942 lines
34 KiB
C
942 lines
34 KiB
C
/*
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* Copyright (C) 2009-2010 Tony Wasserka
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "wine/debug.h"
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#include "wine/unicode.h"
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#include "d3dx9_36_private.h"
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#include "initguid.h"
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#include "wincodec.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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/* Wine-specific WIC GUIDs */
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DEFINE_GUID(GUID_WineContainerFormatTga, 0x0c44fda1,0xa5c5,0x4298,0x96,0x85,0x47,0x3f,0xc1,0x7c,0xd3,0x22);
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/************************************************************
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* D3DXGetImageInfoFromFileInMemory
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*
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* Fills a D3DXIMAGE_INFO structure with info about an image
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*
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* PARAMS
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* data [I] pointer to the image file data
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* datasize [I] size of the passed data
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* info [O] pointer to the destination structure
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*
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* RETURNS
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* Success: D3D_OK, if info is not NULL and data and datasize make up a valid image file or
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* if info is NULL and data and datasize are not NULL
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* Failure: D3DXERR_INVALIDDATA, if data is no valid image file and datasize and info are not NULL
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* D3DERR_INVALIDCALL, if data is NULL or
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* if datasize is 0
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*
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* NOTES
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* datasize may be bigger than the actual file size
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*
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*/
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HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info)
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{
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IWICImagingFactory *factory;
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IWICBitmapDecoder *decoder = NULL;
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IWICStream *stream;
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HRESULT hr;
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HRESULT initresult;
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static int warn_once;
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if (!warn_once++)
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FIXME("(%p, %d, %p): partially implemented\n", data, datasize, info);
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/* TODO: Add support for (or at least detect) TGA, DDS, PPM and DIB */
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if (!data || !datasize)
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return D3DERR_INVALIDCALL;
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if (!info)
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return D3D_OK;
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initresult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
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hr = CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory);
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if (SUCCEEDED(hr)) {
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IWICImagingFactory_CreateStream(factory, &stream);
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IWICStream_InitializeFromMemory(stream, (BYTE*)data, datasize);
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hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
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IStream_Release(stream);
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IWICImagingFactory_Release(factory);
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}
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if (SUCCEEDED(hr)) {
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GUID container_format;
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UINT frame_count;
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hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format);
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if (SUCCEEDED(hr)) {
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if (IsEqualGUID(&container_format, &GUID_ContainerFormatBmp)) {
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TRACE("File type is BMP\n");
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info->ImageFileFormat = D3DXIFF_BMP;
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} else if (IsEqualGUID(&container_format, &GUID_ContainerFormatPng)) {
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TRACE("File type is PNG\n");
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info->ImageFileFormat = D3DXIFF_PNG;
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} else if(IsEqualGUID(&container_format, &GUID_ContainerFormatJpeg)) {
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TRACE("File type is JPG\n");
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info->ImageFileFormat = D3DXIFF_JPG;
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} else if(IsEqualGUID(&container_format, &GUID_WineContainerFormatTga)) {
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TRACE("File type is TGA\n");
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info->ImageFileFormat = D3DXIFF_TGA;
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} else {
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WARN("Unsupported image file format %s\n", debugstr_guid(&container_format));
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hr = D3DXERR_INVALIDDATA;
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}
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}
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if (SUCCEEDED(hr))
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hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count);
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if (SUCCEEDED(hr) && !frame_count)
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hr = D3DXERR_INVALIDDATA;
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if (SUCCEEDED(hr)) {
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IWICBitmapFrameDecode *frame = NULL;
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hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame);
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if (SUCCEEDED(hr))
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hr = IWICBitmapFrameDecode_GetSize(frame, &info->Width, &info->Height);
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if (SUCCEEDED(hr)) {
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WICPixelFormatGUID pixel_format;
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hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &pixel_format);
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if (SUCCEEDED(hr)) {
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if (IsEqualGUID(&pixel_format, &GUID_WICPixelFormat1bppIndexed))
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info->Format = D3DFMT_L8;
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else if (IsEqualGUID(&pixel_format, &GUID_WICPixelFormat4bppIndexed))
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info->Format = D3DFMT_L8;
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else if (IsEqualGUID(&pixel_format, &GUID_WICPixelFormat8bppIndexed))
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info->Format = D3DFMT_L8;
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else if (IsEqualGUID(&pixel_format, &GUID_WICPixelFormat16bppBGR555))
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info->Format = D3DFMT_X1R5G5B5;
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else if (IsEqualGUID(&pixel_format, &GUID_WICPixelFormat24bppBGR))
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info->Format = D3DFMT_R8G8B8;
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else if (IsEqualGUID(&pixel_format, &GUID_WICPixelFormat32bppBGR))
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info->Format = D3DFMT_X8R8G8B8;
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else if (IsEqualGUID(&pixel_format, &GUID_WICPixelFormat32bppBGRA))
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info->Format = D3DFMT_A8R8G8B8;
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else {
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WARN("Unsupported pixel format %s\n", debugstr_guid(&pixel_format));
