Sweden-Number/dlls/dmusic/dmusic.c

286 lines
11 KiB
C

/* IDirectMusic8 Implementation
*
* Copyright (C) 2003-2004 Rok Mandeljc
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "dmusic_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dmusic);
/* IDirectMusic8Impl IUnknown part: */
HRESULT WINAPI IDirectMusic8Impl_QueryInterface (LPDIRECTMUSIC8 iface, REFIID riid, LPVOID *ppobj) {
ICOM_THIS(IDirectMusic8Impl,iface);
TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj);
if (IsEqualIID (riid, &IID_IUnknown) ||
IsEqualIID (riid, &IID_IDirectMusic) ||
IsEqualIID (riid, &IID_IDirectMusic2) ||
IsEqualIID (riid, &IID_IDirectMusic8)) {
IDirectMusic8Impl_AddRef(iface);
*ppobj = This;
return S_OK;
}
WARN("(%p, %s, %p): not found\n", This, debugstr_dmguid(riid), ppobj);
return E_NOINTERFACE;
}
ULONG WINAPI IDirectMusic8Impl_AddRef (LPDIRECTMUSIC8 iface) {
ICOM_THIS(IDirectMusic8Impl,iface);
TRACE("(%p): AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirectMusic8Impl_Release (LPDIRECTMUSIC8 iface) {
ICOM_THIS(IDirectMusic8Impl,iface);
ULONG ref = --This->ref;
TRACE("(%p): ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/* IDirectMusic8Impl IDirectMusic part: */
HRESULT WINAPI IDirectMusic8Impl_EnumPort(LPDIRECTMUSIC8 iface, DWORD dwIndex, LPDMUS_PORTCAPS pPortCaps) {
ICOM_THIS(IDirectMusic8Impl,iface);
TRACE("(%p, %ld, %p)\n", This, dwIndex, pPortCaps);
/* i guess the first port shown is always software synthesizer */
if (dwIndex == 0)
{
IDirectMusicSynth8* synth;
TRACE("enumerating 'Microsoft Software Synthesizer' port\n");
CoCreateInstance (&CLSID_DirectMusicSynth, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicSynth8, (void**)&synth);
IDirectMusicSynth8_GetPortCaps (synth, pPortCaps);
IDirectMusicSynth8_Release (synth);
return S_OK;
}
/* it seems that the rest of devices are obtained thru dmusic32.EnumLegacyDevices...*sigh*...which is undocumented*/
#if 0
int numMIDI = midiOutGetNumDevs();
int numWAVE = waveOutGetNumDevs();
int i;
/* then return digital sound ports */
for (i = 1; i <= numWAVE; i++)
{
TRACE("enumerating 'digital sound' ports\n");
if (i == dwIndex)
{
DirectSoundEnumerateA((LPDSENUMCALLBACKA) register_waveport, (VOID*) pPortCaps);
return S_OK;
}
}
/* finally, list all *real* MIDI ports*/
for (i = numWAVE + 1; i <= numWAVE + numMIDI; i++)
{
TRACE("enumerating 'real MIDI' ports\n");
if (i == dwIndex)
FIXME("Found MIDI port, but *real* MIDI ports not supported yet\n");
}
#endif
return S_FALSE;
}
HRESULT WINAPI IDirectMusic8Impl_CreateMusicBuffer (LPDIRECTMUSIC8 iface, LPDMUS_BUFFERDESC pBufferDesc, LPDIRECTMUSICBUFFER** ppBuffer, LPUNKNOWN pUnkOuter) {
ICOM_THIS(IDirectMusic8Impl,iface);
FIXME("(%p, %p, %p, %p): stub\n", This, pBufferDesc, ppBuffer, pUnkOuter);
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_CreatePort (LPDIRECTMUSIC8 iface, REFCLSID rclsidPort, LPDMUS_PORTPARAMS pPortParams, LPDIRECTMUSICPORT* ppPort, LPUNKNOWN pUnkOuter) {
ICOM_THIS(IDirectMusic8Impl,iface);
int i/*, j*/;
DMUS_PORTCAPS PortCaps;
TRACE("(%p, %s, %p, %p, %p)\n", This, debugstr_dmguid(rclsidPort), pPortParams, ppPort, pUnkOuter);
for (i = 0; S_FALSE != IDirectMusic8Impl_EnumPort(iface, i, &PortCaps); i++) {
if (IsEqualCLSID (rclsidPort, &PortCaps.guidPort)) {
if(!This->ppPorts) This->ppPorts = HeapAlloc(GetProcessHeap(), 0, sizeof(LPDIRECTMUSICPORT) * This->nrofports);
