2374 lines
75 KiB
C
2374 lines
75 KiB
C
/*
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* Graphics paths (BeginPath, EndPath etc.)
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*
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* Copyright 1997, 1998 Martin Boehme
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* 1999 Huw D M Davies
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* Copyright 2005 Dmitry Timoshkov
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* Copyright 2011 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <assert.h>
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#include <math.h>
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#include <stdarg.h>
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#include <string.h>
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#include <stdlib.h>
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#if defined(HAVE_FLOAT_H)
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#include <float.h>
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#endif
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winerror.h"
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#include "gdi_private.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(gdi);
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/* Notes on the implementation
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*
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* The implementation is based on dynamically resizable arrays of points and
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* flags. I dithered for a bit before deciding on this implementation, and
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* I had even done a bit of work on a linked list version before switching
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* to arrays. It's a bit of a tradeoff. When you use linked lists, the
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* implementation of FlattenPath is easier, because you can rip the
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* PT_BEZIERTO entries out of the middle of the list and link the
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* corresponding PT_LINETO entries in. However, when you use arrays,
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* PathToRegion becomes easier, since you can essentially just pass your array
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* of points to CreatePolyPolygonRgn. Also, if I'd used linked lists, I would
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* have had the extra effort of creating a chunk-based allocation scheme
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* in order to use memory effectively. That's why I finally decided to use
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* arrays. Note by the way that the array based implementation has the same
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* linear time complexity that linked lists would have since the arrays grow
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* exponentially.
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*
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* The points are stored in the path in device coordinates. This is
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* consistent with the way Windows does things (for instance, see the Win32
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* SDK documentation for GetPath).
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*
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* The word "stroke" appears in several places (e.g. in the flag
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* GdiPath.newStroke). A stroke consists of a PT_MOVETO followed by one or
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* more PT_LINETOs or PT_BEZIERTOs, up to, but not including, the next
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* PT_MOVETO. Note that this is not the same as the definition of a figure;
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* a figure can contain several strokes.
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*
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* Martin Boehme
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*/
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#define NUM_ENTRIES_INITIAL 16 /* Initial size of points / flags arrays */
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/* A floating point version of the POINT structure */
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typedef struct tagFLOAT_POINT
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{
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double x, y;
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} FLOAT_POINT;
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struct gdi_path
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{
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POINT *points;
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BYTE *flags;
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int count;
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int allocated;
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BOOL newStroke;
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};
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struct path_physdev
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{
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struct gdi_physdev dev;
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struct gdi_path *path;
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};
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static inline struct path_physdev *get_path_physdev( PHYSDEV dev )
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{
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return (struct path_physdev *)dev;
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}
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static inline void pop_path_driver( DC *dc, struct path_physdev *physdev )
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{
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PHYSDEV *dev = &dc->physDev;
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while (*dev != &physdev->dev) dev = &(*dev)->next;
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*dev = physdev->dev.next;
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HeapFree( GetProcessHeap(), 0, physdev );
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}
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static inline struct path_physdev *find_path_physdev( DC *dc )
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{
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PHYSDEV dev;
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for (dev = dc->physDev; dev->funcs != &null_driver; dev = dev->next)
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if (dev->funcs == &path_driver) return get_path_physdev( dev );
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return NULL;
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}
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void free_gdi_path( struct gdi_path *path )
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{
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HeapFree( GetProcessHeap(), 0, path->points );
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HeapFree( GetProcessHeap(), 0, path->flags );
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HeapFree( GetProcessHeap(), 0, path );
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}
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static struct gdi_path *alloc_gdi_path( int count )
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{
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struct gdi_path *path = HeapAlloc( GetProcessHeap(), 0, sizeof(*path) );
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if (!path)
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{
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SetLastError( ERROR_NOT_ENOUGH_MEMORY );
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return NULL;
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}
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count = max( NUM_ENTRIES_INITIAL, count );
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path->points = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*path->points) );
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path->flags = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*path->flags) );
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if (!path->points || !path->flags)
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{
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free_gdi_path( path );
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SetLastError( ERROR_NOT_ENOUGH_MEMORY );
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return NULL;
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}
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path->count = 0;
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path->allocated = count;
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path->newStroke = TRUE;
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return path;
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}
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static struct gdi_path *copy_gdi_path( const struct gdi_path *src_path )
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{
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struct gdi_path *path = HeapAlloc( GetProcessHeap(), 0, sizeof(*path) );
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if (!path)
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{
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SetLastError( ERROR_NOT_ENOUGH_MEMORY );
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return NULL;
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}
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path->count = path->allocated = src_path->count;
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path->newStroke = src_path->newStroke;
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path->points = HeapAlloc( GetProcessHeap(), 0, path->count * sizeof(*path->points) );
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path->flags = HeapAlloc( GetProcessHeap(), 0, path->count * sizeof(*path->flags) );
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if (!path->points || !path->flags)
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{
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free_gdi_path( path );
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SetLastError( ERROR_NOT_ENOUGH_MEMORY );
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return NULL;
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}
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memcpy( path->points, src_path->points, path->count * sizeof(*path->points) );
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memcpy( path->flags, src_path->flags, path->count * sizeof(*path->flags) );
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return path;
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}
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/* Performs a world-to-viewport transformation on the specified point (which
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* is in floating point format).
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*/
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static inline void INTERNAL_LPTODP_FLOAT( HDC hdc, FLOAT_POINT *point, int count )
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{
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DC *dc = get_dc_ptr( hdc );
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double x, y;
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while (count--)
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{
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x = point->x;
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y = point->y;
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point->x = x * dc->xformWorld2Vport.eM11 + y * dc->xformWorld2Vport.eM21 + dc->xformWorld2Vport.eDx;
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point->y = x * dc->xformWorld2Vport.eM12 + y * dc->xformWorld2Vport.eM22 + dc->xformWorld2Vport.eDy;
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point++;
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}
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release_dc_ptr( dc );
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}
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static inline INT int_from_fixed(FIXED f)
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{
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return (f.fract >= 0x8000) ? (f.value + 1) : f.value;
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}
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/* PATH_ReserveEntries
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*
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* Ensures that at least "numEntries" entries (for points and flags) have
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* been allocated; allocates larger arrays and copies the existing entries
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* to those arrays, if necessary. Returns TRUE if successful, else FALSE.
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*/
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static BOOL PATH_ReserveEntries(struct gdi_path *pPath, INT count)
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{
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POINT *pPointsNew;
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BYTE *pFlagsNew;
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assert(count>=0);
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/* Do we have to allocate more memory? */
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if(count > pPath->allocated)
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{
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/* Find number of entries to allocate. We let the size of the array
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* grow exponentially, since that will guarantee linear time
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* complexity. */
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count = max( pPath->allocated * 2, count );
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pPointsNew = HeapReAlloc( GetProcessHeap(), 0, pPath->points, count * sizeof(POINT) );
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if (!pPointsNew) return FALSE;
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pPath->points = pPointsNew;
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pFlagsNew = HeapReAlloc( GetProcessHeap(), 0, pPath->flags, count * sizeof(BYTE) );
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if (!pFlagsNew) return FALSE;
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pPath->flags = pFlagsNew;
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pPath->allocated = count;
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}
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return TRUE;
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}
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/* PATH_AddEntry
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*
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* Adds an entry to the path. For "flags", pass either PT_MOVETO, PT_LINETO
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* or PT_BEZIERTO, optionally ORed with PT_CLOSEFIGURE. Returns TRUE if
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* successful, FALSE otherwise (e.g. if not enough memory was available).
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*/
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static BOOL PATH_AddEntry(struct gdi_path *pPath, const POINT *pPoint, BYTE flags)
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{
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/* FIXME: If newStroke is true, perhaps we want to check that we're
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* getting a PT_MOVETO
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*/
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TRACE("(%d,%d) - %d\n", pPoint->x, pPoint->y, flags);
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/* Reserve enough memory for an extra path entry */
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if(!PATH_ReserveEntries(pPath, pPath->count+1))
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return FALSE;
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/* Store information in path entry */
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pPath->points[pPath->count]=*pPoint;
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pPath->flags[pPath->count]=flags;
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pPath->count++;
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return TRUE;
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}
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/* add a number of points, converting them to device coords */
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/* return a pointer to the first type byte so it can be fixed up if necessary */
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static BYTE *add_log_points( struct path_physdev *physdev, const POINT *points, DWORD count, BYTE type )
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{
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BYTE *ret;
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struct gdi_path *path = physdev->path;
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if (!PATH_ReserveEntries( path, path->count + count )) return NULL;
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ret = &path->flags[path->count];
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memcpy( &path->points[path->count], points, count * sizeof(*points) );
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LPtoDP( physdev->dev.hdc, &path->points[path->count], count );
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memset( ret, type, count );
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path->count += count;
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return ret;
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}
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/* start a new path stroke if necessary */
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static BOOL start_new_stroke( struct path_physdev *physdev )
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{
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POINT pos;
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struct gdi_path *path = physdev->path;
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if (!path->newStroke && path->count &&
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!(path->flags[path->count - 1] & PT_CLOSEFIGURE))
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return TRUE;
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path->newStroke = FALSE;
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GetCurrentPositionEx( physdev->dev.hdc, &pos );
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return add_log_points( physdev, &pos, 1, PT_MOVETO ) != NULL;
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}
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/* PATH_CheckCorners
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*
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* Helper function for RoundRect() and Rectangle()
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*/
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static void PATH_CheckCorners( HDC hdc, POINT corners[], INT x1, INT y1, INT x2, INT y2 )
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{
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INT temp;
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/* Convert points to device coordinates */
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corners[0].x=x1;
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corners[0].y=y1;
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corners[1].x=x2;
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corners[1].y=y2;
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LPtoDP( hdc, corners, 2 );
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/* Make sure first corner is top left and second corner is bottom right */
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if(corners[0].x>corners[1].x)
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{
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temp=corners[0].x;
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corners[0].x=corners[1].x;
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corners[1].x=temp;
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}
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if(corners[0].y>corners[1].y)
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{
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temp=corners[0].y;
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corners[0].y=corners[1].y;
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corners[1].y=temp;
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}
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/* In GM_COMPATIBLE, don't include bottom and right edges */
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if (GetGraphicsMode( hdc ) == GM_COMPATIBLE)
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{
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corners[1].x--;
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corners[1].y--;
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}
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}
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/* PATH_AddFlatBezier
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*/
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static BOOL PATH_AddFlatBezier(struct gdi_path *pPath, POINT *pt, BOOL closed)
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{
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POINT *pts;
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INT no, i;
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pts = GDI_Bezier( pt, 4, &no );
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if(!pts) return FALSE;
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for(i = 1; i < no; i++)
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PATH_AddEntry(pPath, &pts[i], (i == no-1 && closed) ? PT_LINETO | PT_CLOSEFIGURE : PT_LINETO);
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HeapFree( GetProcessHeap(), 0, pts );
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return TRUE;
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}
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/* PATH_FlattenPath
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*
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* Replaces Beziers with line segments
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*
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*/
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static struct gdi_path *PATH_FlattenPath(const struct gdi_path *pPath)
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{
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struct gdi_path *new_path;
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INT srcpt;
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if (!(new_path = alloc_gdi_path( pPath->count ))) return NULL;
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for(srcpt = 0; srcpt < pPath->count; srcpt++) {
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switch(pPath->flags[srcpt] & ~PT_CLOSEFIGURE) {
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case PT_MOVETO:
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case PT_LINETO:
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if (!PATH_AddEntry(new_path, &pPath->points[srcpt], pPath->flags[srcpt]))
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{
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free_gdi_path( new_path );
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return NULL;
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}
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break;
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case PT_BEZIERTO:
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if (!PATH_AddFlatBezier(new_path, &pPath->points[srcpt-1],
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pPath->flags[srcpt+2] & PT_CLOSEFIGURE))
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{
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free_gdi_path( new_path );
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return NULL;
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}
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srcpt += 2;
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break;
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}
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}
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return new_path;
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}
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/* PATH_PathToRegion
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*
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* Creates a region from the specified path using the specified polygon
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* filling mode. The path is left unchanged.
