Sweden-Number/dlls/winsock/socket.c

3849 lines
110 KiB
C

/*
* based on Windows Sockets 1.1 specs
* (ftp.microsoft.com:/Advsys/winsock/spec11/WINSOCK.TXT)
*
* Copyright (C) 1993,1994,1996,1997 John Brezak, Erik Bos, Alex Korobka.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* NOTE: If you make any changes to fix a particular app, make sure
* they don't break something else like Netscape or telnet and ftp
* clients and servers (www.winsite.com got a lot of those).
*/
#include "config.h"
#include "wine/port.h"
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#ifdef HAVE_SYS_IPC_H
# include <sys/ipc.h>
#endif
#ifdef HAVE_SYS_IOCTL_H
# include <sys/ioctl.h>
#endif
#ifdef HAVE_SYS_FILIO_H
# include <sys/filio.h>
#endif
#ifdef HAVE_SYS_SOCKIO_H
# include <sys/sockio.h>
#endif
#if defined(__EMX__)
# include <sys/so_ioctl.h>
#endif
#ifdef HAVE_SYS_PARAM_H
# include <sys/param.h>
#endif
#ifdef HAVE_SYS_MSG_H
# include <sys/msg.h>
#endif
#ifdef HAVE_SYS_WAIT_H
# include <sys/wait.h>
#endif
#ifdef HAVE_SYS_UIO_H
# include <sys/uio.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
#include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_NETINET_TCP_H
# include <netinet/tcp.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#include <ctype.h>
#include <fcntl.h>
#include <errno.h>
#ifdef HAVE_SYS_ERRNO_H
#include <sys/errno.h>
#endif
#ifdef HAVE_NETDB_H
#include <netdb.h>
#endif
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#include <stdlib.h>
#ifdef HAVE_ARPA_NAMESER_H
# include <arpa/nameser.h>
#endif
#ifdef HAVE_RESOLV_H
# include <resolv.h>
#endif
#ifdef HAVE_NET_IF_H
# include <net/if.h>
#endif
#ifdef HAVE_IPX_GNU
# include <netipx/ipx.h>
# define HAVE_IPX
#endif
#ifdef HAVE_IPX_LINUX
# include <asm/types.h>
# include <linux/ipx.h>
# define HAVE_IPX
#endif
#ifdef HAVE_SYS_POLL_H
# include <sys/poll.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "winerror.h"
#include "winnls.h"
#include "winsock2.h"
#include "mswsock.h"
#include "ws2tcpip.h"
#include "wsipx.h"
#include "winnt.h"
#include "iphlpapi.h"
#include "thread.h"
#include "wine/server.h"
#include "wine/debug.h"
#ifdef HAVE_IPX
# include "wsnwlink.h"
#endif
#ifdef __FreeBSD__
# define sipx_network sipx_addr.x_net
# define sipx_node sipx_addr.x_host.c_host
#endif /* __FreeBSD__ */
WINE_DEFAULT_DEBUG_CHANNEL(winsock);
/* critical section to protect some non-rentrant net function */
extern CRITICAL_SECTION csWSgetXXXbyYYY;
inline static const char *debugstr_sockaddr( const struct WS_sockaddr *a )
{
if (!a) return "(nil)";
return wine_dbg_sprintf("{ family %d, address %s, port %d }",
((struct sockaddr_in *)a)->sin_family,
inet_ntoa(((struct sockaddr_in *)a)->sin_addr),
ntohs(((struct sockaddr_in *)a)->sin_port));
}
/* HANDLE<->SOCKET conversion (SOCKET is UINT_PTR). */
#define SOCKET2HANDLE(s) ((HANDLE)(s))
#define HANDLE2SOCKET(h) ((SOCKET)(h))
/****************************************************************
* Async IO declarations
****************************************************************/
#include "async.h"
static DWORD ws2_async_get_count (const struct async_private *ovp);
static void CALLBACK ws2_async_call_completion (ULONG_PTR data);
static void ws2_async_cleanup ( struct async_private *ovp );
static struct async_ops ws2_async_ops =
{
ws2_async_get_count,
ws2_async_call_completion,
ws2_async_cleanup
};
static struct async_ops ws2_nocomp_async_ops =
{
ws2_async_get_count,
NULL, /* call_completion */
ws2_async_cleanup
};
typedef struct ws2_async
{
async_private async;
LPWSAOVERLAPPED user_overlapped;
LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_func;
struct iovec *iovec;
int n_iovecs;
struct WS_sockaddr *addr;
union {
int val; /* for send operations */
int *ptr; /* for recv operations */
} addrlen;
DWORD flags;
} ws2_async;
/****************************************************************/
/* ----------------------------------- internal data */
/* ws_... struct conversion flags */
typedef struct /* WSAAsyncSelect() control struct */
{
HANDLE service, event, sock;
HWND hWnd;
UINT uMsg;
LONG lEvent;
} ws_select_info;
#define WS_MAX_SOCKETS_PER_PROCESS 128 /* reasonable guess */
#define WS_MAX_UDP_DATAGRAM 1024
static INT WINAPI WSA_DefaultBlockingHook( FARPROC x );
static struct WS_hostent *he_buffer; /* typecast for Win32 ws_hostent */
static struct WS_servent *se_buffer; /* typecast for Win32 ws_servent */
static struct WS_protoent *pe_buffer; /* typecast for Win32 ws_protoent */
static INT num_startup; /* reference counter */
static FARPROC blocking_hook = WSA_DefaultBlockingHook;
/* function prototypes */
static struct WS_hostent *WS_dup_he(const struct hostent* p_he);
static struct WS_protoent *WS_dup_pe(const struct protoent* p_pe);
static struct WS_servent *WS_dup_se(const struct servent* p_se);
int WSAIOCTL_GetInterfaceCount(void);
int WSAIOCTL_GetInterfaceName(int intNumber, char *intName);
UINT wsaErrno(void);
UINT wsaHerrno(int errnr);
#define MAP_OPTION(opt) { WS_##opt, opt }
static const int ws_sock_map[][2] =
{
MAP_OPTION( SO_DEBUG ),
MAP_OPTION( SO_REUSEADDR ),
MAP_OPTION( SO_KEEPALIVE ),
MAP_OPTION( SO_DONTROUTE ),
MAP_OPTION( SO_BROADCAST ),
MAP_OPTION( SO_LINGER ),
MAP_OPTION( SO_OOBINLINE ),
MAP_OPTION( SO_SNDBUF ),
MAP_OPTION( SO_RCVBUF ),
MAP_OPTION( SO_ERROR ),
MAP_OPTION( SO_TYPE ),
#ifdef SO_RCVTIMEO
MAP_OPTION( SO_RCVTIMEO ),
#endif
#ifdef SO_SNDTIMEO
MAP_OPTION( SO_SNDTIMEO ),
#endif
{ 0, 0 }
};
static const int ws_tcp_map[][2] =
{
#ifdef TCP_NODELAY
MAP_OPTION( TCP_NODELAY ),
#endif
{ 0, 0 }
};
static const int ws_ip_map[][2] =
{
MAP_OPTION( IP_MULTICAST_IF ),
MAP_OPTION( IP_MULTICAST_TTL ),
MAP_OPTION( IP_MULTICAST_LOOP ),
MAP_OPTION( IP_ADD_MEMBERSHIP ),
MAP_OPTION( IP_DROP_MEMBERSHIP ),
MAP_OPTION( IP_OPTIONS ),
#ifdef IP_HDRINCL
MAP_OPTION( IP_HDRINCL ),
#endif
MAP_OPTION( IP_TOS ),
MAP_OPTION( IP_TTL ),
{ 0, 0 }
};
static DWORD opentype_tls_index = TLS_OUT_OF_INDEXES; /* TLS index for SO_OPENTYPE flag */
inline static DWORD NtStatusToWSAError ( const DWORD status )
{
/* We only need to cover the status codes set by server async request handling */
DWORD wserr;
switch ( status )
{
case STATUS_SUCCESS: wserr = 0; break;
case STATUS_PENDING: wserr = WSA_IO_PENDING; break;
case STATUS_INVALID_HANDLE: wserr = WSAENOTSOCK; break; /* WSAEBADF ? */
case STATUS_INVALID_PARAMETER: wserr = WSAEINVAL; break;
case STATUS_PIPE_DISCONNECTED: wserr = WSAESHUTDOWN; break;
case STATUS_CANCELLED: wserr = WSA_OPERATION_ABORTED; break;
case STATUS_TIMEOUT: wserr = WSAETIMEDOUT; break;
case STATUS_NO_MEMORY: wserr = WSAEFAULT; break;
default:
if ( status >= WSABASEERR && status <= WSABASEERR+1004 )
/* It is not a NT status code but a winsock error */
wserr = status;
else
{
wserr = RtlNtStatusToDosError( status );
FIXME ( "Status code %08lx converted to DOS error code %lx\n", status, wserr );
}
}
return wserr;
}
/* set last error code from NT status without mapping WSA errors */
inline static unsigned int set_error( unsigned int err )
{
if (err)
{
err = NtStatusToWSAError ( err );
SetLastError( err );
}
return err;
}
inline static int get_sock_fd( SOCKET s, DWORD access, int *flags )
{
int fd;
if (set_error( wine_server_handle_to_fd( SOCKET2HANDLE(s), access, &fd, flags ) ))
return -1;
return fd;
}
inline static void release_sock_fd( SOCKET s, int fd )
{
wine_server_release_fd( SOCKET2HANDLE(s), fd );
}
static void _enable_event( HANDLE s, unsigned int event,
unsigned int sstate, unsigned int cstate )
{
SERVER_START_REQ( enable_socket_event )
{
req->handle = s;
req->mask = event;
req->sstate = sstate;
req->cstate = cstate;
wine_server_call( req );
}
SERVER_END_REQ;
}
static int _is_blocking(SOCKET s)
{
int ret;
SERVER_START_REQ( get_socket_event )
{
req->handle = SOCKET2HANDLE(s);
req->service = FALSE;
req->c_event = 0;
wine_server_call( req );
ret = (reply->state & FD_WINE_NONBLOCKING) == 0;
}
SERVER_END_REQ;
return ret;
}
static unsigned int _get_sock_mask(SOCKET s)
{
unsigned int ret;
SERVER_START_REQ( get_socket_event )
{
req->handle = SOCKET2HANDLE(s);
req->service = FALSE;
req->c_event = 0;
wine_server_call( req );
ret = reply->mask;
}
SERVER_END_REQ;
return ret;
}
static void _sync_sock_state(SOCKET s)
{
/* do a dummy wineserver request in order to let
the wineserver run through its select loop once */
(void)_is_blocking(s);
}
static int _get_sock_error(SOCKET s, unsigned int bit)
{
int events[FD_MAX_EVENTS];
SERVER_START_REQ( get_socket_event )
{
req->handle = SOCKET2HANDLE(s);
req->service = FALSE;
req->c_event = 0;
wine_server_set_reply( req, events, sizeof(events) );
wine_server_call( req );
}
SERVER_END_REQ;
return events[bit];
}
static void WINSOCK_DeleteIData(void)
{
/* delete scratch buffers */
if (he_buffer) HeapFree( GetProcessHeap(), 0, he_buffer );
if (se_buffer) HeapFree( GetProcessHeap(), 0, se_buffer );
if (pe_buffer) HeapFree( GetProcessHeap(), 0, pe_buffer );
he_buffer = NULL;
se_buffer = NULL;
pe_buffer = NULL;
num_startup = 0;
}
/***********************************************************************
* DllMain (WS2_32.init)
*/
BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID fImpLoad)
{
TRACE("%p 0x%lx %p\n", hInstDLL, fdwReason, fImpLoad);
switch (fdwReason) {
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hInstDLL);
opentype_tls_index = TlsAlloc();
break;
case DLL_PROCESS_DETACH:
TlsFree( opentype_tls_index );
WINSOCK_DeleteIData();
break;
}
return TRUE;
}
/***********************************************************************
* convert_sockopt()
*
* Converts socket flags from Windows format.
