Sweden-Number/dlls/gdi32/gdi_private.h

652 lines
31 KiB
C

/*
* GDI definitions
*
* Copyright 1993 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_GDI_PRIVATE_H
#define __WINE_GDI_PRIVATE_H
#include <math.h>
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
/* Metafile defines */
#define META_EOF 0x0000
/* values of mtType in METAHEADER. Note however that the disk image of a disk
based metafile has mtType == 1 */
#define METAFILE_MEMORY 1
#define METAFILE_DISK 2
#define MFHEADERSIZE (sizeof(METAHEADER))
#define MFVERSION 0x300
typedef struct {
EMR emr;
INT nBreakExtra;
INT nBreakCount;
} EMRSETTEXTJUSTIFICATION, *PEMRSETTEXTJUSTIFICATION;
/* extra stock object: default 1x1 bitmap for memory DCs */
#define DEFAULT_BITMAP (STOCK_LAST+1)
struct gdi_obj_funcs
{
HGDIOBJ (*pSelectObject)( HGDIOBJ handle, HDC hdc );
INT (*pGetObjectA)( HGDIOBJ handle, INT count, LPVOID buffer );
INT (*pGetObjectW)( HGDIOBJ handle, INT count, LPVOID buffer );
BOOL (*pUnrealizeObject)( HGDIOBJ handle );
BOOL (*pDeleteObject)( HGDIOBJ handle );
};
struct hdc_list
{
HDC hdc;
struct hdc_list *next;
};
typedef struct tagGDIOBJHDR
{
WORD type; /* object type (one of the OBJ_* constants) */
WORD system : 1; /* system object flag */
WORD deleted : 1; /* whether DeleteObject has been called on this object */
DWORD selcount; /* number of times the object is selected in a DC */
const struct gdi_obj_funcs *funcs;
struct hdc_list *hdcs;
} GDIOBJHDR;
/* Device functions for the Wine driver interface */
typedef struct gdi_physdev
{
const struct tagDC_FUNCS *funcs;
struct gdi_physdev *next;
HDC hdc;
} *PHYSDEV;
typedef struct
{
int bit_count, width, height;
int stride; /* stride in bytes. Will be -ve for bottom-up dibs (see bits). */
void *bits; /* points to the top-left corner of the dib. */
DWORD red_mask, green_mask, blue_mask;
int red_shift, green_shift, blue_shift;
int red_len, green_len, blue_len;
const struct primitive_funcs *funcs;
} dib_info;
typedef struct
{
DWORD count;
DWORD dashes[16]; /* 16 is the maximium number for a PS_USERSTYLE pen */
DWORD total_len; /* total length of the dashes, should be multiplied by 2 if there are an odd number of dash lengths */
} dash_pattern;
typedef struct
{
int left_in_dash;
int cur_dash;
BOOL mark;
} dash_pos;
typedef struct dibdrv_physdev
{
struct gdi_physdev dev;
dib_info dib;
HRGN clip;
DWORD defer;
/* pen */
DWORD pen_color, pen_and, pen_xor;
dash_pattern pen_pattern;
dash_pos dash_pos;
BOOL (* pen_line)(struct dibdrv_physdev *pdev, POINT *start, POINT *end);
/* brush */
UINT brush_style;
INT brush_rop; /* PatBlt, for example, can override the DC's rop2 */
DWORD brush_color, brush_and, brush_xor;
dib_info brush_dib;
void *brush_and_bits, *brush_xor_bits;
BOOL (* brush_rects)(struct dibdrv_physdev *pdev, int num, RECT *rects);
/* background */
DWORD bkgnd_color, bkgnd_and, bkgnd_xor;
} dibdrv_physdev;
#define DEFER_FORMAT 1
#define DEFER_PEN 2
#define DEFER_BRUSH 4
typedef struct tagDC_FUNCS
{
INT (CDECL *pAbortDoc)(PHYSDEV);
BOOL (CDECL *pAbortPath)(PHYSDEV);
BOOL (CDECL *pAlphaBlend)(PHYSDEV,INT,INT,INT,INT,PHYSDEV,INT,INT,INT,INT,BLENDFUNCTION);
BOOL (CDECL *pAngleArc)(PHYSDEV,INT,INT,DWORD,FLOAT,FLOAT);
BOOL (CDECL *pArc)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
BOOL (CDECL *pArcTo)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
BOOL (CDECL *pBeginPath)(PHYSDEV);
INT (CDECL *pChoosePixelFormat)(PHYSDEV,const PIXELFORMATDESCRIPTOR *);