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*/
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static HRGN PATH_PathToRegion(const struct gdi_path *pPath, INT nPolyFillMode)
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{
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struct gdi_path *rgn_path;
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int numStrokes, iStroke, i;
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INT *pNumPointsInStroke;
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HRGN hrgn;
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if (!(rgn_path = PATH_FlattenPath( pPath ))) return 0;
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/* FIXME: What happens when number of points is zero? */
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/* First pass: Find out how many strokes there are in the path */
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/* FIXME: We could eliminate this with some bookkeeping in GdiPath */
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numStrokes=0;
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for(i=0; i<rgn_path->count; i++)
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if((rgn_path->flags[i] & ~PT_CLOSEFIGURE) == PT_MOVETO)
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numStrokes++;
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/* Allocate memory for number-of-points-in-stroke array */
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pNumPointsInStroke=HeapAlloc( GetProcessHeap(), 0, sizeof(int) * numStrokes );
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if(!pNumPointsInStroke)
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{
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free_gdi_path( rgn_path );
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SetLastError(ERROR_NOT_ENOUGH_MEMORY);
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return 0;
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}
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/* Second pass: remember number of points in each polygon */
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iStroke=-1; /* Will get incremented to 0 at beginning of first stroke */
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for(i=0; i<rgn_path->count; i++)
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{
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/* Is this the beginning of a new stroke? */
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if((rgn_path->flags[i] & ~PT_CLOSEFIGURE) == PT_MOVETO)
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{
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iStroke++;
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pNumPointsInStroke[iStroke]=0;
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}
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pNumPointsInStroke[iStroke]++;
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}
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/* Create a region from the strokes */
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hrgn=CreatePolyPolygonRgn(rgn_path->points, pNumPointsInStroke,
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numStrokes, nPolyFillMode);
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HeapFree( GetProcessHeap(), 0, pNumPointsInStroke );
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free_gdi_path( rgn_path );
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return hrgn;
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}
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/* PATH_ScaleNormalizedPoint
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*
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* Scales a normalized point (x, y) with respect to the box whose corners are
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* passed in "corners". The point is stored in "*pPoint". The normalized
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* coordinates (-1.0, -1.0) correspond to corners[0], the coordinates
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* (1.0, 1.0) correspond to corners[1].
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*/
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static void PATH_ScaleNormalizedPoint(FLOAT_POINT corners[], double x,
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double y, POINT *pPoint)
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{
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pPoint->x=GDI_ROUND( (double)corners[0].x + (double)(corners[1].x-corners[0].x)*0.5*(x+1.0) );
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pPoint->y=GDI_ROUND( (double)corners[0].y + (double)(corners[1].y-corners[0].y)*0.5*(y+1.0) );
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}
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/* PATH_NormalizePoint
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*
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* Normalizes a point with respect to the box whose corners are passed in
|
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* "corners". The normalized coordinates are stored in "*pX" and "*pY".
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*/
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static void PATH_NormalizePoint(FLOAT_POINT corners[],
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const FLOAT_POINT *pPoint,
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double *pX, double *pY)
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{
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*pX=(double)(pPoint->x-corners[0].x)/(double)(corners[1].x-corners[0].x) * 2.0 - 1.0;
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*pY=(double)(pPoint->y-corners[0].y)/(double)(corners[1].y-corners[0].y) * 2.0 - 1.0;
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}
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/* PATH_DoArcPart
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*
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* Creates a Bezier spline that corresponds to part of an arc and appends the
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* corresponding points to the path. The start and end angles are passed in
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* "angleStart" and "angleEnd"; these angles should span a quarter circle
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* at most. If "startEntryType" is non-zero, an entry of that type for the first
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* control point is added to the path; otherwise, it is assumed that the current
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* position is equal to the first control point.
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*/
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static BOOL PATH_DoArcPart(struct gdi_path *pPath, FLOAT_POINT corners[],
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double angleStart, double angleEnd, BYTE startEntryType)
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{
|
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double halfAngle, a;
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double xNorm[4], yNorm[4];
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POINT point;
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int i;
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assert(fabs(angleEnd-angleStart)<=M_PI_2);
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/* FIXME: Is there an easier way of computing this? */
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/* Compute control points */
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halfAngle=(angleEnd-angleStart)/2.0;
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if(fabs(halfAngle)>1e-8)
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{
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a=4.0/3.0*(1-cos(halfAngle))/sin(halfAngle);
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xNorm[0]=cos(angleStart);
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yNorm[0]=sin(angleStart);
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xNorm[1]=xNorm[0] - a*yNorm[0];
|
|
yNorm[1]=yNorm[0] + a*xNorm[0];
|
|
xNorm[3]=cos(angleEnd);
|
|
yNorm[3]=sin(angleEnd);
|
|
xNorm[2]=xNorm[3] + a*yNorm[3];
|
|
yNorm[2]=yNorm[3] - a*xNorm[3];
|
|
}
|
|
else
|
|
for(i=0; i<4; i++)
|
|
{
|
|
xNorm[i]=cos(angleStart);
|
|
yNorm[i]=sin(angleStart);
|
|
}
|
|
|
|
/* Add starting point to path if desired */
|
|
if(startEntryType)
|
|
{
|
|
PATH_ScaleNormalizedPoint(corners, xNorm[0], yNorm[0], &point);
|
|
if(!PATH_AddEntry(pPath, &point, startEntryType))
|
|
return FALSE;
|
|
}
|
|
|
|
/* Add remaining control points */
|
|
for(i=1; i<4; i++)
|
|
{
|
|
PATH_ScaleNormalizedPoint(corners, xNorm[i], yNorm[i], &point);
|
|
if(!PATH_AddEntry(pPath, &point, PT_BEZIERTO))
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* BeginPath (GDI32.@)
|
|
*/
|
|
BOOL WINAPI BeginPath(HDC hdc)
|
|
{
|
|
BOOL ret = FALSE;
|
|
DC *dc = get_dc_ptr( hdc );
|
|
|
|
if (dc)
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pBeginPath );
|
|
ret = physdev->funcs->pBeginPath( physdev );
|
|
release_dc_ptr( dc );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* EndPath (GDI32.@)
|
|
*/
|
|
BOOL WINAPI EndPath(HDC hdc)
|
|
{
|
|
BOOL ret = FALSE;
|
|
DC *dc = get_dc_ptr( hdc );
|
|
|
|
if (dc)
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pEndPath );
|
|
ret = physdev->funcs->pEndPath( physdev );
|
|
release_dc_ptr( dc );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* AbortPath [GDI32.@]
|
|
* Closes and discards paths from device context
|
|
*
|
|
* NOTES
|
|
* Check that SetLastError is being called correctly
|
|
*
|
|
* PARAMS
|
|
* hdc [I] Handle to device context
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI AbortPath( HDC hdc )
|
|
{
|
|
BOOL ret = FALSE;
|
|
DC *dc = get_dc_ptr( hdc );
|
|
|
|
if (dc)
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pAbortPath );
|
|
ret = physdev->funcs->pAbortPath( physdev );
|
|
release_dc_ptr( dc );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* CloseFigure (GDI32.@)
|
|
*
|
|
* FIXME: Check that SetLastError is being called correctly
|
|
*/
|
|
BOOL WINAPI CloseFigure(HDC hdc)
|
|
{
|
|
BOOL ret = FALSE;
|
|
DC *dc = get_dc_ptr( hdc );
|
|
|
|
if (dc)
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pCloseFigure );
|
|
ret = physdev->funcs->pCloseFigure( physdev );
|
|
release_dc_ptr( dc );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetPath (GDI32.@)
|
|
*/
|
|
INT WINAPI GetPath(HDC hdc, LPPOINT pPoints, LPBYTE pTypes, INT nSize)
|
|
{
|
|
INT ret = -1;
|
|
DC *dc = get_dc_ptr( hdc );
|
|
|
|
if(!dc) return -1;
|
|
|
|
if (!dc->path)
|
|
{
|
|
SetLastError(ERROR_CAN_NOT_COMPLETE);
|
|
goto done;
|
|
}
|
|
|
|
if(nSize==0)
|
|
ret = dc->path->count;
|
|
else if(nSize<dc->path->count)
|
|
{
|
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|
goto done;
|
|
}
|
|
else
|
|
{
|
|
memcpy(pPoints, dc->path->points, sizeof(POINT)*dc->path->count);
|
|
memcpy(pTypes, dc->path->flags, sizeof(BYTE)*dc->path->count);
|
|
|
|
/* Convert the points to logical coordinates */
|
|
if(!DPtoLP(hdc, pPoints, dc->path->count))
|
|
{
|
|
/* FIXME: Is this the correct value? */
|
|
SetLastError(ERROR_CAN_NOT_COMPLETE);
|
|
goto done;
|
|
}
|
|
else ret = dc->path->count;
|
|
}
|
|
done:
|
|
release_dc_ptr( dc );
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* PathToRegion (GDI32.@)
|
|
*
|
|
* FIXME
|
|
* Check that SetLastError is being called correctly
|
|
*
|
|
* The documentation does not state this explicitly, but a test under Windows
|
|
* shows that the region which is returned should be in device coordinates.
|
|
*/
|
|
HRGN WINAPI PathToRegion(HDC hdc)
|
|
{
|
|
HRGN hrgnRval = 0;
|
|
DC *dc = get_dc_ptr( hdc );
|
|
|
|
/* Get pointer to path */
|
|
if(!dc) return 0;
|
|
|
|
if (!dc->path) SetLastError(ERROR_CAN_NOT_COMPLETE);
|
|
else
|
|
{
|
|
if ((hrgnRval = PATH_PathToRegion(dc->path, GetPolyFillMode(hdc))))
|
|
{
|
|
/* FIXME: Should we empty the path even if conversion failed? */
|
|
free_gdi_path( dc->path );
|
|
dc->path = NULL;
|
|
}
|
|
}
|
|
release_dc_ptr( dc );
|
|
return hrgnRval;
|
|
}
|
|
|
|
static BOOL PATH_FillPath( HDC hdc, const struct gdi_path *pPath )
|
|
{
|
|
INT mapMode, graphicsMode;
|
|
SIZE ptViewportExt, ptWindowExt;
|
|
POINT ptViewportOrg, ptWindowOrg;
|
|
XFORM xform;
|
|
HRGN hrgn;
|
|
|
|
/* Construct a region from the path and fill it */
|
|
if ((hrgn = PATH_PathToRegion(pPath, GetPolyFillMode(hdc))))
|
|
{
|
|
/* Since PaintRgn interprets the region as being in logical coordinates
|
|
* but the points we store for the path are already in device
|
|
* coordinates, we have to set the mapping mode to MM_TEXT temporarily.