* Return 1 if converted, 0 if not (error).
*/
static int convert_sockopt(INT *level, INT *optname)
{
int i;
switch (*level)
{
case WS_SOL_SOCKET:
*level = SOL_SOCKET;
for(i=0; ws_sock_map[i][0]; i++)
{
if( ws_sock_map[i][0] == *optname )
{
*optname = ws_sock_map[i][1];
return 1;
}
}
FIXME("Unknown SOL_SOCKET optname 0x%x\n", *optname);
break;
case WS_IPPROTO_TCP:
*level = IPPROTO_TCP;
for(i=0; ws_tcp_map[i][0]; i++)
{
if ( ws_tcp_map[i][0] == *optname )
{
*optname = ws_tcp_map[i][1];
return 1;
}
}
FIXME("Unknown IPPROTO_TCP optname 0x%x\n", *optname);
break;
case WS_IPPROTO_IP:
*level = IPPROTO_IP;
for(i=0; ws_ip_map[i][0]; i++)
{
if (ws_ip_map[i][0] == *optname )
{
*optname = ws_ip_map[i][1];
return 1;
}
}
FIXME("Unknown IPPROTO_IP optname 0x%x\n", *optname);
break;
default: FIXME("Unimplemented or unknown socket level\n");
}
return 0;
}
static inline BOOL is_timeout_option( int optname )
{
#ifdef SO_RCVTIMEO
if (optname == SO_RCVTIMEO) return TRUE;
#endif
#ifdef SO_SNDTIMEO
if (optname == SO_SNDTIMEO) return TRUE;
#endif
return FALSE;
}
/* ----------------------------------- Per-thread info (or per-process?) */
static char *strdup_lower(const char *str)
{
int i;
char *ret = HeapAlloc( GetProcessHeap(), 0, strlen(str) + 1 );
if (ret)
{
for (i = 0; str[i]; i++) ret[i] = tolower(str[i]);
ret[i] = 0;
}
else SetLastError(WSAENOBUFS);
return ret;
}
static fd_set* fd_set_import( fd_set* fds, const WS_fd_set* wsfds, int access, int* highfd, int lfd[] )
{
/* translate Winsock fd set into local fd set */
if( wsfds )
{
unsigned int i;
FD_ZERO(fds);
for( i = 0; i < wsfds->fd_count; i++ )
{
int s = wsfds->fd_array[i];
int fd = get_sock_fd( s, access, NULL );
if (fd != -1)
{
lfd[ i ] = fd;
if( fd > *highfd ) *highfd = fd;
FD_SET(fd, fds);
}
else lfd[ i ] = -1;
}
return fds;
}
return NULL;
}
inline static int sock_error_p(int s)
{
unsigned int optval, optlen;
optlen = sizeof(optval);
getsockopt(s, SOL_SOCKET, SO_ERROR, (void *) &optval, &optlen);
if (optval) WARN("\t[%i] error: %d\n", s, optval);
return optval != 0;
}
static int fd_set_export( const fd_set* fds, fd_set* exceptfds, WS_fd_set* wsfds, int lfd[] )
{
int num_err = 0;
/* translate local fd set into Winsock fd set, adding
* errors to exceptfds (only if app requested it) */
if( wsfds )
{
int i, j, count = wsfds->fd_count;
for( i = 0, j = 0; i < count; i++ )
{
int fd = lfd[i];
SOCKET s = wsfds->fd_array[i];
if (fd == -1) continue;
if( FD_ISSET(fd, fds) )
{
if ( exceptfds && sock_error_p(fd) )
{
FD_SET(fd, exceptfds);
num_err++;
}
else wsfds->fd_array[j++] = s;
}
release_sock_fd( s, fd );
}
wsfds->fd_count = j;
}
return num_err;
}
static void fd_set_unimport( WS_fd_set* wsfds, int lfd[] )
{
if ( wsfds )
{
unsigned int i;
for( i = 0; i < wsfds->fd_count; i++ )
if ( lfd[i] >= 0 ) release_sock_fd( wsfds->fd_array[i], lfd[i] );
wsfds->fd_count = 0;
}
}
/* Utility: get the SO_RCVTIMEO or SO_SNDTIMEO socket option
* from an fd and return the value converted to milli seconds
* or -1 if there is an infinite time out */
static inline int get_rcvsnd_timeo( int fd, int optname)
{
struct timeval tv;
int len = sizeof(tv);
int ret = getsockopt(fd, SOL_SOCKET, optname, &tv, &len);
if( ret >= 0)
ret = tv.tv_sec * 1000 + tv.tv_usec / 1000;
if( ret <= 0 ) /* tv == {0,0} means infinite time out */
return -1;
return ret;
}
/* macro wrappers for portability */
#ifdef SO_RCVTIMEO
#define GET_RCVTIMEO(fd) get_rcvsnd_timeo( (fd), SO_RCVTIMEO)
#else
#define GET_RCVTIMEO(fd) (-1)
#endif
#ifdef SO_SNDTIMEO
#define GET_SNDTIMEO(fd) get_rcvsnd_timeo( (fd), SO_SNDTIMEO)
#else
#define GET_SNDTIMEO(fd) (-1)
#endif
/* utility: given an fd, will block until one of the events occurs */
static inline int do_block( int fd, int events, int timeout )
{
struct pollfd pfd;
int ret;
pfd.fd = fd;
pfd.events = events;
while ((ret = poll(&pfd, 1, timeout)) < 0)
{
if (errno != EINTR)
return -1;
}
if( ret == 0 )
return 0;
return pfd.revents;
}
/* ----------------------------------- API -----
*
* Init / cleanup / error checking.
*/
/***********************************************************************
* WSAStartup (WS2_32.115)
*/
int WINAPI WSAStartup(WORD wVersionRequested, LPWSADATA lpWSAData)
{
TRACE("verReq=%x\n", wVersionRequested);
if (LOBYTE(wVersionRequested) < 1)
return WSAVERNOTSUPPORTED;
if (!lpWSAData) return WSAEINVAL;
num_startup++;
/* that's the whole of the negotiation for now */
lpWSAData->wVersion = wVersionRequested;
/* return winsock information */
lpWSAData->wHighVersion = 0x0202;
strcpy(lpWSAData->szDescription, "WinSock 2.0" );
strcpy(lpWSAData->szSystemStatus, "Running" );
lpWSAData->iMaxSockets = WS_MAX_SOCKETS_PER_PROCESS;
lpWSAData->iMaxUdpDg = WS_MAX_UDP_DATAGRAM;
/* don't do anything with lpWSAData->lpVendorInfo */
/* (some apps don't allocate the space for this field) */
TRACE("succeeded\n");
return 0;
}
/***********************************************************************
* WSACleanup (WS2_32.116)
*/
INT WINAPI WSACleanup(void)
{
if (num_startup)
{
if (--num_startup > 0) return 0;
WINSOCK_DeleteIData();
return 0;
}
SetLastError(WSANOTINITIALISED);
return SOCKET_ERROR;
}
/***********************************************************************
* WSAGetLastError (WINSOCK.111)
* WSAGetLastError (WS2_32.111)
*/
INT WINAPI WSAGetLastError(void)
{
return GetLastError();
}
/***********************************************************************
* WSASetLastError (WS2_32.112)
*/
void WINAPI WSASetLastError(INT iError) {
SetLastError(iError);
}
static struct WS_hostent *check_buffer_he(int size)
{
static int he_len;
if (he_buffer)
{
if (he_len >= size ) return he_buffer;
HeapFree( GetProcessHeap(), 0, he_buffer );
}
he_buffer = HeapAlloc( GetProcessHeap(), 0, (he_len = size) );
if (!he_buffer) SetLastError(WSAENOBUFS);
return he_buffer;
}
static struct WS_servent *check_buffer_se(int size)
{
static int se_len;
if (se_buffer)
{
if (se_len >= size ) return se_buffer;
HeapFree( GetProcessHeap(), 0, se_buffer );
}
se_buffer = HeapAlloc( GetProcessHeap(), 0, (se_len = size) );
if (!se_buffer) SetLastError(WSAENOBUFS);
return se_buffer;
}
static struct WS_protoent *check_buffer_pe(int size)
{
static int pe_len;
if (pe_buffer)
{
if (pe_len >= size ) return pe_buffer;
HeapFree( GetProcessHeap(), 0, pe_buffer );
}
pe_buffer = HeapAlloc( GetProcessHeap(), 0, (pe_len = size) );
if (!pe_buffer) SetLastError(WSAENOBUFS);
return pe_buffer;
}
/* ----------------------------------- i/o APIs */
#ifdef HAVE_IPX
#define SUPPORTED_PF(pf) ((pf)==WS_AF_INET || (pf)== WS_AF_IPX)
#else
#define SUPPORTED_PF(pf) ((pf)==WS_AF_INET)
#endif
/**********************************************************************/
/* Returns the converted address if successful, NULL if it was too small to
* start with. Note that the returned pointer may be the original pointer
* if no conversion is necessary.
