460 lines
14 KiB
C
460 lines
14 KiB
C
/*
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* Copyright 2009 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "d3d11_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
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/* ID3D11Query methods */
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static inline struct d3d_query *impl_from_ID3D11Query(ID3D11Query *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d_query, ID3D11Query_iface);
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}
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static HRESULT STDMETHODCALLTYPE d3d11_query_QueryInterface(ID3D11Query *iface, REFIID riid, void **object)
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{
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struct d3d_query *query = impl_from_ID3D11Query(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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if ((IsEqualGUID(riid, &IID_ID3D11Predicate) && query->predicate)
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|| IsEqualGUID(riid, &IID_ID3D11Query)
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|| IsEqualGUID(riid, &IID_ID3D11Asynchronous)
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|| IsEqualGUID(riid, &IID_ID3D11DeviceChild)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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ID3D11Query_AddRef(iface);
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*object = iface;
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return S_OK;
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}
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if ((IsEqualGUID(riid, &IID_ID3D10Predicate) && query->predicate)
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|| IsEqualGUID(riid, &IID_ID3D10Query)
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|| IsEqualGUID(riid, &IID_ID3D10Asynchronous)
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|| IsEqualGUID(riid, &IID_ID3D10DeviceChild))
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{
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ID3D10Query_AddRef(&query->ID3D10Query_iface);
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*object = &query->ID3D10Query_iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*object = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d3d11_query_AddRef(ID3D11Query *iface)
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{
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struct d3d_query *query = impl_from_ID3D11Query(iface);
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ULONG refcount = InterlockedIncrement(&query->refcount);
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TRACE("%p increasing refcount to %u.\n", query, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE d3d11_query_Release(ID3D11Query *iface)
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{
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struct d3d_query *query = impl_from_ID3D11Query(iface);
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ULONG refcount = InterlockedDecrement(&query->refcount);
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TRACE("%p decreasing refcount to %u.\n", query, refcount);
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if (!refcount)
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{
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ID3D11Device_Release(query->device);
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wined3d_mutex_lock();
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wined3d_query_decref(query->wined3d_query);
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wined3d_private_store_cleanup(&query->private_store);
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wined3d_mutex_unlock();
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HeapFree(GetProcessHeap(), 0, query);
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}
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return refcount;
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}
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static void STDMETHODCALLTYPE d3d11_query_GetDevice(ID3D11Query *iface, ID3D11Device **device)
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{
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struct d3d_query *query = impl_from_ID3D11Query(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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*device = query->device;
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ID3D11Device_AddRef(*device);
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}
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static HRESULT STDMETHODCALLTYPE d3d11_query_GetPrivateData(ID3D11Query *iface,
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REFGUID guid, UINT *data_size, void *data)
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{
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struct d3d_query *query = impl_from_ID3D11Query(iface);
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TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
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return d3d_get_private_data(&query->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d11_query_SetPrivateData(ID3D11Query *iface,
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REFGUID guid, UINT data_size, const void *data)
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{
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struct d3d_query *query = impl_from_ID3D11Query(iface);
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TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
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return d3d_set_private_data(&query->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d11_query_SetPrivateDataInterface(ID3D11Query *iface,
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REFGUID guid, const IUnknown *data)
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{
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struct d3d_query *query = impl_from_ID3D11Query(iface);
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TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
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return d3d_set_private_data_interface(&query->private_store, guid, data);
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}
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static UINT STDMETHODCALLTYPE d3d11_query_GetDataSize(ID3D11Query *iface)
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{
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struct d3d_query *query = impl_from_ID3D11Query(iface);
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unsigned int data_size;
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
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data_size = wined3d_query_get_data_size(query->wined3d_query);
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wined3d_mutex_unlock();
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return data_size;
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}
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static void STDMETHODCALLTYPE d3d11_query_GetDesc(ID3D11Query *iface, D3D11_QUERY_DESC *desc)
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{
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FIXME("iface %p, desc %p stub!\n", iface, desc);
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}
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static const struct ID3D11QueryVtbl d3d11_query_vtbl =
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{
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/* IUnknown methods */
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d3d11_query_QueryInterface,
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d3d11_query_AddRef,
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d3d11_query_Release,
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/* ID3D11DeviceChild methods */
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d3d11_query_GetDevice,
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d3d11_query_GetPrivateData,
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d3d11_query_SetPrivateData,
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d3d11_query_SetPrivateDataInterface,
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/* ID3D11Asynchronous methods */
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d3d11_query_GetDataSize,
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/* ID3D11Query methods */
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d3d11_query_GetDesc,
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};
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struct d3d_query *unsafe_impl_from_ID3D11Query(ID3D11Query *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == &d3d11_query_vtbl);