|
|
* Using SaveDC to save information about the mapping mode / world
|
|
* transform would be easier but would require more overhead, especially
|
|
* now that SaveDC saves the current path.
|
|
*/
|
|
|
|
/* Save the information about the old mapping mode */
|
|
mapMode=GetMapMode(hdc);
|
|
GetViewportExtEx(hdc, &ptViewportExt);
|
|
GetViewportOrgEx(hdc, &ptViewportOrg);
|
|
GetWindowExtEx(hdc, &ptWindowExt);
|
|
GetWindowOrgEx(hdc, &ptWindowOrg);
|
|
|
|
/* Save world transform
|
|
* NB: The Windows documentation on world transforms would lead one to
|
|
* believe that this has to be done only in GM_ADVANCED; however, my
|
|
* tests show that resetting the graphics mode to GM_COMPATIBLE does
|
|
* not reset the world transform.
|
|
*/
|
|
GetWorldTransform(hdc, &xform);
|
|
|
|
/* Set MM_TEXT */
|
|
SetMapMode(hdc, MM_TEXT);
|
|
SetViewportOrgEx(hdc, 0, 0, NULL);
|
|
SetWindowOrgEx(hdc, 0, 0, NULL);
|
|
graphicsMode=GetGraphicsMode(hdc);
|
|
SetGraphicsMode(hdc, GM_ADVANCED);
|
|
ModifyWorldTransform(hdc, &xform, MWT_IDENTITY);
|
|
SetGraphicsMode(hdc, graphicsMode);
|
|
|
|
/* Paint the region */
|
|
PaintRgn(hdc, hrgn);
|
|
DeleteObject(hrgn);
|
|
/* Restore the old mapping mode */
|
|
SetMapMode(hdc, mapMode);
|
|
SetViewportExtEx(hdc, ptViewportExt.cx, ptViewportExt.cy, NULL);
|
|
SetViewportOrgEx(hdc, ptViewportOrg.x, ptViewportOrg.y, NULL);
|
|
SetWindowExtEx(hdc, ptWindowExt.cx, ptWindowExt.cy, NULL);
|
|
SetWindowOrgEx(hdc, ptWindowOrg.x, ptWindowOrg.y, NULL);
|
|
|
|
/* Go to GM_ADVANCED temporarily to restore the world transform */
|
|
graphicsMode=GetGraphicsMode(hdc);
|
|
SetGraphicsMode(hdc, GM_ADVANCED);
|
|
SetWorldTransform(hdc, &xform);
|
|
SetGraphicsMode(hdc, graphicsMode);
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* FillPath (GDI32.@)
|
|
*
|
|
* FIXME
|
|
* Check that SetLastError is being called correctly
|
|
*/
|
|
BOOL WINAPI FillPath(HDC hdc)
|
|
{
|
|
BOOL ret = FALSE;
|
|
DC *dc = get_dc_ptr( hdc );
|
|
|
|
if (dc)
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pFillPath );
|
|
ret = physdev->funcs->pFillPath( physdev );
|
|
release_dc_ptr( dc );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SelectClipPath (GDI32.@)
|
|
* FIXME
|
|
* Check that SetLastError is being called correctly
|
|
*/
|
|
BOOL WINAPI SelectClipPath(HDC hdc, INT iMode)
|
|
{
|
|
BOOL ret = FALSE;
|
|
DC *dc = get_dc_ptr( hdc );
|
|
|
|
if (dc)
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSelectClipPath );
|
|
ret = physdev->funcs->pSelectClipPath( physdev, iMode );
|
|
release_dc_ptr( dc );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* pathdrv_BeginPath
|
|
*/
|
|
static BOOL pathdrv_BeginPath( PHYSDEV dev )
|
|
{
|
|
/* path already open, nothing to do */
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* pathdrv_AbortPath
|
|
*/
|
|
static BOOL pathdrv_AbortPath( PHYSDEV dev )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
DC *dc = get_dc_ptr( dev->hdc );
|
|
|
|
if (!dc) return FALSE;
|
|
free_gdi_path( physdev->path );
|
|
pop_path_driver( dc, physdev );
|
|
release_dc_ptr( dc );
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* pathdrv_EndPath
|
|
*/
|
|
static BOOL pathdrv_EndPath( PHYSDEV dev )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
DC *dc = get_dc_ptr( dev->hdc );
|
|
|
|
if (!dc) return FALSE;
|
|
dc->path = physdev->path;
|
|
pop_path_driver( dc, physdev );
|
|
release_dc_ptr( dc );
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* pathdrv_CreateDC
|
|
*/
|
|
static BOOL pathdrv_CreateDC( PHYSDEV *dev, LPCWSTR driver, LPCWSTR device,
|
|
LPCWSTR output, const DEVMODEW *devmode )
|
|
{
|
|
struct path_physdev *physdev = HeapAlloc( GetProcessHeap(), 0, sizeof(*physdev) );
|
|
DC *dc;
|
|
|
|
if (!physdev) return FALSE;
|
|
dc = get_dc_ptr( (*dev)->hdc );
|
|
push_dc_driver( dev, &physdev->dev, &path_driver );
|
|
release_dc_ptr( dc );
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_DeleteDC
|
|
*/
|
|
static BOOL pathdrv_DeleteDC( PHYSDEV dev )
|
|
{
|
|
assert( 0 ); /* should never be called */
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL PATH_SavePath( DC *dst, DC *src )
|
|
{
|
|
struct path_physdev *physdev;
|
|
|
|
if (src->path)
|
|
{
|
|
if (!(dst->path = copy_gdi_path( src->path ))) return FALSE;
|
|
}
|
|
else if ((physdev = find_path_physdev( src )))
|
|
{
|
|
if (!(dst->path = copy_gdi_path( physdev->path ))) return FALSE;
|
|
dst->flags |= DC_PATH_OPEN;
|
|
}
|
|
else dst->path = NULL;
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL PATH_RestorePath( DC *dst, DC *src )
|
|
{
|
|
struct path_physdev *physdev = find_path_physdev( dst );
|
|
|
|
if (src->path && (src->flags & DC_PATH_OPEN))
|
|
{
|
|
if (!physdev)
|
|
{
|
|
if (!path_driver.pCreateDC( &dst->physDev, NULL, NULL, NULL, NULL )) return FALSE;
|
|
physdev = get_path_physdev( dst->physDev );
|
|
}
|
|
else free_gdi_path( physdev->path );
|
|
|
|
physdev->path = src->path;
|
|
src->flags &= ~DC_PATH_OPEN;
|
|
src->path = NULL;
|
|
}
|
|
else if (physdev)
|
|
{
|
|
free_gdi_path( physdev->path );
|
|
pop_path_driver( dst, physdev );
|
|
}
|
|
if (dst->path) free_gdi_path( dst->path );
|
|
dst->path = src->path;
|
|
src->path = NULL;
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_MoveTo
|
|
*/
|
|
static BOOL pathdrv_MoveTo( PHYSDEV dev, INT x, INT y )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
physdev->path->newStroke = TRUE;
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_LineTo
|
|
*/
|
|
static BOOL pathdrv_LineTo( PHYSDEV dev, INT x, INT y )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
POINT point;
|
|
|
|
if (!start_new_stroke( physdev )) return FALSE;
|
|
point.x = x;
|
|
point.y = y;
|
|
return add_log_points( physdev, &point, 1, PT_LINETO ) != NULL;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_RoundRect
|
|
*
|
|
* FIXME: it adds the same entries to the path as windows does, but there
|
|
* is an error in the bezier drawing code so that there are small pixel-size
|
|
* gaps when the resulting path is drawn by StrokePath()
|
|
*/
|
|
static BOOL pathdrv_RoundRect( PHYSDEV dev, INT x1, INT y1, INT x2, INT y2, INT ell_width, INT ell_height )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
POINT corners[2], pointTemp;
|
|
FLOAT_POINT ellCorners[2];
|
|
|
|
PATH_CheckCorners(dev->hdc,corners,x1,y1,x2,y2);
|
|
|
|
/* Add points to the roundrect path */
|
|
ellCorners[0].x = corners[1].x-ell_width;
|
|
ellCorners[0].y = corners[0].y;
|
|
ellCorners[1].x = corners[1].x;
|
|
ellCorners[1].y = corners[0].y+ell_height;
|
|
if(!PATH_DoArcPart(physdev->path, ellCorners, 0, -M_PI_2, PT_MOVETO))
|
|
return FALSE;
|
|
pointTemp.x = corners[0].x+ell_width/2;
|
|
pointTemp.y = corners[0].y;
|
|
if(!PATH_AddEntry(physdev->path, &pointTemp, PT_LINETO))
|
|
return FALSE;
|
|
ellCorners[0].x = corners[0].x;
|
|
ellCorners[1].x = corners[0].x+ell_width;
|
|
if(!PATH_DoArcPart(physdev->path, ellCorners, -M_PI_2, -M_PI, FALSE))
|
|
return FALSE;
|
|
pointTemp.x = corners[0].x;
|
|
pointTemp.y = corners[1].y-ell_height/2;
|
|
if(!PATH_AddEntry(physdev->path, &pointTemp, PT_LINETO))
|
|
return FALSE;
|
|
ellCorners[0].y = corners[1].y-ell_height;
|
|
ellCorners[1].y = corners[1].y;
|
|
if(!PATH_DoArcPart(physdev->path, ellCorners, M_PI, M_PI_2, FALSE))
|
|
return FALSE;
|
|
pointTemp.x = corners[1].x-ell_width/2;
|
|
pointTemp.y = corners[1].y;
|
|
if(!PATH_AddEntry(physdev->path, &pointTemp, PT_LINETO))
|
|
return FALSE;
|
|
ellCorners[0].x = corners[1].x-ell_width;
|
|
ellCorners[1].x = corners[1].x;
|
|
if(!PATH_DoArcPart(physdev->path, ellCorners, M_PI_2, 0, FALSE))
|
|
return FALSE;
|
|
|
|
/* Close the roundrect figure */
|
|
return CloseFigure( dev->hdc );
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_Rectangle
|
|
*/
|
|
static BOOL pathdrv_Rectangle( PHYSDEV dev, INT x1, INT y1, INT x2, INT y2 )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
POINT corners[2], pointTemp;
|
|
|
|
PATH_CheckCorners(dev->hdc,corners,x1,y1,x2,y2);
|
|
|
|
/* Add four points to the path */
|
|
pointTemp.x=corners[1].x;
|
|
pointTemp.y=corners[0].y;
|
|
if(!PATH_AddEntry(physdev->path, &pointTemp, PT_MOVETO))
|
|
return FALSE;
|
|
if(!PATH_AddEntry(physdev->path, corners, PT_LINETO))
|
|
return FALSE;
|
|
pointTemp.x=corners[0].x;
|
|
pointTemp.y=corners[1].y;
|
|
if(!PATH_AddEntry(physdev->path, &pointTemp, PT_LINETO))
|
|
return FALSE;
|
|
if(!PATH_AddEntry(physdev->path, corners+1, PT_LINETO))
|
|
return FALSE;
|
|
|
|
/* Close the rectangle figure */
|
|
return CloseFigure( dev->hdc );
|
|
}
|
|
|
|
|
|
/* PATH_Arc
|
|
*
|
|
* Should be called when a call to Arc is performed on a DC that has
|
|
* an open path. This adds up to five Bezier splines representing the arc
|
|
* to the path. When 'lines' is 1, we add 1 extra line to get a chord,
|
|
* when 'lines' is 2, we add 2 extra lines to get a pie, and when 'lines' is
|
|
* -1 we add 1 extra line from the current DC position to the starting position
|
|
* of the arc before drawing the arc itself (arcto). Returns TRUE if successful,
|
|
* else FALSE.