BOOL (CDECL *pChord)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
BOOL (CDECL *pCloseFigure)(PHYSDEV);
BOOL (CDECL *pCreateBitmap)(PHYSDEV,HBITMAP,LPVOID);
BOOL (CDECL *pCreateDC)(HDC,PHYSDEV *,LPCWSTR,LPCWSTR,LPCWSTR,const DEVMODEW*);
HBITMAP (CDECL *pCreateDIBSection)(PHYSDEV,HBITMAP,const BITMAPINFO *,UINT);
BOOL (CDECL *pDeleteBitmap)(HBITMAP);
BOOL (CDECL *pDeleteDC)(PHYSDEV);
BOOL (CDECL *pDeleteObject)(PHYSDEV,HGDIOBJ);
INT (CDECL *pDescribePixelFormat)(PHYSDEV,INT,UINT,PIXELFORMATDESCRIPTOR *);
DWORD (CDECL *pDeviceCapabilities)(LPSTR,LPCSTR,LPCSTR,WORD,LPSTR,LPDEVMODEA);
BOOL (CDECL *pEllipse)(PHYSDEV,INT,INT,INT,INT);
INT (CDECL *pEndDoc)(PHYSDEV);
INT (CDECL *pEndPage)(PHYSDEV);
BOOL (CDECL *pEndPath)(PHYSDEV);
BOOL (CDECL *pEnumDeviceFonts)(PHYSDEV,LPLOGFONTW,FONTENUMPROCW,LPARAM);
INT (CDECL *pEnumICMProfiles)(PHYSDEV,ICMENUMPROCW,LPARAM);
INT (CDECL *pExcludeClipRect)(PHYSDEV,INT,INT,INT,INT);
INT (CDECL *pExtDeviceMode)(LPSTR,HWND,LPDEVMODEA,LPSTR,LPSTR,LPDEVMODEA,LPSTR,DWORD);
INT (CDECL *pExtEscape)(PHYSDEV,INT,INT,LPCVOID,INT,LPVOID);
BOOL (CDECL *pExtFloodFill)(PHYSDEV,INT,INT,COLORREF,UINT);
INT (CDECL *pExtSelectClipRgn)(PHYSDEV,HRGN,INT);
BOOL (CDECL *pExtTextOut)(PHYSDEV,INT,INT,UINT,const RECT*,LPCWSTR,UINT,const INT*);
BOOL (CDECL *pFillPath)(PHYSDEV);
BOOL (CDECL *pFillRgn)(PHYSDEV,HRGN,HBRUSH);
BOOL (CDECL *pFlattenPath)(PHYSDEV);
BOOL (CDECL *pFrameRgn)(PHYSDEV,HRGN,HBRUSH,INT,INT);
BOOL (CDECL *pGdiComment)(PHYSDEV,UINT,CONST BYTE*);
LONG (CDECL *pGetBitmapBits)(HBITMAP,void*,LONG);
BOOL (CDECL *pGetCharWidth)(PHYSDEV,UINT,UINT,LPINT);
INT (CDECL *pGetDIBits)(PHYSDEV,HBITMAP,UINT,UINT,LPVOID,BITMAPINFO*,UINT);
INT (CDECL *pGetDeviceCaps)(PHYSDEV,INT);
BOOL (CDECL *pGetDeviceGammaRamp)(PHYSDEV,LPVOID);
BOOL (CDECL *pGetICMProfile)(PHYSDEV,LPDWORD,LPWSTR);
COLORREF (CDECL *pGetNearestColor)(PHYSDEV,COLORREF);
COLORREF (CDECL *pGetPixel)(PHYSDEV,INT,INT);
INT (CDECL *pGetPixelFormat)(PHYSDEV);
UINT (CDECL *pGetSystemPaletteEntries)(PHYSDEV,UINT,UINT,LPPALETTEENTRY);
BOOL (CDECL *pGetTextExtentExPoint)(PHYSDEV,LPCWSTR,INT,INT,LPINT,LPINT,LPSIZE);
BOOL (CDECL *pGetTextMetrics)(PHYSDEV,TEXTMETRICW*);
INT (CDECL *pIntersectClipRect)(PHYSDEV,INT,INT,INT,INT);
BOOL (CDECL *pInvertRgn)(PHYSDEV,HRGN);
BOOL (CDECL *pLineTo)(PHYSDEV,INT,INT);
BOOL (CDECL *pModifyWorldTransform)(PHYSDEV,const XFORM*,DWORD);
BOOL (CDECL *pMoveTo)(PHYSDEV,INT,INT);
INT (CDECL *pOffsetClipRgn)(PHYSDEV,INT,INT);
BOOL (CDECL *pOffsetViewportOrgEx)(PHYSDEV,INT,INT,POINT*);
BOOL (CDECL *pOffsetWindowOrgEx)(PHYSDEV,INT,INT,POINT*);
BOOL (CDECL *pPaintRgn)(PHYSDEV,HRGN);
BOOL (CDECL *pPatBlt)(PHYSDEV,INT,INT,INT,INT,DWORD);
BOOL (CDECL *pPie)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
BOOL (CDECL *pPolyBezier)(PHYSDEV,const POINT*,DWORD);
BOOL (CDECL *pPolyBezierTo)(PHYSDEV,const POINT*,DWORD);
BOOL (CDECL *pPolyDraw)(PHYSDEV,const POINT*,const BYTE *,DWORD);
BOOL (CDECL *pPolyPolygon)(PHYSDEV,const POINT*,const INT*,UINT);
BOOL (CDECL *pPolyPolyline)(PHYSDEV,const POINT*,const DWORD*,DWORD);
BOOL (CDECL *pPolygon)(PHYSDEV,const POINT*,INT);
BOOL (CDECL *pPolyline)(PHYSDEV,const POINT*,INT);
BOOL (CDECL *pPolylineTo)(PHYSDEV,const POINT*,INT);
UINT (CDECL *pRealizeDefaultPalette)(PHYSDEV);
UINT (CDECL *pRealizePalette)(PHYSDEV,HPALETTE,BOOL);
BOOL (CDECL *pRectangle)(PHYSDEV,INT,INT,INT,INT);
HDC (CDECL *pResetDC)(PHYSDEV,const DEVMODEW*);
BOOL (CDECL *pRestoreDC)(PHYSDEV,INT);
BOOL (CDECL *pRoundRect)(PHYSDEV,INT,INT,INT,INT,INT,INT);
