1087 lines
35 KiB
C
1087 lines
35 KiB
C
/*
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* Server-side pipe management
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*
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* Copyright (C) 1998 Alexandre Julliard
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* Copyright (C) 2001 Mike McCormack
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* TODO:
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* message mode
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <assert.h>
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#include <fcntl.h>
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#include <string.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#ifdef HAVE_SYS_SOCKET_H
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#include <sys/socket.h>
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#endif
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#include <time.h>
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#include <unistd.h>
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#ifdef HAVE_POLL_H
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#include <poll.h>
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#endif
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winternl.h"
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#include "winioctl.h"
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#include "file.h"
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#include "handle.h"
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#include "thread.h"
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#include "request.h"
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enum pipe_state
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{
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ps_idle_server,
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ps_wait_open,
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ps_connected_server,
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ps_wait_disconnect,
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ps_disconnected_server,
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ps_wait_connect
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};
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struct named_pipe;
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struct pipe_server
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{
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struct object obj; /* object header */
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struct fd *fd; /* pipe file descriptor */
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struct fd *ioctl_fd; /* file descriptor for ioctls when not connected */
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struct list entry; /* entry in named pipe servers list */
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enum pipe_state state; /* server state */
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struct pipe_client *client; /* client that this server is connected to */
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struct named_pipe *pipe;
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struct timeout_user *flush_poll;
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struct event *event;
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unsigned int options; /* pipe options */
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unsigned int pipe_flags;
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};
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struct pipe_client
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{
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struct object obj; /* object header */
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struct fd *fd; /* pipe file descriptor */
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struct pipe_server *server; /* server that this client is connected to */
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unsigned int flags; /* file flags */
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unsigned int pipe_flags;
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};
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struct named_pipe
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{
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struct object obj; /* object header */
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unsigned int flags;
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unsigned int sharing;
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unsigned int maxinstances;
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unsigned int outsize;
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unsigned int insize;
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unsigned int instances;
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timeout_t timeout;
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struct list servers; /* list of servers using this pipe */
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struct async_queue *waiters; /* list of clients waiting to connect */
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};
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struct named_pipe_device
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{
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struct object obj; /* object header */
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struct fd *fd; /* pseudo-fd for ioctls */
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struct namespace *pipes; /* named pipe namespace */
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};
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static void named_pipe_dump( struct object *obj, int verbose );
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static unsigned int named_pipe_map_access( struct object *obj, unsigned int access );
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static struct object *named_pipe_open_file( struct object *obj, unsigned int access,
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unsigned int sharing, unsigned int options );
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static void named_pipe_destroy( struct object *obj );
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static const struct object_ops named_pipe_ops =
