.. |
tests
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dxgi: Set BufferUsage in dxgi_swapchain_GetDesc().
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2018-01-22 22:26:46 +01:00 |
Makefile.in
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d3d11: Move d3d10core to d3d11.
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2015-08-21 21:49:43 +09:00 |
async.c
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d3d11: Simplify d3d10_query_GetData().
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2017-08-31 18:55:12 +02:00 |
buffer.c
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d3d11: Validate buffer MiscFlags.
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2017-12-05 20:30:05 +01:00 |
d3d11.spec
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d3d11: Move d3d10core to d3d11.
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2015-08-21 21:49:43 +09:00 |
d3d11_main.c
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d3d11: Use ARRAY_SIZE() macro.
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2017-03-23 15:14:40 +01:00 |
d3d11_private.h
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d3d11: Prefer D3D11 interfaces.
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2018-01-22 22:26:46 +01:00 |
device.c
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d3d11: Prefer D3D11 interfaces.
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2018-01-22 22:26:46 +01:00 |
inputlayout.c
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d3d11: Increment the device reference count in d3d11_input_layout_AddRef().
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2017-10-12 16:42:57 +02:00 |
shader.c
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wined3d: Add support for patch constant signatures.
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2017-05-12 16:11:13 +02:00 |
state.c
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d3d11: Fix race condition in d3d_sampler_state_create().
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2017-07-21 14:55:26 +02:00 |
texture.c
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d3d11: Prefer D3D11 interfaces.
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2018-01-22 22:26:46 +01:00 |
utils.c
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d3d11: Validate the DXBC version.
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2018-01-19 19:45:49 +01:00 |
version.rc
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d3d11: Add version.rc file.
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2013-12-02 11:08:53 +01:00 |
view.c
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d3d11: Disallow 0-sized buffer shader resource views.
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2017-12-01 15:56:55 +01:00 |