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hr = D3DXERR_INVALIDDATA;
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}
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}
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}
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if (frame)
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IWICBitmapFrameDecode_Release(frame);
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info->Depth = 1;
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info->MipLevels = 1;
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info->ResourceType = D3DRTYPE_TEXTURE;
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}
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}
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if (decoder)
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IWICBitmapDecoder_Release(decoder);
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if (SUCCEEDED(initresult))
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CoUninitialize();
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if (FAILED(hr)) {
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/* Missing formats are not detected yet and will fail silently without the FIXME */
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FIXME("Invalid or unsupported image file\n");
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return D3DXERR_INVALIDDATA;
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}
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return D3D_OK;
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}
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/************************************************************
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* D3DXGetImageInfoFromFile
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*
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* RETURNS
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* Success: D3D_OK, if we successfully load a valid image file or
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* if we successfully load a file which is no valid image and info is NULL
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* Failure: D3DXERR_INVALIDDATA, if we fail to load file or
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* if file is not a valid image file and info is not NULL
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* D3DERR_INVALIDCALL, if file is NULL
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*
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*/
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HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info)
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{
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LPWSTR widename;
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HRESULT hr;
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int strlength;
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TRACE("(%s, %p): relay\n", debugstr_a(file), info);
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if( !file ) return D3DERR_INVALIDCALL;
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strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0);
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widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR));
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MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength);
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hr = D3DXGetImageInfoFromFileW(widename, info);
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HeapFree(GetProcessHeap(), 0, widename);
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return hr;
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}
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HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info)
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{
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HRESULT hr;
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DWORD size;
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LPVOID buffer;
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TRACE("(%s, %p): relay\n", debugstr_w(file), info);
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if( !file ) return D3DERR_INVALIDCALL;
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hr = map_view_of_file(file, &buffer, &size);
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if(FAILED(hr)) return D3DXERR_INVALIDDATA;
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hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info);
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UnmapViewOfFile(buffer);
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return hr;
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}
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/************************************************************
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* D3DXGetImageInfoFromResource
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*
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* RETURNS
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* Success: D3D_OK, if resource is a valid image file
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* Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or
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* if we fail to load resource
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*
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*/
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HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info)
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{
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HRSRC resinfo;
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TRACE("(%p, %s, %p)\n", module, debugstr_a(resource), info);
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resinfo = FindResourceA(module, resource, (LPCSTR)RT_RCDATA);
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if(resinfo) {
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LPVOID buffer;
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HRESULT hr;
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DWORD size;
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hr = load_resource_into_memory(module, resinfo, &buffer, &size);
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if(FAILED(hr)) return D3DXERR_INVALIDDATA;
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return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
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}
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resinfo = FindResourceA(module, resource, (LPCSTR)RT_BITMAP);
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if(resinfo) {
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FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
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return E_NOTIMPL;
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}
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return D3DXERR_INVALIDDATA;
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}
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HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info)
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{
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HRSRC resinfo;
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TRACE("(%p, %s, %p)\n", module, debugstr_w(resource), info);
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resinfo = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA);
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if(resinfo) {
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LPVOID buffer;
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HRESULT hr;
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DWORD size;
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hr = load_resource_into_memory(module, resinfo, &buffer, &size);
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if(FAILED(hr)) return D3DXERR_INVALIDDATA;
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return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
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}
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resinfo = FindResourceW(module, resource, (LPCWSTR)RT_BITMAP);
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if(resinfo) {
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FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
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return E_NOTIMPL;
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}
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return D3DXERR_INVALIDDATA;
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}
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/************************************************************
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* D3DXLoadSurfaceFromFileInMemory
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*
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* Loads data from a given buffer into a surface and fills a given
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* D3DXIMAGE_INFO structure with info about the source data.