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{
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sizeof(struct named_pipe), /* size */
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named_pipe_dump, /* dump */
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no_get_type, /* get_type */
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no_add_queue, /* add_queue */
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NULL, /* remove_queue */
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NULL, /* signaled */
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NULL, /* satisfied */
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no_signal, /* signal */
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no_get_fd, /* get_fd */
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named_pipe_map_access, /* map_access */
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default_get_sd, /* get_sd */
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default_set_sd, /* set_sd */
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no_lookup_name, /* lookup_name */
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named_pipe_open_file, /* open_file */
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no_close_handle, /* close_handle */
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named_pipe_destroy /* destroy */
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};
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/* server end functions */
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static void pipe_server_dump( struct object *obj, int verbose );
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static struct fd *pipe_server_get_fd( struct object *obj );
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static void pipe_server_destroy( struct object *obj);
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static void pipe_server_flush( struct fd *fd, struct event **event );
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static enum server_fd_type pipe_server_get_fd_type( struct fd *fd );
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static obj_handle_t pipe_server_ioctl( struct fd *fd, ioctl_code_t code, const async_data_t *async,
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int blocking, const void *data, data_size_t size );
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static const struct object_ops pipe_server_ops =
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{
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sizeof(struct pipe_server), /* size */
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pipe_server_dump, /* dump */
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no_get_type, /* get_type */
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add_queue, /* add_queue */
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remove_queue, /* remove_queue */
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default_fd_signaled, /* signaled */
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no_satisfied, /* satisfied */
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no_signal, /* signal */
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pipe_server_get_fd, /* get_fd */
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default_fd_map_access, /* map_access */
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default_get_sd, /* get_sd */
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default_set_sd, /* set_sd */
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no_lookup_name, /* lookup_name */
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no_open_file, /* open_file */
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fd_close_handle, /* close_handle */
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pipe_server_destroy /* destroy */
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};
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static const struct fd_ops pipe_server_fd_ops =
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{
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default_fd_get_poll_events, /* get_poll_events */
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default_poll_event, /* poll_event */
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pipe_server_flush, /* flush */
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pipe_server_get_fd_type, /* get_fd_type */
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pipe_server_ioctl, /* ioctl */
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default_fd_queue_async, /* queue_async */
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default_fd_reselect_async, /* reselect_async */
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default_fd_cancel_async, /* cancel_async */
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};
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/* client end functions */
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static void pipe_client_dump( struct object *obj, int verbose );
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static int pipe_client_signaled( struct object *obj, struct wait_queue_entry *entry );
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static struct fd *pipe_client_get_fd( struct object *obj );
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static void pipe_client_destroy( struct object *obj );
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static void pipe_client_flush( struct fd *fd, struct event **event );
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static enum server_fd_type pipe_client_get_fd_type( struct fd *fd );
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static const struct object_ops pipe_client_ops =
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{
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sizeof(struct pipe_client), /* size */
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pipe_client_dump, /* dump */
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no_get_type, /* get_type */
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add_queue, /* add_queue */
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remove_queue, /* remove_queue */
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pipe_client_signaled, /* signaled */
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no_satisfied, /* satisfied */
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no_signal, /* signal */