INT (CDECL *pSaveDC)(PHYSDEV);
BOOL (CDECL *pScaleViewportExtEx)(PHYSDEV,INT,INT,INT,INT,SIZE*);
BOOL (CDECL *pScaleWindowExtEx)(PHYSDEV,INT,INT,INT,INT,SIZE*);
HBITMAP (CDECL *pSelectBitmap)(PHYSDEV,HBITMAP);
HBRUSH (CDECL *pSelectBrush)(PHYSDEV,HBRUSH);
BOOL (CDECL *pSelectClipPath)(PHYSDEV,INT);
HFONT (CDECL *pSelectFont)(PHYSDEV,HFONT,HANDLE);
HPALETTE (CDECL *pSelectPalette)(PHYSDEV,HPALETTE,BOOL);
HPEN (CDECL *pSelectPen)(PHYSDEV,HPEN);
INT (CDECL *pSetArcDirection)(PHYSDEV,INT);
LONG (CDECL *pSetBitmapBits)(HBITMAP,const void*,LONG);
COLORREF (CDECL *pSetBkColor)(PHYSDEV,COLORREF);
INT (CDECL *pSetBkMode)(PHYSDEV,INT);
COLORREF (CDECL *pSetDCBrushColor)(PHYSDEV, COLORREF);
COLORREF (CDECL *pSetDCPenColor)(PHYSDEV, COLORREF);
UINT (CDECL *pSetDIBColorTable)(PHYSDEV,UINT,UINT,const RGBQUAD*);
INT (CDECL *pSetDIBits)(PHYSDEV,HBITMAP,UINT,UINT,LPCVOID,const BITMAPINFO*,UINT);
INT (CDECL *pSetDIBitsToDevice)(PHYSDEV,INT,INT,DWORD,DWORD,INT,INT,UINT,UINT,LPCVOID,
const BITMAPINFO*,UINT);
VOID (CDECL *pSetDeviceClipping)(PHYSDEV,HRGN,HRGN);
BOOL (CDECL *pSetDeviceGammaRamp)(PHYSDEV,LPVOID);
DWORD (CDECL *pSetLayout)(PHYSDEV,DWORD);
INT (CDECL *pSetMapMode)(PHYSDEV,INT);
DWORD (CDECL *pSetMapperFlags)(PHYSDEV,DWORD);
COLORREF (CDECL *pSetPixel)(PHYSDEV,INT,INT,COLORREF);
BOOL (CDECL *pSetPixelFormat)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR *);
INT (CDECL *pSetPolyFillMode)(PHYSDEV,INT);
INT (CDECL *pSetROP2)(PHYSDEV,INT);
INT (CDECL *pSetRelAbs)(PHYSDEV,INT);
INT (CDECL *pSetStretchBltMode)(PHYSDEV,INT);
UINT (CDECL *pSetTextAlign)(PHYSDEV,UINT);
INT (CDECL *pSetTextCharacterExtra)(PHYSDEV,INT);
COLORREF (CDECL *pSetTextColor)(PHYSDEV,COLORREF);
BOOL (CDECL *pSetTextJustification)(PHYSDEV,INT,INT);
BOOL (CDECL *pSetViewportExtEx)(PHYSDEV,INT,INT,SIZE*);
BOOL (CDECL *pSetViewportOrgEx)(PHYSDEV,INT,INT,POINT*);
BOOL (CDECL *pSetWindowExtEx)(PHYSDEV,INT,INT,SIZE*);
BOOL (CDECL *pSetWindowOrgEx)(PHYSDEV,INT,INT,POINT*);
BOOL (CDECL *pSetWorldTransform)(PHYSDEV,const XFORM*);
INT (CDECL *pStartDoc)(PHYSDEV,const DOCINFOW*);
INT (CDECL *pStartPage)(PHYSDEV);
BOOL (CDECL *pStretchBlt)(PHYSDEV,INT,INT,INT,INT,PHYSDEV,INT,INT,INT,INT,DWORD);
INT (CDECL *pStretchDIBits)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT,const void *,
const BITMAPINFO*,UINT,DWORD);
BOOL (CDECL *pStrokeAndFillPath)(PHYSDEV);
BOOL (CDECL *pStrokePath)(PHYSDEV);
BOOL (CDECL *pSwapBuffers)(PHYSDEV);
BOOL (CDECL *pUnrealizePalette)(HPALETTE);
BOOL (CDECL *pWidenPath)(PHYSDEV);
/* OpenGL32 */
BOOL (CDECL *pwglCopyContext)(HGLRC, HGLRC, UINT);
HGLRC (CDECL *pwglCreateContext)(PHYSDEV);
HGLRC (CDECL *pwglCreateContextAttribsARB)(PHYSDEV, HGLRC, const int*);
BOOL (CDECL *pwglDeleteContext)(HGLRC);
PROC (CDECL *pwglGetProcAddress)(LPCSTR);
HDC (CDECL *pwglGetPbufferDCARB)(PHYSDEV, void*);
BOOL (CDECL *pwglMakeCurrent)(PHYSDEV, HGLRC);
BOOL (CDECL *pwglMakeContextCurrentARB)(PHYSDEV, PHYSDEV, HGLRC);
BOOL (CDECL *pwglSetPixelFormatWINE)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR *);
BOOL (CDECL *pwglShareLists)(HGLRC hglrc1, HGLRC hglrc2);
BOOL (CDECL *pwglUseFontBitmapsA)(PHYSDEV, DWORD, DWORD, DWORD);
BOOL (CDECL *pwglUseFontBitmapsW)(PHYSDEV, DWORD, DWORD, DWORD);
} DC_FUNCTIONS;
/* It should not be necessary to access the contents of the GdiPath
* structure directly; if you find that the exported functions don't
* allow you to do what you want, then please place a new exported
* function that does this job in path.c.