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*
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* PARAMS
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* pDestSurface [I] pointer to the surface
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* pDestPalette [I] palette to use
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* pDestRect [I] to be filled area of the surface
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* pSrcData [I] pointer to the source data
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* SrcDataSize [I] size of the source data in bytes
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* pSrcRect [I] area of the source data to load
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* dwFilter [I] filter to apply on stretching
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* Colorkey [I] colorkey
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* pSrcInfo [O] pointer to a D3DXIMAGE_INFO structure
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*
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* RETURNS
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* Success: D3D_OK
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* Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcData or SrcDataSize are NULL
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* D3DXERR_INVALIDDATA, if pSrcData is no valid image file
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*
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*/
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HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(LPDIRECT3DSURFACE9 pDestSurface,
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CONST PALETTEENTRY *pDestPalette,
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CONST RECT *pDestRect,
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LPCVOID pSrcData,
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UINT SrcDataSize,
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CONST RECT *pSrcRect,
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DWORD dwFilter,
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D3DCOLOR Colorkey,
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D3DXIMAGE_INFO *pSrcInfo)
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{
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D3DXIMAGE_INFO imginfo;
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HRESULT hr;
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IWICImagingFactory *factory;
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IWICBitmapDecoder *decoder;
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IWICBitmapFrameDecode *bitmapframe;
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IWICStream *stream;
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const PixelFormatDesc *formatdesc;
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WICRect wicrect;
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RECT rect;
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TRACE("(%p, %p, %p, %p, %d, %p, %d, %x, %p)\n", pDestSurface, pDestPalette, pDestRect, pSrcData,
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SrcDataSize, pSrcRect, dwFilter, Colorkey, pSrcInfo);
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if (!pDestSurface || !pSrcData | !SrcDataSize)
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return D3DERR_INVALIDCALL;
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hr = D3DXGetImageInfoFromFileInMemory(pSrcData, SrcDataSize, &imginfo);
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if (FAILED(hr))
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return hr;
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CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
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if (FAILED(CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory)))
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goto cleanup_err;
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if (FAILED(IWICImagingFactory_CreateStream(factory, &stream)))
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{
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IWICImagingFactory_Release(factory);
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goto cleanup_err;
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}
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IWICStream_InitializeFromMemory(stream, (BYTE*)pSrcData, SrcDataSize);
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hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
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IStream_Release(stream);
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IWICImagingFactory_Release(factory);
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if (FAILED(hr))
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goto cleanup_err;
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hr = IWICBitmapDecoder_GetFrame(decoder, 0, &bitmapframe);
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if (FAILED(hr))
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goto cleanup_bmp;
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if (pSrcRect)
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{
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wicrect.X = pSrcRect->left;
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wicrect.Y = pSrcRect->top;
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wicrect.Width = pSrcRect->right - pSrcRect->left;
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wicrect.Height = pSrcRect->bottom - pSrcRect->top;
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}
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else
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{
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wicrect.X = 0;
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wicrect.Y = 0;
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wicrect.Width = imginfo.Width;
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wicrect.Height = imginfo.Height;
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}
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SetRect(&rect, 0, 0, wicrect.Width, wicrect.Height);
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formatdesc = get_format_info(imginfo.Format);
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if (formatdesc->format == D3DFMT_UNKNOWN)
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{
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FIXME("Unsupported pixel format\n");
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hr = D3DXERR_INVALIDDATA;
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}
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else
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{
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BYTE *buffer;
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DWORD pitch;
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pitch = formatdesc->bytes_per_pixel * wicrect.Width;
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buffer = HeapAlloc(GetProcessHeap(), 0, pitch * wicrect.Height);
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hr = IWICBitmapFrameDecode_CopyPixels(bitmapframe, &wicrect, pitch,
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pitch * wicrect.Height, buffer);
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if (SUCCEEDED(hr))
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{
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hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect,
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buffer, imginfo.Format, pitch,
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NULL, &rect, dwFilter, Colorkey);
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}
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HeapFree(GetProcessHeap(), 0, buffer);
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}
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IWICBitmapFrameDecode_Release(bitmapframe);
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cleanup_bmp:
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IWICBitmapDecoder_Release(decoder);
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cleanup_err:
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CoUninitialize();
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if (FAILED(hr))
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return D3DXERR_INVALIDDATA;
