Sweden-Number/graphics/painting.c

863 lines
23 KiB
C

/*
* Misc. graphics operations
*
* Copyright 1993, 1994 Alexandre Julliard
* Copyright 1997 Bertho A. Stultiens
*/
#include <string.h>
#include "dc.h"
#include "bitmap.h"
#include "heap.h"
#include "monitor.h"
#include "cache.h"
#include "region.h"
#include "path.h"
#include "debugtools.h"
#include "winerror.h"
#include "winuser.h"
#include "wine/winuser16.h"
DEFAULT_DEBUG_CHANNEL(gdi)
/***********************************************************************
* LineTo16 (GDI.19)
*/
BOOL16 WINAPI LineTo16( HDC16 hdc, INT16 x, INT16 y )
{
return LineTo( hdc, x, y );
}
/***********************************************************************
* LineTo (GDI32.249)
*/
BOOL WINAPI LineTo( HDC hdc, INT x, INT y )
{
DC * dc = DC_GetDCPtr( hdc );
BOOL ret;
if(!dc) return FALSE;
if(PATH_IsPathOpen(dc->w.path))
ret = PATH_LineTo(hdc, x, y);
else
ret = dc->funcs->pLineTo && dc->funcs->pLineTo(dc,x,y);
if(ret) {
dc->w.CursPosX = x;
dc->w.CursPosY = y;
}
return ret;
}
/***********************************************************************
* MoveTo16 (GDI.20)
*/
DWORD WINAPI MoveTo16( HDC16 hdc, INT16 x, INT16 y )
{
POINT16 pt;
if (!MoveToEx16(hdc,x,y,&pt))
return 0;
return MAKELONG(pt.x,pt.y);
}
/***********************************************************************
* MoveToEx16 (GDI.483)
*/
BOOL16 WINAPI MoveToEx16( HDC16 hdc, INT16 x, INT16 y, LPPOINT16 pt )
{
POINT pt32;
if (!MoveToEx( (HDC)hdc, (INT)x, (INT)y, &pt32 )) return FALSE;
if (pt) CONV_POINT32TO16( &pt32, pt );
return TRUE;
}
/***********************************************************************
* MoveToEx (GDI32.254)
*/
BOOL WINAPI MoveToEx( HDC hdc, INT x, INT y, LPPOINT pt )
{
DC * dc = DC_GetDCPtr( hdc );
if(!dc) return FALSE;
if(pt) {
pt->x = dc->w.CursPosX;
pt->y = dc->w.CursPosY;
}
dc->w.CursPosX = x;
dc->w.CursPosY = y;
if(PATH_IsPathOpen(dc->w.path))
return PATH_MoveTo(hdc);
if(dc->funcs->pMoveToEx)
return dc->funcs->pMoveToEx(dc,x,y,pt);
return TRUE;
}
/***********************************************************************
* Arc16 (GDI.23)
*/
BOOL16 WINAPI Arc16( HDC16 hdc, INT16 left, INT16 top, INT16 right,
INT16 bottom, INT16 xstart, INT16 ystart,
INT16 xend, INT16 yend )
{
return Arc( (HDC)hdc, (INT)left, (INT)top, (INT)right,
(INT)bottom, (INT)xstart, (INT)ystart, (INT)xend,
(INT)yend );
}
/***********************************************************************
* Arc (GDI32.7)
*/
BOOL WINAPI Arc( HDC hdc, INT left, INT top, INT right,
INT bottom, INT xstart, INT ystart,
INT xend, INT yend )
{
DC * dc = DC_GetDCPtr( hdc );
if(dc && PATH_IsPathOpen(dc->w.path))
return PATH_Arc(hdc, left, top, right, bottom, xstart, ystart, xend,
yend);
return dc && dc->funcs->pArc &&
dc->funcs->pArc(dc,left,top,right,bottom,xstart,ystart,xend,yend);
}
/***********************************************************************
* ArcTo (GDI32.8)
*/
BOOL WINAPI ArcTo( HDC hdc,
INT left, INT top,
INT right, INT bottom,
INT xstart, INT ystart,
INT xend, INT yend )
{
BOOL result;
DC * dc = DC_GetDCPtr( hdc );
if(!dc) return FALSE;
if(dc->funcs->pArcTo)
return dc->funcs->pArcTo( dc, left, top, right, bottom,
xstart, ystart, xend, yend );
/*
* Else emulate it.