*/
typedef enum tagGdiPathState
{
PATH_Null,
PATH_Open,
PATH_Closed
} GdiPathState;
typedef struct tagGdiPath
{
GdiPathState state;
POINT *pPoints;
BYTE *pFlags;
int numEntriesUsed, numEntriesAllocated;
BOOL newStroke;
} GdiPath;
typedef struct tagGdiFont GdiFont;
typedef struct tagDC
{
GDIOBJHDR header;
HDC hSelf; /* Handle to this DC */
struct gdi_physdev nulldrv; /* physdev for the null driver */
struct dibdrv_physdev dibdrv; /* physdev for the dib driver */
PHYSDEV physDev; /* Physical device (driver-specific) */
DWORD thread; /* thread owning the DC */
LONG refcount; /* thread refcount */
LONG dirty; /* dirty flag */
INT saveLevel;
struct tagDC *saved_dc;
DWORD_PTR dwHookData;
DCHOOKPROC hookProc; /* DC hook */
INT wndOrgX; /* Window origin */
INT wndOrgY;
INT wndExtX; /* Window extent */
INT wndExtY;
INT vportOrgX; /* Viewport origin */
INT vportOrgY;
INT vportExtX; /* Viewport extent */
INT vportExtY;
SIZE virtual_res; /* Initially HORZRES,VERTRES. Changed by SetVirtualResolution */
SIZE virtual_size; /* Initially HORZSIZE,VERTSIZE. Changed by SetVirtualResolution */
RECT vis_rect; /* visible rectangle in screen coords */
FLOAT miterLimit;
int flags;
DWORD layout;
HRGN hClipRgn; /* Clip region (may be 0) */
HRGN hMetaRgn; /* Meta region (may be 0) */
HRGN hMetaClipRgn; /* Intersection of meta and clip regions (may be 0) */
HRGN hVisRgn; /* Visible region (must never be 0) */
HPEN hPen;
HBRUSH hBrush;
HFONT hFont;
HBITMAP hBitmap;
HANDLE hDevice;
HPALETTE hPalette;
GdiFont *gdiFont;
GdiPath path;
UINT font_code_page;
WORD ROPmode;
WORD polyFillMode;
WORD stretchBltMode;
WORD relAbsMode;
WORD backgroundMode;
COLORREF backgroundColor;
COLORREF textColor;
COLORREF dcBrushColor;
COLORREF dcPenColor;
short brushOrgX;
short brushOrgY;
DWORD mapperFlags; /* Font mapper flags */
WORD textAlign; /* Text alignment from SetTextAlign() */
INT charExtra; /* Spacing from SetTextCharacterExtra() */
INT breakExtra; /* breakTotalExtra / breakCount */
INT breakRem; /* breakTotalExtra % breakCount */
INT MapMode;
INT GraphicsMode; /* Graphics mode */
ABORTPROC pAbortProc; /* AbortProc for Printing */
INT CursPosX; /* Current position */
INT CursPosY;
INT ArcDirection;
XFORM xformWorld2Wnd; /* World-to-window transformation */
XFORM xformWorld2Vport; /* World-to-viewport transformation */
XFORM xformVport2World; /* Inverse of the above transformation */
BOOL vport2WorldValid; /* Is xformVport2World valid? */
RECT BoundsRect; /* Current bounding rect */
} DC;
/* DC flags */
#define DC_BOUNDS_ENABLE 0x0008 /* Bounding rectangle tracking is enabled */
#define DC_BOUNDS_SET 0x0010 /* Bounding rectangle has been set */
/* Certain functions will do no further processing if the driver returns this.
Used by mfdrv for example. */
#define GDI_NO_MORE_WORK 2
/* Rounds a floating point number to integer. The world-to-viewport
* transformation process is done in floating point internally. This function
* is then used to round these coordinates to integer values.