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if (pSrcInfo)
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*pSrcInfo = imginfo;
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return D3D_OK;
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}
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/************************************************************
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* D3DXLoadSurfaceFromFile
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*/
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HRESULT WINAPI D3DXLoadSurfaceFromFileA(LPDIRECT3DSURFACE9 pDestSurface,
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CONST PALETTEENTRY *pDestPalette,
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CONST RECT *pDestRect,
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LPCSTR pSrcFile,
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CONST RECT *pSrcRect,
|
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DWORD dwFilter,
|
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D3DCOLOR Colorkey,
|
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D3DXIMAGE_INFO *pSrcInfo)
|
|
{
|
|
LPWSTR pWidename;
|
|
HRESULT hr;
|
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int strlength;
|
|
|
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TRACE("(%p, %p, %p, %s, %p, %u, %#x, %p): relay\n", pDestSurface, pDestPalette, pDestRect, debugstr_a(pSrcFile),
|
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pSrcRect, dwFilter, Colorkey, pSrcInfo);
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|
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if( !pSrcFile || !pDestSurface ) return D3DERR_INVALIDCALL;
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strlength = MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, NULL, 0);
|
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pWidename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR));
|
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MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, pWidename, strlength);
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|
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hr = D3DXLoadSurfaceFromFileW(pDestSurface, pDestPalette, pDestRect, pWidename, pSrcRect, dwFilter, Colorkey, pSrcInfo);
|
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HeapFree(GetProcessHeap(), 0, pWidename);
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|
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return hr;
|
|
}
|
|
|
|
HRESULT WINAPI D3DXLoadSurfaceFromFileW(LPDIRECT3DSURFACE9 pDestSurface,
|
|
CONST PALETTEENTRY *pDestPalette,
|
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CONST RECT *pDestRect,
|
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LPCWSTR pSrcFile,
|
|
CONST RECT *pSrcRect,
|
|
DWORD Filter,
|
|
D3DCOLOR Colorkey,
|
|
D3DXIMAGE_INFO *pSrcInfo)
|
|
{
|
|
HRESULT hr;
|
|
DWORD dwSize;
|
|
LPVOID pBuffer;
|
|
|
|
TRACE("(%p, %p, %p, %s, %p, %u, %#x, %p): relay\n", pDestSurface, pDestPalette, pDestRect, debugstr_w(pSrcFile),
|
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pSrcRect, Filter, Colorkey, pSrcInfo);
|
|
|
|
if( !pSrcFile || !pDestSurface ) return D3DERR_INVALIDCALL;
|
|
|
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hr = map_view_of_file(pSrcFile, &pBuffer, &dwSize);
|
|
if(FAILED(hr)) return D3DXERR_INVALIDDATA;
|
|
|
|
hr = D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, Filter, Colorkey, pSrcInfo);
|
|
UnmapViewOfFile(pBuffer);
|
|
|
|
return hr;
|
|
}
|
|
|
|
/************************************************************
|
|
* D3DXLoadSurfaceFromResource
|
|
*/
|
|
HRESULT WINAPI D3DXLoadSurfaceFromResourceA(LPDIRECT3DSURFACE9 pDestSurface,
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CONST PALETTEENTRY *pDestPalette,
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CONST RECT *pDestRect,
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HMODULE hSrcModule,
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LPCSTR pResource,
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CONST RECT *pSrcRect,
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DWORD dwFilter,
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D3DCOLOR Colorkey,
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D3DXIMAGE_INFO *pSrcInfo)
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{
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HRSRC hResInfo;
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TRACE("(%p, %p, %p, %p, %s, %p, %u, %#x, %p): relay\n", pDestSurface, pDestPalette, pDestRect, hSrcModule,
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debugstr_a(pResource), pSrcRect, dwFilter, Colorkey, pSrcInfo);
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if( !pDestSurface ) return D3DERR_INVALIDCALL;
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hResInfo = FindResourceA(hSrcModule, pResource, (LPCSTR)RT_RCDATA);
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if(hResInfo) {
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LPVOID pBuffer;
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HRESULT hr;
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DWORD dwSize;
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hr = load_resource_into_memory(hSrcModule, hResInfo, &pBuffer, &dwSize);
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if(FAILED(hr)) return D3DXERR_INVALIDDATA;
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return D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, dwFilter, Colorkey, pSrcInfo);
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}
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hResInfo = FindResourceA(hSrcModule, pResource, (LPCSTR)RT_BITMAP);
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if(hResInfo) {
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FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
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return E_NOTIMPL;
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}
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return D3DXERR_INVALIDDATA;
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}
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HRESULT WINAPI D3DXLoadSurfaceFromResourceW(LPDIRECT3DSURFACE9 pDestSurface,
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CONST PALETTEENTRY *pDestPalette,
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CONST RECT *pDestRect,
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HMODULE hSrcModule,
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LPCWSTR pResource,
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CONST RECT *pSrcRect,
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DWORD dwFilter,
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D3DCOLOR Colorkey,
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D3DXIMAGE_INFO *pSrcInfo)
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{
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HRSRC hResInfo;
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TRACE("(%p, %p, %p, %p, %s, %p, %u, %#x, %p): relay\n", pDestSurface, pDestPalette, pDestRect, hSrcModule,
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debugstr_w(pResource), pSrcRect, dwFilter, Colorkey, pSrcInfo);
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if( !pDestSurface ) return D3DERR_INVALIDCALL;
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hResInfo = FindResourceW(hSrcModule, pResource, (LPCWSTR)RT_RCDATA);
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if(hResInfo) {
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LPVOID pBuffer;
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HRESULT hr;
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DWORD dwSize;
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hr = load_resource_into_memory(hSrcModule, hResInfo, &pBuffer, &dwSize);
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if(FAILED(hr)) return D3DXERR_INVALIDDATA;
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return D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, dwFilter, Colorkey, pSrcInfo);
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}
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hResInfo = FindResourceW(hSrcModule, pResource, (LPCWSTR)RT_BITMAP);
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if(hResInfo) {
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FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
