|
|
D3DTSS_FORCE_DWORD = 0x7fffffff
|
|
} D3DTEXTURESTAGESTATETYPE;
|
|
|
|
typedef enum _D3DTEXTURETRANSFORMFLAGS {
|
|
D3DTTFF_DISABLE = 0,
|
|
D3DTTFF_COUNT1 = 1,
|
|
D3DTTFF_COUNT2 = 2,
|
|
D3DTTFF_COUNT3 = 3,
|
|
D3DTTFF_COUNT4 = 4,
|
|
D3DTTFF_PROJECTED = 256,
|
|
|
|
D3DTTFF_FORCE_DWORD = 0x7fffffff
|
|
} D3DTEXTURETRANSFORMFLAGS;
|
|
|
|
typedef enum _D3DTRANSFORMSTATETYPE {
|
|
D3DTS_VIEW = 2,
|
|
D3DTS_PROJECTION = 3,
|
|
D3DTS_TEXTURE0 = 16,
|
|
D3DTS_TEXTURE1 = 17,
|
|
D3DTS_TEXTURE2 = 18,
|
|
D3DTS_TEXTURE3 = 19,
|
|
D3DTS_TEXTURE4 = 20,
|
|
D3DTS_TEXTURE5 = 21,
|
|
D3DTS_TEXTURE6 = 22,
|
|
D3DTS_TEXTURE7 = 23,
|
|
|
|
D3DTS_FORCE_DWORD = 0x7fffffff
|
|
} D3DTRANSFORMSTATETYPE;
|
|
|
|
typedef enum _D3DVERTEXBLENDFLAGS {
|
|
D3DVBF_DISABLE = 0,
|
|
D3DVBF_1WEIGHTS = 1,
|
|
D3DVBF_2WEIGHTS = 2,
|
|
D3DVBF_3WEIGHTS = 3,
|
|
D3DVBF_TWEENING = 255,
|
|
D3DVBF_0WEIGHTS = 256
|
|
} D3DVERTEXBLENDFLAGS;
|
|
|
|
typedef enum _D3DZBUFFERTYPE {
|
|
D3DZB_FALSE = 0,
|
|
D3DZB_TRUE = 1,
|
|
D3DZB_USEW = 2,
|
|
|
|
D3DZB_FORCE_DWORD = 0x7fffffff
|
|
} D3DZBUFFERTYPE;
|
|
|
|
typedef enum _D3DSAMPLERSTATETYPE {
|
|
D3DSAMP_ADDRESSU = 1,
|
|
D3DSAMP_ADDRESSV = 2,
|
|
D3DSAMP_ADDRESSW = 3,
|
|
D3DSAMP_BORDERCOLOR = 4,
|
|
D3DSAMP_MAGFILTER = 5,
|
|
D3DSAMP_MINFILTER = 6,
|
|
D3DSAMP_MIPFILTER = 7,
|
|
D3DSAMP_MIPMAPLODBIAS = 8,
|
|
D3DSAMP_MAXMIPLEVEL = 9,
|
|
D3DSAMP_MAXANISOTROPY = 10,
|
|
D3DSAMP_SRGBTEXTURE = 11,
|
|
D3DSAMP_ELEMENTINDEX = 12,
|
|
D3DSAMP_DMAPOFFSET = 13,
|
|
|
|
D3DSAMP_FORCE_DWORD = 0x7fffffff,
|
|
} D3DSAMPLERSTATETYPE;
|
|
|
|
|
|
/*****************************************************************************
|
|
* Direct 3D v9 typedefs
|
|
*/
|
|
#ifndef D3DCOLOR_DEFINED
|
|
typedef DWORD D3DCOLOR;
|
|
#define D3DCOLOR_DEFINED
|
|
#endif
|
|
|
|
/*****************************************************************************
|
|
* Direct 3D v9 structures
|
|
*/
|
|
typedef struct _D3DADAPTER_IDENTIFIER9 {
|
|
char Driver[MAX_DEVICE_IDENTIFIER_STRING];
|
|
char Description[MAX_DEVICE_IDENTIFIER_STRING];
|
|
char DeviceName[32];
|
|
LARGE_INTEGER DriverVersion;
|
|
|
|
DWORD VendorId;
|
|
DWORD DeviceId;
|
|
DWORD SubSysId;
|
|
DWORD Revision;
|
|
|
|
GUID DeviceIdentifier;
|
|
|
|
DWORD WHQLLevel;
|
|
} D3DADAPTER_IDENTIFIER9;
|
|
|
|
typedef struct _D3DBOX {
|
|
UINT Left;
|
|
UINT Top;
|
|
UINT Right;
|
|
UINT Bottom;
|
|
UINT Front;
|
|
UINT Back;
|
|
} D3DBOX;
|
|
|
|
typedef struct _D3DCLIPSTATUS9 {
|
|
DWORD ClipUnion;
|
|
DWORD ClipIntersection;
|
|
} D3DCLIPSTATUS9;
|
|
|
|
#ifndef D3DCOLORVALUE_DEFINED
|
|
typedef struct _D3DCOLORVALUE {
|
|
float r;
|
|
float g;
|
|
float b;
|
|
float a;
