Sweden-Number/dlls/d3d11
Matteo Bruni 3561645aa3 d3d11: Validate D3D11_RESOURCE_MISC_GENERATE_MIPS flag for 2D textures.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
..
tests d3d11/tests: Add a couple of testcases for UINT format SRVs. 2017-12-01 15:56:55 +01:00
Makefile.in
async.c d3d11: Simplify d3d10_query_GetData(). 2017-08-31 18:55:12 +02:00
buffer.c
d3d11.spec
d3d11_main.c
d3d11_private.h
device.c d3d11: Implement d3d11_immediate_context_DrawIndexedInstancedIndirect(). 2017-11-02 12:08:25 +01:00
inputlayout.c d3d11: Increment the device reference count in d3d11_input_layout_AddRef(). 2017-10-12 16:42:57 +02:00
shader.c
state.c
texture.c d3d11: Validate D3D11_RESOURCE_MISC_GENERATE_MIPS flag for 2D textures. 2017-12-01 15:56:55 +01:00
utils.c
version.rc
view.c d3d11: Disallow 0-sized buffer shader resource views. 2017-12-01 15:56:55 +01:00