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pipe_client_get_fd, /* get_fd */
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default_fd_map_access, /* map_access */
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default_get_sd, /* get_sd */
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default_set_sd, /* set_sd */
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no_lookup_name, /* lookup_name */
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no_open_file, /* open_file */
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fd_close_handle, /* close_handle */
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pipe_client_destroy /* destroy */
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};
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static const struct fd_ops pipe_client_fd_ops =
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{
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default_fd_get_poll_events, /* get_poll_events */
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default_poll_event, /* poll_event */
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pipe_client_flush, /* flush */
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pipe_client_get_fd_type, /* get_fd_type */
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default_fd_ioctl, /* ioctl */
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default_fd_queue_async, /* queue_async */
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default_fd_reselect_async, /* reselect_async */
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default_fd_cancel_async /* cancel_async */
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};
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static void named_pipe_device_dump( struct object *obj, int verbose );
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static struct object_type *named_pipe_device_get_type( struct object *obj );
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static struct fd *named_pipe_device_get_fd( struct object *obj );
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static struct object *named_pipe_device_lookup_name( struct object *obj,
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struct unicode_str *name, unsigned int attr );
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static struct object *named_pipe_device_open_file( struct object *obj, unsigned int access,
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unsigned int sharing, unsigned int options );
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static void named_pipe_device_destroy( struct object *obj );
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static enum server_fd_type named_pipe_device_get_fd_type( struct fd *fd );
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static obj_handle_t named_pipe_device_ioctl( struct fd *fd, ioctl_code_t code, const async_data_t *async_data,
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int blocking, const void *data, data_size_t size );
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static const struct object_ops named_pipe_device_ops =
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{
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sizeof(struct named_pipe_device), /* size */
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named_pipe_device_dump, /* dump */
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named_pipe_device_get_type, /* get_type */
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no_add_queue, /* add_queue */
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NULL, /* remove_queue */
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NULL, /* signaled */
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no_satisfied, /* satisfied */
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no_signal, /* signal */
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named_pipe_device_get_fd, /* get_fd */
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no_map_access, /* map_access */
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default_get_sd, /* get_sd */
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default_set_sd, /* set_sd */
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named_pipe_device_lookup_name, /* lookup_name */
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named_pipe_device_open_file, /* open_file */
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fd_close_handle, /* close_handle */
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named_pipe_device_destroy /* destroy */
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};
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static const struct fd_ops named_pipe_device_fd_ops =
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{
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default_fd_get_poll_events, /* get_poll_events */
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default_poll_event, /* poll_event */
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no_flush, /* flush */
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named_pipe_device_get_fd_type, /* get_fd_type */
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named_pipe_device_ioctl, /* ioctl */
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default_fd_queue_async, /* queue_async */
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default_fd_reselect_async, /* reselect_async */
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default_fd_cancel_async /* cancel_async */
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};
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static void named_pipe_dump( struct object *obj, int verbose )
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{
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struct named_pipe *pipe = (struct named_pipe *) obj;
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assert( obj->ops == &named_pipe_ops );
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fprintf( stderr, "Named pipe " );
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dump_object_name( &pipe->obj );
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fprintf( stderr, "\n" );
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}
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static unsigned int named_pipe_map_access( struct object *obj, unsigned int access )
