.. |
Makefile.in
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
arb_program_shader.c
|
wined3d: Add D3DSHADER_ADDRMODE masks to the WINED3D namespace.
|
2006-10-13 11:15:00 +02:00 |
baseshader.c
|
wined3d: Add D3DSHADER_ADDRMODE masks to the WINED3D namespace.
|
2006-10-13 11:15:00 +02:00 |
basetexture.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
cubetexture.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
device.c
|
wined3d: Add D3DCLIPPLANE constants to the WINED3D namespace.
|
2006-10-13 11:15:18 +02:00 |
directx.c
|
wined3d: Add D3DCLIPPLANE constants to the WINED3D namespace.
|
2006-10-13 11:15:18 +02:00 |
drawprim.c
|
wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
|
2006-10-13 11:13:02 +02:00 |
glsl_shader.c
|
wined3d: Add D3DSHADER_ADDRMODE masks to the WINED3D namespace.
|
2006-10-13 11:15:00 +02:00 |
indexbuffer.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
palette.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
pixelshader.c
|
wined3d: Move D3DSIO structure into WINED3D namespace.
|
2006-10-10 13:37:03 +02:00 |
query.c
|
wined3d: Corrected names in checkGLcall text.
|
2006-10-10 19:58:29 +02:00 |
resource.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
stateblock.c
|
wined3d: Add D3DVERTEXBLENDFLAGS to the WINED3D namespace.
|
2006-10-13 11:14:33 +02:00 |
surface.c
|
wined3d: Merge D3DRECT types into one type in WINED3D namespace.
|
2006-10-12 12:37:08 +02:00 |
surface_gdi.c
|
wined3d: Add WINED3DUSAGE_OVERLAY.
|
2006-10-06 12:53:24 +02:00 |
swapchain.c
|
wined3d: D3DFORMAT: Consistently use WINED3D namespace.
|
2006-10-11 12:17:21 +02:00 |
texture.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
utils.c
|
wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
|
2006-10-13 11:13:02 +02:00 |
vertexbuffer.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
vertexdeclaration.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
vertexshader.c
|
wined3d: Add D3DSHADER_ADDRMODE masks to the WINED3D namespace.
|
2006-10-13 11:15:00 +02:00 |
volume.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
volumetexture.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
wined3d.spec
|
WineDirect3DCreate has 3 args in the source.
|
2005-03-21 10:52:32 +00:00 |
wined3d_main.c
|
wined3d: Make the shader mode selections per device.
|
2006-10-09 20:27:55 +02:00 |
wined3d_private.h
|
wined3d: Add D3DCLIPPLANE constants to the WINED3D namespace.
|
2006-10-13 11:15:18 +02:00 |
wined3d_private_types.h
|
wined3d: Add D3DSHADER_ADDRMODE masks to the WINED3D namespace.
|
2006-10-13 11:15:00 +02:00 |