else This->ppPorts = HeapReAlloc(GetProcessHeap(), 0, This->ppPorts, sizeof(LPDIRECTMUSICPORT) * This->nrofports);
if (NULL == This->ppPorts[This->nrofports]) {
*ppPort = (LPDIRECTMUSICPORT)NULL;
return E_OUTOFMEMORY;
}
This->ppPorts[This->nrofports]->lpVtbl = &DirectMusicPort_Vtbl;
This->ppPorts[This->nrofports]->ref = 1;
This->ppPorts[This->nrofports]->fActive = FALSE;
This->ppPorts[This->nrofports]->pCaps = &PortCaps;
This->ppPorts[This->nrofports]->pParams = pPortParams; /* this one is here just because there's a funct. which retrieves it back */
This->ppPorts[This->nrofports]->pDirectSound = NULL;
DMUSIC_CreateReferenceClockImpl (&IID_IReferenceClock, (LPVOID*)&This->ppPorts[This->nrofports]->pLatencyClock, NULL);
#if 0
if (pPortParams->dwValidParams & DMUS_PORTPARAMS_CHANNELGROUPS) {
This->ports[This->nrofports]->nrofgroups = pPortParams->dwChannelGroups;
/* setting default priorities */
for (j = 0; j < This->ports[This->nrofports]->nrofgroups; j++) {
TRACE ("Setting default channel priorities on channel group %i\n", j + 1);
This->ports[This->nrofports]->group[j].channel[0].priority = DAUD_CHAN1_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[1].priority = DAUD_CHAN2_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[2].priority = DAUD_CHAN3_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[3].priority = DAUD_CHAN4_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[4].priority = DAUD_CHAN5_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[5].priority = DAUD_CHAN6_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[6].priority = DAUD_CHAN7_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[7].priority = DAUD_CHAN8_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[8].priority = DAUD_CHAN9_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[9].priority = DAUD_CHAN10_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[10].priority = DAUD_CHAN11_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[11].priority = DAUD_CHAN12_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[12].priority = DAUD_CHAN13_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[13].priority = DAUD_CHAN14_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[14].priority = DAUD_CHAN15_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[15].priority = DAUD_CHAN16_DEF_VOICE_PRIORITY;
}
}
#endif
*ppPort = (LPDIRECTMUSICPORT) This->ppPorts[This->nrofports];
This->nrofports++;
return S_OK;
}
}
/* FIXME: place correct error here */
return E_NOINTERFACE;
}
HRESULT WINAPI IDirectMusic8Impl_EnumMasterClock (LPDIRECTMUSIC8 iface, DWORD dwIndex, LPDMUS_CLOCKINFO lpClockInfo) {
ICOM_THIS(IDirectMusic8Impl,iface);
FIXME("(%p, %ld, %p): stub\n", This, dwIndex, lpClockInfo);
return S_FALSE;
}
HRESULT WINAPI IDirectMusic8Impl_GetMasterClock (LPDIRECTMUSIC8 iface, LPGUID pguidClock, IReferenceClock** ppReferenceClock) {
ICOM_THIS(IDirectMusic8Impl,iface);
TRACE("(%p, %p, %p)\n", This, pguidClock, ppReferenceClock);
if (pguidClock)
*pguidClock = This->pMasterClock->pClockInfo.guidClock;
if(ppReferenceClock)
*ppReferenceClock = (IReferenceClock *)This->pMasterClock;
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_SetMasterClock (LPDIRECTMUSIC8 iface, REFGUID rguidClock) {
ICOM_THIS(IDirectMusic8Impl,iface);
FIXME("(%p, %s): stub\n", This, debugstr_dmguid(rguidClock));
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_Activate (LPDIRECTMUSIC8 iface, BOOL fEnable) {
