Sweden-Number/dlls/d3d10
Alexandre Julliard f0cd33c69e include: Add support for defining Win32 types as 'long' where possible.
Add -DWINE_NO_LONG_TYPES to modules that still have compilation
warnings with long types.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 20:38:22 +01:00
..
tests include: Add support for defining Win32 types as 'long' where possible. 2022-01-27 20:38:22 +01:00
Makefile.in include: Add support for defining Win32 types as 'long' where possible. 2022-01-27 20:38:22 +01:00
d3d10.spec d3d10: Fix D3D10CompileEffectFromMemory spec file entry. 2022-01-13 17:16:41 +01:00
d3d10_main.c d3d10/effect: Move effect creation API functions. 2021-09-20 11:10:52 +02:00
d3d10_private.h d3d10/effect: Store state variables references in their own arrays. 2022-01-20 18:16:13 +01:00
effect.c d3d10/effect: Fix index access in GetBlendState(). 2022-01-25 13:31:17 +01:00
shader.c d3dcompiler: Move d3d10 reflection stubs into d3dcompiler. 2019-11-06 16:03:31 +01:00
stateblock.c d3d10: Fix up D3D10_DST_* names. 2021-10-07 21:22:21 +02:00
version.rc