Sweden-Number/dlls/d3d9/tests
Stefan Dösinger 04d4584dea wined3d: Show the device window when changing fullscreen resolutions.
World of Warplanes calls SetWindowLong(window, GWL_STYLE, WS_POPUP)
before calling reset, effectively hiding the window. It does not call
SetWindowPos(SWP_FRAMECHANGED), so the effect isn't visible and the
game displays fine after the reset. However, after the next mouse
click WINPOS_WindowFromPoint skips the window because it doesn't have
WS_VISIBLE and returns the desktop window. This in turn triggers a
focus loss and d3d9 minimizes the game.

Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:54 +01:00
..
Makefile.in
d3d9ex.c wined3d: Show the device window when changing fullscreen resolutions. 2017-12-01 15:56:54 +01:00
device.c wined3d: Show the device window when changing fullscreen resolutions. 2017-12-01 15:56:54 +01:00
stateblock.c
visual.c d3d9/tests: Trace the current test in test_signed_formats(). 2017-09-11 18:42:52 +02:00