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{
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if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ;
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if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE | FILE_CREATE_PIPE_INSTANCE;
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if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE;
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if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_ALL;
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return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
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}
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static void pipe_server_dump( struct object *obj, int verbose )
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{
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struct pipe_server *server = (struct pipe_server *) obj;
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assert( obj->ops == &pipe_server_ops );
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fprintf( stderr, "Named pipe server pipe=%p state=%d\n", server->pipe, server->state );
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}
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static void pipe_client_dump( struct object *obj, int verbose )
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{
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struct pipe_client *client = (struct pipe_client *) obj;
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assert( obj->ops == &pipe_client_ops );
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fprintf( stderr, "Named pipe client server=%p\n", client->server );
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}
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static int pipe_client_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct pipe_client *client = (struct pipe_client *) obj;
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return client->fd && is_fd_signaled(client->fd);
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}
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static void named_pipe_destroy( struct object *obj)
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{
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struct named_pipe *pipe = (struct named_pipe *) obj;
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assert( list_empty( &pipe->servers ) );
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assert( !pipe->instances );
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free_async_queue( pipe->waiters );
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}
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static struct fd *pipe_client_get_fd( struct object *obj )
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{
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struct pipe_client *client = (struct pipe_client *) obj;
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if (client->fd)
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return (struct fd *) grab_object( client->fd );
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set_error( STATUS_PIPE_DISCONNECTED );
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return NULL;
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}
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static void set_server_state( struct pipe_server *server, enum pipe_state state )
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{
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server->state = state;
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switch(state)
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{
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case ps_connected_server:
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case ps_wait_disconnect:
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assert( server->fd );
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break;
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case ps_wait_open:
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case ps_idle_server:
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assert( !server->fd );
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set_no_fd_status( server->ioctl_fd, STATUS_PIPE_LISTENING );
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break;
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case ps_disconnected_server:
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case ps_wait_connect:
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assert( !server->fd );
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set_no_fd_status( server->ioctl_fd, STATUS_PIPE_DISCONNECTED );
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break;
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}
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}
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static struct fd *pipe_server_get_fd( struct object *obj )
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{
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struct pipe_server *server = (struct pipe_server *) obj;
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return (struct fd *)grab_object( server->fd ? server->fd : server->ioctl_fd );
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}
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static void notify_empty( struct pipe_server *server )
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{
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if (!server->flush_poll)
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return;
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assert( server->state == ps_connected_server );
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assert( server->event );
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remove_timeout_user( server->flush_poll );
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server->flush_poll = NULL;
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set_event( server->event );
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release_object( server->event );
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server->event = NULL;
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}
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static void do_disconnect( struct pipe_server *server )
