Sweden-Number/dlls/vbscript/vbscript.h

222 lines
5.4 KiB
C

/*
* Copyright 2011 Jacek Caban for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#define COBJMACROS
#include "windef.h"
#include "winbase.h"
#include "ole2.h"
#include "dispex.h"
#include "activscp.h"
#include "vbscript_classes.h"
#include "wine/list.h"
#include "wine/unicode.h"
typedef struct {
void **blocks;
DWORD block_cnt;
DWORD last_block;
DWORD offset;
struct list custom_blocks;
} vbsheap_t;
void vbsheap_init(vbsheap_t*) DECLSPEC_HIDDEN;
void *vbsheap_alloc(vbsheap_t*,size_t) __WINE_ALLOC_SIZE(2) DECLSPEC_HIDDEN;
void vbsheap_free(vbsheap_t*) DECLSPEC_HIDDEN;
typedef struct _function_t function_t;
typedef struct _vbscode_t vbscode_t;
typedef struct _script_ctx_t script_ctx_t;
typedef struct named_item_t {
IDispatch *disp;
DWORD flags;
LPWSTR name;
struct list entry;
} named_item_t;
typedef struct {
IDispatchEx IDispatchEx_iface;
LONG ref;
} vbdisp_t;
HRESULT disp_get_id(IDispatch*,BSTR,DISPID*);
HRESULT disp_call(script_ctx_t*,IDispatch*,DISPID,DISPPARAMS*,VARIANT*);
HRESULT disp_propput(script_ctx_t*,IDispatch*,DISPID,VARIANT*);
typedef struct _dynamic_var_t {
struct _dynamic_var_t *next;
VARIANT v;
const WCHAR *name;
} dynamic_var_t;
struct _script_ctx_t {
IActiveScriptSite *site;
LCID lcid;
IDispatch *host_global;
vbdisp_t *script_obj;
dynamic_var_t *global_vars;
struct list code_list;
struct list named_items;
};
HRESULT init_global(script_ctx_t*);
typedef enum {
ARG_NONE = 0,
ARG_STR,
ARG_BSTR,
ARG_INT,
ARG_UINT,
ARG_ADDR,
ARG_DOUBLE
} instr_arg_type_t;
#define OP_LIST \
X(add, 1, 0, 0) \
X(assign_ident, 1, ARG_BSTR, 0) \
X(assign_member, 1, ARG_BSTR, 0) \
X(bool, 1, ARG_INT, 0) \
X(concat, 1, 0, 0) \
X(div, 1, 0, 0) \
X(double, 1, ARG_DOUBLE, 0) \
X(empty, 1, 0, 0) \
X(equal, 1, 0, 0) \
X(exp, 1, 0, 0) \
X(icall, 1, ARG_BSTR, ARG_UINT) \
X(icallv, 1, ARG_BSTR, ARG_UINT) \
X(idiv, 1, 0, 0) \
X(jmp, 0, ARG_ADDR, 0) \
X(jmp_false, 0, ARG_ADDR, 0) \
X(long, 1, ARG_INT, 0) \
X(mod, 1, 0, 0) \
X(mul, 1, 0, 0) \
X(neg, 1, 0, 0) \
X(nequal, 1, 0, 0) \
X(not, 1, 0, 0) \
X(null, 1, 0, 0) \
X(ret, 0, 0, 0) \
X(short, 1, ARG_INT, 0) \
X(string, 1, ARG_STR, 0) \
X(sub, 1, 0, 0)
typedef enum {
#define X(x,n,a,b) OP_##x,
OP_LIST
#undef X
OP_LAST
} vbsop_t;
typedef union {
const WCHAR *str;
BSTR bstr;
unsigned uint;
LONG lng;
double *dbl;
} instr_arg_t;
typedef struct {
vbsop_t op;
instr_arg_t arg1;
instr_arg_t arg2;
} instr_t;
typedef enum {
FUNC_GLOBAL,
FUNC_SUB
} function_type_t;
struct _function_t {
function_type_t type;
const WCHAR *name;
unsigned code_off;
vbscode_t *code_ctx;
function_t *next;
};
struct _vbscode_t {
instr_t *instrs;
WCHAR *source;
BOOL option_explicit;
BOOL global_executed;
function_t global_code;
BSTR *bstr_pool;
unsigned bstr_pool_size;
unsigned bstr_cnt;
vbsheap_t heap;
struct list entry;
};
void release_vbscode(vbscode_t*) DECLSPEC_HIDDEN;
HRESULT compile_script(script_ctx_t*,const WCHAR*,vbscode_t**) DECLSPEC_HIDDEN;
HRESULT exec_script(script_ctx_t*,function_t*) DECLSPEC_HIDDEN;
HRESULT WINAPI VBScriptFactory_CreateInstance(IClassFactory*,IUnknown*,REFIID,void**);
const char *debugstr_variant(const VARIANT*) DECLSPEC_HIDDEN;
static inline void *heap_alloc(size_t len)
{
return HeapAlloc(GetProcessHeap(), 0, len);
}
static inline void *heap_alloc_zero(size_t len)
{
return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, len);
}
static inline void *heap_realloc(void *mem, size_t len)
{
return HeapReAlloc(GetProcessHeap(), 0, mem, len);
}
static inline BOOL heap_free(void *mem)
{
return HeapFree(GetProcessHeap(), 0, mem);
}
static inline LPWSTR heap_strdupW(LPCWSTR str)
{
LPWSTR ret = NULL;
if(str) {
DWORD size;
size = (strlenW(str)+1)*sizeof(WCHAR);
ret = heap_alloc(size);
if(ret)
memcpy(ret, str, size);
}
return ret;
}