Sweden-Number/dlls/ddraw
Riccardo Bortolato b0d4502c29 ddraw7/tests: Test GetPriority() on cubemap surfaces.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-12-23 09:24:15 +01:00
..
tests ddraw7/tests: Test GetPriority() on cubemap surfaces. 2015-12-23 09:24:15 +01:00
Makefile.in
clipper.c
ddraw.c ddraw: Mark surfaces as lost on mode changes. 2015-12-09 01:01:56 +09:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Mark surfaces as lost when the device window is deactivated. 2015-12-04 21:56:19 +09:00
device.c ddraw: D3DRENDERSTATE_LOCALVIEWER doesn't exist before d3d7. 2015-05-01 15:44:40 +09:00
executebuffer.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
light.c wined3d: Implement WINED3D_LIGHT_PARALLELPOINT support in the GLSL ffp. 2015-05-01 15:45:00 +09:00
main.c dxgi: Implement dxgi_output_GetDesc(). 2015-11-25 13:21:47 +09:00
material.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
palette.c
surface.c ddraw: Check if surface is a mipmap sublevel or a non-positive X top level surface through caps in ddraw_surface7_GetPriority(). 2015-12-23 09:24:06 +01:00
utils.c ddraw: Remove support for V16U16. 2015-03-11 22:09:29 +09:00
version.rc
vertexbuffer.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
viewport.c ddraw: Make sure AddLight properly activates lights. 2015-03-31 18:49:29 +09:00