Sweden-Number/scheduler/client.c

354 lines
8.8 KiB
C

/*
* Client part of the client/server communication
*
* Copyright (C) 1998 Alexandre Julliard
*/
#include "config.h"
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_SYS_MMAN_H
#include <sys/mman.h>
#endif
#include <sys/uio.h>
#include <unistd.h>
#include <stdarg.h>
#include "process.h"
#include "thread.h"
#include "server.h"
#include "winerror.h"
/* Some versions of glibc don't define this */
#ifndef SCM_RIGHTS
#define SCM_RIGHTS 1
#endif
/* data structure used to pass an fd with sendmsg/recvmsg */
struct cmsg_fd
{
int len; /* sizeof structure */
int level; /* SOL_SOCKET */
int type; /* SCM_RIGHTS */
int fd; /* fd to pass */
};
/***********************************************************************
* CLIENT_Die
*
* Die on protocol errors or socket close
*/
static void CLIENT_Die(void)
{
close( NtCurrentTeb()->socket );
SYSDEPS_ExitThread();
}
/***********************************************************************
* server_protocol_error
*/
void server_protocol_error( const char *err, ... )
{
va_list args;
va_start( args, err );
fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid );
vfprintf( stderr, err, args );
va_end( args );
CLIENT_Die();
}
/***********************************************************************
* server_perror
*/
static void server_perror( const char *err )
{
fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid );
perror( err );
CLIENT_Die();
}
/***********************************************************************
* send_request
*
* Send a request to the server.
*/
static void send_request( enum request req )
{
int ret;
if ((ret = write( NtCurrentTeb()->socket, &req, sizeof(req) )) == sizeof(req))
return;
if (ret == -1)
{
if (errno == EPIPE) CLIENT_Die();
server_perror( "sendmsg" );
}
server_protocol_error( "partial msg sent %d/%d\n", ret, sizeof(req) );
}
/***********************************************************************
* send_request_fd
*
* Send a request to the server, passing a file descriptor.
*/
static void send_request_fd( enum request req, int fd )
{
int ret;
#ifndef HAVE_MSGHDR_ACCRIGHTS
struct cmsg_fd cmsg;
#endif
struct msghdr msghdr;
struct iovec vec;
vec.iov_base = (void *)&req;
vec.iov_len = sizeof(req);
msghdr.msg_name = NULL;
msghdr.msg_namelen = 0;
msghdr.msg_iov = &vec;
msghdr.msg_iovlen = 1;
#ifdef HAVE_MSGHDR_ACCRIGHTS
msghdr.msg_accrights = (void *)&fd;
msghdr.msg_accrightslen = sizeof(fd);
#else /* HAVE_MSGHDR_ACCRIGHTS */
cmsg.len = sizeof(cmsg);
cmsg.level = SOL_SOCKET;
cmsg.type = SCM_RIGHTS;
cmsg.fd = fd;
msghdr.msg_control = &cmsg;
msghdr.msg_controllen = sizeof(cmsg);
msghdr.msg_flags = 0;
#endif /* HAVE_MSGHDR_ACCRIGHTS */
if ((ret = sendmsg( NtCurrentTeb()->socket, &msghdr, 0 )) == sizeof(req)) return;
if (ret == -1)
{
if (errno == EPIPE) CLIENT_Die();
server_perror( "sendmsg" );
}
server_protocol_error( "partial msg sent %d/%d\n", ret, sizeof(req) );
}
/***********************************************************************
* wait_reply
*
* Wait for a reply from the server.
*/
static unsigned int wait_reply(void)
{
int ret;
unsigned int res;
for (;;)
{
if ((ret = read( NtCurrentTeb()->socket, &res, sizeof(res) )) == sizeof(res))
return res;
if (ret == -1)
{
if (errno == EINTR) continue;
if (errno == EPIPE) CLIENT_Die();
server_perror("read");
}
if (!ret) CLIENT_Die(); /* the server closed the connection; time to die... */
server_protocol_error( "partial msg received %d/%d\n", ret, sizeof(res) );
}
}
/***********************************************************************
* wait_reply_fd
*
* Wait for a reply from the server, when a file descriptor is passed.