|
|
*/
|
|
static BOOL PATH_Arc( PHYSDEV dev, INT x1, INT y1, INT x2, INT y2,
|
|
INT xStart, INT yStart, INT xEnd, INT yEnd, INT lines )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
double angleStart, angleEnd, angleStartQuadrant, angleEndQuadrant=0.0;
|
|
/* Initialize angleEndQuadrant to silence gcc's warning */
|
|
double x, y;
|
|
FLOAT_POINT corners[2], pointStart, pointEnd;
|
|
POINT centre;
|
|
BOOL start, end;
|
|
INT temp, direction = GetArcDirection(dev->hdc);
|
|
|
|
/* FIXME: Do we have to respect newStroke? */
|
|
|
|
/* Check for zero height / width */
|
|
/* FIXME: Only in GM_COMPATIBLE? */
|
|
if(x1==x2 || y1==y2)
|
|
return TRUE;
|
|
|
|
/* Convert points to device coordinates */
|
|
corners[0].x = x1;
|
|
corners[0].y = y1;
|
|
corners[1].x = x2;
|
|
corners[1].y = y2;
|
|
pointStart.x = xStart;
|
|
pointStart.y = yStart;
|
|
pointEnd.x = xEnd;
|
|
pointEnd.y = yEnd;
|
|
INTERNAL_LPTODP_FLOAT(dev->hdc, corners, 2);
|
|
INTERNAL_LPTODP_FLOAT(dev->hdc, &pointStart, 1);
|
|
INTERNAL_LPTODP_FLOAT(dev->hdc, &pointEnd, 1);
|
|
|
|
/* Make sure first corner is top left and second corner is bottom right */
|
|
if(corners[0].x>corners[1].x)
|
|
{
|
|
temp=corners[0].x;
|
|
corners[0].x=corners[1].x;
|
|
corners[1].x=temp;
|
|
}
|
|
if(corners[0].y>corners[1].y)
|
|
{
|
|
temp=corners[0].y;
|
|
corners[0].y=corners[1].y;
|
|
corners[1].y=temp;
|
|
}
|
|
|
|
/* Compute start and end angle */
|
|
PATH_NormalizePoint(corners, &pointStart, &x, &y);
|
|
angleStart=atan2(y, x);
|
|
PATH_NormalizePoint(corners, &pointEnd, &x, &y);
|
|
angleEnd=atan2(y, x);
|
|
|
|
/* Make sure the end angle is "on the right side" of the start angle */
|
|
if (direction == AD_CLOCKWISE)
|
|
{
|
|
if(angleEnd<=angleStart)
|
|
{
|
|
angleEnd+=2*M_PI;
|
|
assert(angleEnd>=angleStart);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(angleEnd>=angleStart)
|
|
{
|
|
angleEnd-=2*M_PI;
|
|
assert(angleEnd<=angleStart);
|
|
}
|
|
}
|
|
|
|
/* In GM_COMPATIBLE, don't include bottom and right edges */
|
|
if (GetGraphicsMode(dev->hdc) == GM_COMPATIBLE)
|
|
{
|
|
corners[1].x--;
|
|
corners[1].y--;
|
|
}
|
|
|
|
/* arcto: Add a PT_MOVETO only if this is the first entry in a stroke */
|
|
if (lines==-1 && !start_new_stroke( physdev )) return FALSE;
|
|
|
|
/* Add the arc to the path with one Bezier spline per quadrant that the
|
|
* arc spans */
|
|
start=TRUE;
|
|
end=FALSE;
|
|
do
|
|
{
|
|
/* Determine the start and end angles for this quadrant */
|
|
if(start)
|
|
{
|
|
angleStartQuadrant=angleStart;
|
|
if (direction == AD_CLOCKWISE)
|
|
angleEndQuadrant=(floor(angleStart/M_PI_2)+1.0)*M_PI_2;
|
|
else
|
|
angleEndQuadrant=(ceil(angleStart/M_PI_2)-1.0)*M_PI_2;
|
|
}
|
|
else
|
|
{
|
|
angleStartQuadrant=angleEndQuadrant;
|
|
if (direction == AD_CLOCKWISE)
|
|
angleEndQuadrant+=M_PI_2;
|
|
else
|
|
angleEndQuadrant-=M_PI_2;
|
|
}
|
|
|
|
/* Have we reached the last part of the arc? */
|
|
if((direction == AD_CLOCKWISE && angleEnd<angleEndQuadrant) ||
|
|
(direction == AD_COUNTERCLOCKWISE && angleEnd>angleEndQuadrant))
|
|
{
|
|
/* Adjust the end angle for this quadrant */
|
|
angleEndQuadrant=angleEnd;
|
|
end=TRUE;
|
|
}
|
|
|
|
/* Add the Bezier spline to the path */
|
|
PATH_DoArcPart(physdev->path, corners, angleStartQuadrant, angleEndQuadrant,
|
|
start ? (lines==-1 ? PT_LINETO : PT_MOVETO) : FALSE);
|
|
start=FALSE;
|
|
} while(!end);
|
|
|
|
/* chord: close figure. pie: add line and close figure */
|
|
if(lines==1)
|
|
{
|
|
return CloseFigure(dev->hdc);
|
|
}
|
|
else if(lines==2)
|
|
{
|
|
centre.x = (corners[0].x+corners[1].x)/2;
|
|
centre.y = (corners[0].y+corners[1].y)/2;
|
|
if(!PATH_AddEntry(physdev->path, ¢re, PT_LINETO | PT_CLOSEFIGURE))
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_AngleArc
|
|
*/
|
|
static BOOL pathdrv_AngleArc( PHYSDEV dev, INT x, INT y, DWORD radius, FLOAT eStartAngle, FLOAT eSweepAngle)
|
|
{
|
|
INT x1, y1, x2, y2, arcdir;
|
|
BOOL ret;
|
|
|
|
x1 = GDI_ROUND( x + cos(eStartAngle*M_PI/180) * radius );
|
|
y1 = GDI_ROUND( y - sin(eStartAngle*M_PI/180) * radius );
|
|
x2 = GDI_ROUND( x + cos((eStartAngle+eSweepAngle)*M_PI/180) * radius );
|
|
y2 = GDI_ROUND( y - sin((eStartAngle+eSweepAngle)*M_PI/180) * radius );
|
|
arcdir = SetArcDirection( dev->hdc, eSweepAngle >= 0 ? AD_COUNTERCLOCKWISE : AD_CLOCKWISE);
|
|
ret = PATH_Arc( dev, x-radius, y-radius, x+radius, y+radius, x1, y1, x2, y2, -1 );
|
|
SetArcDirection( dev->hdc, arcdir );
|
|
return ret;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_Arc
|
|
*/
|
|
static BOOL pathdrv_Arc( PHYSDEV dev, INT left, INT top, INT right, INT bottom,
|
|
INT xstart, INT ystart, INT xend, INT yend )
|
|
{
|
|
return PATH_Arc( dev, left, top, right, bottom, xstart, ystart, xend, yend, 0 );
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_ArcTo
|
|
*/
|
|
static BOOL pathdrv_ArcTo( PHYSDEV dev, INT left, INT top, INT right, INT bottom,
|
|
INT xstart, INT ystart, INT xend, INT yend )
|
|
{
|
|
return PATH_Arc( dev, left, top, right, bottom, xstart, ystart, xend, yend, -1 );
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_Chord
|
|
*/
|
|
static BOOL pathdrv_Chord( PHYSDEV dev, INT left, INT top, INT right, INT bottom,
|
|
INT xstart, INT ystart, INT xend, INT yend )
|
|
{
|
|
return PATH_Arc( dev, left, top, right, bottom, xstart, ystart, xend, yend, 1);
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_Pie
|
|
*/
|
|
static BOOL pathdrv_Pie( PHYSDEV dev, INT left, INT top, INT right, INT bottom,
|
|
INT xstart, INT ystart, INT xend, INT yend )
|
|
{
|
|
return PATH_Arc( dev, left, top, right, bottom, xstart, ystart, xend, yend, 2 );
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_Ellipse
|
|
*/
|
|
static BOOL pathdrv_Ellipse( PHYSDEV dev, INT x1, INT y1, INT x2, INT y2 )
|
|
{
|
|
return PATH_Arc( dev, x1, y1, x2, y2, x1, (y1+y2)/2, x1, (y1+y2)/2, 0 ) && CloseFigure( dev->hdc );
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_PolyBezierTo
|
|
*/
|
|
static BOOL pathdrv_PolyBezierTo( PHYSDEV dev, const POINT *pts, DWORD cbPoints )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
|
|
if (!start_new_stroke( physdev )) return FALSE;
|
|
return add_log_points( physdev, pts, cbPoints, PT_BEZIERTO ) != NULL;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_PolyBezier
|
|
*/
|
|
static BOOL pathdrv_PolyBezier( PHYSDEV dev, const POINT *pts, DWORD cbPoints )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
BYTE *type = add_log_points( physdev, pts, cbPoints, PT_BEZIERTO );
|
|
|
|
if (!type) return FALSE;
|
|
type[0] = PT_MOVETO;
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_PolyDraw
|
|
*/
|
|
static BOOL pathdrv_PolyDraw( PHYSDEV dev, const POINT *pts, const BYTE *types, DWORD cbPoints )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
POINT lastmove, orig_pos;
|
|
INT i;
|
|
|
|
GetCurrentPositionEx( dev->hdc, &orig_pos );
|
|
lastmove = orig_pos;
|
|
|
|
for(i = physdev->path->count - 1; i >= 0; i--){
|
|
if(physdev->path->flags[i] == PT_MOVETO){
|
|
lastmove = physdev->path->points[i];
|
|
DPtoLP(dev->hdc, &lastmove, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
for(i = 0; i < cbPoints; i++)
|
|
{
|
|
switch (types[i])
|
|
{
|
|
case PT_MOVETO:
|
|
MoveToEx( dev->hdc, pts[i].x, pts[i].y, NULL );
|
|
break;
|
|
case PT_LINETO:
|
|
case PT_LINETO | PT_CLOSEFIGURE:
|
|
LineTo( dev->hdc, pts[i].x, pts[i].y );
|
|
break;
|
|
case PT_BEZIERTO:
|
|
if ((i + 2 < cbPoints) && (types[i + 1] == PT_BEZIERTO) &&
|
|
(types[i + 2] & ~PT_CLOSEFIGURE) == PT_BEZIERTO)
|
|
{
|
|
PolyBezierTo( dev->hdc, &pts[i], 3 );
|
|
i += 2;
|
|
break;
|
|
}
|
|
/* fall through */
|
|
default:
|
|
if (i) /* restore original position */
|
|
{
|
|
if (!(types[i - 1] & PT_CLOSEFIGURE)) lastmove = pts[i - 1];