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{
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/* we may only have a server fd, if the client disconnected */
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if (server->client)
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{
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assert( server->client->server == server );
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assert( server->client->fd );
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release_object( server->client->fd );
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server->client->fd = NULL;
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}
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assert( server->fd );
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shutdown( get_unix_fd( server->fd ), SHUT_RDWR );
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release_object( server->fd );
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server->fd = NULL;
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}
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static void pipe_server_destroy( struct object *obj)
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{
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struct pipe_server *server = (struct pipe_server *)obj;
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assert( obj->ops == &pipe_server_ops );
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if (server->fd)
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{
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notify_empty( server );
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do_disconnect( server );
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}
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if (server->client)
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{
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server->client->server = NULL;
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server->client = NULL;
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}
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assert( server->pipe->instances );
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server->pipe->instances--;
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if (server->ioctl_fd) release_object( server->ioctl_fd );
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list_remove( &server->entry );
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release_object( server->pipe );
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}
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static void pipe_client_destroy( struct object *obj)
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{
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struct pipe_client *client = (struct pipe_client *)obj;
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struct pipe_server *server = client->server;
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assert( obj->ops == &pipe_client_ops );
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if (server)
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{
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notify_empty( server );
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switch(server->state)
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{
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case ps_connected_server:
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/* Don't destroy the server's fd here as we can't
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do a successful flush without it. */
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set_server_state( server, ps_wait_disconnect );
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break;
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case ps_disconnected_server:
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set_server_state( server, ps_wait_connect );
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break;
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case ps_idle_server:
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case ps_wait_open:
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case ps_wait_disconnect:
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case ps_wait_connect:
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assert( 0 );
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}
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assert( server->client );
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server->client = NULL;
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client->server = NULL;
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}
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if (client->fd) release_object( client->fd );
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}
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static void named_pipe_device_dump( struct object *obj, int verbose )
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{
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assert( obj->ops == &named_pipe_device_ops );
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fprintf( stderr, "Named pipe device\n" );
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}
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static struct object_type *named_pipe_device_get_type( struct object *obj )
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{
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static const WCHAR name[] = {'D','e','v','i','c','e'};
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static const struct unicode_str str = { name, sizeof(name) };
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return get_object_type( &str );
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}
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static struct fd *named_pipe_device_get_fd( struct object *obj )
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{
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struct named_pipe_device *device = (struct named_pipe_device *)obj;
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return (struct fd *)grab_object( device->fd );
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}
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static struct object *named_pipe_device_lookup_name( struct object *obj, struct unicode_str *name,