*/
static unsigned int wait_reply_fd( int *fd )
{
struct iovec vec;
int ret;
unsigned int res;
#ifdef HAVE_MSGHDR_ACCRIGHTS
struct msghdr msghdr;
*fd = -1;
msghdr.msg_accrights = (void *)fd;
msghdr.msg_accrightslen = sizeof(*fd);
#else /* HAVE_MSGHDR_ACCRIGHTS */
struct msghdr msghdr;
struct cmsg_fd cmsg;
cmsg.len = sizeof(cmsg);
cmsg.level = SOL_SOCKET;
cmsg.type = SCM_RIGHTS;
cmsg.fd = -1;
msghdr.msg_control = &cmsg;
msghdr.msg_controllen = sizeof(cmsg);
msghdr.msg_flags = 0;
#endif /* HAVE_MSGHDR_ACCRIGHTS */
msghdr.msg_name = NULL;
msghdr.msg_namelen = 0;
msghdr.msg_iov = &vec;
msghdr.msg_iovlen = 1;
vec.iov_base = (void *)&res;
vec.iov_len = sizeof(res);
for (;;)
{
if ((ret = recvmsg( NtCurrentTeb()->socket, &msghdr, 0 )) == sizeof(res))
{
#ifndef HAVE_MSGHDR_ACCRIGHTS
*fd = cmsg.fd;
#endif
return res;
}
if (ret == -1)
{
if (errno == EINTR) continue;
if (errno == EPIPE) CLIENT_Die();
server_perror("recvmsg");
}
if (!ret) CLIENT_Die(); /* the server closed the connection; time to die... */
server_protocol_error( "partial seq received %d/%d\n", ret, sizeof(res) );
}
}
/***********************************************************************
* server_call
*
* Perform a server call.
*/
unsigned int server_call( enum request req )
{
unsigned int res;
send_request( req );
res = wait_reply();
if (res) SetLastError( res );
return res; /* error code */
}
/***********************************************************************
* server_call_fd
*
* Perform a server call, passing a file descriptor.
* If *fd is != -1, it will be passed to the server.
* If the server passes an fd, it will be stored into *fd.
*/
unsigned int server_call_fd( enum request req, int fd_out, int *fd_in )
{
unsigned int res;
if (fd_out == -1) send_request( req );
else send_request_fd( req, fd_out );
if (fd_in) res = wait_reply_fd( fd_in );
else res = wait_reply();
if (res) SetLastError( res );
return res; /* error code */
}
/***********************************************************************
* CLIENT_InitServer
*
* Start the server and create the initial socket pair.
*/
int CLIENT_InitServer(void)
{
int fd[2];
char buffer[16];
extern void create_initial_thread( int fd );
if (socketpair( AF_UNIX, SOCK_STREAM, 0, fd ) == -1)
{
perror("socketpair");
exit(1);
}
switch(fork())
{
case -1: /* error */
perror("fork");
exit(1);
case 0: /* child */
close( fd[1] );
fcntl( fd[0], F_SETFD, 1 ); /* set close on exec flag */
break;
default: /* parent */
close( fd[0] );
sprintf( buffer, "%d", fd[1] );
execl( BINDIR "/wineserver", "wineserver", buffer, NULL );
execlp( "wineserver", "wineserver", buffer, NULL );
execl( "./server/wineserver", "wineserver", buffer, NULL );
create_initial_thread( fd[1] );
exit(0);
}
return fd[0];
}
/***********************************************************************
* CLIENT_InitThread
*
* Send an init thread request. Return 0 if OK.
*/
int CLIENT_InitThread(void)
{
struct init_thread_request *req;
TEB *teb = NtCurrentTeb();
int fd;
if (wait_reply_fd( &fd ) || (fd == -1))
server_protocol_error( "no fd passed on first request\n" );
if ((teb->buffer_size = lseek( fd, 0, SEEK_END )) == -1) server_perror( "lseek" );
teb->buffer = mmap( 0, teb->buffer_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0 );
close( fd );
if (teb->buffer == (void*)-1) server_perror( "mmap" );
req = get_req_buffer();
req->unix_pid = getpid();
req->teb = teb;
if (server_call( REQ_INIT_THREAD )) return -1;
teb->process->server_pid = req->pid;
teb->tid = req->tid;
return 0;
}
/***********************************************************************
* CLIENT_SetDebug
*
* Send a set debug level request. Return 0 if OK.
*/
int CLIENT_SetDebug( int level )
{
struct set_debug_request *req = get_req_buffer();
req->level = level;
return server_call( REQ_SET_DEBUG );
}
/***********************************************************************
* CLIENT_DebuggerRequest
*
* Send a debugger support request. Return 0 if OK.
*/
int CLIENT_DebuggerRequest( int op )
{
struct debugger_request *req = get_req_buffer();
req->op = op;
return server_call( REQ_DEBUGGER );
}