*/
static inline INT GDI_ROUND(double val)
{
return (int)floor(val + 0.5);
}
/* bitmap object */
typedef struct tagBITMAPOBJ
{
GDIOBJHDR header;
BITMAP bitmap;
SIZE size; /* For SetBitmapDimension() */
const DC_FUNCTIONS *funcs; /* DC function table */
/* For device-independent bitmaps: */
DIBSECTION *dib;
RGBQUAD *color_table; /* DIB color table if <= 8bpp */
UINT nb_colors; /* number of colors in table */
} BITMAPOBJ;
/* bidi.c */
/* Wine_GCPW Flags */
/* Directionality -
* LOOSE means taking the directionality of the first strong character, if there is found one.
* FORCE means the paragraph direction is forced. (RLE/LRE)
*/
#define WINE_GCPW_FORCE_LTR 0
#define WINE_GCPW_FORCE_RTL 1
#define WINE_GCPW_LOOSE_LTR 2
#define WINE_GCPW_LOOSE_RTL 3
#define WINE_GCPW_DIR_MASK 3
#define WINE_GCPW_LOOSE_MASK 2
extern BOOL BIDI_Reorder( HDC hDC, LPCWSTR lpString, INT uCount, DWORD dwFlags, DWORD dwWineGCP_Flags,
LPWSTR lpOutString, INT uCountOut, UINT *lpOrder, WORD **lpGlyphs, INT* cGlyphs ) DECLSPEC_HIDDEN;
/* bitmap.c */
extern HBITMAP BITMAP_CopyBitmap( HBITMAP hbitmap ) DECLSPEC_HIDDEN;
extern BOOL BITMAP_SetOwnerDC( HBITMAP hbitmap, PHYSDEV physdev ) DECLSPEC_HIDDEN;
extern INT BITMAP_GetWidthBytes( INT bmWidth, INT bpp ) DECLSPEC_HIDDEN;
/* clipping.c */
extern void CLIPPING_UpdateGCRegion( DC * dc ) DECLSPEC_HIDDEN;
/* Return the total clip region (if any) */
static inline HRGN get_clip_region( DC * dc )
{
if (dc->hMetaClipRgn) return dc->hMetaClipRgn;
if (dc->hMetaRgn) return dc->hMetaRgn;
return dc->hClipRgn;
}
/* dc.c */
extern DC *alloc_dc_ptr( WORD magic ) DECLSPEC_HIDDEN;
extern void free_dc_ptr( DC *dc ) DECLSPEC_HIDDEN;
extern DC *get_dc_ptr( HDC hdc ) DECLSPEC_HIDDEN;
extern void release_dc_ptr( DC *dc ) DECLSPEC_HIDDEN;
extern void update_dc( DC *dc ) DECLSPEC_HIDDEN;
extern void push_dc_driver( DC * dc, PHYSDEV physdev, const DC_FUNCTIONS *funcs ) DECLSPEC_HIDDEN;
extern void pop_dc_driver( DC * dc, PHYSDEV physdev ) DECLSPEC_HIDDEN;
extern void DC_InitDC( DC * dc ) DECLSPEC_HIDDEN;
extern void DC_UpdateXforms( DC * dc ) DECLSPEC_HIDDEN;
/* dib.c */
extern int DIB_GetDIBWidthBytes( int width, int depth ) DECLSPEC_HIDDEN;
extern int DIB_GetDIBImageBytes( int width, int height, int depth ) DECLSPEC_HIDDEN;
extern int bitmap_info_size( const BITMAPINFO * info, WORD coloruse ) DECLSPEC_HIDDEN;
extern int DIB_GetBitmapInfo( const BITMAPINFOHEADER *header, LONG *width,
LONG *height, WORD *planes, WORD *bpp, DWORD *compr, DWORD *size ) DECLSPEC_HIDDEN;
/* driver.c */
extern const DC_FUNCTIONS null_driver DECLSPEC_HIDDEN;
extern const DC_FUNCTIONS dib_driver DECLSPEC_HIDDEN;
extern const DC_FUNCTIONS *DRIVER_get_display_driver(void) DECLSPEC_HIDDEN;
extern const DC_FUNCTIONS *DRIVER_load_driver( LPCWSTR name ) DECLSPEC_HIDDEN;
extern BOOL DRIVER_GetDriverName( LPCWSTR device, LPWSTR driver, DWORD size ) DECLSPEC_HIDDEN;
static inline PHYSDEV get_physdev_entry_point( PHYSDEV dev, size_t offset )
{
while (!((void **)dev->funcs)[offset / sizeof(void *)]) dev = dev->next;
return dev;
}
#define GET_DC_PHYSDEV(dc,func) get_physdev_entry_point( (dc)->physDev, FIELD_OFFSET(DC_FUNCTIONS,func))
#define GET_NEXT_PHYSDEV(dev,func) get_physdev_entry_point( (dev)->next, FIELD_OFFSET(DC_FUNCTIONS,func))
/* enhmetafile.c */
extern HENHMETAFILE EMF_Create_HENHMETAFILE(ENHMETAHEADER *emh, BOOL on_disk ) DECLSPEC_HIDDEN;
/* freetype.c */
/* Undocumented structure filled in by GdiRealizationInfo */
typedef struct
{
DWORD flags; /* 1 for bitmap fonts, 3 for scalable fonts */
DWORD cache_num; /* keeps incrementing - num of fonts that have been created allowing for caching?? */