|
|
if (lastmove.x != orig_pos.x || lastmove.y != orig_pos.y)
|
|
MoveToEx( dev->hdc, orig_pos.x, orig_pos.y, NULL );
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
if(types[i] & PT_CLOSEFIGURE){
|
|
physdev->path->flags[physdev->path->count-1] |= PT_CLOSEFIGURE;
|
|
MoveToEx( dev->hdc, lastmove.x, lastmove.y, NULL );
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_Polyline
|
|
*/
|
|
static BOOL pathdrv_Polyline( PHYSDEV dev, const POINT *pts, INT cbPoints )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
BYTE *type = add_log_points( physdev, pts, cbPoints, PT_LINETO );
|
|
|
|
if (!type) return FALSE;
|
|
if (cbPoints) type[0] = PT_MOVETO;
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_PolylineTo
|
|
*/
|
|
static BOOL pathdrv_PolylineTo( PHYSDEV dev, const POINT *pts, INT cbPoints )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
|
|
if (!start_new_stroke( physdev )) return FALSE;
|
|
return add_log_points( physdev, pts, cbPoints, PT_LINETO ) != NULL;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_Polygon
|
|
*/
|
|
static BOOL pathdrv_Polygon( PHYSDEV dev, const POINT *pts, INT cbPoints )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
BYTE *type = add_log_points( physdev, pts, cbPoints, PT_LINETO );
|
|
|
|
if (!type) return FALSE;
|
|
if (cbPoints) type[0] = PT_MOVETO;
|
|
if (cbPoints > 1) type[cbPoints - 1] = PT_LINETO | PT_CLOSEFIGURE;
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_PolyPolygon
|
|
*/
|
|
static BOOL pathdrv_PolyPolygon( PHYSDEV dev, const POINT* pts, const INT* counts, UINT polygons )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
UINT poly;
|
|
BYTE *type;
|
|
|
|
for(poly = 0; poly < polygons; poly++) {
|
|
type = add_log_points( physdev, pts, counts[poly], PT_LINETO );
|
|
if (!type) return FALSE;
|
|
type[0] = PT_MOVETO;
|
|
/* win98 adds an extra line to close the figure for some reason */
|
|
add_log_points( physdev, pts, 1, PT_LINETO | PT_CLOSEFIGURE );
|
|
pts += counts[poly];
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_PolyPolyline
|
|
*/
|
|
static BOOL pathdrv_PolyPolyline( PHYSDEV dev, const POINT* pts, const DWORD* counts, DWORD polylines )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
UINT poly, count;
|
|
BYTE *type;
|
|
|
|
for (poly = count = 0; poly < polylines; poly++) count += counts[poly];
|
|
|
|
type = add_log_points( physdev, pts, count, PT_LINETO );
|
|
if (!type) return FALSE;
|
|
|
|
/* make the first point of each polyline a PT_MOVETO */
|
|
for (poly = 0; poly < polylines; poly++, type += counts[poly]) *type = PT_MOVETO;
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* PATH_BezierTo
|
|
*
|
|
* internally used by PATH_add_outline
|
|
*/
|
|
static void PATH_BezierTo(struct gdi_path *pPath, POINT *lppt, INT n)
|
|
{
|
|
if (n < 2) return;
|
|
|
|
if (n == 2)
|
|
{
|
|
PATH_AddEntry(pPath, &lppt[1], PT_LINETO);
|
|
}
|
|
else if (n == 3)
|
|
{
|
|
PATH_AddEntry(pPath, &lppt[0], PT_BEZIERTO);
|
|
PATH_AddEntry(pPath, &lppt[1], PT_BEZIERTO);
|
|
PATH_AddEntry(pPath, &lppt[2], PT_BEZIERTO);
|
|
}
|
|
else
|
|
{
|
|
POINT pt[3];
|
|
INT i = 0;
|
|
|
|
pt[2] = lppt[0];
|
|
n--;
|
|
|
|
while (n > 2)
|
|
{
|
|
pt[0] = pt[2];
|
|
pt[1] = lppt[i+1];
|
|
pt[2].x = (lppt[i+2].x + lppt[i+1].x) / 2;
|
|
pt[2].y = (lppt[i+2].y + lppt[i+1].y) / 2;
|
|
PATH_BezierTo(pPath, pt, 3);
|
|
n--;
|
|
i++;
|
|
}
|
|
|
|
pt[0] = pt[2];
|
|
pt[1] = lppt[i+1];
|
|
pt[2] = lppt[i+2];
|
|
PATH_BezierTo(pPath, pt, 3);
|
|
}
|
|
}
|
|
|
|
static BOOL PATH_add_outline(struct path_physdev *physdev, INT x, INT y,
|
|
TTPOLYGONHEADER *header, DWORD size)
|
|
{
|
|
TTPOLYGONHEADER *start;
|
|
POINT pt;
|
|
|
|
start = header;
|
|
|
|
while ((char *)header < (char *)start + size)
|
|
{
|
|
TTPOLYCURVE *curve;
|
|
|
|
if (header->dwType != TT_POLYGON_TYPE)
|
|
{
|
|
FIXME("Unknown header type %d\n", header->dwType);
|
|
return FALSE;
|
|
}
|
|
|
|
pt.x = x + int_from_fixed(header->pfxStart.x);
|
|
pt.y = y - int_from_fixed(header->pfxStart.y);
|
|
PATH_AddEntry(physdev->path, &pt, PT_MOVETO);
|
|
|
|
curve = (TTPOLYCURVE *)(header + 1);
|
|
|
|
while ((char *)curve < (char *)header + header->cb)
|
|
{
|
|
/*TRACE("curve->wType %d\n", curve->wType);*/
|
|
|
|
switch(curve->wType)
|
|
{
|
|
case TT_PRIM_LINE:
|
|
{
|
|
WORD i;
|
|
|
|
for (i = 0; i < curve->cpfx; i++)
|
|
{
|
|
pt.x = x + int_from_fixed(curve->apfx[i].x);
|
|
pt.y = y - int_from_fixed(curve->apfx[i].y);
|
|
PATH_AddEntry(physdev->path, &pt, PT_LINETO);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case TT_PRIM_QSPLINE:
|
|
case TT_PRIM_CSPLINE:
|
|
{
|
|
WORD i;
|
|
POINTFX ptfx;
|
|
POINT *pts = HeapAlloc(GetProcessHeap(), 0, (curve->cpfx + 1) * sizeof(POINT));
|
|
|
|
if (!pts) return FALSE;
|
|
|
|
ptfx = *(POINTFX *)((char *)curve - sizeof(POINTFX));
|
|
|
|
pts[0].x = x + int_from_fixed(ptfx.x);
|
|
pts[0].y = y - int_from_fixed(ptfx.y);
|
|
|
|
for(i = 0; i < curve->cpfx; i++)
|
|
{
|
|
pts[i + 1].x = x + int_from_fixed(curve->apfx[i].x);
|
|
pts[i + 1].y = y - int_from_fixed(curve->apfx[i].y);
|
|
}
|
|
|
|
PATH_BezierTo(physdev->path, pts, curve->cpfx + 1);
|
|
|
|
HeapFree(GetProcessHeap(), 0, pts);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
FIXME("Unknown curve type %04x\n", curve->wType);
|
|
return FALSE;
|
|
}
|
|
|
|
curve = (TTPOLYCURVE *)&curve->apfx[curve->cpfx];
|
|
}
|
|
|
|
header = (TTPOLYGONHEADER *)((char *)header + header->cb);
|
|
}
|
|
|
|
return CloseFigure(physdev->dev.hdc);
|
|
}
|
|
|
|
/*************************************************************
|
|
* pathdrv_ExtTextOut
|
|
*/
|
|
static BOOL pathdrv_ExtTextOut( PHYSDEV dev, INT x, INT y, UINT flags, const RECT *lprc,
|
|
LPCWSTR str, UINT count, const INT *dx )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
unsigned int idx;
|
|
POINT offset = {0, 0};
|
|
|
|
if (!count) return TRUE;
|
|
|
|
for (idx = 0; idx < count; idx++)
|
|
{
|
|
static const MAT2 identity = { {0,1},{0,0},{0,0},{0,1} };
|
|
GLYPHMETRICS gm;
|
|
DWORD dwSize;
|
|
void *outline;
|
|
|
|
dwSize = GetGlyphOutlineW(dev->hdc, str[idx], GGO_GLYPH_INDEX | GGO_NATIVE,
|
|
&gm, 0, NULL, &identity);
|
|
if (dwSize == GDI_ERROR) return FALSE;
|
|
|
|
/* add outline only if char is printable */
|
|
if(dwSize)
|
|
{
|
|
outline = HeapAlloc(GetProcessHeap(), 0, dwSize);
|
|
if (!outline) return FALSE;
|
|
|
|
GetGlyphOutlineW(dev->hdc, str[idx], GGO_GLYPH_INDEX | GGO_NATIVE,
|
|
&gm, dwSize, outline, &identity);
|
|
|
|
PATH_add_outline(physdev, x + offset.x, y + offset.y, outline, dwSize);
|
|
|
|
HeapFree(GetProcessHeap(), 0, outline);
|
|
}
|
|
|
|
if (dx)
|
|
{
|
|
if(flags & ETO_PDY)
|
|
{
|
|
offset.x += dx[idx * 2];
|
|
offset.y += dx[idx * 2 + 1];
|
|
}
|
|
else
|
|
offset.x += dx[idx];
|
|
}
|
|
else
|
|
{
|
|
offset.x += gm.gmCellIncX;
|
|
offset.y += gm.gmCellIncY;
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*************************************************************
|
|
* pathdrv_CloseFigure
|
|
*/
|
|
static BOOL pathdrv_CloseFigure( PHYSDEV dev )
|
|
{
|
|
struct path_physdev *physdev = get_path_physdev( dev );
|
|
|
|
/* Set PT_CLOSEFIGURE on the last entry and start a new stroke */
|
|
/* It is not necessary to draw a line, PT_CLOSEFIGURE is a virtual closing line itself */
|
|
if (physdev->path->count)
|
|
physdev->path->flags[physdev->path->count - 1] |= PT_CLOSEFIGURE;
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/*******************************************************************
|
|
* FlattenPath [GDI32.@]
|
|
*
|
|
*
|
|
*/
|
|
BOOL WINAPI FlattenPath(HDC hdc)
|
|
{
|
|
BOOL ret = FALSE;
|
|
DC *dc = get_dc_ptr( hdc );
|
|
|
|
if (dc)
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pFlattenPath );
|
|
