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Sat Sep 27 12:36:56 1997 Alexandre Julliard <julliard@lrc.epfl.ch> * [if1632/relay.c] Made Catch and Throw also save %si and %di (untested). * [memory/selector.c] Added check for %fs and %gs in SELECTOR_FreeBlock. * [rc/winerc.c] Generated files no longer depend on Wine includes. Made .h generation optional. * [tools/build.c] [loader/task.c] Added CALL32_Init function. Added possibility to pass arguments when using CALLTO16_regs_. 32-bit stack pointer is now saved on the 16-bit stack, instead of using IF1632_Saved32_esp. Removed CallTo32 callbacks. * [tools/makedep.c] [*/Makefile.in] Added support for directly generating dependencies for .y, .l and .rc files. Modified the makefiles to use this feature. * [windows/winproc.c] [if1632/thunk.c] Use CALLTO16_regs to call window procedures. Thu Sep 25 12:18:57 1997 Kristian Nielsen <kristian.nielsen@risoe.dk> * [if1632/kernel.spec] Changed entry for SwitchStackBack to remove arguments from stack upon return (arguments left over from previous SwitchStackTo()). Borland C++ 4.0 now compiles "Hello World" (but crashes after outputting the .exe). Wed Sep 24 13:54:44 1997 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [files/directory.c] SearchPath might get NULL buffer (empty LRU list in wordpad). * [memory/selector.c] Added SUnMapLS*. * [loader/pe_image.c] Be able to run executeables from non mmap()ble filesystems. PE_LoadLibrary adds librarys loaded by another process to its own modref list too. * [windows/keyboard.c][include/accel.h][loader/resource.c] Fixed accelerator leakage, use SDK defines/names. * [graphics/env.c][misc/main.c] Set/GetEnvironemnt have nothing to do with environment vars, but with Printer Environment. * [graphics/escape.c] Escape32: map args back to segmented pointers. * [windows/win.c] WS_POPUP|WS_CHILD windows don't need a parent window (SDK). Tue Sep 16 14:40:16 1997 Robert Wilhelm <robert@physiol.med.tu-muenchen.de> * [if1632/crtdll.spec] [misc/crtdll.c] Added signal(). |
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controls | ||
debugger | ||
documentation | ||
files | ||
graphics | ||
if1632 | ||
include | ||
ipc | ||
library | ||
libtest | ||
loader | ||
memory | ||
misc | ||
miscemu | ||
msdos | ||
multimedia | ||
objects | ||
programs | ||
rc | ||
resources | ||
scheduler | ||
tools | ||
win32 | ||
windows | ||
ANNOUNCE | ||
AUTHORS | ||
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ChangeLog | ||
DEVELOPERS-HINTS | ||
LICENSE | ||
Make.rules.in | ||
Makefile.in | ||
README | ||
RELEASE-NOTES | ||
WARRANTY | ||
configure | ||
configure.in | ||
wine.ini |
README
1. INTRODUCTION Wine is a program that allows running MS-Windows programs under X11. It consists of a program loader, that loads and executes an MS-Windows binary, and of an emulation library that translates Windows API calls to their Unix/X11 equivalent. Wine is free software. See the file LICENSE for the details. Basically, you can do anything with it, except claim that you wrote it. 2. COMPILATION You must have one of: Linux version 0.99.13 or above NetBSD-current FreeBSD-current or FreeBSD 1.1 OpenBSD/i386 2.1 or later You also need to have libXpm installed on your system. The sources for it are probably available on the ftp site where you got Wine. They can also be found on ftp.x.org and all its mirror sites. To build Wine, first do a "./configure" and then a "make depend; make". The executable "wine" will be built. "wine" will load and run 16-bit Windows executables. To build Winelib, do a "./configure --with-library", and then a "make depend; make". The library "winelib.a" will be built, allowing to compile Windows source code under Unix. If you have an ELF compiler, you can use "./configure --with-dll" instead to build a shared library. To upgrade to a new release by using a patch file, first cd to the top-level directory of the release (the one containing this README file). Then do a "make clean", and patch the release with: gunzip -c patch-file | patch -p1 where "patch-file" is the name of the patch file (something like Wine-yymmdd.diff.gz). You can then re-run "./configure", and then run "make depend; make". 3. SETUP Once Wine has been built correctly, you can do "make install"; this will install the wine executable and the man page. Wine requires you to have a file /usr/local/etc/wine.conf (you can supply a different name when configuring wine) or a file called .winerc in your home directory. The format of this file is explained in the man page. The file wine.ini contains a config file example. 4. RUNNING PROGRAMS When invoking Wine, you must specify the entire path to the executable, or a filename only. For example: to run Windows' solitaire: wine sol (using the searchpath to locate the file) wine sol.exe wine c:\\windows\\sol.exe (using a dosfilename) wine /usr/windows/sol.exe (using a unixfilename) Note: the path of the file will also be added to the path when a full name is supplied on the commandline. Have a nice game of solitaire, but be careful. Emulation isn't perfect. So, occasionally it may crash. UPDATE: Windows 95 components are known to cause more crashes compared to the equivalent Windows 3.1 libraries. 5. GETTING MORE INFORMATION The best place to get help or to report bugs is the Usenet newsgroup comp.emulators.ms-windows.wine. The Wine FAQ is posted there every month. Also, you may want to browse old messages on www.dejanews.com to check whether your problem is already fixed. If you add something, or fix a bug, please send a patch ('diff -u' format preferred) to julliard@lrc.epfl.ch for inclusion in the next release. -- Alexandre Julliard julliard@lrc.epfl.ch