* According to the documentation, a line is drawn from the current
* position to the starting point of the arc.
*/
LineTo(hdc, xstart, ystart);
/*
* Then the arc is drawn.
*/
result = Arc(hdc,
left, top,
right, bottom,
xstart, ystart,
xend, yend);
/*
* If no error occured, the current position is moved to the ending
* point of the arc.
*/
if (result)
{
MoveToEx(hdc, xend, yend, NULL);
}
return result;
}
/***********************************************************************
* Pie16 (GDI.26)
*/
BOOL16 WINAPI Pie16( HDC16 hdc, INT16 left, INT16 top,
INT16 right, INT16 bottom, INT16 xstart, INT16 ystart,
INT16 xend, INT16 yend )
{
return Pie( (HDC)hdc, (INT)left, (INT)top, (INT)right,
(INT)bottom, (INT)xstart, (INT)ystart, (INT)xend,
(INT)yend );
}
/***********************************************************************
* Pie (GDI32.262)
*/
BOOL WINAPI Pie( HDC hdc, INT left, INT top,
INT right, INT bottom, INT xstart, INT ystart,
INT xend, INT yend )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPie &&
dc->funcs->pPie(dc,left,top,right,bottom,xstart,ystart,xend,yend);
}
/***********************************************************************
* Chord16 (GDI.348)
*/
BOOL16 WINAPI Chord16( HDC16 hdc, INT16 left, INT16 top,
INT16 right, INT16 bottom, INT16 xstart, INT16 ystart,
INT16 xend, INT16 yend )
{
return Chord( hdc, left, top, right, bottom, xstart, ystart, xend, yend );
}
/***********************************************************************
* Chord (GDI32.14)
*/
BOOL WINAPI Chord( HDC hdc, INT left, INT top,
INT right, INT bottom, INT xstart, INT ystart,
INT xend, INT yend )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pChord &&
dc->funcs->pChord(dc,left,top,right,bottom,xstart,ystart,xend,yend);
}
/***********************************************************************
* Ellipse16 (GDI.24)
*/
BOOL16 WINAPI Ellipse16( HDC16 hdc, INT16 left, INT16 top,
INT16 right, INT16 bottom )
{
return Ellipse( hdc, left, top, right, bottom );
}
/***********************************************************************
* Ellipse (GDI32.75)
*/
BOOL WINAPI Ellipse( HDC hdc, INT left, INT top,
INT right, INT bottom )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pEllipse &&
dc->funcs->pEllipse(dc,left,top,right,bottom);
}
/***********************************************************************
* Rectangle16 (GDI.27)
*/
BOOL16 WINAPI Rectangle16( HDC16 hdc, INT16 left, INT16 top,
INT16 right, INT16 bottom )
{
return Rectangle( hdc, left, top, right, bottom );
}
/***********************************************************************
* Rectangle (GDI32.283)
*/
BOOL WINAPI Rectangle( HDC hdc, INT left, INT top,
INT right, INT bottom )
{
DC * dc = DC_GetDCPtr( hdc );
if(dc && PATH_IsPathOpen(dc->w.path))
return PATH_Rectangle(hdc, left, top, right, bottom);
return dc && dc->funcs->pRectangle &&
dc->funcs->pRectangle(dc,left,top,right,bottom);
}
/***********************************************************************
* RoundRect16 (GDI.28)
*/
BOOL16 WINAPI RoundRect16( HDC16 hdc, INT16 left, INT16 top, INT16 right,
INT16 bottom, INT16 ell_width, INT16 ell_height )
{
return RoundRect( hdc, left, top, right, bottom, ell_width, ell_height );
}
/***********************************************************************
* RoundRect (GDI32.291)
*/
BOOL WINAPI RoundRect( HDC hdc, INT left, INT top, INT right,
INT bottom, INT ell_width, INT ell_height )