*/
static const struct sockaddr* ws_sockaddr_ws2u(const struct WS_sockaddr* wsaddr, int wsaddrlen, int *uaddrlen)
{
switch (wsaddr->sa_family)
{
#ifdef HAVE_IPX
case WS_AF_IPX:
{
struct WS_sockaddr_ipx* wsipx=(struct WS_sockaddr_ipx*)wsaddr;
struct sockaddr_ipx* uipx;
if (wsaddrlen<sizeof(struct WS_sockaddr_ipx))
return NULL;
*uaddrlen=sizeof(struct sockaddr_ipx);
uipx=malloc(*uaddrlen);
memset(uipx,0,sizeof(*uipx));
uipx->sipx_family=AF_IPX;
uipx->sipx_port=wsipx->sa_socket;
/* copy sa_netnum and sa_nodenum to sipx_network and sipx_node
* in one go
*/
memcpy(&uipx->sipx_network,wsipx->sa_netnum,sizeof(uipx->sipx_network)+sizeof(uipx->sipx_node));
#ifdef IPX_FRAME_NONE
uipx->sipx_type=IPX_FRAME_NONE;
#endif
return (const struct sockaddr*)uipx;
}
#endif
default:
if (wsaddrlen<sizeof(struct WS_sockaddr))
return NULL;
/* No conversion needed, just return the original address */
*uaddrlen=wsaddrlen;
return (const struct sockaddr*)wsaddr;
}
return NULL;
}
/* Allocates a Unix sockaddr structure to receive the data */
inline struct sockaddr* ws_sockaddr_alloc(const struct WS_sockaddr* wsaddr, int* wsaddrlen, int* uaddrlen)
{
if (wsaddr==NULL)
{
ERR( "WINE shouldn't pass a NULL wsaddr! Attempting to continue\n" );
/* This is not strictly the right thing to do. Hope it works however */
*uaddrlen=0;
return NULL;
}
if (*wsaddrlen==0)
*uaddrlen=0;
else
*uaddrlen=max(sizeof(struct sockaddr),*wsaddrlen);
return malloc(*uaddrlen);
}
/* Returns 0 if successful, -1 if the buffer is too small */
static int ws_sockaddr_u2ws(const struct sockaddr* uaddr, int uaddrlen, struct WS_sockaddr* wsaddr, int* wsaddrlen)
{
int res;
switch(uaddr->sa_family)
{
#ifdef HAVE_IPX
case AF_IPX:
{
struct sockaddr_ipx* uipx=(struct sockaddr_ipx*)uaddr;
struct WS_sockaddr_ipx* wsipx=(struct WS_sockaddr_ipx*)wsaddr;
res=-1;
switch (*wsaddrlen) /* how much can we copy? */
{
default:
res=0; /* enough */
*wsaddrlen=uaddrlen;
wsipx->sa_socket=uipx->sipx_port;
/* fall through */
case 13:
case 12:
memcpy(wsipx->sa_nodenum,uipx->sipx_node,sizeof(wsipx->sa_nodenum));
/* fall through */
case 11:
case 10:
case 9:
case 8:
case 7:
case 6:
memcpy(wsipx->sa_netnum,&uipx->sipx_network,sizeof(wsipx->sa_netnum));
/* fall through */
case 5:
case 4:
case 3:
case 2:
wsipx->sa_family=WS_AF_IPX;
/* fall through */
case 1:
case 0:
/* way too small */
break;
}
}
break;
#endif
default:
/* No conversion needed */
memcpy(wsaddr,uaddr,*wsaddrlen);
if (*wsaddrlen<uaddrlen) {
res=-1;
} else {
*wsaddrlen=uaddrlen;
res=0;
}
}
return res;
}
/* to be called to free the memory allocated by ws_sockaddr_ws2u or
* ws_sockaddr_alloc
*/
inline void ws_sockaddr_free(const struct sockaddr* uaddr, const struct WS_sockaddr* wsaddr)
{
if (uaddr!=NULL && uaddr!=(const struct sockaddr*)wsaddr)
free((void*)uaddr);
}
/**************************************************************************
* Functions for handling overlapped I/O
**************************************************************************/
static DWORD ws2_async_get_count (const struct async_private *ovp)
{
return ovp->iosb->Information;
}
static void ws2_async_cleanup ( struct async_private *ap )
{
struct ws2_async *as = (struct ws2_async*) ap;
TRACE ( "as: %p uovl %p ovl %p\n", as, as->user_overlapped, as->async.iosb );
if ( !as->user_overlapped )
{
#if 0
/* FIXME: I don't think this is really used */
if ( as->overlapped->hEvent != INVALID_HANDLE_VALUE )
WSACloseEvent ( as->overlapped->hEvent );
#endif
HeapFree ( GetProcessHeap(), 0, as->async.iosb );
}
if ( as->iovec )
HeapFree ( GetProcessHeap(), 0, as->iovec );
HeapFree ( GetProcessHeap(), 0, as );
}
static void CALLBACK ws2_async_call_completion (ULONG_PTR data)
{
ws2_async* as = (ws2_async*) data;
TRACE ("data: %p\n", as);
as->completion_func ( NtStatusToWSAError (as->async.iosb->u.Status),
as->async.iosb->Information,
as->user_overlapped,
as->flags );
ws2_async_cleanup ( &as->async );
}
/***********************************************************************
* WS2_make_async (INTERNAL)
*/
static void WS2_async_recv (async_private *as);
static void WS2_async_send (async_private *as);
inline static struct ws2_async*
WS2_make_async (SOCKET s, int fd, int type, struct iovec *iovec, DWORD dwBufferCount,
LPDWORD lpFlags, struct WS_sockaddr *addr,
LPINT addrlen, LPWSAOVERLAPPED lpOverlapped,
LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine)
{
struct ws2_async *wsa = HeapAlloc ( GetProcessHeap(), 0, sizeof ( ws2_async ) );
TRACE ( "wsa %p\n", wsa );
if (!wsa)
return NULL;
wsa->async.ops = ( lpCompletionRoutine ? &ws2_async_ops : &ws2_nocomp_async_ops );
wsa->async.handle = (HANDLE) s;
wsa->async.fd = fd;
wsa->async.type = type;
switch (type)
{
case ASYNC_TYPE_READ:
wsa->flags = *lpFlags;
wsa->async.func = WS2_async_recv;
wsa->addrlen.ptr = addrlen;
break;
case ASYNC_TYPE_WRITE:
wsa->flags = 0;
wsa->async.func = WS2_async_send;
wsa->addrlen.val = *addrlen;
break;
default:
ERR ("Invalid async type: %d\n", type);
}
wsa->user_overlapped = lpOverlapped;
wsa->completion_func = lpCompletionRoutine;
wsa->iovec = iovec;
wsa->n_iovecs = dwBufferCount;
wsa->addr = addr;
if ( lpOverlapped )
{
wsa->async.iosb = (IO_STATUS_BLOCK*)lpOverlapped;
wsa->async.event = ( lpCompletionRoutine ? INVALID_HANDLE_VALUE : lpOverlapped->hEvent );
}
else
{
wsa->async.iosb = HeapAlloc ( GetProcessHeap(), 0,
sizeof (IO_STATUS_BLOCK) );
if ( !wsa->async.iosb )
goto error;
wsa->async.event = INVALID_HANDLE_VALUE;
}
wsa->async.iosb->Information = 0;
TRACE ( "wsa %p, ops %p, h %p, ev %p, fd %d, func %p, iosb %p, uov %p, cfunc %p\n",
wsa, wsa->async.ops, wsa->async.handle, wsa->async.event, wsa->async.fd, wsa->async.func,
wsa->async.iosb, wsa->user_overlapped, wsa->completion_func );
return wsa;
error:
TRACE ("Error\n");
HeapFree ( GetProcessHeap(), 0, wsa );
return NULL;
}
/***********************************************************************
* WS2_recv (INTERNAL)
*
* Work horse for both synchronous and asynchronous recv() operations.
*/
static int WS2_recv ( int fd, struct iovec* iov, int count,
struct WS_sockaddr *lpFrom, LPINT lpFromlen,
LPDWORD lpFlags )
{
struct msghdr hdr;
int n;
TRACE ( "fd %d, iovec %p, count %d addr %s, len %p, flags %lx\n",
fd, iov, count, debugstr_sockaddr(lpFrom), lpFromlen, *lpFlags);
hdr.msg_name = NULL;
if ( lpFrom )
{
hdr.msg_namelen = *lpFromlen;
hdr.msg_name = ws_sockaddr_alloc ( lpFrom, lpFromlen, &hdr.msg_namelen );
if ( !hdr.msg_name )
{
WSASetLastError ( WSAEFAULT );
n = -1;
goto out;
}
}
else
hdr.msg_namelen = 0;
hdr.msg_iov = iov;
hdr.msg_iovlen = count;
#ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
hdr.msg_accrights = NULL;
hdr.msg_accrightslen = 0;
#else
hdr.msg_control = NULL;
hdr.msg_controllen = 0;
hdr.msg_flags = 0;
#endif
if ( (n = recvmsg (fd, &hdr, *lpFlags)) == -1 )
{
TRACE ( "recvmsg error %d\n", errno);
goto out;
}
if ( lpFrom &&
ws_sockaddr_u2ws ( hdr.msg_name, hdr.msg_namelen,
lpFrom, lpFromlen ) != 0 )
{
/* The from buffer was too small, but we read the data
* anyway. Is that really bad?
*/
WSASetLastError ( WSAEFAULT );
WARN ( "Address buffer too small\n" );
}
out:
ws_sockaddr_free ( hdr.msg_name, lpFrom );
TRACE ("-> %d\n", n);
return n;
}
/***********************************************************************
* WS2_async_recv (INTERNAL)
*
* Handler for overlapped recv() operations.
*/
static void WS2_async_recv ( async_private *as )
{
ws2_async* wsa = (ws2_async*) as;
int result, err;
TRACE ( "async %p\n", wsa );
if ( wsa->async.iosb->u.Status != STATUS_PENDING )
{
TRACE ( "status: %ld\n", wsa->async.iosb->u.Status );
return;
}
result = WS2_recv ( wsa->async.fd, wsa->iovec, wsa->n_iovecs,
wsa->addr, wsa->addrlen.ptr, &wsa->flags );
if (result >= 0)
{
wsa->async.iosb->u.Status = STATUS_SUCCESS;
wsa->async.iosb->Information = result;
TRACE ( "received %d bytes\n", result );
_enable_event ( wsa->async.handle, FD_READ, 0, 0 );
return;
}
err = wsaErrno ();
if ( err == WSAEINTR || err == WSAEWOULDBLOCK ) /* errno: EINTR / EAGAIN */
{
wsa->async.iosb->u.Status = STATUS_PENDING;
_enable_event ( wsa->async.handle, FD_READ, 0, 0 );
TRACE ( "still pending\n" );
}
else
{
wsa->async.iosb->u.Status = err;
TRACE ( "Error: %x\n", err );
}
}
/***********************************************************************
* WS2_send (INTERNAL)
*
* Work horse for both synchronous and asynchronous send() operations.
*/
static int WS2_send ( int fd, struct iovec* iov, int count,
const struct WS_sockaddr *to, INT tolen, DWORD dwFlags )
{
struct msghdr hdr;
int n = -1;
TRACE ( "fd %d, iovec %p, count %d addr %s, len %d, flags %lx\n",
fd, iov, count, debugstr_sockaddr(to), tolen, dwFlags);
hdr.msg_name = NULL;
if ( to )
{
hdr.msg_name = (struct sockaddr*) ws_sockaddr_ws2u ( to, tolen, &hdr.msg_namelen );
if ( !hdr.msg_name )
{
WSASetLastError ( WSAEFAULT );
goto out;
}
#ifdef HAVE_IPX
if(to->sa_family == WS_AF_IPX)
{
#ifdef SOL_IPX
struct sockaddr_ipx* uipx = (struct sockaddr_ipx*)hdr.msg_name;
int val=0;
int len=sizeof(int);
/* The packet type is stored at the ipx socket level; Atleast the linux kernel seems
* to do something with it in case hdr.msg_name is NULL. Nonetheless can we use it to store
* the packet type and then we can retrieve it using getsockopt. After that we can set the
* ipx type in the sockaddr_opx structure with the stored value.
*/
if(getsockopt(fd, SOL_IPX, IPX_TYPE, &val, &len) != -1)
{
TRACE("ptype: %d (fd:%d)\n", val, fd);
uipx->sipx_type = val;
}
#endif
}
#endif
}
else
hdr.msg_namelen = 0;
hdr.msg_iov = iov;
hdr.msg_iovlen = count;
#ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS
hdr.msg_accrights = NULL;
hdr.msg_accrightslen = 0;
#else
hdr.msg_control = NULL;
hdr.msg_controllen = 0;
hdr.msg_flags = 0;
#endif
n = sendmsg (fd, &hdr, dwFlags);
out:
ws_sockaddr_free ( hdr.msg_name, to );
return n;
}
/***********************************************************************
* WS2_async_send (INTERNAL)
*
* Handler for overlapped send() operations.
*/
static void WS2_async_send ( async_private *as )
{
ws2_async* wsa = (ws2_async*) as;
int result, err;
TRACE ( "async %p\n", wsa );
if ( wsa->async.iosb->u.Status != STATUS_PENDING )
{
TRACE ( "status: %ld\n", wsa->async.iosb->u.Status );
return;
}
result = WS2_send ( wsa->async.fd, wsa->iovec, wsa->n_iovecs,
wsa->addr, wsa->addrlen.val, wsa->flags );
if (result >= 0)
{
wsa->async.iosb->u.Status = STATUS_SUCCESS;
wsa->async.iosb->Information = result;
TRACE ( "sent %d bytes\n", result );
_enable_event ( wsa->async.handle, FD_WRITE, 0, 0 );
return;
}
err = wsaErrno ();
if ( err == WSAEINTR )
{
wsa->async.iosb->u.Status = STATUS_PENDING;
_enable_event ( wsa->async.handle, FD_WRITE, 0, 0 );
TRACE ( "still pending\n" );
}
else
{
/* We set the status to a winsock error code and check for that
later in NtStatusToWSAError () */
wsa->async.iosb->u.Status = err;
TRACE ( "Error: %x\n", err );
}
}
/***********************************************************************
* WS2_async_shutdown (INTERNAL)
*
* Handler for shutdown() operations on overlapped sockets.
*/
static void WS2_async_shutdown ( async_private *as )
{
ws2_async* wsa = (ws2_async*) as;
int err = 1;
TRACE ( "async %p %d\n", wsa, wsa->async.type );
switch ( wsa->async.type )
{
case ASYNC_TYPE_READ:
err = shutdown ( wsa->async.fd, 0 );
break;
case ASYNC_TYPE_WRITE:
err = shutdown ( wsa->async.fd, 1 );
break;
default:
ERR ("invalid type: %d\n", wsa->async.type );
}
if ( err )
wsa->async.iosb->u.Status = wsaErrno ();
else
wsa->async.iosb->u.Status = STATUS_SUCCESS;
}
/***********************************************************************
* WS2_register_async_shutdown (INTERNAL)
*
* Helper function for WS_shutdown() on overlapped sockets.