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unsigned int attr )
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{
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struct named_pipe_device *device = (struct named_pipe_device*)obj;
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struct object *found;
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assert( obj->ops == &named_pipe_device_ops );
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assert( device->pipes );
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if ((found = find_object( device->pipes, name, attr | OBJ_CASE_INSENSITIVE )))
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name->len = 0;
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return found;
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}
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static struct object *named_pipe_device_open_file( struct object *obj, unsigned int access,
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unsigned int sharing, unsigned int options )
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{
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return grab_object( obj );
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}
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static void named_pipe_device_destroy( struct object *obj )
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{
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struct named_pipe_device *device = (struct named_pipe_device*)obj;
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assert( obj->ops == &named_pipe_device_ops );
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if (device->fd) release_object( device->fd );
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free( device->pipes );
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}
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static enum server_fd_type named_pipe_device_get_fd_type( struct fd *fd )
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{
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return FD_TYPE_DEVICE;
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}
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void create_named_pipe_device( struct directory *root, const struct unicode_str *name )
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{
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struct named_pipe_device *dev;
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if ((dev = create_named_object_dir( root, name, 0, &named_pipe_device_ops )) &&
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get_error() != STATUS_OBJECT_NAME_EXISTS)
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{
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dev->pipes = NULL;
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if (!(dev->fd = alloc_pseudo_fd( &named_pipe_device_fd_ops, &dev->obj, 0 )) ||
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!(dev->pipes = create_namespace( 7 )))
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{
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release_object( dev );
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dev = NULL;
|
|
}
|
|
}
|
|
if (dev) make_object_static( &dev->obj );
|
|
}
|
|
|
|
static int pipe_data_remaining( struct pipe_server *server )
|
|
{
|
|
struct pollfd pfd;
|
|
int fd;
|
|
|
|
assert( server->client );
|
|
|
|
fd = get_unix_fd( server->client->fd );
|
|
if (fd < 0)
|
|
return 0;
|
|
pfd.fd = fd;
|
|
pfd.events = POLLIN;
|
|
pfd.revents = 0;
|
|
|
|
if (0 > poll( &pfd, 1, 0 ))
|
|
return 0;
|
|
|
|
return pfd.revents&POLLIN;
|
|
}
|
|
|
|
static void check_flushed( void *arg )
|
|
{
|
|
struct pipe_server *server = (struct pipe_server*) arg;
|
|
|
|
assert( server->event );
|
|
if (pipe_data_remaining( server ))
|
|
{
|
|
server->flush_poll = add_timeout_user( -TICKS_PER_SEC / 10, check_flushed, server );
|
|
}
|
|
else
|
|
{
|
|
/* notify_empty( server ); */
|
|
server->flush_poll = NULL;
|
|
set_event( server->event );
|
|
release_object( server->event );
|
|
server->event = NULL;
|
|
}
|
|
}
|
|
|
|
static void pipe_server_flush( struct fd *fd, struct event **event )
|
|
{
|
|
struct pipe_server *server = get_fd_user( fd );
|
|
|
|
if (!server || server->state != ps_connected_server) return;
|
|
|
|
/* FIXME: if multiple threads flush the same pipe,
|
|
maybe should create a list of processes to notify */
|
|
if (server->flush_poll) return;
|
|
|
|
if (pipe_data_remaining( server ))
|
|
{
|
|
/* this kind of sux -
|
|
there's no unix way to be alerted when a pipe becomes empty */
|
|
server->event = create_event( NULL, NULL, 0, 0, 0, NULL );
|
|
if (!server->event) return;
|
|
server->flush_poll = add_timeout_user( -TICKS_PER_SEC / 10, check_flushed, server );
|
|
*event = server->event;
|
|
}
|
|
}
|
|
|
|
static void pipe_client_flush( struct fd *fd, struct event **event )
|
|
{
|
|
/* FIXME: what do we have to do for this? */
|
|
}
|
|
|
|
static inline int is_overlapped( unsigned int options )
|
|
{
|
|
return !(options & (FILE_SYNCHRONOUS_IO_ALERT | FILE_SYNCHRONOUS_IO_NONALERT));
|
|
}
|
|
|
|
static enum server_fd_type pipe_server_get_fd_type( struct fd *fd )
|
|
{
|
|
return FD_TYPE_PIPE;
|
|
}
|
|
|
|
static enum server_fd_type pipe_client_get_fd_type( struct fd *fd )
|
|
{
|
|
return FD_TYPE_PIPE;
|
|
}
|
|
|
|
static obj_handle_t alloc_wait_event( struct process *process )
|
|
{
|
|
obj_handle_t handle = 0;
|
|
struct event *event = create_event( NULL, NULL, 0, 1, 0, NULL );
|
|
|
|
if (event)
|
|
{
|
|
handle = alloc_handle( process, event, EVENT_ALL_ACCESS, 0 );
|
|
release_object( event );
|
|
}
|
|
return handle;
|
|
}
|
|
|
|
static obj_handle_t pipe_server_ioctl( struct fd *fd, ioctl_code_t code, const async_data_t *async_data,
|
|
int blocking, const void *data, data_size_t size )
|
|
{
|
|
struct pipe_server *server = get_fd_user( fd );
|
|
struct async *async;
|
|
obj_handle_t wait_handle = 0;
|
|
|
|
switch(code)
|
|
{
|
|
case FSCTL_PIPE_LISTEN:
|
|
switch(server->state)
|
|
{
|
|
case ps_idle_server:
|
|
case ps_wait_connect:
|
|
if (blocking)
|
|
{
|
|
async_data_t new_data = *async_data;
|
|
if (!(wait_handle = alloc_wait_event( current->process ))) break;
|
|
new_data.event = wait_handle;
|
|
if (!(async = fd_queue_async( server->ioctl_fd, &new_data, ASYNC_TYPE_WAIT )))
|
|
{
|
|
close_handle( current->process, wait_handle );