{
if(ell_width == 0 || ell_height == 0) /* Just an optimization */
return Rectangle(hdc, left, top, right, bottom);
else {
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pRoundRect &&
dc->funcs->pRoundRect(dc,left,top,right,bottom,ell_width,ell_height);
}
}
/***********************************************************************
* SetPixel16 (GDI.31)
*/
COLORREF WINAPI SetPixel16( HDC16 hdc, INT16 x, INT16 y, COLORREF color )
{
return SetPixel( hdc, x, y, color );
}
/***********************************************************************
* SetPixel (GDI32.327)
*/
COLORREF WINAPI SetPixel( HDC hdc, INT x, INT y, COLORREF color )
{
DC * dc = DC_GetDCPtr( hdc );
if (!dc || !dc->funcs->pSetPixel) return 0;
return dc->funcs->pSetPixel(dc,x,y,color);
}
/***********************************************************************
* SetPixelV (GDI32.329)
*/
BOOL WINAPI SetPixelV( HDC hdc, INT x, INT y, COLORREF color )
{
DC * dc = DC_GetDCPtr( hdc );
if (!dc || !dc->funcs->pSetPixel) return FALSE;
dc->funcs->pSetPixel(dc,x,y,color);
return TRUE;
}
/***********************************************************************
* GetPixel16 (GDI.83)
*/
COLORREF WINAPI GetPixel16( HDC16 hdc, INT16 x, INT16 y )
{
return GetPixel( hdc, x, y );
}
/***********************************************************************
* GetPixel (GDI32.211)
*/
COLORREF WINAPI GetPixel( HDC hdc, INT x, INT y )
{
DC * dc = DC_GetDCPtr( hdc );
if (!dc) return 0;
#ifdef SOLITAIRE_SPEED_HACK
return 0;
#endif
/* FIXME: should this be in the graphics driver? */
if (!PtVisible( hdc, x, y )) return 0;
if (!dc || !dc->funcs->pGetPixel) return 0;
return dc->funcs->pGetPixel(dc,x,y);
}
/******************************************************************************
* ChoosePixelFormat [GDI32.13]
* Matches a pixel format to given format
*
* PARAMS
* hdc [I] Device context to search for best pixel match
* ppfd [I] Pixel format for which a match is sought
*
* RETURNS
* Success: Pixel format index closest to given format
* Failure: 0
*/
INT WINAPI ChoosePixelFormat( HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd )
{
FIXME("(%d,%p): stub\n",hdc,ppfd);
return 1;
}
/******************************************************************************
* SetPixelFormat [GDI32.328]
* Sets pixel format of device context
*
* PARAMS
* hdc [I] Device context to search for best pixel match
* iPixelFormat [I] Pixel format index
* ppfd [I] Pixel format for which a match is sought
*
* RETURNS STD
*/
BOOL WINAPI SetPixelFormat( HDC hdc, int iPixelFormat,
const PIXELFORMATDESCRIPTOR* ppfd)
{
FIXME("(%d,%d,%p): stub\n",hdc,iPixelFormat,ppfd);
return TRUE;
}
/******************************************************************************
* GetPixelFormat [GDI32.212]
* Gets index of pixel format of DC
*
* PARAMETERS
* hdc [I] Device context whose pixel format index is sought
*
* RETURNS
* Success: Currently selected pixel format
* Failure: 0
*/
int WINAPI GetPixelFormat( HDC hdc )
{
FIXME("(%d): stub\n",hdc);
return 1;
}
/******************************************************************************
* DescribePixelFormat [GDI32.71]
* Gets info about pixel format from DC
*
* PARAMS
* hdc [I] Device context
* iPixelFormat [I] Pixel format selector
* nBytes [I] Size of buffer
* ppfd [O] Pointer to structure to receive pixel format data
*
* RETURNS