|
|
} D3DCOLORVALUE;
|
|
#define D3DCOLORVALUE_DEFINED
|
|
#endif
|
|
|
|
typedef struct _D3DDEVICE_CREATION_PARAMETERS {
|
|
UINT AdapterOrdinal;
|
|
D3DDEVTYPE DeviceType;
|
|
HWND hFocusWindow;
|
|
DWORD BehaviorFlags;
|
|
} D3DDEVICE_CREATION_PARAMETERS;
|
|
|
|
typedef struct _D3DDEVINFO_D3D9BANDWIDTHTIMINGS {
|
|
float MaxBandwidthUtilized;
|
|
float FrontEndUploadMemoryUtilizedPercent;
|
|
float VertexRateUtilizedPercent;
|
|
float TriangleSetupRateUtilizedPercent;
|
|
float FillRateUtilizedPercent;
|
|
} D3DDEVINFO_D3D9BANDWIDTHTIMINGS;
|
|
|
|
typedef struct _D3DDEVINFO_D3D9CACHEUTILIZATION {
|
|
float TextureCacheHitRate;
|
|
float PostTransformVertexCacheHitRate;
|
|
} D3DDEVINFO_D3D9CACHEUTILIZATION;
|
|
|
|
typedef struct _D3DDEVINFO_D3D9INTERFACETIMINGS {
|
|
float WaitingForGPUToUseApplicationResourceTimePercent;
|
|
float WaitingForGPUToAcceptMoreCommandsTimePercent;
|
|
float WaitingForGPUToStayWithinLatencyTimePercent;
|
|
float WaitingForGPUExclusiveResourceTimePercent;
|
|
float WaitingForGPUOtherTimePercent;
|
|
} D3DDEVINFO_D3D9INTERFACETIMINGS;
|
|
|
|
typedef struct _D3DDEVINFO_D3D9PIPELINETIMINGS {
|
|
float VertexProcessingTimePercent;
|
|
float PixelProcessingTimePercent;
|
|
float OtherGPUProcessingTimePercent;
|
|
float GPUIdleTimePercent;
|
|
} D3DDEVINFO_D3D9PIPELINETIMINGS;
|
|
|
|
typedef struct _D3DDEVINFO_D3D9STAGETIMINGS {
|
|
float MemoryProcessingPercent;
|
|
float ComputationProcessingPercent;
|
|
} D3DDEVINFO_D3D9STAGETIMINGS;
|
|
|
|
|
|
/* Vertex cache optimization hints. */
|
|
typedef struct D3DDEVINFO_VCACHE {
|
|
/* Must be a 4 char code FOURCC (e.g. CACH) */
|
|
DWORD Pattern;
|
|
/* 0 to get the longest strips, 1 vertex cache */
|
|
DWORD OptMethod;
|
|
/* Cache size to use (only valid if OptMethod==1) */
|
|
DWORD CacheSize;
|
|
/* internal for deciding when to restart strips, non user modifiable (only valid if OptMethod==1) */
|
|
DWORD MagicNumber;
|
|
} D3DDEVINFO_VCACHE;
|
|
|
|
typedef struct D3DRESOURCESTATS {
|
|
BOOL bThrashing;
|
|
DWORD ApproxBytesDownloaded;
|
|
DWORD NumEvicts;
|
|
DWORD NumVidCreates;
|
|
DWORD LastPri;
|
|
DWORD NumUsed;
|
|
DWORD NumUsedInVidMem;
|
|
DWORD WorkingSet;
|
|
DWORD WorkingSetBytes;
|
|
DWORD TotalManaged;
|
|
DWORD TotalBytes;
|
|
} D3DRESOURCESTATS;
|
|
|
|
typedef struct _D3DDEVINFO_D3DRESOURCEMANAGER {
|
|
D3DRESOURCESTATS stats[D3DRTYPECOUNT];
|
|
} D3DDEVINFO_D3DRESOURCEMANAGER;
|
|
|
|
typedef struct _D3DDEVINFO_D3DVERTEXSTATS {
|
|
DWORD NumRenderedTriangles;
|
|
DWORD NumExtraClippingTriangles;
|
|
} D3DDEVINFO_D3DVERTEXSTATS;
|
|
|
|
typedef struct _D3DDISPLAYMODE {
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT RefreshRate;