ICOM_THIS(IDirectMusic8Impl,iface);
int i;
FIXME("(%p, %d): stub\n", This, fEnable);
for (i = 0; i < This->nrofports; i++) {
This->ppPorts[i]->fActive = fEnable;
}
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_GetDefaultPort (LPDIRECTMUSIC8 iface, LPGUID pguidPort) {
ICOM_THIS(IDirectMusic8Impl,iface);
HKEY hkGUID;
DWORD returnTypeGUID, sizeOfReturnBuffer = 50;
char returnBuffer[51];
GUID defaultPortGUID;
WCHAR buff[51];
TRACE("(%p, %p)\n", This, pguidPort);
if ((RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectMusic\\Defaults" , 0, KEY_READ, &hkGUID) != ERROR_SUCCESS) ||
(RegQueryValueExA(hkGUID, "DefaultOutputPort", NULL, &returnTypeGUID, returnBuffer, &sizeOfReturnBuffer) != ERROR_SUCCESS))
{
WARN(": registry entry missing\n" );
*pguidPort = CLSID_DirectMusicSynth;
return S_OK;
}
/* FIXME: Check return types to ensure we're interpreting data right */
MultiByteToWideChar(CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff) / sizeof(WCHAR));
CLSIDFromString(buff, &defaultPortGUID);
*pguidPort = defaultPortGUID;
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_SetDirectSound (LPDIRECTMUSIC8 iface, LPDIRECTSOUND pDirectSound, HWND hWnd) {
ICOM_THIS(IDirectMusic8Impl,iface);
FIXME("(%p, %p, %p): stub\n", This, pDirectSound, hWnd);
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_SetExternalMasterClock (LPDIRECTMUSIC8 iface, IReferenceClock* pClock) {
ICOM_THIS(IDirectMusic8Impl,iface);
FIXME("(%p, %p): stub\n", This, pClock);
return S_OK;
}
IDirectMusic8Vtbl DirectMusic8_Vtbl = {
IDirectMusic8Impl_QueryInterface,
IDirectMusic8Impl_AddRef,
IDirectMusic8Impl_Release,
IDirectMusic8Impl_EnumPort,
IDirectMusic8Impl_CreateMusicBuffer,
IDirectMusic8Impl_CreatePort,
IDirectMusic8Impl_EnumMasterClock,
IDirectMusic8Impl_GetMasterClock,
IDirectMusic8Impl_SetMasterClock,
IDirectMusic8Impl_Activate,
IDirectMusic8Impl_GetDefaultPort,
IDirectMusic8Impl_SetDirectSound,
IDirectMusic8Impl_SetExternalMasterClock
};
/* helper stuff */
void register_waveport (LPGUID lpGUID, LPCSTR lpszDesc, LPCSTR lpszDrvName, LPVOID lpContext) {
LPDMUS_PORTCAPS pPortCaps = (LPDMUS_PORTCAPS)lpContext;
pPortCaps->dwSize = sizeof(DMUS_PORTCAPS);
pPortCaps->dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
pPortCaps->guidPort = *lpGUID;
pPortCaps->dwClass = DMUS_PC_OUTPUTCLASS;
pPortCaps->dwType = DMUS_PORT_WINMM_DRIVER;
pPortCaps->dwMemorySize = DMUS_PC_SYSTEMMEMORY;
pPortCaps->dwMaxChannelGroups = 2;
pPortCaps->dwMaxVoices = -1;
pPortCaps->dwMaxAudioChannels = -1;
pPortCaps->dwEffectFlags = DMUS_EFFECT_REVERB | DMUS_EFFECT_CHORUS | DMUS_EFFECT_DELAY;
MultiByteToWideChar (CP_ACP, 0, lpszDesc, -1, pPortCaps->wszDescription, sizeof(pPortCaps->wszDescription)/sizeof(WCHAR));
}
/* for ClassFactory */
HRESULT WINAPI DMUSIC_CreateDirectMusicImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) {
IDirectMusic8Impl *dmusic;
TRACE("(%p,%p,%p)\n",lpcGUID, ppobj, pUnkOuter);
dmusic = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusic8Impl));
if (NULL == dmusic) {
*ppobj = (LPDIRECTMUSIC8) NULL;
return E_OUTOFMEMORY;
}
dmusic->lpVtbl = &DirectMusic8_Vtbl;
dmusic->ref = 0; /* will be inited with QueryInterface */
dmusic->pMasterClock = NULL;
dmusic->ppPorts = NULL;
dmusic->nrofports = 0;
DMUSIC_CreateReferenceClockImpl (&IID_IReferenceClock, (LPVOID*)&dmusic->pMasterClock, NULL);
return IDirectMusic8Impl_QueryInterface ((LPDIRECTMUSIC8)dmusic, lpcGUID, ppobj);
}