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return E_NOTIMPL;
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}
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return D3DXERR_INVALIDDATA;
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}
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/************************************************************
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* helper functions for D3DXLoadSurfaceFromMemory
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*/
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struct argb_conversion_info
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{
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CONST PixelFormatDesc *srcformat;
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CONST PixelFormatDesc *destformat;
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DWORD srcshift[4], destshift[4];
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DWORD srcmask[4], destmask[4];
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BOOL process_channel[4];
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DWORD channelmask;
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};
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static void init_argb_conversion_info(CONST PixelFormatDesc *srcformat, CONST PixelFormatDesc *destformat, struct argb_conversion_info *info)
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{
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UINT i;
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ZeroMemory(info->process_channel, 4 * sizeof(BOOL));
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info->channelmask = 0;
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info->srcformat = srcformat;
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info->destformat = destformat;
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for(i = 0;i < 4;i++) {
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/* srcshift is used to extract the _relevant_ components */
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info->srcshift[i] = srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0);
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/* destshift is used to move the components to the correct position */
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info->destshift[i] = destformat->shift[i] + max(destformat->bits[i] - srcformat->bits[i], 0);
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info->srcmask[i] = ((1 << srcformat->bits[i]) - 1) << srcformat->shift[i];
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info->destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i];
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/* channelmask specifies bits which aren't used in the source format but in the destination one */
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if(destformat->bits[i]) {
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if(srcformat->bits[i]) info->process_channel[i] = TRUE;
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else info->channelmask |= info->destmask[i];
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}
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}
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}
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static DWORD dword_from_bytes(CONST BYTE *src, UINT bytes_per_pixel)
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{
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DWORD ret = 0;
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static BOOL fixme_once;
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if(bytes_per_pixel > sizeof(DWORD)) {
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if(!fixme_once++) FIXME("Unsupported image: %u bytes per pixel\n", bytes_per_pixel);
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bytes_per_pixel = sizeof(DWORD);
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}
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memcpy(&ret, src, bytes_per_pixel);
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return ret;
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}
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static void dword_to_bytes(BYTE *dst, DWORD dword, UINT bytes_per_pixel)
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{
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static BOOL fixme_once;
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if(bytes_per_pixel > sizeof(DWORD)) {
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if(!fixme_once++) FIXME("Unsupported image: %u bytes per pixel\n", bytes_per_pixel);
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ZeroMemory(dst, bytes_per_pixel);
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bytes_per_pixel = sizeof(DWORD);
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}
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memcpy(dst, &dword, bytes_per_pixel);
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}
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/************************************************************
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* get_relevant_argb_components
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*
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* Extracts the relevant components from the source color and
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* drops the less significant bits if they aren't used by the destination format.
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*/
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static void get_relevant_argb_components(CONST struct argb_conversion_info *info, CONST DWORD col, DWORD *out)
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{
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UINT i = 0;
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for(;i < 4;i++)
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if(info->process_channel[i])
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out[i] = (col & info->srcmask[i]) >> info->srcshift[i];
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}
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/************************************************************
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* make_argb_color
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*
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* Recombines the output of get_relevant_argb_components and converts
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* it to the destination format.
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*/
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static DWORD make_argb_color(CONST struct argb_conversion_info *info, CONST DWORD *in)
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{
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UINT i;
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DWORD val = 0;
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for(i = 0;i < 4;i++) {
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if(info->process_channel[i]) {
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/* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */
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signed int shift;
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for(shift = info->destshift[i]; shift > info->destformat->shift[i]; shift -= info->srcformat->bits[i]) val |= in[i] << shift;
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val |= (in[i] >> (info->destformat->shift[i] - shift)) << info->destformat->shift[i];
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}
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}
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val |= info->channelmask; /* new channels are set to their maximal value */
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return val;
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}
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/************************************************************
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* copy_simple_data
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*
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* Copies the source buffer to the destination buffer, performing
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* any necessary format conversion and color keying.
