Sweden-Number/dlls/d3d8
H. Verbeet ac16181790 d3d8: For render states D3DRS_POINTSPRITEENABLE and
D3DRS_MULTISAMPLEANTIALIAS, use GL_SUPPORT correctly.
2006-01-23 11:26:25 +01:00
..
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
Makefile.in
basetexture.c
cubetexture.c Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
d3d8.spec Correct the number of parameters (and partly their names) for the 2005-09-21 09:42:20 +00:00
d3d8_main.c
d3d8_private.h - defined D3DCOLOR_B macros to access byte values of D3DCOLOR 2005-11-03 09:54:31 +00:00
d3dcore_gl.h d3d8: Add GL_ARB_multisample definitions. 2006-01-23 11:26:15 +01:00
device.c d3d8: For render states D3DRS_POINTSPRITEENABLE and 2006-01-23 11:26:25 +01:00
directx.c d3d8: Add detection for GL_ARB_point_sprite support. 2006-01-23 11:24:27 +01:00
drawprim.c - defined D3DCOLOR_B macros to access byte values of D3DCOLOR 2005-11-03 09:54:31 +00:00
indexbuffer.c Changed index and vertex buffer so that internal references are 2005-10-27 10:23:41 +00:00
resource.c
shader.c Assorted spelling fixes. 2005-11-23 20:14:43 +01:00
stateblock.c Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
surface.c Fix DXT2 & DXT4 support for d3d8. 2005-09-29 10:31:22 +00:00
swapchain.c
texture.c Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
utils.c Fix DXT2 & DXT4 support for d3d8. 2005-09-29 10:31:22 +00:00
version.rc
vertexbuffer.c Changed index and vertex buffer so that internal references are 2005-10-27 10:23:41 +00:00
volume.c
volumetexture.c
vshaderdeclaration.c - defined D3DCOLOR_B macros to access byte values of D3DCOLOR 2005-11-03 09:54:31 +00:00