Sweden-Number/dlls/wined3d
Zebediah Figura 5c7057d229 wined3d: Pass a wined3d_device_context to wined3d_device_resolve_sub_resource().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-07 15:48:43 +02:00
..
Makefile.in
adapter_gl.c
adapter_vk.c
arb_program_shader.c wined3d: Add resolve_format parameter to blitter_blit. 2021-03-31 22:16:25 +02:00
ati_fragment_shader.c
buffer.c
context.c
context_gl.c
context_vk.c
cs.c wined3d: Pass a wined3d_device_context to wined3d_texture_blt(). 2021-04-07 15:48:35 +02:00
device.c wined3d: Pass a wined3d_device_context to wined3d_device_resolve_sub_resource(). 2021-04-07 15:48:43 +02:00
directx.c
gl_compat.c
glsl_shader.c wined3d: Add resolve_format parameter to blitter_blit. 2021-03-31 22:16:25 +02:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
shader_spirv.c
state.c
stateblock.c
surface.c wined3d: Add resolve_format parameter to blitter_blit. 2021-03-31 22:16:25 +02:00
swapchain.c wined3d: Pass a wined3d_device_context to wined3d_texture_blt(). 2021-04-07 15:48:35 +02:00
texture.c wined3d: Pass a wined3d_device_context to wined3d_texture_blt(). 2021-04-07 15:48:35 +02:00
utils.c
version.rc
vertexdeclaration.c
view.c
wined3d.spec wined3d: Pass a wined3d_device_context to wined3d_device_resolve_sub_resource(). 2021-04-07 15:48:43 +02:00
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Pass a wined3d_device_context to wined3d_cs_emit_blt_sub_resource(). 2021-04-07 15:48:24 +02:00
wined3d_vk.h