*/
static int WS2_register_async_shutdown ( SOCKET s, int fd, int type )
{
struct ws2_async *wsa;
int ret, err = WSAEFAULT;
DWORD dwflags = 0;
int len = 0;
LPWSAOVERLAPPED ovl = HeapAlloc (GetProcessHeap(), 0, sizeof ( WSAOVERLAPPED ));
TRACE ("s %d fd %d type %d\n", s, fd, type);
if (!ovl)
goto out;
ovl->hEvent = WSACreateEvent ();
if ( ovl->hEvent == WSA_INVALID_EVENT )
goto out_free;
wsa = WS2_make_async ( s, fd, type, NULL, 0,
&dwflags, NULL, &len, ovl, NULL );
if ( !wsa )
goto out_close;
/* Hack: this will cause ws2_async_cleanup() to free the overlapped structure */
wsa->user_overlapped = NULL;
wsa->async.func = WS2_async_shutdown;
if ( (ret = register_new_async ( &wsa->async )) )
{
err = NtStatusToWSAError ( ret );
goto out;
}
/* Try immediate completion */
while ( WaitForSingleObjectEx ( ovl->hEvent, 0, TRUE ) == STATUS_USER_APC );
return 0;
out_close:
WSACloseEvent ( ovl->hEvent );
out_free:
HeapFree ( GetProcessHeap(), 0, ovl );
out:
return err;
}
/***********************************************************************
* accept (WS2_32.1)
*/
SOCKET WINAPI WS_accept(SOCKET s, struct WS_sockaddr *addr,
int *addrlen32)
{
SOCKET as;
TRACE("socket %04x\n", s );
if (_is_blocking(s))
{
int fd = get_sock_fd( s, GENERIC_READ, NULL );
if (fd == -1) return INVALID_SOCKET;
/* block here */
do_block(fd, POLLIN, -1);
_sync_sock_state(s); /* let wineserver notice connection */
release_sock_fd( s, fd );
/* retrieve any error codes from it */
SetLastError(_get_sock_error(s, FD_ACCEPT_BIT));
/* FIXME: care about the error? */
}
SERVER_START_REQ( accept_socket )
{
req->lhandle = SOCKET2HANDLE(s);
req->access = GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE;
req->inherit = TRUE;
set_error( wine_server_call( req ) );
as = HANDLE2SOCKET( reply->handle );
}
SERVER_END_REQ;
if (as)
{
if (addr) WS_getpeername(as, addr, addrlen32);
return as;
}
return INVALID_SOCKET;
}
/***********************************************************************
* bind (WS2_32.2)
*/
int WINAPI WS_bind(SOCKET s, const struct WS_sockaddr* name, int namelen)
{
int fd = get_sock_fd( s, 0, NULL );
int res = SOCKET_ERROR;
TRACE("socket %04x, ptr %p %s, length %d\n", s, name, debugstr_sockaddr(name), namelen);
if (fd != -1)
{
if (!name || !SUPPORTED_PF(name->sa_family))
{
SetLastError(WSAEAFNOSUPPORT);
}
else
{
const struct sockaddr* uaddr;
int uaddrlen;
uaddr=ws_sockaddr_ws2u(name,namelen,&uaddrlen);
if (uaddr == NULL)
{
SetLastError(WSAEFAULT);
}
else
{
if (bind(fd, uaddr, uaddrlen) < 0)
{
int loc_errno = errno;
WARN("\tfailure - errno = %i\n", errno);
errno = loc_errno;
switch (errno)
{
case EBADF:
SetLastError(WSAENOTSOCK);
break;
case EADDRNOTAVAIL:
SetLastError(WSAEINVAL);
break;
default:
SetLastError(wsaErrno());
break;
}
}
else
{
res=0; /* success */
}
ws_sockaddr_free(uaddr,name);
}
}
release_sock_fd( s, fd );
}
return res;
}
/***********************************************************************
* closesocket (WS2_32.3)
*/
int WINAPI WS_closesocket(SOCKET s)
{
TRACE("socket %04x\n", s);
if (CloseHandle(SOCKET2HANDLE(s))) return 0;
return SOCKET_ERROR;
}
/***********************************************************************
* connect (WS2_32.4)
*/
int WINAPI WS_connect(SOCKET s, const struct WS_sockaddr* name, int namelen)
{
int fd = get_sock_fd( s, GENERIC_READ, NULL );
TRACE("socket %04x, ptr %p %s, length %d\n", s, name, debugstr_sockaddr(name), namelen);
if (fd != -1)
{
const struct sockaddr* uaddr;
int uaddrlen;
uaddr=ws_sockaddr_ws2u(name,namelen,&uaddrlen);
if (uaddr == NULL)
{
SetLastError(WSAEFAULT);
}
else
{
int rc;
rc=connect(fd, uaddr, uaddrlen);
ws_sockaddr_free(uaddr,name);
if (rc == 0)
goto connect_success;
}
if (errno == EINPROGRESS)
{
/* tell wineserver that a connection is in progress */
_enable_event(SOCKET2HANDLE(s), FD_CONNECT|FD_READ|FD_WRITE,
FD_CONNECT|FD_READ|FD_WRITE,
FD_WINE_CONNECTED|FD_WINE_LISTENING);
if (_is_blocking(s))
{
int result;
/* block here */
do_block(fd, POLLIN | POLLOUT, -1);
_sync_sock_state(s); /* let wineserver notice connection */
/* retrieve any error codes from it */
result = _get_sock_error(s, FD_CONNECT_BIT);
if (result)
SetLastError(result);
else
{
goto connect_success;
}
}
else
{
SetLastError(WSAEWOULDBLOCK);
}
}
else
{
SetLastError(wsaErrno());
}
release_sock_fd( s, fd );
}
return SOCKET_ERROR;
connect_success:
release_sock_fd( s, fd );
_enable_event(SOCKET2HANDLE(s), FD_CONNECT|FD_READ|FD_WRITE,
FD_WINE_CONNECTED|FD_READ|FD_WRITE,
FD_CONNECT|FD_WINE_LISTENING);
return 0;
}
/***********************************************************************
* WSAConnect (WS2_32.30)
*/
int WINAPI WSAConnect ( SOCKET s, const struct WS_sockaddr* name, int namelen,
LPWSABUF lpCallerData, LPWSABUF lpCalleeData,
LPQOS lpSQOS, LPQOS lpGQOS )
{
if ( lpCallerData || lpCalleeData || lpSQOS || lpGQOS )
FIXME ("unsupported parameters!\n");
return WS_connect ( s, name, namelen );
}
/***********************************************************************
* getpeername (WS2_32.5)
*/
int WINAPI WS_getpeername(SOCKET s, struct WS_sockaddr *name, int *namelen)
{
int fd;
int res;
TRACE("socket: %04x, ptr %p, len %08x\n", s, name, *namelen);
/* Check if what we've received is valid. Should we use IsBadReadPtr? */
if( (name == NULL) || (namelen == NULL) )
{
SetLastError( WSAEFAULT );
return SOCKET_ERROR;
}
fd = get_sock_fd( s, 0, NULL );
res = SOCKET_ERROR;
if (fd != -1)
{
struct sockaddr* uaddr;
int uaddrlen;
uaddr=ws_sockaddr_alloc(name,namelen,&uaddrlen);
if (getpeername(fd, uaddr, &uaddrlen) != 0)
{
SetLastError(wsaErrno());
}
else if (ws_sockaddr_u2ws(uaddr,uaddrlen,name,namelen) != 0)
{
/* The buffer was too small */
SetLastError(WSAEFAULT);
}
else
{
res=0;
}
ws_sockaddr_free(uaddr,name);
release_sock_fd( s, fd );
}
return res;
}
/***********************************************************************
* getsockname (WS2_32.6)
*/
int WINAPI WS_getsockname(SOCKET s, struct WS_sockaddr *name, int *namelen)
{
int fd;
int res;
TRACE("socket: %04x, ptr %p, len %8x\n", s, name, *namelen);
/* Check if what we've received is valid. Should we use IsBadReadPtr? */
if( (name == NULL) || (namelen == NULL) )
{
SetLastError( WSAEFAULT );
return SOCKET_ERROR;
}
fd = get_sock_fd( s, 0, NULL );
res = SOCKET_ERROR;
if (fd != -1)
{
struct sockaddr* uaddr;
int uaddrlen;
uaddr=ws_sockaddr_alloc(name,namelen,&uaddrlen);
if (getsockname(fd, uaddr, &uaddrlen) != 0)
{
SetLastError(wsaErrno());
}
else if (ws_sockaddr_u2ws(uaddr,uaddrlen,name,namelen) != 0)
{
/* The buffer was too small */
SetLastError(WSAEFAULT);
}
else
{
res=0;
}
release_sock_fd( s, fd );
}
return res;
}
/***********************************************************************
* getsockopt (WS2_32.7)
*/
INT WINAPI WS_getsockopt(SOCKET s, INT level,
INT optname, char *optval, INT *optlen)
{
int fd;
INT ret = 0;
TRACE("socket: %04x, level 0x%x, name 0x%x, ptr %8x, len %d\n", s, level,
(int) optname, (int) optval, (int) *optlen);
/* SO_OPENTYPE does not require a valid socket handle. */
if (level == WS_SOL_SOCKET && optname == WS_SO_OPENTYPE)
{
if (!optlen || *optlen < sizeof(int) || !optval)
{
SetLastError(WSAEFAULT);
return SOCKET_ERROR;
}
*(int *)optval = (int)TlsGetValue( opentype_tls_index );
*optlen = sizeof(int);
TRACE("getting global SO_OPENTYPE = 0x%x\n", *((int*)optval) );
return 0;
}
#ifdef HAVE_IPX
if(level == NSPROTO_IPX)
{
struct WS_sockaddr_ipx addr;
IPX_ADDRESS_DATA *data;
int namelen;
switch(optname)
{
case IPX_PTYPE:
fd = get_sock_fd( s, 0, NULL );
#ifdef SOL_IPX
if(getsockopt(fd, SOL_IPX, IPX_TYPE, optval, optlen) == -1)
{
return SOCKET_ERROR;
}
#else
{
struct ipx val;
socklen_t len=sizeof(struct ipx);
if(getsockopt(fd, 0, SO_DEFAULT_HEADERS, &val, &len) == -1 )
return SOCKET_ERROR;
*optval = (int)val.ipx_pt;
}
#endif
TRACE("ptype: %d (fd: %d)\n", *(int*)optval, fd);
release_sock_fd( s, fd );
return 0;
case IPX_ADDRESS:
/*
* On a Win2000 system with one network card there are useally three ipx devices one with a speed of 28.8kbps, 10Mbps and 100Mbps.
* Using this call you can then retrieve info about this all. In case of Linux it is a bit different. Useally you have
* only "one" device active and further it is not possible to query things like the linkspeed.