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* Pixels outsize the source rect are blacked out.
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* Works only for ARGB formats with 1 - 4 bytes per pixel.
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*/
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static void copy_simple_data(CONST BYTE *src, UINT srcpitch, POINT srcsize,
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CONST PixelFormatDesc *srcformat,
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BYTE *dest, UINT destpitch, POINT destsize,
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CONST PixelFormatDesc *destformat,
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D3DCOLOR colorkey)
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{
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struct argb_conversion_info conv_info, ck_conv_info;
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DWORD channels[4], pixel;
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UINT minwidth, minheight;
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UINT x, y;
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ZeroMemory(channels, sizeof(channels));
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init_argb_conversion_info(srcformat, destformat, &conv_info);
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minwidth = (srcsize.x < destsize.x) ? srcsize.x : destsize.x;
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minheight = (srcsize.y < destsize.y) ? srcsize.y : destsize.y;
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if(colorkey) {
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/* color keys are always represented in D3DFMT_A8R8G8B8 format */
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const PixelFormatDesc *ckformatdesc;
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ckformatdesc = get_format_info(D3DFMT_A8R8G8B8);
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init_argb_conversion_info(srcformat, ckformatdesc, &ck_conv_info);
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}
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for(y = 0;y < minheight;y++) {
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const BYTE *srcptr = src + y * srcpitch;
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BYTE *destptr = dest + y * destpitch;
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DWORD val = 0;
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for(x = 0;x < minwidth;x++) {
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/* extract source color components */
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pixel = dword_from_bytes(srcptr, srcformat->bytes_per_pixel);
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get_relevant_argb_components(&conv_info, pixel, channels);
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/* recombine the components */
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val = make_argb_color(&conv_info, channels);
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if(colorkey) {
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get_relevant_argb_components(&ck_conv_info, pixel, channels);
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pixel = make_argb_color(&ck_conv_info, channels);
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if(pixel == colorkey)
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/* make this pixel transparent */
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val &= ~conv_info.destmask[0];
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}
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dword_to_bytes(destptr, val, destformat->bytes_per_pixel);
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srcptr += srcformat->bytes_per_pixel;
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destptr += destformat->bytes_per_pixel;
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}
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if(srcsize.x < destsize.x) /* black out remaining pixels */
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ZeroMemory(destptr, destformat->bytes_per_pixel * (destsize.x - srcsize.x));
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}
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if(srcsize.y < destsize.y) /* black out remaining pixels */
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ZeroMemory(dest + srcsize.y * destpitch, destpitch * (destsize.y - srcsize.y));
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}
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/************************************************************
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* point_filter_simple_data
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*
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* Copies the source buffer to the destination buffer, performing
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* any necessary format conversion, color keying and stretching
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* using a point filter.
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* Works only for ARGB formats with 1 - 4 bytes per pixel.
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*/
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static void point_filter_simple_data(CONST BYTE *src, UINT srcpitch, POINT srcsize,
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CONST PixelFormatDesc *srcformat,
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BYTE *dest, UINT destpitch, POINT destsize,
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CONST PixelFormatDesc *destformat,
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D3DCOLOR colorkey)
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{
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struct argb_conversion_info conv_info, ck_conv_info;
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DWORD channels[4], pixel;
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UINT x, y;
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ZeroMemory(channels, sizeof(channels));
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init_argb_conversion_info(srcformat, destformat, &conv_info);
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if(colorkey) {
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/* color keys are always represented in D3DFMT_A8R8G8B8 format */
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const PixelFormatDesc *ckformatdesc;
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ckformatdesc = get_format_info(D3DFMT_A8R8G8B8);
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init_argb_conversion_info(srcformat, ckformatdesc, &ck_conv_info);
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}
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for(y = 0;y < destsize.y;y++) {
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BYTE *destptr = dest + y * destpitch;
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const BYTE *bufptr = src + srcpitch * (y * srcsize.y / destsize.y);
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for(x = 0;x < destsize.x;x++) {
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const BYTE *srcptr = bufptr + (x * srcsize.x / destsize.x) * srcformat->bytes_per_pixel;
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DWORD val = 0;
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/* extract source color components */
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pixel = dword_from_bytes(srcptr, srcformat->bytes_per_pixel);
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get_relevant_argb_components(&conv_info, pixel, channels);
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/* recombine the components */
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val = make_argb_color(&conv_info, channels);
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if(colorkey) {
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get_relevant_argb_components(&ck_conv_info, pixel, channels);
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pixel = make_argb_color(&ck_conv_info, channels);
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if(pixel == colorkey)
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/* make this pixel transparent */
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val &= ~conv_info.destmask[0];
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}
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dword_to_bytes(destptr, val, destformat->bytes_per_pixel);
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destptr += destformat->bytes_per_pixel;
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}
|
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}
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}
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|
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/************************************************************
|
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* D3DXLoadSurfaceFromMemory
|
|
*
|
|
* Loads data from a given memory chunk into a surface,
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|
* applying any of the specified filters.
