Sweden-Number/dlls/ddraw
Henri Verbeet e0a0d611af wined3d: Pass a wined3d_color struct to wined3d_device_clear(). 2011-11-16 09:41:53 +01:00
..
tests ddraw: Set correct HEL and HAL color models. 2011-11-15 19:37:28 +01:00
Makefile.in
clipper.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
ddraw.c ddraw: Set correct HEL and HAL color models. 2011-11-15 19:37:28 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
device.c wined3d: Pass a wined3d_color struct to wined3d_device_clear(). 2011-11-16 09:41:53 +01:00
executebuffer.c
light.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
main.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
material.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
palette.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
surface.c ddraw: Add more tests and fixes for SetSurfaceDesc. 2011-11-15 19:37:28 +01:00
utils.c
version.rc
vertexbuffer.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
viewport.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00