*/
FIXME("IPX_ADDRESS\n");
namelen = sizeof(struct WS_sockaddr);
memset(&addr, 0, sizeof(struct WS_sockaddr));
WS_getsockname(s, (struct WS_sockaddr*)&addr, &namelen);
data = (IPX_ADDRESS_DATA*)optval;
memcpy(data->nodenum,&addr.sa_nodenum,sizeof(data->nodenum));
memcpy(data->netnum,&addr.sa_netnum,sizeof(data->netnum));
data->adapternum = 0;
data->wan = FALSE; /* We are not on a wan for now .. */
data->status = FALSE; /* Since we are not on a wan, the wan link isn't up */
data->maxpkt = 1467; /* This value is the default one on atleast Win2k/WinXP */
data->linkspeed = 100000; /* Set the line speed in 100bit/s to 10 Mbit; note 1MB = 1000kB in this case */
return 0;
case IPX_MAX_ADAPTER_NUM:
FIXME("IPX_MAX_ADAPTER_NUM\n");
*(int*)optval = 1; /* As noted under IPX_ADDRESS we have just one card. */
return 0;
default:
FIXME("IPX optname:%x\n", optname);
return SOCKET_ERROR;
}
}
#endif
if( (fd = get_sock_fd( s, 0, NULL )) == -1)
return SOCKET_ERROR;
if (!convert_sockopt(&level, &optname)) {
SetLastError(WSAENOPROTOOPT); /* Unknown option */
ret = SOCKET_ERROR;
} else {
struct timeval tv;
struct linger lingval;
INT len, *plen = optlen;
char *pval = optval;
if(level == SOL_SOCKET && is_timeout_option(optname)) {
len = sizeof(tv);
plen = &len;
pval = (char *) &tv;
} else if( level == SOL_SOCKET && optname == SO_LINGER) {
len = sizeof(lingval);
plen = &len;
pval = (char *) &lingval;
}
if (getsockopt(fd, (int) level, optname, pval, plen) != 0 ) {
SetLastError((errno == EBADF) ? WSAENOTSOCK : wsaErrno());
ret = SOCKET_ERROR;
} else if(level == SOL_SOCKET && is_timeout_option(optname)) {
if( *optlen >= sizeof(INT) ) {
*optlen = sizeof(INT);
*(INT*)optval = tv.tv_sec * 1000 + tv.tv_usec / 1000;
} else {
SetLastError(WSAEFAULT);
ret = SOCKET_ERROR;
}
} else if( level == SOL_SOCKET && optname == SO_LINGER) {
if( *optlen >= sizeof( LINGER) ) {
(( LINGER *) optval)->l_onoff = lingval.l_onoff;
(( LINGER *) optval)->l_linger = lingval.l_linger;
} else {
SetLastError(WSAEFAULT);
ret = SOCKET_ERROR;
}
}
}
release_sock_fd( s, fd );
return ret;
}
/***********************************************************************
* htonl (WINSOCK.8)
* htonl (WS2_32.8)
*/
u_long WINAPI WS_htonl(u_long hostlong)
{
return htonl(hostlong);
}
/***********************************************************************
* htons (WINSOCK.9)
* htons (WS2_32.9)
*/
u_short WINAPI WS_htons(u_short hostshort)
{
return htons(hostshort);
}
/***********************************************************************
* WSAHtonl (WS2_32.46)
* From MSDN decription of error codes, this function should also
* check if WinSock has been initialized and the socket is a valid
* socket. But why? This function only translates a host byte order
* u_long into a network byte order u_long...
*/
int WINAPI WSAHtonl(SOCKET s, u_long hostlong, u_long *lpnetlong)
{
if (lpnetlong)
{
*lpnetlong = htonl(hostlong);
return 0;
}
WSASetLastError(WSAEFAULT);
return SOCKET_ERROR;
}
/***********************************************************************
* WSAHtons (WS2_32.47)
* From MSDN decription of error codes, this function should also
* check if WinSock has been initialized and the socket is a valid
* socket. But why? This function only translates a host byte order
* u_short into a network byte order u_short...
*/
int WINAPI WSAHtons(SOCKET s, u_short hostshort, u_short *lpnetshort)
{
if (lpnetshort)
{
*lpnetshort = htons(hostshort);
return 0;
}
WSASetLastError(WSAEFAULT);
return SOCKET_ERROR;
}
/***********************************************************************
* inet_addr (WINSOCK.10)
* inet_addr (WS2_32.11)
*/
u_long WINAPI WS_inet_addr(const char *cp)
{
return inet_addr(cp);
}
/***********************************************************************
* ntohl (WINSOCK.14)
* ntohl (WS2_32.14)
*/
u_long WINAPI WS_ntohl(u_long netlong)
{
return ntohl(netlong);
}
/***********************************************************************
* ntohs (WINSOCK.15)
* ntohs (WS2_32.15)
*/
u_short WINAPI WS_ntohs(u_short netshort)
{
return ntohs(netshort);
}
/***********************************************************************
* inet_ntoa (WS2_32.12)
*/
char* WINAPI WS_inet_ntoa(struct WS_in_addr in)
{
/* use "buffer for dummies" here because some applications have
* propensity to decode addresses in ws_hostent structure without
* saving them first...
*/
static char dbuffer[16]; /* Yes, 16: 4*3 digits + 3 '.' + 1 '\0' */
char* s = inet_ntoa(*((struct in_addr*)&in));
if( s )
{
strcpy(dbuffer, s);
return dbuffer;
}
SetLastError(wsaErrno());
return NULL;
}
/**********************************************************************
* WSAIoctl (WS2_32.50)
*
*
* FIXME: Only SIO_GET_INTERFACE_LIST option implemented.
*/
INT WINAPI WSAIoctl (SOCKET s,
DWORD dwIoControlCode,
LPVOID lpvInBuffer,
DWORD cbInBuffer,
LPVOID lpbOutBuffer,
DWORD cbOutBuffer,
LPDWORD lpcbBytesReturned,
LPWSAOVERLAPPED lpOverlapped,
LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine)
{
int fd = get_sock_fd( s, 0, NULL );
if (fd == -1) return SOCKET_ERROR;
TRACE("%d, 0x%08lx, %p, %ld, %p, %ld, %p, %p, %p\n",
s, dwIoControlCode, lpvInBuffer, cbInBuffer, lpbOutBuffer,
cbOutBuffer, lpcbBytesReturned, lpOverlapped, lpCompletionRoutine);
switch( dwIoControlCode )
{
case SIO_GET_INTERFACE_LIST:
{
INTERFACE_INFO* intArray = (INTERFACE_INFO*)lpbOutBuffer;
DWORD size, numInt, apiReturn;
TRACE ("-> SIO_GET_INTERFACE_LIST request\n");
if (!lpbOutBuffer)
{
release_sock_fd( s, fd );
WSASetLastError(WSAEFAULT);
return SOCKET_ERROR;
}
if (!lpcbBytesReturned)
{
release_sock_fd( s, fd );
WSASetLastError(WSAEFAULT);
return SOCKET_ERROR;
}
apiReturn = GetAdaptersInfo(NULL, &size);
if (apiReturn == ERROR_NO_DATA)
{
numInt = 0;
}
else if (apiReturn == ERROR_BUFFER_OVERFLOW)
{
PIP_ADAPTER_INFO table = (PIP_ADAPTER_INFO)HeapAlloc(GetProcessHeap(),0,size);
if (table)
{
if (GetAdaptersInfo(table, &size) == NO_ERROR)
{
PIP_ADAPTER_INFO ptr;
if (size*sizeof(INTERFACE_INFO)/sizeof(IP_ADAPTER_INFO) > cbOutBuffer)
{
WARN("Buffer too small = %lu, cbOutBuffer = %lu\n", size, cbOutBuffer);
HeapFree(GetProcessHeap(),0,table);
release_sock_fd( s, fd );
WSASetLastError(WSAEFAULT);
return (SOCKET_ERROR);
}
for (ptr = table, numInt = 0; ptr;
ptr = ptr->Next, intArray++, numInt++)
{
unsigned int addr, mask, bcast;
struct ifreq ifInfo;
/* Socket Status Flags */
strncpy(ifInfo.ifr_name, ptr->AdapterName, IFNAMSIZ);
ifInfo.ifr_name[IFNAMSIZ-1] = '\0';
if (ioctl(fd, SIOCGIFFLAGS, &ifInfo) < 0)
{
ERR ("Error obtaining status flags for socket!\n");
HeapFree(GetProcessHeap(),0,table);
release_sock_fd( s, fd );
WSASetLastError(WSAEINVAL);
return (SOCKET_ERROR);
}
else
{
/* set flags; the values of IFF_* are not the same
under Linux and Windows, therefore must generate
new flags */
intArray->iiFlags = 0;
if (ifInfo.ifr_flags & IFF_BROADCAST)
intArray->iiFlags |= WS_IFF_BROADCAST;
#ifdef IFF_POINTOPOINT
if (ifInfo.ifr_flags & IFF_POINTOPOINT)
intArray->iiFlags |= WS_IFF_POINTTOPOINT;
#endif
if (ifInfo.ifr_flags & IFF_LOOPBACK)
intArray->iiFlags |= WS_IFF_LOOPBACK;
if (ifInfo.ifr_flags & IFF_UP)
intArray->iiFlags |= WS_IFF_UP;
if (ifInfo.ifr_flags & IFF_MULTICAST)
intArray->iiFlags |= WS_IFF_MULTICAST;
}
addr = inet_addr(ptr->IpAddressList.IpAddress.String);
mask = inet_addr(ptr->IpAddressList.IpMask.String);
bcast = addr | (addr & !mask);
intArray->iiAddress.AddressIn.sin_family = AF_INET;
intArray->iiAddress.AddressIn.sin_port = 0;
intArray->iiAddress.AddressIn.sin_addr.WS_s_addr =
addr;
intArray->iiNetmask.AddressIn.sin_family = AF_INET;
intArray->iiNetmask.AddressIn.sin_port = 0;
intArray->iiNetmask.AddressIn.sin_addr.WS_s_addr =
mask;
intArray->iiBroadcastAddress.AddressIn.sin_family =
AF_INET;
intArray->iiBroadcastAddress.AddressIn.sin_port = 0;
intArray->iiBroadcastAddress.AddressIn.sin_addr.