|
|
D3DFORMAT Format;
|
|
} D3DDISPLAYMODE;
|
|
|
|
typedef struct _D3DGAMMARAMP {
|
|
WORD red [256];
|
|
WORD green[256];
|
|
WORD blue [256];
|
|
} D3DGAMMARAMP;
|
|
|
|
typedef struct _D3DINDEXBUFFER_DESC {
|
|
D3DFORMAT Format;
|
|
D3DRESOURCETYPE Type;
|
|
DWORD Usage;
|
|
D3DPOOL Pool;
|
|
UINT Size;
|
|
} D3DINDEXBUFFER_DESC;
|
|
|
|
#ifndef D3DVECTOR_DEFINED
|
|
typedef struct _D3DVECTOR {
|
|
float x;
|
|
float y;
|
|
float z;
|
|
} D3DVECTOR;
|
|
#define D3DVECTOR_DEFINED
|
|
#endif
|
|
|
|
typedef struct _D3DLIGHT9 {
|
|
D3DLIGHTTYPE Type;
|
|
D3DCOLORVALUE Diffuse;
|
|
D3DCOLORVALUE Specular;
|
|
D3DCOLORVALUE Ambient;
|
|
D3DVECTOR Position;
|
|
D3DVECTOR Direction;
|
|
float Range;
|
|
float Falloff;
|
|
float Attenuation0;
|
|
float Attenuation1;
|
|
float Attenuation2;
|
|
float Theta;
|
|
float Phi;
|
|
} D3DLIGHT9;
|
|
|
|
typedef struct _D3DLINEPATTERN {
|
|
WORD wRepeatFactor;
|
|
WORD wLinePattern;
|
|
} D3DLINEPATTERN;
|
|
|
|
typedef struct _D3DLOCKED_BOX {
|
|
INT RowPitch;
|
|
INT SlicePitch;
|
|
void* pBits;
|
|
} D3DLOCKED_BOX;
|
|
|
|
typedef struct _D3DLOCKED_RECT {
|
|
INT Pitch;
|
|
void* pBits;
|
|
} D3DLOCKED_RECT;
|
|
|
|
typedef struct _D3DMATERIAL9 {
|
|
D3DCOLORVALUE Diffuse;
|
|
D3DCOLORVALUE Ambient;
|
|
D3DCOLORVALUE Specular;
|
|
D3DCOLORVALUE Emissive;
|
|
float Power;
|
|
} D3DMATERIAL9;
|
|
|
|
#ifndef D3DMATRIX_DEFINED
|
|
typedef struct _D3DMATRIX {
|
|
union {
|
|
struct {
|
|
float _11, _12, _13, _14;
|
|
float _21, _22, _23, _24;
|
|
float _31, _32, _33, _34;
|
|
float _41, _42, _43, _44;
|
|
} DUMMYSTRUCTNAME;
|
|
float m[4][4];
|
|
} DUMMYUNIONNAME;
|
|
} D3DMATRIX;
|
|
#define D3DMATRIX_DEFINED
|
|
#endif
|
|
|
|
typedef struct _D3DPRESENT_PARAMETERS_ {
|
|
UINT BackBufferWidth;
|
|
UINT BackBufferHeight;
|
|
D3DFORMAT BackBufferFormat;
|
|
UINT BackBufferCount;
|
|
|
|
D3DMULTISAMPLE_TYPE MultiSampleType;
|
|
DWORD MultiSampleQuality;
|
|
|
|
D3DSWAPEFFECT SwapEffect;
|
|
HWND hDeviceWindow;
|
|
BOOL Windowed;
|
|
BOOL EnableAutoDepthStencil;
|
|
D3DFORMAT AutoDepthStencilFormat;
|
|
DWORD Flags;
|
|
|
|
UINT FullScreen_RefreshRateInHz;
|
|
UINT PresentationInterval;
|
|
|
|
} D3DPRESENT_PARAMETERS;
|
|
|
|
typedef struct _D3DRANGE {
|
|
UINT Offset;
|
|
UINT Size;
|
|
} D3DRANGE;
|
|
|
|
typedef struct _D3DRASTER_STATUS {
|
|
BOOL InVBlank;
|
|
UINT ScanLine;
|
|
} D3DRASTER_STATUS;
|
|
|
|
#ifndef D3DRECT_DEFINED
|
|
typedef struct _D3DRECT {
|
|
LONG x1;
|
|
LONG y1;
|
|
LONG x2;
|
|
LONG y2;
|
|
} D3DRECT;
|
|
#define D3DRECT_DEFINED
|
|
#endif
|
|
|
|
typedef struct _D3DRECTPATCH_INFO {
|
|
UINT StartVertexOffsetWidth;
|
|