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return CONTAINING_RECORD(iface, struct d3d_query, ID3D11Query_iface);
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}
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struct d3d_query *unsafe_impl_from_ID3D11Asynchronous(ID3D11Asynchronous *iface)
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{
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return unsafe_impl_from_ID3D11Query((ID3D11Query *)iface);
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}
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/* ID3D10Query methods */
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static inline struct d3d_query *impl_from_ID3D10Query(ID3D10Query *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d_query, ID3D10Query_iface);
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}
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/* IUnknown methods */
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static HRESULT STDMETHODCALLTYPE d3d10_query_QueryInterface(ID3D10Query *iface, REFIID riid, void **object)
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{
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struct d3d_query *query = impl_from_ID3D10Query(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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return d3d11_query_QueryInterface(&query->ID3D11Query_iface, riid, object);
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}
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static ULONG STDMETHODCALLTYPE d3d10_query_AddRef(ID3D10Query *iface)
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{
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struct d3d_query *query = impl_from_ID3D10Query(iface);
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TRACE("iface %p.\n", iface);
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return d3d11_query_AddRef(&query->ID3D11Query_iface);
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}
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static ULONG STDMETHODCALLTYPE d3d10_query_Release(ID3D10Query *iface)
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{
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struct d3d_query *query = impl_from_ID3D10Query(iface);
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TRACE("iface %p.\n", iface);
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return d3d11_query_Release(&query->ID3D11Query_iface);
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}
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/* ID3D10DeviceChild methods */
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static void STDMETHODCALLTYPE d3d10_query_GetDevice(ID3D10Query *iface, ID3D10Device **device)
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{
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struct d3d_query *query = impl_from_ID3D10Query(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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ID3D11Device_QueryInterface(query->device, &IID_ID3D10Device, (void **)device);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_query_GetPrivateData(ID3D10Query *iface,
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REFGUID guid, UINT *data_size, void *data)
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{
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struct d3d_query *query = impl_from_ID3D10Query(iface);
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TRACE("iface %p, guid %s, data_size %p, data %p.\n",
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iface, debugstr_guid(guid), data_size, data);
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return d3d_get_private_data(&query->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_query_SetPrivateData(ID3D10Query *iface,
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REFGUID guid, UINT data_size, const void *data)
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{
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struct d3d_query *query = impl_from_ID3D10Query(iface);
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TRACE("iface %p, guid %s, data_size %u, data %p.\n",
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iface, debugstr_guid(guid), data_size, data);
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return d3d_set_private_data(&query->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_query_SetPrivateDataInterface(ID3D10Query *iface,
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REFGUID guid, const IUnknown *data)
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{
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struct d3d_query *query = impl_from_ID3D10Query(iface);
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TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
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return d3d_set_private_data_interface(&query->private_store, guid, data);
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}
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/* ID3D10Asynchronous methods */
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static void STDMETHODCALLTYPE d3d10_query_Begin(ID3D10Query *iface)
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{
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struct d3d_query *query = impl_from_ID3D10Query(iface);
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HRESULT hr;
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
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if (FAILED(hr = wined3d_query_issue(query->wined3d_query, WINED3DISSUE_BEGIN)))
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ERR("Failed to issue query, hr %#x.\n", hr);
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wined3d_mutex_unlock();
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}
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static void STDMETHODCALLTYPE d3d10_query_End(ID3D10Query *iface)
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{
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struct d3d_query *query = impl_from_ID3D10Query(iface);
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HRESULT hr;
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
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if (FAILED(hr = wined3d_query_issue(query->wined3d_query, WINED3DISSUE_END)))
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ERR("Failed to issue query, hr %#x.\n", hr);
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wined3d_mutex_unlock();
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}
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static HRESULT STDMETHODCALLTYPE d3d10_query_GetData(ID3D10Query *iface, void *data, UINT data_size, UINT flags)
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{
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struct d3d_query *query = impl_from_ID3D10Query(iface);
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unsigned int wined3d_flags;
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HRESULT hr;
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TRACE("iface %p, data %p, data_size %u, flags %#x.\n", iface, data, data_size, flags);
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if (!data && data_size)
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return E_INVALIDARG;
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wined3d_flags = wined3d_getdata_flags_from_d3d11_async_getdata_flags(flags);
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wined3d_mutex_lock();
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if (!data_size || wined3d_query_get_data_size(query->wined3d_query) == data_size)
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{
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hr = wined3d_query_get_data(query->wined3d_query, data, data_size, wined3d_flags);
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}
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else
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{
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WARN("Invalid data size %u.\n", data_size);
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hr = E_INVALIDARG;
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}
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wined3d_mutex_unlock();
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return hr;
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}
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static UINT STDMETHODCALLTYPE d3d10_query_GetDataSize(ID3D10Query *iface)
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{
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struct d3d_query *query = impl_from_ID3D10Query(iface);
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unsigned int data_size;
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