DWORD unknown2; /* fixed for a given font - looks like it could be the order of the face in the font list or the order
in which the face was first rendered. */
} realization_info_t;
extern INT WineEngAddFontResourceEx(LPCWSTR, DWORD, PVOID) DECLSPEC_HIDDEN;
extern HANDLE WineEngAddFontMemResourceEx(PVOID, DWORD, PVOID, LPDWORD) DECLSPEC_HIDDEN;
extern GdiFont* WineEngCreateFontInstance(DC*, HFONT) DECLSPEC_HIDDEN;
extern BOOL WineEngDestroyFontInstance(HFONT handle) DECLSPEC_HIDDEN;
extern DWORD WineEngEnumFonts(LPLOGFONTW, FONTENUMPROCW, LPARAM) DECLSPEC_HIDDEN;
extern BOOL WineEngGetCharABCWidths(GdiFont *font, UINT firstChar,
UINT lastChar, LPABC buffer) DECLSPEC_HIDDEN;
extern BOOL WineEngGetCharABCWidthsFloat(GdiFont *font, UINT firstChar,
UINT lastChar, LPABCFLOAT buffer) DECLSPEC_HIDDEN;
extern BOOL WineEngGetCharABCWidthsI(GdiFont *font, UINT firstChar,
UINT count, LPWORD pgi, LPABC buffer) DECLSPEC_HIDDEN;
extern BOOL WineEngGetCharWidth(GdiFont*, UINT, UINT, LPINT) DECLSPEC_HIDDEN;
extern DWORD WineEngGetFontData(GdiFont*, DWORD, DWORD, LPVOID, DWORD) DECLSPEC_HIDDEN;
extern DWORD WineEngGetFontUnicodeRanges(GdiFont *, LPGLYPHSET) DECLSPEC_HIDDEN;
extern DWORD WineEngGetGlyphIndices(GdiFont *font, LPCWSTR lpstr, INT count,
LPWORD pgi, DWORD flags) DECLSPEC_HIDDEN;
extern DWORD WineEngGetGlyphOutline(GdiFont*, UINT glyph, UINT format,
LPGLYPHMETRICS, DWORD buflen, LPVOID buf,
const MAT2*) DECLSPEC_HIDDEN;
extern DWORD WineEngGetKerningPairs(GdiFont*, DWORD, KERNINGPAIR *) DECLSPEC_HIDDEN;
extern BOOL WineEngGetLinkedHFont(DC *dc, WCHAR c, HFONT *new_hfont, UINT *glyph) DECLSPEC_HIDDEN;
extern UINT WineEngGetOutlineTextMetrics(GdiFont*, UINT, LPOUTLINETEXTMETRICW) DECLSPEC_HIDDEN;
extern UINT WineEngGetTextCharsetInfo(GdiFont *font, LPFONTSIGNATURE fs, DWORD flags) DECLSPEC_HIDDEN;
extern BOOL WineEngGetTextExtentExPoint(GdiFont*, LPCWSTR, INT, INT, LPINT, LPINT, LPSIZE) DECLSPEC_HIDDEN;
extern BOOL WineEngGetTextExtentExPointI(GdiFont*, const WORD *, INT, INT, LPINT, LPINT, LPSIZE) DECLSPEC_HIDDEN;
extern INT WineEngGetTextFace(GdiFont*, INT, LPWSTR) DECLSPEC_HIDDEN;
extern BOOL WineEngGetTextMetrics(GdiFont*, LPTEXTMETRICW) DECLSPEC_HIDDEN;
extern BOOL WineEngFontIsLinked(GdiFont*) DECLSPEC_HIDDEN;
extern BOOL WineEngInit(void) DECLSPEC_HIDDEN;
extern BOOL WineEngRealizationInfo(GdiFont*, realization_info_t*) DECLSPEC_HIDDEN;
extern BOOL WineEngRemoveFontResourceEx(LPCWSTR, DWORD, PVOID) DECLSPEC_HIDDEN;
/* gdiobj.c */
extern HGDIOBJ alloc_gdi_handle( GDIOBJHDR *obj, WORD type, const struct gdi_obj_funcs *funcs ) DECLSPEC_HIDDEN;
extern void *free_gdi_handle( HGDIOBJ handle ) DECLSPEC_HIDDEN;
extern void *GDI_GetObjPtr( HGDIOBJ, WORD ) DECLSPEC_HIDDEN;
extern void GDI_ReleaseObj( HGDIOBJ ) DECLSPEC_HIDDEN;
extern void GDI_CheckNotLock(void) DECLSPEC_HIDDEN;
extern HGDIOBJ GDI_inc_ref_count( HGDIOBJ handle ) DECLSPEC_HIDDEN;
extern BOOL GDI_dec_ref_count( HGDIOBJ handle ) DECLSPEC_HIDDEN;
extern BOOL GDI_hdc_using_object(HGDIOBJ obj, HDC hdc) DECLSPEC_HIDDEN;
extern BOOL GDI_hdc_not_using_object(HGDIOBJ obj, HDC hdc) DECLSPEC_HIDDEN;
/* metafile.c */
extern HMETAFILE MF_Create_HMETAFILE(METAHEADER *mh) DECLSPEC_HIDDEN;
extern METAHEADER *MF_CreateMetaHeaderDisk(METAHEADER *mr, LPCVOID filename, BOOL unicode ) DECLSPEC_HIDDEN;
/* path.c */
#define PATH_IsPathOpen(path) ((path).state==PATH_Open)
/* Returns TRUE if the specified path is in the open state, i.e. in the
* state where points will be added to the path, or FALSE otherwise. This
* function is implemented as a macro for performance reasons.
