Sweden-Number/dlls/d3d9
Alexandre Julliard 2449eea0fd d3d9/tests: Skip CheckDeviceMultiSampleType test if not available. 2009-06-01 16:16:04 +02:00
..
tests d3d9/tests: Skip CheckDeviceMultiSampleType test if not available. 2009-06-01 16:16:04 +02:00
Makefile.in d3d9: Get rid of resource.c. 2009-03-23 14:08:02 +01:00
cubetexture.c wined3d: Get rid of the shared_handle parameter. 2009-04-23 14:22:06 +02:00
d3d9.spec
d3d9_main.c
d3d9_private.h d3d: Limit d3d8 and d3d9 vshader constants to 256. 2009-04-27 13:23:36 +02:00
device.c d3d9: Having a NULL rendertarget isn't a failure. 2009-05-29 11:26:50 +02:00
directx.c d3d: Limit d3d8 and d3d9 vshader constants to 256. 2009-04-27 13:23:36 +02:00
indexbuffer.c wined3d: Get rid of the shared_handle parameter. 2009-04-23 14:22:06 +02:00
pixelshader.c wined3d: Use the output signature to map SM4 pixel shader outputs to the appropriate register. 2009-05-11 12:43:00 +02:00
query.c
stateblock.c d3d9: Get rid of resource.c. 2009-03-23 14:08:02 +01:00
surface.c d3d9: Get rid of resource.c. 2009-03-23 14:08:02 +01:00
swapchain.c d3d9: Fix locking. 2009-03-23 14:08:03 +01:00
texture.c wined3d: Get rid of the shared_handle parameter. 2009-04-23 14:22:06 +02:00
version.rc
vertexbuffer.c wined3d: Get rid of the shared_handle parameter. 2009-04-23 14:22:06 +02:00
vertexdeclaration.c wined3d: Unify vertex and texture formats. 2009-03-27 15:51:25 +01:00
vertexshader.c wined3d: Remove the "declaration" parameter to IWineD3DDeviceImpl_CreateVertexShader(). 2009-05-28 12:42:18 +02:00
volume.c d3d9: Fix locking. 2009-03-23 14:08:03 +01:00
volumetexture.c wined3d: Get rid of the shared_handle parameter. 2009-04-23 14:22:06 +02:00