ret = physdev->funcs->pFlattenPath( physdev );
|
|
release_dc_ptr( dc );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
static BOOL PATH_StrokePath( HDC hdc, const struct gdi_path *pPath )
|
|
{
|
|
INT i, nLinePts, nAlloc;
|
|
POINT *pLinePts;
|
|
POINT ptViewportOrg, ptWindowOrg;
|
|
SIZE szViewportExt, szWindowExt;
|
|
DWORD mapMode, graphicsMode;
|
|
XFORM xform;
|
|
BOOL ret = TRUE;
|
|
|
|
/* Save the mapping mode info */
|
|
mapMode=GetMapMode(hdc);
|
|
GetViewportExtEx(hdc, &szViewportExt);
|
|
GetViewportOrgEx(hdc, &ptViewportOrg);
|
|
GetWindowExtEx(hdc, &szWindowExt);
|
|
GetWindowOrgEx(hdc, &ptWindowOrg);
|
|
GetWorldTransform(hdc, &xform);
|
|
|
|
/* Set MM_TEXT */
|
|
SetMapMode(hdc, MM_TEXT);
|
|
SetViewportOrgEx(hdc, 0, 0, NULL);
|
|
SetWindowOrgEx(hdc, 0, 0, NULL);
|
|
graphicsMode=GetGraphicsMode(hdc);
|
|
SetGraphicsMode(hdc, GM_ADVANCED);
|
|
ModifyWorldTransform(hdc, &xform, MWT_IDENTITY);
|
|
SetGraphicsMode(hdc, graphicsMode);
|
|
|
|
/* Allocate enough memory for the worst case without beziers (one PT_MOVETO
|
|
* and the rest PT_LINETO with PT_CLOSEFIGURE at the end) plus some buffer
|
|
* space in case we get one to keep the number of reallocations small. */
|
|
nAlloc = pPath->count + 1 + 300;
|
|
pLinePts = HeapAlloc(GetProcessHeap(), 0, nAlloc * sizeof(POINT));
|
|
nLinePts = 0;
|
|
|
|
for(i = 0; i < pPath->count; i++) {
|
|
if((i == 0 || (pPath->flags[i-1] & PT_CLOSEFIGURE)) &&
|
|
(pPath->flags[i] != PT_MOVETO)) {
|
|
ERR("Expected PT_MOVETO %s, got path flag %d\n",
|
|
i == 0 ? "as first point" : "after PT_CLOSEFIGURE",
|
|
pPath->flags[i]);
|
|
ret = FALSE;
|
|
goto end;
|
|
}
|
|
switch(pPath->flags[i]) {
|
|
case PT_MOVETO:
|
|
TRACE("Got PT_MOVETO (%d, %d)\n",
|
|
pPath->points[i].x, pPath->points[i].y);
|
|
if(nLinePts >= 2)
|
|
Polyline(hdc, pLinePts, nLinePts);
|
|
nLinePts = 0;
|
|
pLinePts[nLinePts++] = pPath->points[i];
|
|
break;
|
|
case PT_LINETO:
|
|
case (PT_LINETO | PT_CLOSEFIGURE):
|
|
TRACE("Got PT_LINETO (%d, %d)\n",
|
|
pPath->points[i].x, pPath->points[i].y);
|
|
pLinePts[nLinePts++] = pPath->points[i];
|
|
break;
|
|
case PT_BEZIERTO:
|
|
TRACE("Got PT_BEZIERTO\n");
|
|
if(pPath->flags[i+1] != PT_BEZIERTO ||
|
|
(pPath->flags[i+2] & ~PT_CLOSEFIGURE) != PT_BEZIERTO) {
|
|
ERR("Path didn't contain 3 successive PT_BEZIERTOs\n");
|
|
ret = FALSE;
|
|
goto end;
|
|
} else {
|
|
INT nBzrPts, nMinAlloc;
|
|
POINT *pBzrPts = GDI_Bezier(&pPath->points[i-1], 4, &nBzrPts);
|
|
/* Make sure we have allocated enough memory for the lines of
|
|
* this bezier and the rest of the path, assuming we won't get
|
|
* another one (since we won't reallocate again then). */
|
|
nMinAlloc = nLinePts + (pPath->count - i) + nBzrPts;
|
|
if(nAlloc < nMinAlloc)
|
|
{
|
|
nAlloc = nMinAlloc * 2;
|
|
pLinePts = HeapReAlloc(GetProcessHeap(), 0, pLinePts,
|
|
nAlloc * sizeof(POINT));
|
|
}
|
|
memcpy(&pLinePts[nLinePts], &pBzrPts[1],
|
|
(nBzrPts - 1) * sizeof(POINT));
|
|
nLinePts += nBzrPts - 1;
|
|
HeapFree(GetProcessHeap(), 0, pBzrPts);
|
|
i += 2;
|
|
}
|
|
break;
|
|
default:
|
|
ERR("Got path flag %d\n", pPath->flags[i]);
|
|
ret = FALSE;
|
|
goto end;
|
|
}
|
|
if(pPath->flags[i] & PT_CLOSEFIGURE)
|
|
pLinePts[nLinePts++] = pLinePts[0];
|
|
}
|
|
if(nLinePts >= 2)
|
|
Polyline(hdc, pLinePts, nLinePts);
|
|
|
|
end:
|
|
HeapFree(GetProcessHeap(), 0, pLinePts);
|
|
|
|
/* Restore the old mapping mode */
|
|
SetMapMode(hdc, mapMode);
|
|
SetWindowExtEx(hdc, szWindowExt.cx, szWindowExt.cy, NULL);
|
|
SetWindowOrgEx(hdc, ptWindowOrg.x, ptWindowOrg.y, NULL);
|
|
SetViewportExtEx(hdc, szViewportExt.cx, szViewportExt.cy, NULL);
|
|
SetViewportOrgEx(hdc, ptViewportOrg.x, ptViewportOrg.y, NULL);
|
|
|
|
/* Go to GM_ADVANCED temporarily to restore the world transform */
|
|
graphicsMode=GetGraphicsMode(hdc);
|
|
SetGraphicsMode(hdc, GM_ADVANCED);
|
|
SetWorldTransform(hdc, &xform);
|
|
SetGraphicsMode(hdc, graphicsMode);
|
|
|
|
/* If we've moved the current point then get its new position
|
|
which will be in device (MM_TEXT) co-ords, convert it to
|
|
logical co-ords and re-set it. This basically updates
|
|
dc->CurPosX|Y so that their values are in the correct mapping
|
|
mode.
|
|
*/
|
|
if(i > 0) {
|
|
POINT pt;
|
|
GetCurrentPositionEx(hdc, &pt);
|
|
DPtoLP(hdc, &pt, 1);
|
|
MoveToEx(hdc, pt.x, pt.y, NULL);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
#define round(x) ((int)((x)>0?(x)+0.5:(x)-0.5))
|
|
|
|
static struct gdi_path *PATH_WidenPath(DC *dc)
|
|
{
|
|
INT i, j, numStrokes, penWidth, penWidthIn, penWidthOut, size, penStyle;
|
|
struct gdi_path *flat_path, *pNewPath, **pStrokes = NULL, *pUpPath, *pDownPath;
|
|
EXTLOGPEN *elp;
|
|
DWORD obj_type, joint, endcap, penType;
|
|
|
|
size = GetObjectW( dc->hPen, 0, NULL );
|
|
if (!size) {
|
|
SetLastError(ERROR_CAN_NOT_COMPLETE);
|
|
return NULL;
|
|
}
|
|
|
|
elp = HeapAlloc( GetProcessHeap(), 0, size );
|
|
GetObjectW( dc->hPen, size, elp );
|
|
|
|
obj_type = GetObjectType(dc->hPen);
|
|
if(obj_type == OBJ_PEN) {
|
|
penStyle = ((LOGPEN*)elp)->lopnStyle;
|
|
}
|
|
else if(obj_type == OBJ_EXTPEN) {
|
|
penStyle = elp->elpPenStyle;
|
|
}
|
|
else {
|
|
SetLastError(ERROR_CAN_NOT_COMPLETE);
|
|
HeapFree( GetProcessHeap(), 0, elp );
|
|
return NULL;
|
|
}
|
|
|
|
penWidth = elp->elpWidth;
|
|
HeapFree( GetProcessHeap(), 0, elp );
|
|
|
|
endcap = (PS_ENDCAP_MASK & penStyle);
|
|
joint = (PS_JOIN_MASK & penStyle);
|
|
penType = (PS_TYPE_MASK & penStyle);
|
|
|
|
/* The function cannot apply to cosmetic pens */
|
|
if(obj_type == OBJ_EXTPEN && penType == PS_COSMETIC) {
|
|
SetLastError(ERROR_CAN_NOT_COMPLETE);
|
|
return NULL;
|
|
}
|
|
|
|
if (!(flat_path = PATH_FlattenPath( dc->path ))) return NULL;
|
|
|
|
penWidthIn = penWidth / 2;
|
|
penWidthOut = penWidth / 2;
|
|
if(penWidthIn + penWidthOut < penWidth)
|
|
penWidthOut++;
|
|
|
|
numStrokes = 0;
|
|
|
|
for(i = 0, j = 0; i < flat_path->count; i++, j++) {
|
|
POINT point;
|
|
if((i == 0 || (flat_path->flags[i-1] & PT_CLOSEFIGURE)) &&
|
|
(flat_path->flags[i] != PT_MOVETO)) {
|
|
ERR("Expected PT_MOVETO %s, got path flag %c\n",
|
|
i == 0 ? "as first point" : "after PT_CLOSEFIGURE",
|
|
flat_path->flags[i]);
|
|
free_gdi_path( flat_path );
|
|
return NULL;
|
|
}
|
|
switch(flat_path->flags[i]) {
|
|
case PT_MOVETO:
|
|
numStrokes++;
|
|
j = 0;
|
|
if(numStrokes == 1)
|
|
pStrokes = HeapAlloc(GetProcessHeap(), 0, sizeof(*pStrokes));
|
|
else
|
|
pStrokes = HeapReAlloc(GetProcessHeap(), 0, pStrokes, numStrokes * sizeof(*pStrokes));
|
|
if(!pStrokes) return NULL;
|
|
pStrokes[numStrokes - 1] = alloc_gdi_path(0);
|
|
/* fall through */
|
|
case PT_LINETO:
|
|
case (PT_LINETO | PT_CLOSEFIGURE):
|
|
point.x = flat_path->points[i].x;
|
|
point.y = flat_path->points[i].y;
|
|
PATH_AddEntry(pStrokes[numStrokes - 1], &point, flat_path->flags[i]);
|
|
break;
|
|
case PT_BEZIERTO:
|
|
/* should never happen because of the FlattenPath call */
|
|
ERR("Should never happen\n");
|
|
break;
|
|
default:
|
|
ERR("Got path flag %c\n", flat_path->flags[i]);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
pNewPath = alloc_gdi_path( flat_path->count );
|
|
|
|
for(i = 0; i < numStrokes; i++) {
|
|
pUpPath = alloc_gdi_path( pStrokes[i]->count );
|
|
pDownPath = alloc_gdi_path( pStrokes[i]->count );
|
|
|
|
for(j = 0; j < pStrokes[i]->count; j++) {
|
|
/* Beginning or end of the path if not closed */
|
|
if((!(pStrokes[i]->flags[pStrokes[i]->count - 1] & PT_CLOSEFIGURE)) && (j == 0 || j == pStrokes[i]->count - 1) ) {
|
|
/* Compute segment angle */
|
|
double xo, yo, xa, ya, theta;
|
|
POINT pt;
|
|
FLOAT_POINT corners[2];
|
|
if(j == 0) {
|
|
xo = pStrokes[i]->points[j].x;
|
|
yo = pStrokes[i]->points[j].y;
|
|
xa = pStrokes[i]->points[1].x;
|
|
ya = pStrokes[i]->points[1].y;