|
|
break;
|
|
}
|
|
}
|
|
else async = fd_queue_async( server->ioctl_fd, async_data, ASYNC_TYPE_WAIT );
|
|
|
|
if (async)
|
|
{
|
|
set_server_state( server, ps_wait_open );
|
|
if (server->pipe->waiters) async_wake_up( server->pipe->waiters, STATUS_SUCCESS );
|
|
release_object( async );
|
|
set_error( STATUS_PENDING );
|
|
return wait_handle;
|
|
}
|
|
break;
|
|
case ps_connected_server:
|
|
set_error( STATUS_PIPE_CONNECTED );
|
|
break;
|
|
case ps_disconnected_server:
|
|
set_error( STATUS_PIPE_BUSY );
|
|
break;
|
|
case ps_wait_disconnect:
|
|
set_error( STATUS_NO_DATA_DETECTED );
|
|
break;
|
|
case ps_wait_open:
|
|
set_error( STATUS_INVALID_HANDLE );
|
|
break;
|
|
}
|
|
return 0;
|
|
|
|
case FSCTL_PIPE_DISCONNECT:
|
|
switch(server->state)
|
|
{
|
|
case ps_connected_server:
|
|
assert( server->client );
|
|
assert( server->client->fd );
|
|
|
|
notify_empty( server );
|
|
|
|
/* dump the client and server fds, but keep the pointers
|
|
around - client loses all waiting data */
|
|
do_disconnect( server );
|
|
set_server_state( server, ps_disconnected_server );
|
|
break;
|
|
case ps_wait_disconnect:
|
|
assert( !server->client );
|
|
do_disconnect( server );
|
|
set_server_state( server, ps_wait_connect );
|
|
break;
|
|
case ps_idle_server:
|
|
case ps_wait_open:
|
|
set_error( STATUS_PIPE_LISTENING );
|
|
break;
|
|
case ps_disconnected_server:
|
|
case ps_wait_connect:
|
|
set_error( STATUS_PIPE_DISCONNECTED );
|
|
break;
|
|
}
|
|
return 0;
|
|
|
|
default:
|
|
return default_fd_ioctl( fd, code, async_data, blocking, data, size );
|
|
}
|
|
}
|
|
|
|
static struct named_pipe *create_named_pipe( struct directory *root, const struct unicode_str *name,
|
|
unsigned int attr )
|
|
{
|
|
struct object *obj;
|
|
struct named_pipe *pipe = NULL;
|
|
struct unicode_str new_name;
|
|
|
|
if (!name || !name->len) return alloc_object( &named_pipe_ops );
|
|
|
|
if (!(obj = find_object_dir( root, name, attr, &new_name )))
|
|
{
|
|
set_error( STATUS_OBJECT_NAME_INVALID );
|
|
return NULL;
|
|
}
|
|
if (!new_name.len)
|
|
{
|
|
if (attr & OBJ_OPENIF && obj->ops == &named_pipe_ops)
|
|
set_error( STATUS_OBJECT_NAME_EXISTS );
|
|
else
|
|
{
|
|
release_object( obj );
|
|
obj = NULL;
|
|
if (attr & OBJ_OPENIF)
|
|
set_error( STATUS_OBJECT_TYPE_MISMATCH );
|
|
else
|
|
set_error( STATUS_OBJECT_NAME_COLLISION );
|
|
}
|
|
return (struct named_pipe *)obj;
|
|
}
|
|
|
|
if (obj->ops != &named_pipe_device_ops)
|
|
set_error( STATUS_OBJECT_NAME_INVALID );
|
|
else
|
|
{
|
|
struct named_pipe_device *dev = (struct named_pipe_device *)obj;
|
|
if ((pipe = create_object( dev->pipes, &named_pipe_ops, &new_name, NULL )))
|
|
clear_error();
|
|
}
|
|
|
|
release_object( obj );
|
|
return pipe;
|
|
}
|
|
|
|
static struct pipe_server *get_pipe_server_obj( struct process *process,
|
|
obj_handle_t handle, unsigned int access )
|
|
{
|
|
struct object *obj;
|
|
obj = get_handle_obj( process, handle, access, &pipe_server_ops );
|
|
return (struct pipe_server *) obj;
|
|
}
|
|
|
|
static struct pipe_server *create_pipe_server( struct named_pipe *pipe, unsigned int options,
|
|
unsigned int pipe_flags )
|
|
{
|
|
struct pipe_server *server;
|
|
|
|
server = alloc_object( &pipe_server_ops );
|
|
if (!server)
|
|
return NULL;
|
|
|
|
server->fd = NULL;
|
|
server->pipe = pipe;
|
|
server->client = NULL;
|
|
server->flush_poll = NULL;
|
|
server->options = options;
|
|
server->pipe_flags = pipe_flags;
|
|
|
|
list_add_head( &pipe->servers, &server->entry );
|
|
grab_object( pipe );
|
|
if (!(server->ioctl_fd = alloc_pseudo_fd( &pipe_server_fd_ops, &server->obj, options )))
|
|
{
|
|
release_object( server );
|
|
return NULL;
|
|
}
|
|
set_server_state( server, ps_idle_server );
|
|
return server;
|
|
}
|
|
|
|
static struct pipe_client *create_pipe_client( unsigned int flags, unsigned int pipe_flags )
|
|
{
|
|
struct pipe_client *client;
|
|
|
|
client = alloc_object( &pipe_client_ops );
|
|
if (!client)
|
|
return NULL;
|
|
|
|
client->fd = NULL;
|
|
client->server = NULL;
|
|
client->flags = flags;
|
|
client->pipe_flags = pipe_flags;
|
|
|
|
return client;
|
|
}
|
|
|
|
static struct pipe_server *find_available_server( struct named_pipe *pipe )
|
|
{
|
|
struct pipe_server *server;
|
|
|
|
/* look for pipe servers that are listening */
|
|
LIST_FOR_EACH_ENTRY( server, &pipe->servers, struct pipe_server, entry )
|
|
{
|
|
if (server->state == ps_wait_open)
|
|
return (struct pipe_server *)grab_object( server );
|
|
}
|
|
|
|
/* fall back to pipe servers that are idle */
|
|
LIST_FOR_EACH_ENTRY( server, &pipe->servers, struct pipe_server, entry )
|
|
{
|
|
if (server->state == ps_idle_server)
|
|
return (struct pipe_server *)grab_object( server );
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static struct object *named_pipe_open_file( struct object *obj, unsigned int access,
|
|
unsigned int sharing, unsigned int options )
|
|
{
|
|
struct named_pipe *pipe = (struct named_pipe *)obj;
|
|
struct pipe_server *server;
|
|
struct pipe_client *client;
|
|
unsigned int pipe_sharing;
|
|
int fds[2];
|
|
|
|
if (!(server = find_available_server( pipe )))
|
|
{
|
|
set_error( STATUS_PIPE_NOT_AVAILABLE );
|
|
return NULL;
|
|
}
|
|
|
|
pipe_sharing = server->pipe->sharing;
|
|
if (((access & GENERIC_READ) && !(pipe_sharing & FILE_SHARE_READ)) ||
|
|
((access & GENERIC_WRITE) && !(pipe_sharing & FILE_SHARE_WRITE)))
|
|
{
|
|
set_error( STATUS_ACCESS_DENIED );
|
|
release_object( server );
|
|
return NULL;
|
|
}
|
|
|
|
if ((client = create_pipe_client( options, pipe->flags )))
|
|
{
|
|
if (!socketpair( PF_UNIX, SOCK_STREAM, 0, fds ))
|
|
{
|
|
assert( !server->fd );
|
|
|
|
/* for performance reasons, only set nonblocking mode when using
|
|
* overlapped I/O. Otherwise, we will be doing too much busy
|
|
* looping */
|
|
if (is_overlapped( options )) fcntl( fds[1], F_SETFL, O_NONBLOCK );
|
|
if (is_overlapped( server->options )) fcntl( fds[0], F_SETFL, O_NONBLOCK );
|
|
|
|
if (pipe->insize)
|
|
{
|
|
setsockopt( fds[0], SOL_SOCKET, SO_RCVBUF, &pipe->insize, sizeof(pipe->insize) );
|
|
setsockopt( fds[1], SOL_SOCKET, SO_RCVBUF, &pipe->insize, sizeof(pipe->insize) );
|
|
}
|
|
if (pipe->outsize)
|
|
{
|
|
setsockopt( fds[0], SOL_SOCKET, SO_SNDBUF, &pipe->outsize, sizeof(pipe->outsize) );
|
|
setsockopt( fds[1], SOL_SOCKET, SO_SNDBUF, &pipe->outsize, sizeof(pipe->outsize) );
|
|
}
|
|
|
|
client->fd = create_anonymous_fd( &pipe_client_fd_ops, fds[1], &client->obj, options );
|
|