|
|
*
|
|
* PARAMS
|
|
* pDestSurface [I] pointer to the surface
|
|
* pDestPalette [I] palette to use
|
|
* pDestRect [I] to be filled area of the surface
|
|
* pSrcMemory [I] pointer to the source data
|
|
* SrcFormat [I] format of the source pixel data
|
|
* SrcPitch [I] number of bytes in a row
|
|
* pSrcPalette [I] palette used in the source image
|
|
* pSrcRect [I] area of the source data to load
|
|
* dwFilter [I] filter to apply on stretching
|
|
* Colorkey [I] colorkey
|
|
*
|
|
* RETURNS
|
|
* Success: D3D_OK, if we successfully load the pixel data into our surface or
|
|
* if pSrcMemory is NULL but the other parameters are valid
|
|
* Failure: D3DERR_INVALIDCALL, if pDestSurface, SrcPitch or pSrcRect are NULL or
|
|
* if SrcFormat is an invalid format (other than D3DFMT_UNKNOWN) or
|
|
* if DestRect is invalid
|
|
* D3DXERR_INVALIDDATA, if we fail to lock pDestSurface
|
|
* E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid
|
|
*
|
|
* NOTES
|
|
* pSrcRect specifies the dimensions of the source data;
|
|
* negative values for pSrcRect are allowed as we're only looking at the width and height anyway.
|
|
*
|
|
*/
|
|
HRESULT WINAPI D3DXLoadSurfaceFromMemory(LPDIRECT3DSURFACE9 pDestSurface,
|
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CONST PALETTEENTRY *pDestPalette,
|
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CONST RECT *pDestRect,
|
|
LPCVOID pSrcMemory,
|
|
D3DFORMAT SrcFormat,
|
|
UINT SrcPitch,
|
|
CONST PALETTEENTRY *pSrcPalette,
|
|
CONST RECT *pSrcRect,
|
|
DWORD dwFilter,
|
|
D3DCOLOR Colorkey)
|
|
{
|
|
CONST PixelFormatDesc *srcformatdesc, *destformatdesc;
|
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D3DSURFACE_DESC surfdesc;
|
|
D3DLOCKED_RECT lockrect;
|
|
POINT srcsize, destsize;
|
|
HRESULT hr;
|
|
|
|
TRACE("(%p, %p, %p, %p, %x, %u, %p, %p %u, %#x)\n", pDestSurface, pDestPalette, pDestRect, pSrcMemory,
|
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SrcFormat, SrcPitch, pSrcPalette, pSrcRect, dwFilter, Colorkey);
|
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|
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if( !pDestSurface || !pSrcMemory || !pSrcRect ) return D3DERR_INVALIDCALL;
|
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if(SrcFormat == D3DFMT_UNKNOWN || pSrcRect->left >= pSrcRect->right || pSrcRect->top >= pSrcRect->bottom) return E_FAIL;
|
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|
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if(dwFilter == D3DX_DEFAULT) dwFilter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER;
|
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|
|
IDirect3DSurface9_GetDesc(pDestSurface, &surfdesc);
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|
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srcformatdesc = get_format_info(SrcFormat);
|
|
destformatdesc = get_format_info(surfdesc.Format);
|
|
if( srcformatdesc->type == FORMAT_UNKNOWN || srcformatdesc->bytes_per_pixel > 4) return E_NOTIMPL;
|
|
if(destformatdesc->type == FORMAT_UNKNOWN || destformatdesc->bytes_per_pixel > 4) return E_NOTIMPL;
|
|
|
|
srcsize.x = pSrcRect->right - pSrcRect->left;
|
|
srcsize.y = pSrcRect->bottom - pSrcRect->top;
|
|
if( !pDestRect ) {
|
|
destsize.x = surfdesc.Width;