|
|
}
|
|
else {
|
|
xa = pStrokes[i]->points[j - 1].x;
|
|
ya = pStrokes[i]->points[j - 1].y;
|
|
xo = pStrokes[i]->points[j].x;
|
|
yo = pStrokes[i]->points[j].y;
|
|
}
|
|
theta = atan2( ya - yo, xa - xo );
|
|
switch(endcap) {
|
|
case PS_ENDCAP_SQUARE :
|
|
pt.x = xo + round(sqrt(2) * penWidthOut * cos(M_PI_4 + theta));
|
|
pt.y = yo + round(sqrt(2) * penWidthOut * sin(M_PI_4 + theta));
|
|
PATH_AddEntry(pUpPath, &pt, (j == 0 ? PT_MOVETO : PT_LINETO) );
|
|
pt.x = xo + round(sqrt(2) * penWidthIn * cos(- M_PI_4 + theta));
|
|
pt.y = yo + round(sqrt(2) * penWidthIn * sin(- M_PI_4 + theta));
|
|
PATH_AddEntry(pUpPath, &pt, PT_LINETO);
|
|
break;
|
|
case PS_ENDCAP_FLAT :
|
|
pt.x = xo + round( penWidthOut * cos(theta + M_PI_2) );
|
|
pt.y = yo + round( penWidthOut * sin(theta + M_PI_2) );
|
|
PATH_AddEntry(pUpPath, &pt, (j == 0 ? PT_MOVETO : PT_LINETO));
|
|
pt.x = xo - round( penWidthIn * cos(theta + M_PI_2) );
|
|
pt.y = yo - round( penWidthIn * sin(theta + M_PI_2) );
|
|
PATH_AddEntry(pUpPath, &pt, PT_LINETO);
|
|
break;
|
|
case PS_ENDCAP_ROUND :
|
|
default :
|
|
corners[0].x = xo - penWidthIn;
|
|
corners[0].y = yo - penWidthIn;
|
|
corners[1].x = xo + penWidthOut;
|
|
corners[1].y = yo + penWidthOut;
|
|
PATH_DoArcPart(pUpPath ,corners, theta + M_PI_2 , theta + 3 * M_PI_4, (j == 0 ? PT_MOVETO : FALSE));
|
|
PATH_DoArcPart(pUpPath ,corners, theta + 3 * M_PI_4 , theta + M_PI, FALSE);
|
|
PATH_DoArcPart(pUpPath ,corners, theta + M_PI, theta + 5 * M_PI_4, FALSE);
|
|
PATH_DoArcPart(pUpPath ,corners, theta + 5 * M_PI_4 , theta + 3 * M_PI_2, FALSE);
|
|
break;
|
|
}
|
|
}
|
|
/* Corpse of the path */
|
|
else {
|
|
/* Compute angle */
|
|
INT previous, next;
|
|
double xa, ya, xb, yb, xo, yo;
|
|
double alpha, theta, miterWidth;
|
|
DWORD _joint = joint;
|
|
POINT pt;
|
|
struct gdi_path *pInsidePath, *pOutsidePath;
|
|
if(j > 0 && j < pStrokes[i]->count - 1) {
|
|
previous = j - 1;
|
|
next = j + 1;
|
|
}
|
|
else if (j == 0) {
|
|
previous = pStrokes[i]->count - 1;
|
|
next = j + 1;
|
|
}
|
|
else {
|
|
previous = j - 1;
|
|
next = 0;
|
|
}
|
|
xo = pStrokes[i]->points[j].x;
|
|
yo = pStrokes[i]->points[j].y;
|
|
xa = pStrokes[i]->points[previous].x;
|
|
ya = pStrokes[i]->points[previous].y;
|
|
xb = pStrokes[i]->points[next].x;
|
|
yb = pStrokes[i]->points[next].y;
|
|
theta = atan2( yo - ya, xo - xa );
|
|
alpha = atan2( yb - yo, xb - xo ) - theta;
|
|
if (alpha > 0) alpha -= M_PI;
|
|
else alpha += M_PI;
|
|
if(_joint == PS_JOIN_MITER && dc->miterLimit < fabs(1 / sin(alpha/2))) {
|
|
_joint = PS_JOIN_BEVEL;
|
|
}
|
|
if(alpha > 0) {
|
|
pInsidePath = pUpPath;
|
|
pOutsidePath = pDownPath;
|
|
}
|
|
else if(alpha < 0) {
|
|
pInsidePath = pDownPath;
|
|
pOutsidePath = pUpPath;
|
|
}
|
|
else {
|
|
continue;
|
|
}
|
|
/* Inside angle points */
|
|
if(alpha > 0) {
|
|
pt.x = xo - round( penWidthIn * cos(theta + M_PI_2) );
|
|
pt.y = yo - round( penWidthIn * sin(theta + M_PI_2) );
|
|
}
|
|
else {
|
|
pt.x = xo + round( penWidthIn * cos(theta + M_PI_2) );
|
|
pt.y = yo + round( penWidthIn * sin(theta + M_PI_2) );
|
|
}
|
|
PATH_AddEntry(pInsidePath, &pt, PT_LINETO);
|
|
if(alpha > 0) {
|
|
pt.x = xo + round( penWidthIn * cos(M_PI_2 + alpha + theta) );
|
|
pt.y = yo + round( penWidthIn * sin(M_PI_2 + alpha + theta) );
|
|
}
|
|
else {
|
|
pt.x = xo - round( penWidthIn * cos(M_PI_2 + alpha + theta) );
|
|
pt.y = yo - round( penWidthIn * sin(M_PI_2 + alpha + theta) );
|
|
}
|
|
PATH_AddEntry(pInsidePath, &pt, PT_LINETO);
|
|
/* Outside angle point */
|
|
switch(_joint) {
|
|
case PS_JOIN_MITER :
|
|
miterWidth = fabs(penWidthOut / cos(M_PI_2 - fabs(alpha) / 2));
|
|
pt.x = xo + round( miterWidth * cos(theta + alpha / 2) );
|
|
pt.y = yo + round( miterWidth * sin(theta + alpha / 2) );
|
|
PATH_AddEntry(pOutsidePath, &pt, PT_LINETO);
|
|
break;
|
|
case PS_JOIN_BEVEL :
|
|
if(alpha > 0) {
|
|
pt.x = xo + round( penWidthOut * cos(theta + M_PI_2) );
|
|
pt.y = yo + round( penWidthOut * sin(theta + M_PI_2) );
|
|
}
|
|
else {
|
|
pt.x = xo - round( penWidthOut * cos(theta + M_PI_2) );
|
|
pt.y = yo - round( penWidthOut * sin(theta + M_PI_2) );
|
|
}
|
|
PATH_AddEntry(pOutsidePath, &pt, PT_LINETO);
|
|
if(alpha > 0) {
|
|
pt.x = xo - round( penWidthOut * cos(M_PI_2 + alpha + theta) );
|
|
pt.y = yo - round( penWidthOut * sin(M_PI_2 + alpha + theta) );
|
|
}
|
|
else {
|
|
pt.x = xo + round( penWidthOut * cos(M_PI_2 + alpha + theta) );
|
|
pt.y = yo + round( penWidthOut * sin(M_PI_2 + alpha + theta) );
|
|
}
|
|
PATH_AddEntry(pOutsidePath, &pt, PT_LINETO);
|
|
break;
|
|
case PS_JOIN_ROUND :
|
|
default :
|
|
if(alpha > 0) {
|
|
pt.x = xo + round( penWidthOut * cos(theta + M_PI_2) );
|
|
pt.y = yo + round( penWidthOut * sin(theta + M_PI_2) );
|
|
}
|
|
else {
|
|
pt.x = xo - round( penWidthOut * cos(theta + M_PI_2) );
|
|
pt.y = yo - round( penWidthOut * sin(theta + M_PI_2) );
|
|
}
|
|
PATH_AddEntry(pOutsidePath, &pt, PT_BEZIERTO);
|
|
pt.x = xo + round( penWidthOut * cos(theta + alpha / 2) );
|
|
pt.y = yo + round( penWidthOut * sin(theta + alpha / 2) );
|
|
PATH_AddEntry(pOutsidePath, &pt, PT_BEZIERTO);
|
|
if(alpha > 0) {
|
|
pt.x = xo - round( penWidthOut * cos(M_PI_2 + alpha + theta) );
|
|
pt.y = yo - round( penWidthOut * sin(M_PI_2 + alpha + theta) );
|
|
}
|
|
else {
|
|
pt.x = xo + round( penWidthOut * cos(M_PI_2 + alpha + theta) );
|
|
pt.y = yo + round( penWidthOut * sin(M_PI_2 + alpha + theta) );
|
|
}
|
|
PATH_AddEntry(pOutsidePath, &pt, PT_BEZIERTO);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
for(j = 0; j < pUpPath->count; j++) {
|
|
POINT pt;
|
|
pt.x = pUpPath->points[j].x;
|
|
pt.y = pUpPath->points[j].y;
|
|
PATH_AddEntry(pNewPath, &pt, (j == 0 ? PT_MOVETO : PT_LINETO));
|
|
}
|
|
for(j = 0; j < pDownPath->count; j++) {
|
|
POINT pt;
|
|
pt.x = pDownPath->points[pDownPath->count - j - 1].x;
|
|
pt.y = pDownPath->points[pDownPath->count - j - 1].y;
|
|
PATH_AddEntry(pNewPath, &pt, ( (j == 0 && (pStrokes[i]->flags[pStrokes[i]->count - 1] & PT_CLOSEFIGURE)) ? PT_MOVETO : PT_LINETO));
|
|
}
|
|
|
|
free_gdi_path( pStrokes[i] );
|
|
free_gdi_path( pUpPath );
|
|
free_gdi_path( pDownPath );
|
|
}
|
|
HeapFree(GetProcessHeap(), 0, pStrokes);
|
|
free_gdi_path( flat_path );
|
|
return pNewPath;
|
|
}
|
|
|
|
|
|
/*******************************************************************
|
|
* StrokeAndFillPath [GDI32.@]
|
|
*
|
|
*
|
|
*/
|
|
BOOL WINAPI StrokeAndFillPath(HDC hdc)
|
|
{
|
|
BOOL ret = FALSE;
|
|
DC *dc = get_dc_ptr( hdc );
|
|
|
|
if (dc)
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pStrokeAndFillPath );
|
|
ret = physdev->funcs->pStrokeAndFillPath( physdev );
|
|
release_dc_ptr( dc );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/*******************************************************************
|
|
* StrokePath [GDI32.@]
|
|
*
|
|
*
|
|
*/
|
|
BOOL WINAPI StrokePath(HDC hdc)
|
|
{
|
|
BOOL ret = FALSE;
|
|
DC *dc = get_dc_ptr( hdc );
|
|
|
|
if (dc)
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pStrokePath );
|
|
ret = physdev->funcs->pStrokePath( physdev );
|
|
release_dc_ptr( dc );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/*******************************************************************
|
|
* WidenPath [GDI32.@]
|
|
*
|
|
*
|
|
*/
|
|
BOOL WINAPI WidenPath(HDC hdc)
|
|
{
|
|
BOOL ret = FALSE;
|
|
DC *dc = get_dc_ptr( hdc );
|
|
|
|
if (dc)
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pWidenPath );
|
|
ret = physdev->funcs->pWidenPath( physdev );
|
|
release_dc_ptr( dc );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* null driver fallback implementations
|
|
*/
|
|
|
|
BOOL nulldrv_BeginPath( PHYSDEV dev )
|
|
{
|
|
DC *dc = get_nulldrv_dc( dev );
|
|
struct path_physdev *physdev;
|
|