*/
extern void PATH_InitGdiPath(GdiPath *pPath) DECLSPEC_HIDDEN;
extern void PATH_DestroyGdiPath(GdiPath *pPath) DECLSPEC_HIDDEN;
extern BOOL PATH_AssignGdiPath(GdiPath *pPathDest, const GdiPath *pPathSrc) DECLSPEC_HIDDEN;
extern BOOL PATH_MoveTo(DC *dc) DECLSPEC_HIDDEN;
extern BOOL PATH_LineTo(DC *dc, INT x, INT y) DECLSPEC_HIDDEN;
extern BOOL PATH_Rectangle(DC *dc, INT x1, INT y1, INT x2, INT y2) DECLSPEC_HIDDEN;
extern BOOL PATH_ExtTextOut(DC *dc, INT x, INT y, UINT flags, const RECT *lprc,
LPCWSTR str, UINT count, const INT *dx) DECLSPEC_HIDDEN;
extern BOOL PATH_Ellipse(DC *dc, INT x1, INT y1, INT x2, INT y2) DECLSPEC_HIDDEN;
extern BOOL PATH_Arc(DC *dc, INT x1, INT y1, INT x2, INT y2,
INT xStart, INT yStart, INT xEnd, INT yEnd, INT lines) DECLSPEC_HIDDEN;
extern BOOL PATH_PolyBezierTo(DC *dc, const POINT *pt, DWORD cbCount) DECLSPEC_HIDDEN;
extern BOOL PATH_PolyBezier(DC *dc, const POINT *pt, DWORD cbCount) DECLSPEC_HIDDEN;
extern BOOL PATH_PolyDraw(DC *dc, const POINT *pts, const BYTE *types, DWORD cbCount) DECLSPEC_HIDDEN;
extern BOOL PATH_PolylineTo(DC *dc, const POINT *pt, DWORD cbCount) DECLSPEC_HIDDEN;
extern BOOL PATH_Polyline(DC *dc, const POINT *pt, DWORD cbCount) DECLSPEC_HIDDEN;
extern BOOL PATH_Polygon(DC *dc, const POINT *pt, DWORD cbCount) DECLSPEC_HIDDEN;
extern BOOL PATH_PolyPolyline(DC *dc, const POINT *pt, const DWORD *counts, DWORD polylines) DECLSPEC_HIDDEN;
extern BOOL PATH_PolyPolygon(DC *dc, const POINT *pt, const INT *counts, UINT polygons) DECLSPEC_HIDDEN;
extern BOOL PATH_RoundRect(DC *dc, INT x1, INT y1, INT x2, INT y2, INT ell_width, INT ell_height) DECLSPEC_HIDDEN;
/* painting.c */
extern POINT *GDI_Bezier( const POINT *Points, INT count, INT *nPtsOut ) DECLSPEC_HIDDEN;
/* palette.c */
extern HPALETTE WINAPI GDISelectPalette( HDC hdc, HPALETTE hpal, WORD wBkg) DECLSPEC_HIDDEN;
extern UINT WINAPI GDIRealizePalette( HDC hdc ) DECLSPEC_HIDDEN;
extern HPALETTE PALETTE_Init(void) DECLSPEC_HIDDEN;
/* region.c */
extern INT mirror_region( HRGN dst, HRGN src, INT width ) DECLSPEC_HIDDEN;
extern BOOL REGION_FrameRgn( HRGN dest, HRGN src, INT x, INT y ) DECLSPEC_HIDDEN;
typedef struct
{
INT size;
INT numRects;
RECT *rects;
RECT extents;
} WINEREGION;
extern const WINEREGION *get_wine_region(HRGN rgn) DECLSPEC_HIDDEN;
static inline void release_wine_region(HRGN rgn)
{
GDI_ReleaseObj(rgn);
}
/* null driver entry points */
extern BOOL CDECL nulldrv_AbortPath( PHYSDEV dev ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_AngleArc( PHYSDEV dev, INT x, INT y, DWORD radius, FLOAT start, FLOAT sweep ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_ArcTo( PHYSDEV dev, INT left, INT top, INT right, INT bottom, INT xstart, INT ystart, INT xend, INT yend ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_BeginPath( PHYSDEV dev ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_CloseFigure( PHYSDEV dev ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_EndPath( PHYSDEV dev ) DECLSPEC_HIDDEN;
extern INT CDECL nulldrv_ExcludeClipRect( PHYSDEV dev, INT left, INT top, INT right, INT bottom ) DECLSPEC_HIDDEN;
extern INT CDECL nulldrv_ExtSelectClipRgn( PHYSDEV dev, HRGN rgn, INT mode ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_FillPath( PHYSDEV dev ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_FillRgn( PHYSDEV dev, HRGN rgn, HBRUSH brush ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_FlattenPath( PHYSDEV dev ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_FrameRgn( PHYSDEV dev, HRGN rgn, HBRUSH brush, INT width, INT height ) DECLSPEC_HIDDEN;
extern LONG CDECL nulldrv_GetBitmapBits( HBITMAP bitmap, void *bits, LONG size ) DECLSPEC_HIDDEN;
extern INT CDECL nulldrv_GetDIBits( PHYSDEV dev, HBITMAP bitmap, UINT start, UINT lines, LPVOID bits, BITMAPINFO *info, UINT coloruse ) DECLSPEC_HIDDEN;