|
|
destsize.y = surfdesc.Height;
|
|
} else {
|
|
if(pDestRect->left > pDestRect->right || pDestRect->right > surfdesc.Width) return D3DERR_INVALIDCALL;
|
|
if(pDestRect->top > pDestRect->bottom || pDestRect->bottom > surfdesc.Height) return D3DERR_INVALIDCALL;
|
|
if(pDestRect->left < 0 || pDestRect->top < 0) return D3DERR_INVALIDCALL;
|
|
destsize.x = pDestRect->right - pDestRect->left;
|
|
destsize.y = pDestRect->bottom - pDestRect->top;
|
|
if(destsize.x == 0 || destsize.y == 0) return D3D_OK;
|
|
}
|
|
|
|
hr = IDirect3DSurface9_LockRect(pDestSurface, &lockrect, pDestRect, 0);
|
|
if(FAILED(hr)) return D3DXERR_INVALIDDATA;
|
|
|
|
if((dwFilter & 0xF) == D3DX_FILTER_NONE) {
|
|
copy_simple_data(pSrcMemory, SrcPitch, srcsize, srcformatdesc,
|
|
lockrect.pBits, lockrect.Pitch, destsize, destformatdesc,
|
|
Colorkey);
|
|
} else /*if((dwFilter & 0xF) == D3DX_FILTER_POINT) */ {
|
|
/* always apply a point filter until D3DX_FILTER_LINEAR, D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented */
|
|
point_filter_simple_data(pSrcMemory, SrcPitch, srcsize, srcformatdesc,
|
|
lockrect.pBits, lockrect.Pitch, destsize, destformatdesc,
|
|
Colorkey);
|
|
}
|
|
|
|
IDirect3DSurface9_UnlockRect(pDestSurface);
|
|
return D3D_OK;
|
|
}
|
|
|
|
/************************************************************
|
|
* D3DXLoadSurfaceFromSurface
|
|
*
|
|
* Copies the contents from one surface to another, performing any required
|
|
* format conversion, resizing or filtering.
|
|
*
|
|
* PARAMS
|
|
* pDestSurface [I] pointer to the destination surface
|
|
* pDestPalette [I] palette to use
|
|
* pDestRect [I] to be filled area of the surface
|
|
* pSrcSurface [I] pointer to the source surface
|
|
* pSrcPalette [I] palette used for the source surface
|
|
* pSrcRect [I] area of the source data to load
|
|
* dwFilter [I] filter to apply on resizing
|
|
* Colorkey [I] any ARGB value or 0 to disable color-keying
|
|
*
|
|
* RETURNS
|
|
* Success: D3D_OK
|
|
* Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcSurface are NULL
|
|
* D3DXERR_INVALIDDATA, if one of the surfaces is not lockable
|
|
*
|
|
*/
|
|
HRESULT WINAPI D3DXLoadSurfaceFromSurface(LPDIRECT3DSURFACE9 pDestSurface,
|
|
CONST PALETTEENTRY *pDestPalette,
|
|
CONST RECT *pDestRect,
|
|
LPDIRECT3DSURFACE9 pSrcSurface,
|
|
CONST PALETTEENTRY *pSrcPalette,
|
|
CONST RECT *pSrcRect,
|
|
DWORD dwFilter,
|
|
D3DCOLOR Colorkey)
|
|
{
|
|
RECT rect;
|
|
D3DLOCKED_RECT lock;
|
|
D3DSURFACE_DESC SrcDesc;
|
|
HRESULT hr;
|
|
|
|
TRACE("(%p, %p, %p, %p, %p, %p, %u, %#x): relay\n", pDestSurface, pDestPalette, pDestRect,
|
|
pSrcSurface, pSrcPalette, pSrcRect, dwFilter, Colorkey);
|
|
|
|
if( !pDestSurface || !pSrcSurface ) return D3DERR_INVALIDCALL;
|
|
|
|
IDirect3DSurface9_GetDesc(pSrcSurface, &SrcDesc);
|
|
|
|
if( !pSrcRect ) SetRect(&rect, 0, 0, SrcDesc.Width, SrcDesc.Height);
|
|
else rect = *pSrcRect;
|
|
|
|
hr = IDirect3DSurface9_LockRect(pSrcSurface, &lock, NULL, D3DLOCK_READONLY);
|
|
if(FAILED(hr)) return D3DXERR_INVALIDDATA;
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect,
|
|
lock.pBits, SrcDesc.Format, lock.Pitch,
|
|
pSrcPalette, &rect, dwFilter, Colorkey);
|
|
|
|
IDirect3DSurface9_UnlockRect(pSrcSurface);
|
|
return hr;
|
|
}
|