* Success: Maximum pixel format index of the device context
* Failure: 0
*/
int WINAPI DescribePixelFormat( HDC hdc, int iPixelFormat, UINT nBytes,
LPPIXELFORMATDESCRIPTOR ppfd )
{
FIXME("(%d,%d,%d,%p): stub\n",hdc,iPixelFormat,nBytes,ppfd);
ppfd->nSize = nBytes;
ppfd->nVersion = 1;
return 3;
}
/******************************************************************************
* SwapBuffers [GDI32.354]
* Exchanges front and back buffers of window
*
* PARAMS
* hdc [I] Device context whose buffers get swapped
*
* RETURNS STD
*/
BOOL WINAPI SwapBuffers( HDC hdc )
{
FIXME("(%d): stub\n",hdc);
return TRUE;
}
/***********************************************************************
* PaintRgn16 (GDI.43)
*/
BOOL16 WINAPI PaintRgn16( HDC16 hdc, HRGN16 hrgn )
{
return PaintRgn( hdc, hrgn );
}
/***********************************************************************
* PaintRgn (GDI32.259)
*/
BOOL WINAPI PaintRgn( HDC hdc, HRGN hrgn )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPaintRgn &&
dc->funcs->pPaintRgn(dc,hrgn);
}
/***********************************************************************
* FillRgn16 (GDI.40)
*/
BOOL16 WINAPI FillRgn16( HDC16 hdc, HRGN16 hrgn, HBRUSH16 hbrush )
{
return FillRgn( hdc, hrgn, hbrush );
}
/***********************************************************************
* FillRgn (GDI32.101)
*/
BOOL WINAPI FillRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush )
{
BOOL retval;
HBRUSH prevBrush;
DC * dc = DC_GetDCPtr( hdc );
if (!dc) return FALSE;
if(dc->funcs->pFillRgn)
return dc->funcs->pFillRgn(dc, hrgn, hbrush);
prevBrush = SelectObject( hdc, hbrush );
if (!prevBrush) return FALSE;
retval = PaintRgn( hdc, hrgn );
SelectObject( hdc, prevBrush );
return retval;
}
/***********************************************************************
* FrameRgn16 (GDI.41)
*/
BOOL16 WINAPI FrameRgn16( HDC16 hdc, HRGN16 hrgn, HBRUSH16 hbrush,
INT16 nWidth, INT16 nHeight )
{
return FrameRgn( hdc, hrgn, hbrush, nWidth, nHeight );
}
/***********************************************************************
* FrameRgn (GDI32.105)
*/
BOOL WINAPI FrameRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush,
INT nWidth, INT nHeight )
{
HRGN tmp;
DC *dc = DC_GetDCPtr( hdc );
if(dc->funcs->pFrameRgn)
return dc->funcs->pFrameRgn( dc, hrgn, hbrush, nWidth, nHeight );
tmp = CreateRectRgn( 0, 0, 0, 0 );
if(!REGION_FrameRgn( tmp, hrgn, nWidth, nHeight )) return FALSE;
FillRgn( hdc, tmp, hbrush );
DeleteObject( tmp );
return TRUE;
}
/***********************************************************************
* InvertRgn16 (GDI.42)
*/
BOOL16 WINAPI InvertRgn16( HDC16 hdc, HRGN16 hrgn )
{
return InvertRgn( hdc, hrgn );
}
/***********************************************************************
* InvertRgn (GDI32.246)
*/
BOOL WINAPI InvertRgn( HDC hdc, HRGN hrgn )
{
HBRUSH prevBrush;
INT prevROP;
BOOL retval;
DC *dc = DC_GetDCPtr( hdc );
if(dc->funcs->pInvertRgn)
return dc->funcs->pInvertRgn( dc, hrgn );
prevBrush = SelectObject( hdc, GetStockObject(BLACK_BRUSH) );
prevROP = SetROP2( hdc, R2_NOT );
retval = PaintRgn( hdc, hrgn );
SelectObject( hdc, prevBrush );
SetROP2( hdc, prevROP );
return retval;
}
/**********************************************************************
* Polyline16 (GDI.37)
*/
BOOL16 WINAPI Polyline16( HDC16 hdc, const POINT16* pt, INT16 count )
{
register int i;
BOOL16 ret;
LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0,
count*sizeof(POINT) );