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data_size = wined3d_query_get_data_size(query->wined3d_query);
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wined3d_mutex_unlock();
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return data_size;
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}
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/* ID3D10Query methods */
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static void STDMETHODCALLTYPE d3d10_query_GetDesc(ID3D10Query *iface, D3D10_QUERY_DESC *desc)
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{
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FIXME("iface %p, desc %p stub!\n", iface, desc);
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}
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static const struct ID3D10QueryVtbl d3d10_query_vtbl =
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{
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/* IUnknown methods */
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d3d10_query_QueryInterface,
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d3d10_query_AddRef,
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d3d10_query_Release,
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/* ID3D10DeviceChild methods */
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d3d10_query_GetDevice,
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d3d10_query_GetPrivateData,
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d3d10_query_SetPrivateData,
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d3d10_query_SetPrivateDataInterface,
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/* ID3D10Asynchronous methods */
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d3d10_query_Begin,
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d3d10_query_End,
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d3d10_query_GetData,
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d3d10_query_GetDataSize,
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/* ID3D10Query methods */
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d3d10_query_GetDesc,
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};
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struct d3d_query *unsafe_impl_from_ID3D10Query(ID3D10Query *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == &d3d10_query_vtbl);
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return CONTAINING_RECORD(iface, struct d3d_query, ID3D10Query_iface);
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}
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static HRESULT d3d_query_init(struct d3d_query *query, struct d3d_device *device,
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const D3D11_QUERY_DESC *desc, BOOL predicate)
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{
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HRESULT hr;
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static const enum wined3d_query_type query_type_map[] =
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{
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/* D3D11_QUERY_EVENT */ WINED3D_QUERY_TYPE_EVENT,
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/* D3D11_QUERY_OCCLUSION */ WINED3D_QUERY_TYPE_OCCLUSION,
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/* D3D11_QUERY_TIMESTAMP */ WINED3D_QUERY_TYPE_TIMESTAMP,
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/* D3D11_QUERY_TIMESTAMP_DISJOINT */ WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT,
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/* D3D11_QUERY_PIPELINE_STATISTICS */ WINED3D_QUERY_TYPE_PIPELINE_STATISTICS,
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/* D3D11_QUERY_OCCLUSION_PREDICATE */ WINED3D_QUERY_TYPE_OCCLUSION,
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/* D3D11_QUERY_SO_STATISTICS */ WINED3D_QUERY_TYPE_SO_STATISTICS,
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/* D3D11_QUERY_SO_OVERFLOW_PREDICATE */ WINED3D_QUERY_TYPE_SO_OVERFLOW,
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};
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if (desc->Query >= sizeof(query_type_map) / sizeof(*query_type_map))
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{
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FIXME("Unhandled query type %#x.\n", desc->Query);
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return E_INVALIDARG;
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}
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if (desc->MiscFlags)
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FIXME("Ignoring MiscFlags %#x.\n", desc->MiscFlags);
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query->ID3D11Query_iface.lpVtbl = &d3d11_query_vtbl;
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query->ID3D10Query_iface.lpVtbl = &d3d10_query_vtbl;
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query->refcount = 1;
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wined3d_mutex_lock();
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wined3d_private_store_init(&query->private_store);
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if (FAILED(hr = wined3d_query_create(device->wined3d_device,
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query_type_map[desc->Query], query, &query->wined3d_query)))
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{
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WARN("Failed to create wined3d query, hr %#x.\n", hr);
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wined3d_private_store_cleanup(&query->private_store);
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wined3d_mutex_unlock();
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return hr;
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}
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wined3d_mutex_unlock();
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query->predicate = predicate;
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query->device = &device->ID3D11Device_iface;
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ID3D11Device_AddRef(query->device);
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return S_OK;
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}
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HRESULT d3d_query_create(struct d3d_device *device, const D3D11_QUERY_DESC *desc, BOOL predicate,
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struct d3d_query **query)
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{
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struct d3d_query *object;
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BOOL is_predicate_type;
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HRESULT hr;
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if (!desc)
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return E_INVALIDARG;
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is_predicate_type = desc->Query == D3D11_QUERY_OCCLUSION_PREDICATE
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|| desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE
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|| desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0
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|| desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1
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|| desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2
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|| desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3;
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if (!is_predicate_type && predicate)
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{
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WARN("Query type %u is not a predicate.\n", desc->Query);
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return E_INVALIDARG;
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}
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if (is_predicate_type)
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predicate = TRUE;
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if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
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return E_OUTOFMEMORY;
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if (FAILED(hr = d3d_query_init(object, device, desc, predicate)))
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{
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WARN("Failed to initialize predicate, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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return hr;
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}
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TRACE("Created predicate %p.\n", object);
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|
*query = object;
|
|
|
|
return S_OK;
|
|
}
|