WS_s_addr = bcast;
}
}
else
{
ERR ("Unable to get interface table!\n");
release_sock_fd( s, fd );
HeapFree(GetProcessHeap(),0,table);
WSASetLastError(WSAEINVAL);
return (SOCKET_ERROR);
}
HeapFree(GetProcessHeap(),0,table);
}
else
{
release_sock_fd( s, fd );
WSASetLastError(WSAEINVAL);
return (SOCKET_ERROR);
}
}
else
{
ERR ("Unable to get interface table!\n");
release_sock_fd( s, fd );
WSASetLastError(WSAEINVAL);
return (SOCKET_ERROR);
}
/* Calculate the size of the array being returned */
*lpcbBytesReturned = sizeof(INTERFACE_INFO) * numInt;
break;
}
case SIO_ADDRESS_LIST_CHANGE:
FIXME("-> SIO_ADDRESS_LIST_CHANGE request: stub\n");
/* FIXME: error and return code depend on whether socket was created
* with WSA_FLAG_OVERLAPPED, but there is no easy way to get this */
break;
default:
WARN("\tunsupported WS_IOCTL cmd (%08lx)\n", dwIoControlCode);
release_sock_fd( s, fd );
WSASetLastError(WSAEOPNOTSUPP);
return (SOCKET_ERROR);
}
/* Function executed with no errors */
release_sock_fd( s, fd );
return (0);
}
/***********************************************************************
* ioctlsocket (WS2_32.10)
*/
int WINAPI WS_ioctlsocket(SOCKET s, long cmd, u_long *argp)
{
int fd;
long newcmd = cmd;
TRACE("socket %04x, cmd %08lx, ptr %p\n", s, cmd, argp);
switch( cmd )
{
case WS_FIONREAD:
newcmd=FIONREAD;
break;
case WS_FIONBIO:
if( _get_sock_mask(s) )
{
/* AsyncSelect()'ed sockets are always nonblocking */
if (*argp) return 0;
SetLastError(WSAEINVAL);
return SOCKET_ERROR;
}
fd = get_sock_fd( s, 0, NULL );
if (fd != -1)
{
int ret;
if (*argp)
{
_enable_event(SOCKET2HANDLE(s), 0, FD_WINE_NONBLOCKING, 0);
ret = fcntl( fd, F_SETFL, O_NONBLOCK );
}
else
{
_enable_event(SOCKET2HANDLE(s), 0, 0, FD_WINE_NONBLOCKING);
ret = fcntl( fd, F_SETFL, 0 );
}
release_sock_fd( s, fd );
if (!ret) return 0;
SetLastError((errno == EBADF) ? WSAENOTSOCK : wsaErrno());
}
return SOCKET_ERROR;
case WS_SIOCATMARK:
newcmd=SIOCATMARK;
break;
case WS__IOW('f',125,u_long):
WARN("Warning: WS1.1 shouldn't be using async I/O\n");
SetLastError(WSAEINVAL);
return SOCKET_ERROR;
case SIOCGIFBRDADDR:
case SIOCGIFNETMASK:
case SIOCGIFADDR:
/* These don't need any special handling. They are used by
WsControl, and are here to suppress an unecessary warning. */
break;
default:
/* Netscape tries hard to use bogus ioctl 0x667e */
WARN("\tunknown WS_IOCTL cmd (%08lx)\n", cmd);
break;
}
fd = get_sock_fd( s, 0, NULL );
if (fd != -1)
{
if( ioctl(fd, newcmd, (char*)argp ) == 0 )
{
release_sock_fd( s, fd );
return 0;
}
SetLastError((errno == EBADF) ? WSAENOTSOCK : wsaErrno());
release_sock_fd( s, fd );
}
return SOCKET_ERROR;
}
/***********************************************************************
* listen (WS2_32.13)
*/
int WINAPI WS_listen(SOCKET s, int backlog)
{
int fd = get_sock_fd( s, GENERIC_READ, NULL );
TRACE("socket %04x, backlog %d\n", s, backlog);
if (fd != -1)
{
if (listen(fd, backlog) == 0)
{
release_sock_fd( s, fd );
_enable_event(SOCKET2HANDLE(s), FD_ACCEPT,
FD_WINE_LISTENING,
FD_CONNECT|FD_WINE_CONNECTED);
return 0;
}
SetLastError(wsaErrno());
release_sock_fd( s, fd );
}
return SOCKET_ERROR;
}
/***********************************************************************
* recv (WS2_32.16)
*/
int WINAPI WS_recv(SOCKET s, char *buf, int len, int flags)
{
DWORD n, dwFlags = flags;
WSABUF wsabuf;
wsabuf.len = len;
wsabuf.buf = buf;
if ( WSARecvFrom (s, &wsabuf, 1, &n, &dwFlags, NULL, NULL, NULL, NULL) == SOCKET_ERROR )
return SOCKET_ERROR;
else
return n;
}
/***********************************************************************
* recvfrom (WS2_32.17)
*/
int WINAPI WS_recvfrom(SOCKET s, char *buf, INT len, int flags,
struct WS_sockaddr *from, int *fromlen)
{
DWORD n, dwFlags = flags;
WSABUF wsabuf;
wsabuf.len = len;
wsabuf.buf = buf;
if ( WSARecvFrom (s, &wsabuf, 1, &n, &dwFlags, from, fromlen, NULL, NULL) == SOCKET_ERROR )
return SOCKET_ERROR;
else
return n;
}
/***********************************************************************
* select (WS2_32.18)
*/
int WINAPI WS_select(int nfds, WS_fd_set *ws_readfds,
WS_fd_set *ws_writefds, WS_fd_set *ws_exceptfds,
const struct WS_timeval* ws_timeout)
{
int highfd = 0;
fd_set readfds, writefds, exceptfds;
fd_set *p_read, *p_write, *p_except;
int readfd[FD_SETSIZE], writefd[FD_SETSIZE], exceptfd[FD_SETSIZE];
struct timeval timeout, *timeoutaddr = NULL;
TRACE("read %p, write %p, excp %p timeout %p\n",
ws_readfds, ws_writefds, ws_exceptfds, ws_timeout);
p_read = fd_set_import(&readfds, ws_readfds, GENERIC_READ, &highfd, readfd);
p_write = fd_set_import(&writefds, ws_writefds, GENERIC_WRITE, &highfd, writefd);
p_except = fd_set_import(&exceptfds, ws_exceptfds, 0, &highfd, exceptfd);
if (ws_timeout)
{
timeoutaddr = &timeout;
timeout.tv_sec=ws_timeout->tv_sec;
timeout.tv_usec=ws_timeout->tv_usec;
}
if( (highfd = select(highfd + 1, p_read, p_write, p_except, timeoutaddr)) > 0 )
{
fd_set_export(&readfds, p_except, ws_readfds, readfd);
fd_set_export(&writefds, p_except, ws_writefds, writefd);
if (p_except && ws_exceptfds)
{
unsigned int i, j;
for (i = j = 0; i < ws_exceptfds->fd_count; i++)
{
int fd = exceptfd[i];
SOCKET s = ws_exceptfds->fd_array[i];
if (fd == -1) continue;
if (FD_ISSET(fd, &exceptfds)) ws_exceptfds->fd_array[j++] = s;
release_sock_fd( s, fd );
}
ws_exceptfds->fd_count = j;
}
return highfd;
}
fd_set_unimport(ws_readfds, readfd);
fd_set_unimport(ws_writefds, writefd);
fd_set_unimport(ws_exceptfds, exceptfd);
if( highfd == 0 ) return 0;
SetLastError(wsaErrno());
return SOCKET_ERROR;
}
/***********************************************************************
* send (WS2_32.19)
*/
int WINAPI WS_send(SOCKET s, const char *buf, int len, int flags)
{
DWORD n;
WSABUF wsabuf;
wsabuf.len = len;
wsabuf.buf = (char*) buf;
if ( WSASendTo ( s, &wsabuf, 1, &n, flags, NULL, 0, NULL, NULL) == SOCKET_ERROR )
return SOCKET_ERROR;
else
return n;
}
/***********************************************************************
* WSASend (WS2_32.72)
*/
INT WINAPI WSASend( SOCKET s, LPWSABUF lpBuffers, DWORD dwBufferCount,
LPDWORD lpNumberOfBytesSent, DWORD dwFlags,
LPWSAOVERLAPPED lpOverlapped,
LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine )
{
return WSASendTo ( s, lpBuffers, dwBufferCount, lpNumberOfBytesSent, dwFlags,
NULL, 0, lpOverlapped, lpCompletionRoutine );
}
/***********************************************************************
* WSASendDisconnect (WS2_32.73)
*/
INT WINAPI WSASendDisconnect( SOCKET s, LPWSABUF lpBuffers )
{
return WS_shutdown ( s, SD_SEND );
}
/***********************************************************************
* WSASendTo (WS2_32.74)
*/
INT WINAPI WSASendTo( SOCKET s, LPWSABUF lpBuffers, DWORD dwBufferCount,
LPDWORD lpNumberOfBytesSent, DWORD dwFlags,
const struct WS_sockaddr *to, int tolen,
LPWSAOVERLAPPED lpOverlapped,
LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine )
{
unsigned int i;
int n, fd, err = WSAENOTSOCK, flags, ret;
struct iovec* iovec;
struct ws2_async *wsa;
TRACE ("socket %04x, wsabuf %p, nbufs %ld, flags %ld, to %p, tolen %d, ovl %p, func %p\n",
s, lpBuffers, dwBufferCount, dwFlags,
to, tolen, lpOverlapped, lpCompletionRoutine);
fd = get_sock_fd( s, GENERIC_WRITE, &flags );
TRACE ( "fd=%d, flags=%x\n", fd, flags );
if ( fd == -1 ) return SOCKET_ERROR;
if (flags & FD_FLAG_SEND_SHUTDOWN)
{
WSASetLastError ( WSAESHUTDOWN );
goto err_close;
}
if ( !lpNumberOfBytesSent )
{
err = WSAEFAULT;
goto err_close;
}
iovec = HeapAlloc (GetProcessHeap(), 0, dwBufferCount * sizeof (struct iovec) );
if ( !iovec )
{
err = WSAEFAULT;
goto err_close;
}
for ( i = 0; i < dwBufferCount; i++ )
{
iovec[i].iov_base = lpBuffers[i].buf;
iovec[i].iov_len = lpBuffers[i].len;
}
if ( (lpOverlapped || lpCompletionRoutine) && flags & FD_FLAG_OVERLAPPED )
{
wsa = WS2_make_async ( s, fd, ASYNC_TYPE_WRITE, iovec, dwBufferCount,
&dwFlags, (struct WS_sockaddr*) to, &tolen,
lpOverlapped, lpCompletionRoutine );
if ( !wsa )
{
err = WSAEFAULT;
goto err_free;
}
if ( ( ret = register_new_async ( &wsa->async )) )
{
err = NtStatusToWSAError ( ret );
if ( !lpOverlapped )
HeapFree ( GetProcessHeap(), 0, wsa->async.iosb );
HeapFree ( GetProcessHeap(), 0, wsa );
goto err_free;
}
/* Try immediate completion */
if ( lpOverlapped && !NtResetEvent( lpOverlapped->hEvent, NULL ) )
{
if ( WSAGetOverlappedResult ( s, lpOverlapped,
lpNumberOfBytesSent, FALSE, &dwFlags) )
return 0;
if ( (err = WSAGetLastError ()) != WSA_IO_INCOMPLETE )
goto error;
}
WSASetLastError ( WSA_IO_PENDING );
return SOCKET_ERROR;
}
if (_is_blocking(s))
{
/* FIXME: exceptfds? */
int timeout = GET_SNDTIMEO(fd);
if( !do_block(fd, POLLOUT, timeout)) {
err = WSAETIMEDOUT;
goto err_free; /* msdn says a timeout in send is fatal */
}
}
n = WS2_send ( fd, iovec, dwBufferCount, to, tolen, dwFlags );
if ( n == -1 )
{
err = wsaErrno();
if ( err == WSAEWOULDBLOCK )
_enable_event (SOCKET2HANDLE(s), FD_WRITE, 0, 0);
goto err_free;
}
TRACE(" -> %i bytes\n", n);
*lpNumberOfBytesSent = n;
HeapFree ( GetProcessHeap(), 0, iovec );
release_sock_fd( s, fd );
return 0;
err_free:
HeapFree ( GetProcessHeap(), 0, iovec );
err_close:
release_sock_fd( s, fd );
error:
WARN (" -> ERROR %d\n", err);
WSASetLastError (err);
return SOCKET_ERROR;
}
/***********************************************************************
* sendto (WS2_32.20)
*/
int WINAPI WS_sendto(SOCKET s, const char *buf, int len, int flags,
const struct WS_sockaddr *to, int tolen)
{
DWORD n;
WSABUF wsabuf;
wsabuf.len = len;
wsabuf.buf = (char*) buf;
if ( WSASendTo (s, &wsabuf, 1, &n, flags, to, tolen, NULL, NULL) == SOCKET_ERROR )
return SOCKET_ERROR;
else
return n;
}
/***********************************************************************
* setsockopt (WS2_32.21)
*/
int WINAPI WS_setsockopt(SOCKET s, int level, int optname,
const char *optval, int optlen)
{
int fd;
int woptval;
struct linger linger;