if (!pt32) return FALSE;
for (i=count;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i]));
ret = Polyline(hdc,pt32,count);
HeapFree( GetProcessHeap(), 0, pt32 );
return ret;
}
/**********************************************************************
* Polyline (GDI32.276)
*/
BOOL WINAPI Polyline( HDC hdc, const POINT* pt, INT count )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPolyline &&
dc->funcs->pPolyline(dc,pt,count);
}
/**********************************************************************
* PolylineTo (GDI32.277)
*/
BOOL WINAPI PolylineTo( HDC hdc, const POINT* pt, DWORD cCount )
{
DC * dc = DC_GetDCPtr( hdc );
BOOL ret;
if(!dc) return FALSE;
if(dc->funcs->pPolylineTo)
ret = dc->funcs->pPolylineTo(dc, pt, cCount);
else { /* do it using Polyline */
POINT *pts = HeapAlloc( GetProcessHeap(), 0,
sizeof(POINT) * (cCount + 1) );
if(!pts) return FALSE;
pts[0].x = dc->w.CursPosX;
pts[0].y = dc->w.CursPosY;
memcpy( pts + 1, pt, sizeof(POINT) * cCount );
ret = Polyline( hdc, pts, cCount + 1 );
HeapFree( GetProcessHeap(), 0, pts );
}
if(ret) {
dc->w.CursPosX = pt[cCount-1].x;
dc->w.CursPosY = pt[cCount-1].y;
}
return ret;
}
/**********************************************************************
* Polygon16 (GDI.36)
*/
BOOL16 WINAPI Polygon16( HDC16 hdc, const POINT16* pt, INT16 count )
{
register int i;
BOOL ret;
LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0,
count*sizeof(POINT) );
if (!pt32) return FALSE;
for (i=count;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i]));
ret = Polygon(hdc,pt32,count);
HeapFree( GetProcessHeap(), 0, pt32 );
return ret;
}
/**********************************************************************
* Polygon (GDI32.275)
*/
BOOL WINAPI Polygon( HDC hdc, const POINT* pt, INT count )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPolygon &&
dc->funcs->pPolygon(dc,pt,count);
}
/**********************************************************************
* PolyPolygon16 (GDI.450)
*/
BOOL16 WINAPI PolyPolygon16( HDC16 hdc, const POINT16* pt, const INT16* counts,
UINT16 polygons )
{
int i,nrpts;
LPPOINT pt32;
LPINT counts32;
BOOL16 ret;
nrpts=0;
for (i=polygons;i--;)
nrpts+=counts[i];
pt32 = (LPPOINT)HEAP_xalloc( GetProcessHeap(), 0, sizeof(POINT)*nrpts);
for (i=nrpts;i--;)
CONV_POINT16TO32(&(pt[i]),&(pt32[i]));
counts32 = (LPINT)HEAP_xalloc( GetProcessHeap(), 0,
polygons*sizeof(INT) );
for (i=polygons;i--;) counts32[i]=counts[i];
ret = PolyPolygon(hdc,pt32,counts32,polygons);
HeapFree( GetProcessHeap(), 0, counts32 );
HeapFree( GetProcessHeap(), 0, pt32 );
return ret;
}
/**********************************************************************
* PolyPolygon (GDI.450)
*/
BOOL WINAPI PolyPolygon( HDC hdc, const POINT* pt, const INT* counts,
UINT polygons )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPolyPolygon &&
dc->funcs->pPolyPolygon(dc,pt,counts,polygons);
}
/**********************************************************************
* PolyPolyline (GDI32.272)
*/
BOOL WINAPI PolyPolyline( HDC hdc, const POINT* pt, const DWORD* counts,
DWORD polylines )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPolyPolyline &&
dc->funcs->pPolyPolyline(dc,pt,counts,polylines);
}
/**********************************************************************
* ExtFloodFill16 (GDI.372)
*/
BOOL16 WINAPI ExtFloodFill16( HDC16 hdc, INT16 x, INT16 y, COLORREF color,
UINT16 fillType )
{