UINT StartVertexOffsetHeight;
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT Stride;
|
|
D3DBASISTYPE Basis;
|
|
D3DDEGREETYPE Degree;
|
|
} D3DRECTPATCH_INFO;
|
|
|
|
typedef struct _D3DSURFACE_DESC {
|
|
D3DFORMAT Format;
|
|
D3DRESOURCETYPE Type;
|
|
DWORD Usage;
|
|
D3DPOOL Pool;
|
|
D3DMULTISAMPLE_TYPE MultiSampleType;
|
|
DWORD MultiSampleQuality;
|
|
UINT Width;
|
|
UINT Height;
|
|
} D3DSURFACE_DESC;
|
|
|
|
typedef struct _D3DTRIPATCH_INFO {
|
|
UINT StartVertexOffset;
|
|
UINT NumVertices;
|
|
D3DBASISTYPE Basis;
|
|
D3DDEGREETYPE Degree;
|
|
} D3DTRIPATCH_INFO;
|
|
|
|
typedef struct _D3DVERTEXBUFFER_DESC {
|
|
D3DFORMAT Format;
|
|
D3DRESOURCETYPE Type;
|
|
DWORD Usage;
|
|
D3DPOOL Pool;
|
|
UINT Size;
|
|
DWORD FVF;
|
|
} D3DVERTEXBUFFER_DESC;
|
|
|
|
typedef struct _D3DVIEWPORT9 {
|
|
DWORD X;
|
|
DWORD Y;
|
|
DWORD Width;
|
|
DWORD Height;
|
|
float MinZ;
|
|
float MaxZ;
|
|
} D3DVIEWPORT9;
|
|
|
|
typedef struct _D3DVOLUME_DESC {
|
|
D3DFORMAT Format;
|
|
D3DRESOURCETYPE Type;
|
|
DWORD Usage;
|
|
D3DPOOL Pool;
|
|
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT Depth;
|
|
} D3DVOLUME_DESC;
|
|
|
|
/* Parts added with d3d9ex */
|
|
#if !defined(D3D_DISABLE_9EX)
|
|
typedef enum D3DSCANLINEORDERING
|
|
{
|
|
D3DSCANLINEORDERING_UNKNOWN,
|
|
D3DSCANLINEORDERING_PROGRESSIVE,
|
|
D3DSCANLINEORDERING_INTERLACED,
|
|
} D3DSCANLINEORDERING;
|
|
|
|
|
|
typedef struct D3DDISPLAYMODEFILTER
|
|
{
|
|
UINT Size;
|
|
D3DFORMAT Format;
|
|
D3DSCANLINEORDERING ScanLineOrdering;
|
|
} D3DDISPLAYMODEFILTER;
|
|
|
|
typedef struct D3DDISPLAYMODEEX
|
|
{
|
|
UINT Size;
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT RefreshRate;
|
|
D3DFORMAT Format;
|
|
D3DSCANLINEORDERING ScanLineOrdering;
|
|
} D3DDISPLAYMODEEX;
|
|
|
|
typedef enum D3DDISPLAYROTATION
|
|
{
|
|
D3DDISPLAYROTATION_IDENTITY = 1,
|
|
D3DDISPLAYROTATION_90,
|
|
D3DDISPLAYROTATION_180,
|
|
D3DDISPLAYROTATION_270
|
|
} D3DDISPLAYROTATION;
|
|
|
|
typedef enum _D3DCOMPOSERECTSOP{
|
|
D3DCOMPOSERECTS_COPY = 1,
|
|
D3DCOMPOSERECTS_OR,
|
|
D3DCOMPOSERECTS_AND,
|
|
D3DCOMPOSERECTS_NEG,
|
|
D3DCOMPOSERECTS_FORCE_DWORD = 0x7fffffff
|
|
} D3DCOMPOSERECTSOP;
|
|
|
|
typedef struct _D3DPRESENTSTATS
|
|
{
|
|
UINT PresentCount;
|
|
UINT PresentRefreshCount;
|
|
UINT SyncRefreshCount;
|
|
LARGE_INTEGER SyncQPCTime;
|
|
LARGE_INTEGER SyncGPUTime;
|
|
} D3DPRESENTSTATS;
|
|
|
|
#endif /* D3D_DISABLE_9EX */
|
|
|
|
typedef enum _D3DSHADER_COMPARISON
|
|
{
|
|
D3DSPC_RESERVED0 = 0,
|
|
D3DSPC_GT,
|
|
D3DSPC_EQ,
|
|
D3DSPC_GE,
|
|
D3DSPC_LT,
|
|
D3DSPC_NE,
|
|
D3DSPC_LE,
|
|
D3DSPC_RESERVED1,
|
|
} D3DSHADER_COMPARISON;
|
|
|
|
#endif /* __WINE_D3D9TYPES_H */
|