struct timeval tval;
TRACE("socket: %04x, level %d, name %d, ptr %p, len %d\n",
s, level, optname, optval, optlen);
/* SO_OPENTYPE does not require a valid socket handle. */
if (level == WS_SOL_SOCKET && optname == WS_SO_OPENTYPE)
{
if (optlen < sizeof(int) || !optval)
{
SetLastError(WSAEFAULT);
return SOCKET_ERROR;
}
TlsSetValue( opentype_tls_index, (LPVOID)*(int *)optval );
TRACE("setting global SO_OPENTYPE to 0x%x\n", *(int *)optval );
return 0;
}
/* For some reason the game GrandPrixLegends does set SO_DONTROUTE on its
* socket. This will either not happen under windows or it is ignored in
* windows (but it works in linux and therefor prevents the game to find
* games outsite the current network) */
if ( level==WS_SOL_SOCKET && optname==WS_SO_DONTROUTE )
{
FIXME("Does windows ignore SO_DONTROUTE?\n");
return 0;
}
#ifdef HAVE_IPX
if(level == NSPROTO_IPX)
{
switch(optname)
{
case IPX_PTYPE:
fd = get_sock_fd( s, 0, NULL );
TRACE("trying to set IPX_PTYPE: %d (fd: %d)\n", *(int*)optval, fd);
/* We try to set the ipx type on ipx socket level. */
#ifdef SOL_IPX
if(setsockopt(fd, SOL_IPX, IPX_TYPE, optval, optlen) == -1)
{
ERR("IPX: could not set ipx option type; expect weird behaviour\n");
return SOCKET_ERROR;
}
#else
{
struct ipx val;
/* Should we retrieve val using a getsockopt call and then
* set the modified one? */
val.ipx_pt = *optval;
setsockopt(fd, 0, SO_DEFAULT_HEADERS, &val, sizeof(struct ipx));
}
#endif
release_sock_fd( s, fd );
return 0;
case IPX_FILTERPTYPE:
/* Sets the receive filter packet type, at the moment we don't support it */
FIXME("IPX_FILTERPTYPE: %x\n", *optval);
/* Returning 0 is better for now than returning a SOCKET_ERROR */
return 0;
break;
default:
FIXME("opt_name:%x\n", optname);
return SOCKET_ERROR;
}
return 0;
}
#endif
/* Is a privileged and useless operation, so we don't. */
if ((optname == WS_SO_DEBUG) && (level == WS_SOL_SOCKET))
{
FIXME("(%d,SOL_SOCKET,SO_DEBUG,%p(%ld)) attempted (is privileged). Ignoring.\n",s,optval,*(DWORD*)optval);
return 0;
}
if(optname == WS_SO_DONTLINGER && level == WS_SOL_SOCKET) {
/* This is unique to WinSock and takes special conversion */
linger.l_onoff = *((int*)optval) ? 0: 1;
linger.l_linger = 0;
optname=SO_LINGER;
optval = (char*)&linger;
optlen = sizeof(struct linger);
level = SOL_SOCKET;
}
else
{
if (!convert_sockopt(&level, &optname)) {
ERR("Invalid level (%d) or optname (%d)\n", level, optname);
SetLastError(WSAENOPROTOOPT);
return SOCKET_ERROR;
}
if (optname == SO_LINGER && optval) {
linger.l_onoff = ((LINGER*)optval)->l_onoff;
linger.l_linger = ((LINGER*)optval)->l_linger;
/* FIXME: what is documented behavior if SO_LINGER optval
is null?? */
optval = (char*)&linger;
optlen = sizeof(struct linger);
}
else if (optval && optlen < sizeof(int))
{
woptval= *((INT16 *) optval);
optval= (char*) &woptval;
optlen=sizeof(int);
}
if (level == SOL_SOCKET && is_timeout_option(optname))
{
if (optlen == sizeof(UINT32)) {
/* WinSock passes miliseconds instead of struct timeval */
tval.tv_usec = (*(PUINT32)optval % 1000) * 1000;
tval.tv_sec = *(PUINT32)optval / 1000;
/* min of 500 milisec */
if (tval.tv_sec == 0 && tval.tv_usec < 500000)
tval.tv_usec = 500000;
optlen = sizeof(struct timeval);
optval = (char*)&tval;
} else if (optlen == sizeof(struct timeval)) {
WARN("SO_SND/RCVTIMEO for %d bytes: assuming unixism\n", optlen);
} else {
WARN("SO_SND/RCVTIMEO for %d bytes is weird: ignored\n", optlen);
return 0;
}
}
if (level == SOL_SOCKET && optname == SO_RCVBUF && *(int*)optval < 2048)
{
WARN("SO_RCVBF for %d bytes is too small: ignored\n", *(int*)optval );
return 0;
}
}
fd = get_sock_fd( s, 0, NULL );
if (fd == -1) return SOCKET_ERROR;
if (setsockopt(fd, level, optname, optval, optlen) == 0)
{
release_sock_fd( s, fd );
return 0;
}
TRACE("Setting socket error, %d\n", wsaErrno());
SetLastError(wsaErrno());
release_sock_fd( s, fd );
return SOCKET_ERROR;
}
/***********************************************************************
* shutdown (WS2_32.22)
*/
int WINAPI WS_shutdown(SOCKET s, int how)
{
int fd, fd0 = -1, fd1 = -1, flags, err = WSAENOTSOCK;
unsigned int clear_flags = 0;
fd = get_sock_fd( s, 0, &flags );
TRACE("socket %04x, how %i %x\n", s, how, flags );
if (fd == -1)
return SOCKET_ERROR;
switch( how )
{
case 0: /* drop receives */
clear_flags |= FD_READ;
break;
case 1: /* drop sends */
clear_flags |= FD_WRITE;
break;
case 2: /* drop all */
clear_flags |= FD_READ|FD_WRITE;
default:
clear_flags |= FD_WINE_LISTENING;
}
if ( flags & FD_FLAG_OVERLAPPED ) {
switch ( how )
{
case SD_RECEIVE:
fd0 = fd;
break;
case SD_SEND:
fd1 = fd;
break;
case SD_BOTH:
default:
fd0 = fd;
fd1 = get_sock_fd ( s, 0, NULL );
break;
}
if ( fd0 != -1 )
{
err = WS2_register_async_shutdown ( s, fd0, ASYNC_TYPE_READ );
if ( err )
{
release_sock_fd( s, fd0 );
goto error;
}
}
if ( fd1 != -1 )
{
err = WS2_register_async_shutdown ( s, fd1, ASYNC_TYPE_WRITE );
if ( err )
{
release_sock_fd( s, fd1 );
goto error;
}
}
}
else /* non-overlapped mode */
{
if ( shutdown( fd, how ) )
{
err = wsaErrno ();
release_sock_fd( s, fd );
goto error;
}
release_sock_fd( s, fd );
}
_enable_event( SOCKET2HANDLE(s), 0, 0, clear_flags );
if ( how > 1) WSAAsyncSelect( s, 0, 0, 0 );
return 0;
error:
_enable_event( SOCKET2HANDLE(s), 0, 0, clear_flags );
WSASetLastError ( err );
return SOCKET_ERROR;
}
/***********************************************************************
* socket (WS2_32.23)
*/
SOCKET WINAPI WS_socket(int af, int type, int protocol)
{
TRACE("af=%d type=%d protocol=%d\n", af, type, protocol);
return WSASocketA ( af, type, protocol, NULL, 0,
(TlsGetValue(opentype_tls_index) ? 0 : WSA_FLAG_OVERLAPPED) );
}
/***********************************************************************
* gethostbyaddr (WS2_32.51)
*/
struct WS_hostent* WINAPI WS_gethostbyaddr(const char *addr, int len, int type)
{
struct WS_hostent *retval = NULL;
struct hostent* host;
#ifdef HAVE_LINUX_GETHOSTBYNAME_R_6
char *extrabuf;
int ebufsize=1024;
struct hostent hostentry;
int locerr=ENOBUFS;
host = NULL;
extrabuf=HeapAlloc(GetProcessHeap(),0,ebufsize) ;
while(extrabuf) {
int res = gethostbyaddr_r(addr, len, type,
&hostentry, extrabuf, ebufsize, &host, &locerr);
if( res != ERANGE) break;
ebufsize *=2;
extrabuf=HeapReAlloc(GetProcessHeap(),0,extrabuf,ebufsize) ;
}
if (!host) SetLastError((locerr < 0) ? wsaErrno() : wsaHerrno(locerr));
#else
EnterCriticalSection( &csWSgetXXXbyYYY );
host = gethostbyaddr(addr, len, type);
if (!host) SetLastError((h_errno < 0) ? wsaErrno() : wsaHerrno(h_errno));
#endif
if( host != NULL ) retval = WS_dup_he(host);
#ifdef HAVE_LINUX_GETHOSTBYNAME_R_6
HeapFree(GetProcessHeap(),0,extrabuf);
#else
LeaveCriticalSection( &csWSgetXXXbyYYY );
#endif
TRACE("ptr %p, len %d, type %d ret %p\n", addr, len, type, retval);
return retval;
}
/***********************************************************************
* gethostbyname (WS2_32.52)
*/
struct WS_hostent* WINAPI WS_gethostbyname(const char* name)
{
struct WS_hostent *retval = NULL;
struct hostent* host;
#ifdef HAVE_LINUX_GETHOSTBYNAME_R_6
char *extrabuf;
int ebufsize=1024;
struct hostent hostentry;
int locerr = ENOBUFS;
#endif
char buf[100];
if( !name) {
name = buf;
if( gethostname( buf, 100) == -1) {
SetLastError( WSAENOBUFS); /* appropriate ? */
return retval;
}
}
#ifdef HAVE_LINUX_GETHOSTBYNAME_R_6
host = NULL;
extrabuf=HeapAlloc(GetProcessHeap(),0,ebufsize) ;
while(extrabuf) {
int res = gethostbyname_r(name, &hostentry, extrabuf, ebufsize, &host, &locerr);
if( res != ERANGE) break;
ebufsize *=2;
extrabuf=HeapReAlloc(GetProcessHeap(),0,extrabuf,ebufsize) ;
}
if (!host) SetLastError((locerr < 0) ? wsaErrno() : wsaHerrno(locerr));
#else
EnterCriticalSection( &csWSgetXXXbyYYY );
host = gethostbyname(name);
if (!host) SetLastError((h_errno < 0) ? wsaErrno() : wsaHerrno(h_errno));
#endif
if (host) retval = WS_dup_he(host);
#ifdef HAVE_LINUX_GETHOSTBYNAME_R_6
HeapFree(GetProcessHeap(),0,extrabuf);
#else
LeaveCriticalSection( &csWSgetXXXbyYYY );
#endif
TRACE( "%s ret %p\n", debugstr_a(name), retval );
return retval;
}
/***********************************************************************
* getprotobyname (WS2_32.53)
*/
struct WS_protoent* WINAPI WS_getprotobyname(const char* name)
{
struct WS_protoent* retval = NULL;
#ifdef HAVE_GETPROTOBYNAME
struct protoent* proto;
EnterCriticalSection( &csWSgetXXXbyYYY );
if( (proto = getprotobyname(name)) != NULL )
{
retval = WS_dup_pe(proto);
}
else {
MESSAGE("protocol %s not found; You might want to add "
"this to /etc/protocols\n", debugstr_a(name) );
SetLastError(WSANO_DATA);
}
LeaveCriticalSection( &csWSgetXXXbyYYY );
#endif
TRACE( "%s ret %p\n", debugstr_a(name), retval );
return retval;
}
/***********************************************************************
* getprotobynumber (WS2_32.54)
*/
struct WS_protoent* WINAPI WS_getprotobynumber(int number)
{
struct WS_protoent* retval = NULL;
#ifdef HAVE_GETPROTOBYNUMBER
struct protoent* proto;
EnterCriticalSection( &csWSgetXXXbyYYY );
if( (proto = getprotobynumber(number)) != NULL )
{
retval = WS_dup_pe(proto);
}
else {
MESSAGE("protocol number %d not found; You might want to add "
"this to /etc/protocols\n", number );
SetLastError(WSANO_DATA);
}
LeaveCriticalSection( &csWSgetXXXbyYYY );
#endif
TRACE("%i ret %p\n", number, retval);
return retval;
}
/***********************************************************************
* getservbyname (WS2_32.55)
*/
struct WS_servent* WINAPI WS_getservbyname(const char *name, const char *proto)
{
struct WS_servent* retval = NULL;
struct servent* serv;
char *name_str;
char *proto_str = NULL;
if (!(name_str = strdup_lower(name))) return NULL;
if (proto && *proto)
{
if (!(proto_str = strdup_lower(proto)))
{
HeapFree( GetProcessHeap(), 0, name_str );
return NULL;
}
}
EnterCriticalSection( &csWSgetXXXbyYYY );
serv = getservbyname(name_str, proto_str);