return ExtFloodFill( hdc, x, y, color, fillType );
}
/**********************************************************************
* ExtFloodFill (GDI32.96)
*/
BOOL WINAPI ExtFloodFill( HDC hdc, INT x, INT y, COLORREF color,
UINT fillType )
{
DC *dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pExtFloodFill &&
dc->funcs->pExtFloodFill(dc,x,y,color,fillType);
}
/**********************************************************************
* FloodFill16 (GDI.25)
*/
BOOL16 WINAPI FloodFill16( HDC16 hdc, INT16 x, INT16 y, COLORREF color )
{
return ExtFloodFill( hdc, x, y, color, FLOODFILLBORDER );
}
/**********************************************************************
* FloodFill (GDI32.104)
*/
BOOL WINAPI FloodFill( HDC hdc, INT x, INT y, COLORREF color )
{
return ExtFloodFill( hdc, x, y, color, FLOODFILLBORDER );
}
/******************************************************************************
* PolyBezier16 [GDI.502]
*/
BOOL16 WINAPI PolyBezier16( HDC16 hDc, const POINT16* lppt, INT16 cPoints )
{
int i;
BOOL16 ret;
LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0,
cPoints*sizeof(POINT) );
if(!pt32) return FALSE;
for (i=cPoints;i--;) CONV_POINT16TO32(&(lppt[i]),&(pt32[i]));
ret= PolyBezier(hDc, pt32, cPoints);
HeapFree( GetProcessHeap(), 0, pt32 );
return ret;
}
/******************************************************************************
* PolyBezierTo16 [GDI.503]
*/
BOOL16 WINAPI PolyBezierTo16( HDC16 hDc, const POINT16* lppt, INT16 cPoints )
{
int i;
BOOL16 ret;
LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0,
cPoints*sizeof(POINT) );
if(!pt32) return FALSE;
for (i=cPoints;i--;) CONV_POINT16TO32(&(lppt[i]),&(pt32[i]));
ret= PolyBezierTo(hDc, pt32, cPoints);
HeapFree( GetProcessHeap(), 0, pt32 );
return ret;
}
/******************************************************************************
* PolyBezier [GDI32.268]
* Draws one or more Bezier curves
*
* PARAMS
* hDc [I] Handle to device context
* lppt [I] Pointer to endpoints and control points
* cPoints [I] Count of endpoints and control points
*
* RETURNS STD
*/
BOOL WINAPI PolyBezier( HDC hdc, const POINT* lppt, DWORD cPoints )
{
DC * dc = DC_GetDCPtr( hdc );
return dc && dc->funcs->pPolyBezier &&
dc->funcs->pPolyBezier(dc, lppt, cPoints);
}
/******************************************************************************
* PolyBezierTo [GDI32.269]
* Draws one or more Bezier curves
*
* PARAMS
* hDc [I] Handle to device context
* lppt [I] Pointer to endpoints and control points
* cPoints [I] Count of endpoints and control points
*
* RETURNS STD
*/
BOOL WINAPI PolyBezierTo( HDC hdc, const POINT* lppt, DWORD cPoints )
{
DC * dc = DC_GetDCPtr( hdc );
BOOL ret;
if(!dc) return FALSE;
if(PATH_IsPathOpen(dc->w.path))
ret = PATH_PolyBezierTo(hdc, lppt, cPoints);
else
ret = dc->funcs->pPolyBezierTo &&
dc->funcs->pPolyBezierTo(dc, lppt, cPoints);
if(ret) {
dc->w.CursPosX = lppt[cPoints-1].x;
dc->w.CursPosY = lppt[cPoints-1].y;
}
return ret;
}
/***************************************************************
* AngleArc (GDI32.5)
*
*/
BOOL WINAPI AngleArc(HDC hdc, INT x, INT y, DWORD dwRadius,
FLOAT eStartAngle, FLOAT eSweepAngle)
{
FIXME("AngleArc, stub\n");
return 0;
}
/***************************************************************
* PolyDraw (GDI32.270)
*
*/
BOOL WINAPI PolyDraw(HDC hdc, const POINT *lppt, const BYTE *lpbTypes,
DWORD cCount)
{
FIXME("PolyDraw, stub\n");
return 0;
}