extern COLORREF CDECL nulldrv_GetNearestColor( PHYSDEV dev, COLORREF color ) DECLSPEC_HIDDEN;
extern INT CDECL nulldrv_IntersectClipRect( PHYSDEV dev, INT left, INT top, INT right, INT bottom ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_InvertRgn( PHYSDEV dev, HRGN rgn ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_ModifyWorldTransform( PHYSDEV dev, const XFORM *xform, DWORD mode ) DECLSPEC_HIDDEN;
extern INT CDECL nulldrv_OffsetClipRgn( PHYSDEV dev, INT x, INT y ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_OffsetViewportOrgEx( PHYSDEV dev, INT x, INT y, POINT *pt ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_OffsetWindowOrgEx( PHYSDEV dev, INT x, INT y, POINT *pt ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_PolyBezier( PHYSDEV dev, const POINT *points, DWORD count ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_PolyBezierTo( PHYSDEV dev, const POINT *points, DWORD count ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_PolyDraw( PHYSDEV dev, const POINT *points, const BYTE *types, DWORD count ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_PolylineTo( PHYSDEV dev, const POINT *points, INT count ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_RestoreDC( PHYSDEV dev, INT level ) DECLSPEC_HIDDEN;
extern INT CDECL nulldrv_SaveDC( PHYSDEV dev ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_ScaleViewportExtEx( PHYSDEV dev, INT x_num, INT x_denom, INT y_num, INT y_denom, SIZE *size ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_ScaleWindowExtEx( PHYSDEV dev, INT x_num, INT x_denom, INT y_num, INT y_denom, SIZE *size ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_SelectClipPath( PHYSDEV dev, INT mode ) DECLSPEC_HIDDEN;
extern LONG CDECL nulldrv_SetBitmapBits( HBITMAP bitmap, const void *bits, LONG size ) DECLSPEC_HIDDEN;
extern INT CDECL nulldrv_SetDIBits( PHYSDEV dev, HBITMAP bitmap, UINT start, UINT lines, const void *bits, const BITMAPINFO *info, UINT coloruse ) DECLSPEC_HIDDEN;
extern INT CDECL nulldrv_SetMapMode( PHYSDEV dev, INT mode ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_SetViewportExtEx( PHYSDEV dev, INT cx, INT cy, SIZE *size ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_SetViewportOrgEx( PHYSDEV dev, INT x, INT y, POINT *pt ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_SetWindowExtEx( PHYSDEV dev, INT cx, INT cy, SIZE *size ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_SetWindowOrgEx( PHYSDEV dev, INT x, INT y, POINT *pt ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_SetWorldTransform( PHYSDEV dev, const XFORM *xform ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_StretchBlt( PHYSDEV dst_dev, INT xDst, INT yDst, INT widthDst, INT heightDst,
PHYSDEV src_dev, INT xSrc, INT ySrc, INT widthSrc, INT heightSrc, DWORD rop ) DECLSPEC_HIDDEN;
extern INT CDECL nulldrv_StretchDIBits( PHYSDEV dev, INT xDst, INT yDst, INT widthDst, INT heightDst,
INT xSrc, INT ySrc, INT widthSrc, INT heightSrc, const void *bits,
const BITMAPINFO *info, UINT coloruse, DWORD rop ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_StrokeAndFillPath( PHYSDEV dev ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_StrokePath( PHYSDEV dev ) DECLSPEC_HIDDEN;
extern BOOL CDECL nulldrv_WidenPath( PHYSDEV dev ) DECLSPEC_HIDDEN;
static inline DC *get_nulldrv_dc( PHYSDEV dev )
{
return CONTAINING_RECORD( dev, DC, nulldrv );
}
/* Undocumented value for DIB's iUsage: Indicates a mono DIB w/o pal entries */
#define DIB_PAL_MONO 2
BOOL WINAPI FontIsLinked(HDC);
BOOL WINAPI SetVirtualResolution(HDC hdc, DWORD horz_res, DWORD vert_res, DWORD horz_size, DWORD vert_size);
#endif /* __WINE_GDI_PRIVATE_H */