Sweden-Number/dlls/d3d11
Matteo Bruni 4993651e9d d3d11: Report D3D11_FORMAT_SUPPORT_TEXTURECUBE in CheckFormatSupport().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-11 16:34:55 +02:00
..
tests wined3d: Implement OpenGL sample masks. 2020-09-02 21:25:26 +02:00
Makefile.in
async.c
buffer.c
d3d11.spec
d3d11_main.c d3d11: Stop advertising the ID3D10Device interface on devices created by d3d11. 2020-06-02 11:15:02 +02:00
d3d11_private.h d3d11: Stop advertising the ID3D10Device interface on devices created by d3d11. 2020-06-02 11:15:02 +02:00
device.c d3d11: Report D3D11_FORMAT_SUPPORT_TEXTURECUBE in CheckFormatSupport(). 2020-09-11 16:34:55 +02:00
inputlayout.c
shader.c
state.c d3d11: Introduce a function to convert D3D11 blend ops to D3D10. 2020-04-08 21:01:18 +02:00
texture.c
utils.c d3d11: Add DXGI_FORMAT_NV12 and DXGI_FORMAT_YUY2. 2020-09-03 18:19:24 +02:00
version.rc
view.c