Sweden-Number/include/miscemu.h

197 lines
9.9 KiB
C

/*
* Misc. emulation definitions
*
* Copyright 1995 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __WINE_MISCEMU_H
#define __WINE_MISCEMU_H
#include "windef.h"
#include "selectors.h"
#include "wine/windef16.h"
/* msdos/dosmem.c */
#include "pshpack1.h"
typedef struct
{
WORD Com1Addr; /* 00: COM1 I/O address */
WORD Com2Addr; /* 02: COM2 I/O address */
WORD Com3Addr; /* 04: COM3 I/O address */
WORD Com4Addr; /* 06: COM4 I/O address */
WORD Lpt1Addr; /* 08: LPT1 I/O address */
WORD Lpt2Addr; /* 0a: LPT2 I/O address */
WORD Lpt3Addr; /* 0c: LPT3 I/O address */
WORD Lpt4Addr; /* 0e: LPT4 I/O address */
WORD InstalledHardware; /* 10: Installed hardware flags */
BYTE POSTstatus; /* 12: Power-On Self Test status */
WORD MemSize WINE_PACKED; /* 13: Base memory size in Kb */
WORD unused1 WINE_PACKED; /* 15: Manufacturing test scratch pad */
BYTE KbdFlags1; /* 17: Keyboard flags 1 */
BYTE KbdFlags2; /* 18: Keyboard flags 2 */
BYTE unused2; /* 19: Keyboard driver workspace */
WORD NextKbdCharPtr; /* 1a: Next character in kbd buffer */
WORD FirstKbdCharPtr; /* 1c: First character in kbd buffer */
WORD KbdBuffer[16]; /* 1e: Keyboard buffer */
BYTE DisketteStatus1; /* 3e: Diskette recalibrate status */
BYTE DisketteStatus2; /* 3f: Diskette motor status */
BYTE DisketteStatus3; /* 40: Diskette motor timeout */
BYTE DisketteStatus4; /* 41: Diskette last operation status */
BYTE DiskStatus[7]; /* 42: Disk status/command bytes */
BYTE VideoMode; /* 49: Video mode */
WORD VideoColumns; /* 4a: Number of columns */
WORD VideoPageSize; /* 4c: Video page size in bytes */
WORD VideoPageStartAddr; /* 4e: Video page start address */
BYTE VideoCursorPos[16]; /* 50: Cursor position for 8 pages, column/row order */
WORD VideoCursorType; /* 60: Video cursor type */
BYTE VideoCurPage; /* 62: Video current page */
WORD VideoCtrlAddr WINE_PACKED; /* 63: Video controller address */
BYTE VideoReg1; /* 65: Video mode select register */
BYTE VideoReg2; /* 66: Video CGA palette register */
DWORD ResetEntry WINE_PACKED; /* 67: Warm reset entry point */
BYTE LastIRQ; /* 6b: Last unexpected interrupt */
DWORD Ticks; /* 6c: Ticks since midnight */
BYTE TicksOverflow; /* 70: Timer overflow if past midnight */
BYTE CtrlBreakFlag; /* 71: Ctrl-Break flag */
WORD ResetFlag; /* 72: POST Reset flag */
BYTE DiskOpStatus; /* 74: Last hard-disk operation status */
BYTE NbHardDisks; /* 75: Number of hard disks */
BYTE DiskCtrlByte; /* 76: Disk control byte */
BYTE DiskIOPort; /* 77: Disk I/O port offset */
BYTE LptTimeout[4]; /* 78: Timeouts for parallel ports */
BYTE ComTimeout[4]; /* 7c: Timeouts for serial ports */
WORD KbdBufferStart; /* 80: Keyboard buffer start */
WORD KbdBufferEnd; /* 82: Keyboard buffer end */
BYTE RowsOnScreenMinus1; /* 84: EGA only */
WORD BytesPerChar WINE_PACKED; /* 85: EGA only */
BYTE ModeOptions; /* 87: EGA only */
BYTE FeatureBitsSwitches; /* 88: EGA only */
BYTE VGASettings; /* 89: VGA misc settings */
BYTE DisplayCombination; /* 8A: VGA display combinations */
BYTE DiskDataRate; /* 8B: Last disk data rate selected */
} BIOSDATA;
#include "poppack.h"
extern WORD DOSMEM_0000H;
extern WORD DOSMEM_BiosDataSeg;
extern WORD DOSMEM_BiosSysSeg;
/* msdos/dosmem.c */
extern BOOL DOSMEM_Init(BOOL);
extern void DOSMEM_Tick(WORD timer);
extern WORD DOSMEM_AllocSelector(WORD);
extern LPVOID DOSMEM_GetBlock(UINT size, WORD* p);
extern BOOL DOSMEM_FreeBlock(void* ptr);
extern UINT DOSMEM_ResizeBlock(void* ptr, UINT size, BOOL exact);
extern UINT DOSMEM_Available(void);
extern LPVOID DOSMEM_MapRealToLinear(DWORD); /* real-mode to linear */
extern LPVOID DOSMEM_MapDosToLinear(UINT); /* linear DOS to Wine */
extern UINT DOSMEM_MapLinearToDos(LPVOID); /* linear Wine to DOS */
/* memory/instr.c */
extern BOOL INSTR_EmulateInstruction( CONTEXT86 *context );
/* msdos/ioports.c */
extern DWORD IO_inport( int port, int count );
extern void IO_outport( int port, int count, DWORD value );
/* msdos/dpmi.c */
extern BOOL DPMI_LoadDosSystem(void);
/* misc/ppdev.c */
extern BOOL IO_pp_outp(int port, DWORD* res);
extern int IO_pp_inp(int port, DWORD* res);
extern char IO_pp_init(void);
#define PTR_REAL_TO_LIN(seg,off) \
((void*)(((unsigned int)(seg) << 4) + LOWORD(off)))
/* NOTE: Interrupts might get called from four modes: real mode, 16-bit,
* 32-bit segmented (DPMI32) and 32-bit linear (via DeviceIoControl).
