Sweden-Number/dlls/wined3d
Henri Verbeet 0ad7e98d24 wined3d: Make the device parameter to process_vertices_strided() const. 2011-09-16 17:23:08 +02:00
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Makefile.in
arb_program_shader.c wined3d: Only the ARBfp fragement pipeline reads emulated clip coords. 2011-09-15 15:41:41 +02:00
ati_fragment_shader.c
buffer.c
clipper.c
context.c
device.c wined3d: Make the device parameter to process_vertices_strided() const. 2011-09-16 17:23:08 +02:00
directx.c
drawprim.c
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Disable range fog with per-pixel fog. 2011-09-15 15:41:41 +02:00
stateblock.c
surface.c ddraw: Use real flips. 2011-09-16 17:23:08 +02:00
swapchain.c
texture.c
utils.c
version.rc
vertexdeclaration.c
view.c
volume.c
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h