struct gdi_path *path = alloc_gdi_path(0);
|
|
|
|
if (!path) return FALSE;
|
|
if (!path_driver.pCreateDC( &dc->physDev, NULL, NULL, NULL, NULL ))
|
|
{
|
|
free_gdi_path( path );
|
|
return FALSE;
|
|
}
|
|
physdev = get_path_physdev( dc->physDev );
|
|
physdev->path = path;
|
|
if (dc->path) free_gdi_path( dc->path );
|
|
dc->path = NULL;
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL nulldrv_EndPath( PHYSDEV dev )
|
|
{
|
|
SetLastError( ERROR_CAN_NOT_COMPLETE );
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL nulldrv_AbortPath( PHYSDEV dev )
|
|
{
|
|
DC *dc = get_nulldrv_dc( dev );
|
|
|
|
if (dc->path) free_gdi_path( dc->path );
|
|
dc->path = NULL;
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL nulldrv_CloseFigure( PHYSDEV dev )
|
|
{
|
|
SetLastError( ERROR_CAN_NOT_COMPLETE );
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL nulldrv_SelectClipPath( PHYSDEV dev, INT mode )
|
|
{
|
|
BOOL ret;
|
|
HRGN hrgn;
|
|
DC *dc = get_nulldrv_dc( dev );
|
|
|
|
if (!dc->path)
|
|
{
|
|
SetLastError( ERROR_CAN_NOT_COMPLETE );
|
|
return FALSE;
|
|
}
|
|
if (!(hrgn = PATH_PathToRegion( dc->path, GetPolyFillMode(dev->hdc)))) return FALSE;
|
|
ret = ExtSelectClipRgn( dev->hdc, hrgn, mode ) != ERROR;
|
|
if (ret)
|
|
{
|
|
free_gdi_path( dc->path );
|
|
dc->path = NULL;
|
|
}
|
|
/* FIXME: Should this function delete the path even if it failed? */
|
|
DeleteObject( hrgn );
|
|
return ret;
|
|
}
|
|
|
|
BOOL nulldrv_FillPath( PHYSDEV dev )
|
|
{
|
|
DC *dc = get_nulldrv_dc( dev );
|
|
|
|
if (!dc->path)
|
|
{
|
|
SetLastError( ERROR_CAN_NOT_COMPLETE );
|
|
return FALSE;
|
|
}
|
|
if (!PATH_FillPath( dev->hdc, dc->path )) return FALSE;
|
|
/* FIXME: Should the path be emptied even if conversion failed? */
|
|
free_gdi_path( dc->path );
|
|
dc->path = NULL;
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL nulldrv_StrokeAndFillPath( PHYSDEV dev )
|
|
{
|
|
DC *dc = get_nulldrv_dc( dev );
|
|
|
|
if (!dc->path)
|
|
{
|
|
SetLastError( ERROR_CAN_NOT_COMPLETE );
|
|
return FALSE;
|
|
}
|
|
if (!PATH_FillPath( dev->hdc, dc->path )) return FALSE;
|
|
if (!PATH_StrokePath( dev->hdc, dc->path )) return FALSE;
|
|
free_gdi_path( dc->path );
|
|
dc->path = NULL;
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL nulldrv_StrokePath( PHYSDEV dev )
|
|
{
|
|
DC *dc = get_nulldrv_dc( dev );
|
|
|
|
if (!dc->path)
|
|
{
|
|
SetLastError( ERROR_CAN_NOT_COMPLETE );
|
|
return FALSE;
|
|
}
|
|
if (!PATH_StrokePath( dev->hdc, dc->path )) return FALSE;
|
|
free_gdi_path( dc->path );
|
|
dc->path = NULL;
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL nulldrv_FlattenPath( PHYSDEV dev )
|
|
{
|
|
DC *dc = get_nulldrv_dc( dev );
|
|
struct gdi_path *path;
|
|
|
|
if (!dc->path)
|
|
{
|
|
SetLastError( ERROR_CAN_NOT_COMPLETE );
|
|
return FALSE;
|
|
}
|
|
if (!(path = PATH_FlattenPath( dc->path ))) return FALSE;
|
|
free_gdi_path( dc->path );
|
|
dc->path = path;
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL nulldrv_WidenPath( PHYSDEV dev )
|
|
{
|
|
DC *dc = get_nulldrv_dc( dev );
|
|
struct gdi_path *path;
|
|
|
|
if (!dc->path)
|
|
{
|
|
SetLastError( ERROR_CAN_NOT_COMPLETE );
|
|
return FALSE;
|
|
}
|
|
if (!(path = PATH_WidenPath( dc ))) return FALSE;
|
|
free_gdi_path( dc->path );
|
|
dc->path = path;
|
|
return TRUE;
|
|
}
|
|
|
|
const struct gdi_dc_funcs path_driver =
|
|
{
|
|
NULL, /* pAbortDoc */
|
|
pathdrv_AbortPath, /* pAbortPath */
|
|
NULL, /* pAlphaBlend */
|
|
pathdrv_AngleArc, /* pAngleArc */
|
|
pathdrv_Arc, /* pArc */
|
|
pathdrv_ArcTo, /* pArcTo */
|
|
pathdrv_BeginPath, /* pBeginPath */
|
|
NULL, /* pBlendImage */
|
|
NULL, /* pChoosePixelFormat */
|
|
pathdrv_Chord, /* pChord */
|
|
pathdrv_CloseFigure, /* pCloseFigure */
|
|
NULL, /* pCopyBitmap */
|
|
NULL, /* pCreateBitmap */
|
|
NULL, /* pCreateCompatibleDC */
|
|
pathdrv_CreateDC, /* pCreateDC */
|
|
NULL, /* pCreateDIBSection */
|
|
NULL, /* pDeleteBitmap */
|
|
pathdrv_DeleteDC, /* pDeleteDC */
|
|
NULL, /* pDeleteObject */
|
|
NULL, /* pDescribePixelFormat */
|
|
NULL, /* pDeviceCapabilities */
|
|
pathdrv_Ellipse, /* pEllipse */
|
|
NULL, /* pEndDoc */
|
|
NULL, /* pEndPage */
|
|
pathdrv_EndPath, /* pEndPath */
|
|
NULL, /* pEnumFonts */
|
|
NULL, /* pEnumICMProfiles */
|
|
NULL, /* pExcludeClipRect */
|
|
NULL, /* pExtDeviceMode */
|
|
NULL, /* pExtEscape */
|
|
NULL, /* pExtFloodFill */
|
|
NULL, /* pExtSelectClipRgn */
|
|
pathdrv_ExtTextOut, /* pExtTextOut */
|
|
NULL, /* pFillPath */
|
|
NULL, /* pFillRgn */
|
|
NULL, /* pFlattenPath */
|
|
NULL, /* pFontIsLinked */
|
|
NULL, /* pFrameRgn */
|
|
NULL, /* pGdiComment */
|
|
NULL, /* pGdiRealizationInfo */
|
|
NULL, /* pGetCharABCWidths */
|
|
NULL, /* pGetCharABCWidthsI */
|
|
NULL, /* pGetCharWidth */
|
|
NULL, /* pGetDeviceCaps */
|
|
NULL, /* pGetDeviceGammaRamp */
|
|
NULL, /* pGetFontData */
|
|
NULL, /* pGetFontUnicodeRanges */
|
|
NULL, /* pGetGlyphIndices */
|
|
NULL, /* pGetGlyphOutline */
|
|
NULL, /* pGetICMProfile */
|
|
NULL, /* pGetImage */
|
|
NULL, /* pGetKerningPairs */
|
|
NULL, /* pGetNearestColor */
|
|
NULL, /* pGetOutlineTextMetrics */
|
|
NULL, /* pGetPixel */
|
|
NULL, /* pGetPixelFormat */
|
|
NULL, /* pGetSystemPaletteEntries */
|
|
NULL, /* pGetTextCharsetInfo */
|
|
NULL, /* pGetTextExtentExPoint */
|
|
NULL, /* pGetTextExtentExPointI */
|
|
NULL, /* pGetTextFace */
|
|
NULL, /* pGetTextMetrics */
|
|
NULL, /* pGradientFill */
|
|
NULL, /* pIntersectClipRect */
|
|
NULL, /* pInvertRgn */
|
|
pathdrv_LineTo, /* pLineTo */
|
|
NULL, /* pModifyWorldTransform */
|
|
pathdrv_MoveTo, /* pMoveTo */
|
|
NULL, /* pOffsetClipRgn */
|
|
NULL, /* pOffsetViewportOrg */
|
|
NULL, /* pOffsetWindowOrg */
|
|
NULL, /* pPaintRgn */
|
|
NULL, /* pPatBlt */
|
|
pathdrv_Pie, /* pPie */
|
|
pathdrv_PolyBezier, /* pPolyBezier */
|
|
pathdrv_PolyBezierTo, /* pPolyBezierTo */
|
|
pathdrv_PolyDraw, /* pPolyDraw */
|
|
pathdrv_PolyPolygon, /* pPolyPolygon */
|
|
pathdrv_PolyPolyline, /* pPolyPolyline */
|
|
pathdrv_Polygon, /* pPolygon */
|
|
pathdrv_Polyline, /* pPolyline */
|
|
pathdrv_PolylineTo, /* pPolylineTo */
|
|
NULL, /* pPutImage */
|
|
NULL, /* pRealizeDefaultPalette */
|
|
NULL, /* pRealizePalette */
|
|
pathdrv_Rectangle, /* pRectangle */
|
|
NULL, /* pResetDC */
|
|
NULL, /* pRestoreDC */
|
|
pathdrv_RoundRect, /* pRoundRect */
|
|
NULL, /* pSaveDC */
|
|
NULL, /* pScaleViewportExt */
|
|
NULL, /* pScaleWindowExt */
|
|
NULL, /* pSelectBitmap */
|
|
NULL, /* pSelectBrush */
|
|
NULL, /* pSelectClipPath */
|
|
NULL, /* pSelectFont */
|
|
NULL, /* pSelectPalette */
|
|
NULL, /* pSelectPen */
|
|
NULL, /* pSetArcDirection */
|
|
NULL, /* pSetBkColor */
|
|
NULL, /* pSetBkMode */
|
|
NULL, /* pSetDCBrushColor */
|
|
NULL, /* pSetDCPenColor */
|
|
NULL, /* pSetDIBColorTable */
|
|
NULL, /* pSetDIBitsToDevice */
|
|
NULL, /* pSetDeviceClipping */
|
|
NULL, /* pSetDeviceGammaRamp */
|
|
NULL, /* pSetLayout */
|
|
NULL, /* pSetMapMode */
|
|
NULL, /* pSetMapperFlags */
|
|
NULL, /* pSetPixel */
|
|
NULL, /* pSetPixelFormat */
|
|
NULL, /* pSetPolyFillMode */
|
|
NULL, /* pSetROP2 */
|
|
NULL, /* pSetRelAbs */
|
|
NULL, /* pSetStretchBltMode */
|
|
NULL, /* pSetTextAlign */
|
|
NULL, /* pSetTextCharacterExtra */
|
|
NULL, /* pSetTextColor */
|
|
NULL, /* pSetTextJustification */
|
|
NULL, /* pSetViewportExt */
|
|
NULL, /* pSetViewportOrg */
|
|
NULL, /* pSetWindowExt */
|
|
NULL, /* pSetWindowOrg */
|
|
NULL, /* pSetWorldTransform */
|
|
NULL, /* pStartDoc */
|
|
NULL, /* pStartPage */
|
|
NULL, /* pStretchBlt */
|
|
NULL, /* pStretchDIBits */
|
|
NULL, /* pStrokeAndFillPath */
|
|
NULL, /* pStrokePath */
|
|
NULL, /* pSwapBuffers */
|
|
NULL, /* pUnrealizePalette */
|
|
NULL, /* pWidenPath */
|
|
/* OpenGL not supported */
|
|
};
|