* For automatic conversion of pointer
* parameters, interrupt handlers should use CTX_SEG_OFF_TO_LIN with
* the contents of a segment register as second and the contents of
* a *32-bit* general register as third parameter, e.g.
* CTX_SEG_OFF_TO_LIN( context, DS_reg(context), EDX_reg(context) )
* This will generate a linear pointer in all three cases:
* Real-Mode: Seg*16 + LOWORD(Offset)
* 16-bit: convert (Seg, LOWORD(Offset)) to linear
* 32-bit segmented: convert (Seg, Offset) to linear
* 32-bit linear: use Offset as linear address (DeviceIoControl!)
*
* Real-mode is recognized by checking the V86 bit in the flags register,
* 32-bit linear mode is recognized by checking whether 'seg' is
* a system selector (0 counts also as 32-bit segment) and 32-bit
* segmented mode is recognized by checking whether 'seg' is 32-bit
* selector which is neither system selector nor zero.
*/
#define CTX_SEG_OFF_TO_LIN(context,seg,off) \
(ISV86(context) ? PTR_REAL_TO_LIN((seg),(off)) : wine_ldt_get_ptr((seg),(off)))
#define INT_BARF(context,num) \
ERR( "int%x: unknown/not implemented parameters:\n" \
"int%x: AX %04x, BX %04x, CX %04x, DX %04x, " \
"SI %04x, DI %04x, DS %04x, ES %04x\n", \
(num), (num), LOWORD((context)->Eax), LOWORD((context)->Ebx), \
LOWORD((context)->Ecx), LOWORD((context)->Edx), LOWORD((context)->Esi), \
LOWORD((context)->Edi), (WORD)(context)->SegDs, (WORD)(context)->SegEs )
/* Macros for easier access to i386 context registers */
#define AX_reg(context) ((WORD)(context)->Eax)
#define BX_reg(context) ((WORD)(context)->Ebx)
#define CX_reg(context) ((WORD)(context)->Ecx)
#define DX_reg(context) ((WORD)(context)->Edx)
#define SI_reg(context) ((WORD)(context)->Esi)
#define DI_reg(context) ((WORD)(context)->Edi)
#define AL_reg(context) ((BYTE)(context)->Eax)
#define AH_reg(context) ((BYTE)((context)->Eax >> 8))
#define BL_reg(context) ((BYTE)(context)->Ebx)
#define BH_reg(context) ((BYTE)((context)->Ebx >> 8))
#define CL_reg(context) ((BYTE)(context)->Ecx)
#define CH_reg(context) ((BYTE)((context)->Ecx >> 8))
#define DL_reg(context) ((BYTE)(context)->Edx)
#define DH_reg(context) ((BYTE)((context)->Edx >> 8))
#define SET_CFLAG(context) ((context)->EFlags |= 0x0001)
#define RESET_CFLAG(context) ((context)->EFlags &= ~0x0001)
#define SET_ZFLAG(context) ((context)->EFlags |= 0x0040)
#define RESET_ZFLAG(context) ((context)->EFlags &= ~0x0040)
#define ISV86(context) ((context)->EFlags & 0x00020000)
#define SET_AX(context,val) ((void)((context)->Eax = ((context)->Eax & ~0xffff) | (WORD)(val)))
#define SET_BX(context,val) ((void)((context)->Ebx = ((context)->Ebx & ~0xffff) | (WORD)(val)))
#define SET_CX(context,val) ((void)((context)->Ecx = ((context)->Ecx & ~0xffff) | (WORD)(val)))
#define SET_DX(context,val) ((void)((context)->Edx = ((context)->Edx & ~0xffff) | (WORD)(val)))
#define SET_SI(context,val) ((void)((context)->Esi = ((context)->Esi & ~0xffff) | (WORD)(val)))
#define SET_DI(context,val) ((void)((context)->Edi = ((context)->Edi & ~0xffff) | (WORD)(val)))
#define SET_AL(context,val) ((void)((context)->Eax = ((context)->Eax & ~0xff) | (BYTE)(val)))
#define SET_BL(context,val) ((void)((context)->Ebx = ((context)->Ebx & ~0xff) | (BYTE)(val)))
#define SET_CL(context,val) ((void)((context)->Ecx = ((context)->Ecx & ~0xff) | (BYTE)(val)))
#define SET_DL(context,val) ((void)((context)->Edx = ((context)->Edx & ~0xff) | (BYTE)(val)))
#define SET_AH(context,val) ((void)((context)->Eax = ((context)->Eax & ~0xff00) | (((BYTE)(val)) << 8)))
#define SET_BH(context,val) ((void)((context)->Ebx = ((context)->Ebx & ~0xff00) | (((BYTE)(val)) << 8)))
#define SET_CH(context,val) ((void)((context)->Ecx = ((context)->Ecx & ~0xff00) | (((BYTE)(val)) << 8)))
#define SET_DH(context,val) ((void)((context)->Edx = ((context)->Edx & ~0xff00) | (((BYTE)(val)) << 8)))
#endif /* __WINE_MISCEMU_H */