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d3ddevice
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
dclipper
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Add <string.h> to files that needed it.
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2001-01-26 20:43:40 +00:00 |
ddraw
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Removed a few obsolete files.
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2001-04-18 17:41:07 +00:00 |
direct3d
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Removed the 'fn' prefix (i.e. ICOM_FN).
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2001-01-04 22:59:48 +00:00 |
dpalette
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Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface.
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2001-04-17 17:48:19 +00:00 |
dsurface
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Removed a few obsolete files.
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2001-04-18 17:41:07 +00:00 |
.cvsignore
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Add version resource to ddraw.dll, versioned to DirectX 7.0.
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2001-04-16 19:04:41 +00:00 |
Makefile.in
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Removed a few obsolete files.
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2001-04-18 17:41:07 +00:00 |
convert.c
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Add <string.h> to files that needed it.
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2001-01-26 20:43:40 +00:00 |
d3d_private.h
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
d3dcommon.c
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Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
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2000-11-27 23:54:25 +00:00 |
d3dexecutebuffer.c
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Use the DUMMYUNIONNAME macros so that the headers can be used in
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2000-12-03 03:16:05 +00:00 |
d3dlight.c
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Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
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2000-11-27 23:54:25 +00:00 |
d3dmaterial.c
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Removed the 'fn' prefix (i.e. ICOM_FN).
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2001-01-04 22:59:48 +00:00 |
d3dtexture.c
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Warning fixes.
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2001-03-21 20:31:26 +00:00 |
d3dviewport.c
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Small cleanups.
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2001-04-24 23:17:53 +00:00 |
ddcomimpl.h
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
ddraw.spec
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Add version resource to ddraw.dll, versioned to DirectX 7.0.
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2001-04-16 19:04:41 +00:00 |
ddraw_private.h
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DDRAW_{XF86DGA2,XVidMode}_Init was moved to dlls/x11drv.
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2001-04-27 18:00:33 +00:00 |
helper.c
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
main.c
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Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface.
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2001-04-17 17:48:19 +00:00 |
mesa.c
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Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
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2000-11-27 23:54:25 +00:00 |
mesa_private.h
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Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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2001-01-04 22:44:55 +00:00 |
struct_convert.c
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- correct DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1 confusion
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2001-02-14 00:28:02 +00:00 |
version.rc
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Add version resource to ddraw.dll, versioned to DirectX 7.0.
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2001-04-16 19:04:41 +00:00 |