server->fd = create_anonymous_fd( &pipe_server_fd_ops, fds[0], &server->obj, server->options );
|
|
if (client->fd && server->fd)
|
|
{
|
|
allow_fd_caching( client->fd );
|
|
allow_fd_caching( server->fd );
|
|
fd_copy_completion( server->ioctl_fd, server->fd );
|
|
if (server->state == ps_wait_open)
|
|
fd_async_wake_up( server->ioctl_fd, ASYNC_TYPE_WAIT, STATUS_SUCCESS );
|
|
set_server_state( server, ps_connected_server );
|
|
server->client = client;
|
|
client->server = server;
|
|
}
|
|
else
|
|
{
|
|
release_object( client );
|
|
client = NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
file_set_error();
|
|
release_object( client );
|
|
client = NULL;
|
|
}
|
|
}
|
|
release_object( server );
|
|
return &client->obj;
|
|
}
|
|
|
|
static obj_handle_t named_pipe_device_ioctl( struct fd *fd, ioctl_code_t code, const async_data_t *async_data,
|
|
int blocking, const void *data, data_size_t size )
|
|
{
|
|
struct named_pipe_device *device = get_fd_user( fd );
|
|
|
|
switch(code)
|
|
{
|
|
case FSCTL_PIPE_WAIT:
|
|
{
|
|
const FILE_PIPE_WAIT_FOR_BUFFER *buffer = data;
|
|
obj_handle_t wait_handle = 0;
|
|
struct named_pipe *pipe;
|
|
struct pipe_server *server;
|
|
struct unicode_str name;
|
|
|
|
if (size < sizeof(*buffer) ||
|
|
size < FIELD_OFFSET(FILE_PIPE_WAIT_FOR_BUFFER, Name[buffer->NameLength/sizeof(WCHAR)]))
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return 0;
|
|
}
|
|
name.str = buffer->Name;
|
|
name.len = (buffer->NameLength / sizeof(WCHAR)) * sizeof(WCHAR);
|
|
if (!(pipe = (struct named_pipe *)find_object( device->pipes, &name, OBJ_CASE_INSENSITIVE )))
|
|
{
|
|
set_error( STATUS_OBJECT_NAME_NOT_FOUND );
|
|
return 0;
|
|
}
|
|
if (!(server = find_available_server( pipe )))
|
|
{
|
|
struct async *async;
|
|
|
|
if (!pipe->waiters && !(pipe->waiters = create_async_queue( NULL ))) goto done;
|
|
|
|
if (blocking)
|
|
{
|
|
async_data_t new_data = *async_data;
|
|
if (!(wait_handle = alloc_wait_event( current->process ))) goto done;
|
|
new_data.event = wait_handle;
|
|
if (!(async = create_async( current, pipe->waiters, &new_data )))
|
|
{
|
|
close_handle( current->process, wait_handle );
|
|
wait_handle = 0;
|
|
}
|
|
}
|
|
else async = create_async( current, pipe->waiters, async_data );
|
|
|
|
if (async)
|
|
{
|
|
timeout_t when = buffer->TimeoutSpecified ? buffer->Timeout.QuadPart : pipe->timeout;
|
|
async_set_timeout( async, when, STATUS_IO_TIMEOUT );
|
|
release_object( async );
|
|
set_error( STATUS_PENDING );
|
|
}
|
|
}
|
|
else release_object( server );
|
|
|
|
done:
|
|
release_object( pipe );
|
|
return wait_handle;
|
|
}
|
|
|
|
default:
|
|
return default_fd_ioctl( fd, code, async_data, blocking, data, size );
|
|
}
|
|
}
|
|
|
|
|
|
DECL_HANDLER(create_named_pipe)
|
|
{
|
|
struct named_pipe *pipe;
|
|
struct pipe_server *server;
|
|
struct unicode_str name;
|
|
struct directory *root = NULL;
|
|
|
|
if (!req->sharing || (req->sharing & ~(FILE_SHARE_READ | FILE_SHARE_WRITE)) ||
|
|
(!(req->flags & NAMED_PIPE_MESSAGE_STREAM_WRITE) && (req->flags & NAMED_PIPE_MESSAGE_STREAM_READ)))
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return;
|
|
}
|
|
|
|
reply->handle = 0;
|
|
get_req_unicode_str( &name );
|
|
if (req->rootdir && !(root = get_directory_obj( current->process, req->rootdir, 0 )))
|
|
return;
|
|
|
|
pipe = create_named_pipe( root, &name, req->attributes | OBJ_OPENIF );
|
|
|
|
if (root) release_object( root );
|
|
if (!pipe) return;
|
|
|
|
if (get_error() != STATUS_OBJECT_NAME_EXISTS)
|
|
{
|
|
/* initialize it if it didn't already exist */
|
|
pipe->instances = 0;
|
|
pipe->waiters = NULL;
|
|
list_init( &pipe->servers );
|
|
pipe->insize = req->insize;
|
|
pipe->outsize = req->outsize;
|
|
pipe->maxinstances = req->maxinstances;
|
|
pipe->timeout = req->timeout;
|
|
pipe->flags = req->flags & NAMED_PIPE_MESSAGE_STREAM_WRITE;
|
|
pipe->sharing = req->sharing;
|
|
}
|
|
else
|
|
{
|
|
if (pipe->maxinstances <= pipe->instances)
|
|
{
|
|
set_error( STATUS_INSTANCE_NOT_AVAILABLE );
|
|
release_object( pipe );
|
|
return;
|
|
}
|
|
if (pipe->sharing != req->sharing)
|
|
{
|
|
set_error( STATUS_ACCESS_DENIED );
|
|
release_object( pipe );
|
|
return;
|
|
}
|
|
clear_error(); /* clear the name collision */
|
|
}
|
|
|
|
server = create_pipe_server( pipe, req->options, req->flags );
|
|
if (server)
|
|
{
|
|
reply->handle = alloc_handle( current->process, server, req->access, req->attributes );
|
|
server->pipe->instances++;
|
|
release_object( server );
|
|
}
|
|
|
|
release_object( pipe );
|
|
}
|
|
|
|
DECL_HANDLER(get_named_pipe_info)
|
|
{
|
|
struct pipe_server *server;
|
|
struct pipe_client *client = NULL;
|
|
|
|
server = get_pipe_server_obj( current->process, req->handle, FILE_READ_ATTRIBUTES );
|
|
if (!server)
|
|
{
|
|
if (get_error() != STATUS_OBJECT_TYPE_MISMATCH)
|
|
return;
|
|
|
|
clear_error();
|
|
client = (struct pipe_client *)get_handle_obj( current->process, req->handle,
|
|
0, &pipe_client_ops );
|
|
if (!client) return;
|
|
server = client->server;
|
|
}
|
|
|
|
reply->flags = client ? client->pipe_flags : server->pipe_flags;
|
|
reply->sharing = server->pipe->sharing;
|
|
reply->maxinstances = server->pipe->maxinstances;
|
|
reply->instances = server->pipe->instances;
|
|
reply->insize = server->pipe->insize;
|
|
reply->outsize = server->pipe->outsize;
|
|
|
|
if (client)
|
|
release_object(client);
|
|
else
|
|
{
|
|
reply->flags |= NAMED_PIPE_SERVER_END;
|
|
release_object(server);
|
|
}
|
|
}
|
|
|
|
DECL_HANDLER(set_named_pipe_info)
|
|
{
|
|
struct pipe_server *server;
|
|
struct pipe_client *client = NULL;
|
|
|
|
server = get_pipe_server_obj( current->process, req->handle, FILE_WRITE_ATTRIBUTES );
|
|
if (!server)
|
|
{
|
|
if (get_error() != STATUS_OBJECT_TYPE_MISMATCH)
|
|
return;
|
|
|
|
clear_error();
|
|
client = (struct pipe_client *)get_handle_obj( current->process, req->handle,
|
|
0, &pipe_client_ops );
|
|
if (!client) return;
|
|
server = client->server;
|
|
}
|
|
|
|
if ((req->flags & ~(NAMED_PIPE_MESSAGE_STREAM_READ | NAMED_PIPE_NONBLOCKING_MODE)) ||
|
|
((req->flags & NAMED_PIPE_MESSAGE_STREAM_READ) && !(server->pipe->flags & NAMED_PIPE_MESSAGE_STREAM_WRITE)))
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
}
|
|
else if (client)
|
|
{
|
|
client->pipe_flags = server->pipe->flags | req->flags;
|
|
}
|
|
else
|
|
{
|
|
server->pipe_flags = server->pipe->flags | req->flags;
|
|
}
|
|
|
|
if (client)
|
|
release_object(client);
|
|
else
|
|
release_object(server);
|
|
}
|