if( serv != NULL )
{
retval = WS_dup_se(serv);
}
else SetLastError(WSANO_DATA);
LeaveCriticalSection( &csWSgetXXXbyYYY );
if (proto_str) HeapFree( GetProcessHeap(), 0, proto_str );
HeapFree( GetProcessHeap(), 0, name_str );
TRACE( "%s, %s ret %p\n", debugstr_a(name), debugstr_a(proto), retval );
return retval;
}
/***********************************************************************
* getservbyport (WS2_32.56)
*/
struct WS_servent* WINAPI WS_getservbyport(int port, const char *proto)
{
struct WS_servent* retval = NULL;
#ifdef HAVE_GETSERVBYPORT
struct servent* serv;
char *proto_str = NULL;
if (proto && *proto)
{
if (!(proto_str = strdup_lower(proto))) return NULL;
}
EnterCriticalSection( &csWSgetXXXbyYYY );
if( (serv = getservbyport(port, proto_str)) != NULL ) {
retval = WS_dup_se(serv);
}
else SetLastError(WSANO_DATA);
LeaveCriticalSection( &csWSgetXXXbyYYY );
if (proto_str) HeapFree( GetProcessHeap(), 0, proto_str );
#endif
TRACE("%d (i.e. port %d), %s ret %p\n", port, (int)ntohl(port), debugstr_a(proto), retval);
return retval;
}
/***********************************************************************
* gethostname (WS2_32.57)
*/
int WINAPI WS_gethostname(char *name, int namelen)
{
TRACE("name %p, len %d\n", name, namelen);
if (gethostname(name, namelen) == 0)
{
TRACE("<- '%s'\n", name);
return 0;
}
SetLastError((errno == EINVAL) ? WSAEFAULT : wsaErrno());
TRACE("<- ERROR !\n");
return SOCKET_ERROR;
}
/* ------------------------------------- Windows sockets extensions -- *
* *
* ------------------------------------------------------------------- */
/***********************************************************************
* WSAEnumNetworkEvents (WS2_32.36)
*/
int WINAPI WSAEnumNetworkEvents(SOCKET s, WSAEVENT hEvent, LPWSANETWORKEVENTS lpEvent)
{
int ret;
TRACE("%08x, hEvent %p, lpEvent %08x\n", s, hEvent, (unsigned)lpEvent );
SERVER_START_REQ( get_socket_event )
{
req->handle = SOCKET2HANDLE(s);
req->service = TRUE;
req->c_event = hEvent;
wine_server_set_reply( req, lpEvent->iErrorCode, sizeof(lpEvent->iErrorCode) );
if (!(ret = wine_server_call(req))) lpEvent->lNetworkEvents = reply->pmask & reply->mask;
}
SERVER_END_REQ;
if (!ret) return 0;
SetLastError(WSAEINVAL);
return SOCKET_ERROR;
}
/***********************************************************************
* WSAEventSelect (WS2_32.39)
*/
int WINAPI WSAEventSelect(SOCKET s, WSAEVENT hEvent, LONG lEvent)
{
int ret;
TRACE("%08x, hEvent %p, event %08x\n", s, hEvent, (unsigned)lEvent );
SERVER_START_REQ( set_socket_event )
{
req->handle = SOCKET2HANDLE(s);
req->mask = lEvent;
req->event = hEvent;
req->window = 0;
req->msg = 0;
ret = wine_server_call( req );
}
SERVER_END_REQ;
if (!ret) return 0;
SetLastError(WSAEINVAL);
return SOCKET_ERROR;
}
/**********************************************************************
* WSAGetOverlappedResult (WS2_32.40)
*/
BOOL WINAPI WSAGetOverlappedResult ( SOCKET s, LPWSAOVERLAPPED lpOverlapped,
LPDWORD lpcbTransfer, BOOL fWait,
LPDWORD lpdwFlags )
{
DWORD r;
TRACE ( "socket %04x ovl %p trans %p, wait %d flags %p\n",
s, lpOverlapped, lpcbTransfer, fWait, lpdwFlags );
if ( !(lpOverlapped && lpOverlapped->hEvent) )
{
ERR ( "Invalid pointer\n" );
WSASetLastError (WSA_INVALID_PARAMETER);
return FALSE;
}
if ( fWait )
{
while ( WaitForSingleObjectEx (lpOverlapped->hEvent, INFINITE, TRUE) == STATUS_USER_APC );
}
else if ( lpOverlapped->Internal == STATUS_PENDING )
{
/* Wait in order to give APCs a chance to run. */
/* This is cheating, so we must set the event again in case of success -
it may be a non-manual reset event. */
while ( (r = WaitForSingleObjectEx (lpOverlapped->hEvent, 0, TRUE)) == STATUS_USER_APC );
if ( r == WAIT_OBJECT_0 )
NtSetEvent ( lpOverlapped->hEvent, NULL );
}
if ( lpcbTransfer )
*lpcbTransfer = lpOverlapped->InternalHigh;
if ( lpdwFlags )
*lpdwFlags = lpOverlapped->Offset;
switch ( lpOverlapped->Internal )
{
case STATUS_SUCCESS:
return TRUE;
case STATUS_PENDING:
WSASetLastError ( WSA_IO_INCOMPLETE );
if (fWait) ERR ("PENDING status after waiting!\n");
return FALSE;
default:
WSASetLastError ( NtStatusToWSAError ( lpOverlapped->Internal ));
return FALSE;
}
}
/***********************************************************************
* WSAAsyncSelect (WS2_32.101)
*/
INT WINAPI WSAAsyncSelect(SOCKET s, HWND hWnd, UINT uMsg, LONG lEvent)
{
int ret;
TRACE("%x, hWnd %p, uMsg %08x, event %08lx\n", s, hWnd, uMsg, lEvent );
SERVER_START_REQ( set_socket_event )
{
req->handle = SOCKET2HANDLE(s);
req->mask = lEvent;
req->event = 0;
req->window = hWnd;
req->msg = uMsg;
ret = wine_server_call( req );
}
SERVER_END_REQ;
if (!ret) return 0;
SetLastError(WSAEINVAL);
return SOCKET_ERROR;
}
/***********************************************************************
* WSACreateEvent (WS2_32.31)
*
*/
WSAEVENT WINAPI WSACreateEvent(void)
{
/* Create a manual-reset event, with initial state: unsignealed */
TRACE("\n");
return CreateEventA(NULL, TRUE, FALSE, NULL);
}
/***********************************************************************
* WSACloseEvent (WS2_32.29)
*
*/
BOOL WINAPI WSACloseEvent(WSAEVENT event)
{
TRACE ("event=%p\n", event);
return CloseHandle(event);
}
/***********************************************************************
* WSASocketA (WS2_32.78)
*
*/
SOCKET WINAPI WSASocketA(int af, int type, int protocol,
LPWSAPROTOCOL_INFOA lpProtocolInfo,
GROUP g, DWORD dwFlags)
{
SOCKET ret;
/*
FIXME: The "advanced" parameters of WSASocketA (lpProtocolInfo,
g, dwFlags except WSA_FLAG_OVERLAPPED) are ignored.
*/
TRACE("af=%d type=%d protocol=%d protocol_info=%p group=%d flags=0x%lx\n",
af, type, protocol, lpProtocolInfo, g, dwFlags );
/* hack for WSADuplicateSocket */
if (lpProtocolInfo && lpProtocolInfo->dwServiceFlags4 == 0xff00ff00) {
ret = lpProtocolInfo->dwCatalogEntryId;
TRACE("\tgot duplicate %04x\n", ret);
return ret;
}
/* check the socket family */
switch(af)
{
#ifdef HAVE_IPX
case WS_AF_IPX: af = AF_IPX;
#endif
case AF_INET:
case AF_UNSPEC:
break;
default:
SetLastError(WSAEAFNOSUPPORT);
return INVALID_SOCKET;
}
/* check the socket type */
switch(type)
{
case WS_SOCK_STREAM:
type=SOCK_STREAM;
break;
case WS_SOCK_DGRAM:
type=SOCK_DGRAM;
break;
case WS_SOCK_RAW:
type=SOCK_RAW;
break;
default:
SetLastError(WSAESOCKTNOSUPPORT);
return INVALID_SOCKET;
}
/* check the protocol type */
if ( protocol < 0 ) /* don't support negative values */
{
SetLastError(WSAEPROTONOSUPPORT);
return INVALID_SOCKET;
}
if ( af == AF_UNSPEC) /* did they not specify the address family? */
switch(protocol)
{
case IPPROTO_TCP:
if (type == SOCK_STREAM) { af = AF_INET; break; }
case IPPROTO_UDP:
if (type == SOCK_DGRAM) { af = AF_INET; break; }
default: SetLastError(WSAEPROTOTYPE); return INVALID_SOCKET;
}
SERVER_START_REQ( create_socket )
{
req->family = af;
req->type = type;
req->protocol = protocol;
req->access = GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE;
req->flags = dwFlags;
req->inherit = TRUE;
set_error( wine_server_call( req ) );
ret = HANDLE2SOCKET( reply->handle );
}
SERVER_END_REQ;
if (ret)
{
TRACE("\tcreated %04x\n", ret );
return ret;
}
if (GetLastError() == WSAEACCES) /* raw socket denied */
{
if (type == SOCK_RAW)
MESSAGE("WARNING: Trying to create a socket of type SOCK_RAW, will fail unless running as root\n");
else
MESSAGE("WS_SOCKET: not enough privileges to create socket, try running as root\n");
SetLastError(WSAESOCKTNOSUPPORT);
}
WARN("\t\tfailed!\n");
return INVALID_SOCKET;
}
/***********************************************************************
* WSAJoinLeaf (WS2_32.58)
*
*/
SOCKET WINAPI WSAJoinLeaf(
SOCKET s,
const struct WS_sockaddr *addr,
int addrlen,
LPWSABUF lpCallerData,
LPWSABUF lpCalleeData,
LPQOS lpSQOS,
LPQOS lpGQOS,
DWORD dwFlags)
{
FIXME("stub.\n");
return INVALID_SOCKET;
}
/***********************************************************************
* __WSAFDIsSet (WS2_32.151)
*/
int WINAPI __WSAFDIsSet(SOCKET s, WS_fd_set *set)
{
int i = set->fd_count;
TRACE("(%d,%8lx(%i))\n", s,(unsigned long)set, i);
while (i--)
if (set->fd_array[i] == s) return 1;
return 0;
}
/***********************************************************************
* WSAIsBlocking (WINSOCK.114)
* WSAIsBlocking (WS2_32.114)
*/
BOOL WINAPI WSAIsBlocking(void)
{
/* By default WinSock should set all its sockets to non-blocking mode
* and poll in PeekMessage loop when processing "blocking" ones. This
* function is supposed to tell if the program is in this loop. Our
* blocking calls are truly blocking so we always return FALSE.
*
* Note: It is allowed to call this function without prior WSAStartup().
*/
TRACE("\n");
return FALSE;
}
/***********************************************************************
* WSACancelBlockingCall (WINSOCK.113)
* WSACancelBlockingCall (WS2_32.113)
*/
INT WINAPI WSACancelBlockingCall(void)
{
TRACE("\n");
return 0;
}
static INT WINAPI WSA_DefaultBlockingHook( FARPROC x )
{
FIXME("How was this called?\n");
return x();
}
/***********************************************************************
* WSASetBlockingHook (WS2_32.109)
*/
FARPROC WINAPI WSASetBlockingHook(FARPROC lpBlockFunc)
{
FARPROC prev = blocking_hook;
blocking_hook = lpBlockFunc;
TRACE("hook %p\n", lpBlockFunc);
return prev;
}
/***********************************************************************
* WSAUnhookBlockingHook (WS2_32.110)
*/
INT WINAPI WSAUnhookBlockingHook(void)
{
blocking_hook = WSA_DefaultBlockingHook;
return 0;
}
/* ----------------------------------- end of API stuff */
/* ----------------------------------- helper functions -
*
* TODO: Merge WS_dup_..() stuff into one function that
* would operate with a generic structure containing internal
* pointers (via a template of some kind).
*/
static int list_size(char** l, int item_size)
{
int i,j = 0;
if(l)
{ for(i=0;l[i];i++)
j += (item_size) ? item_size : strlen(l[i]) + 1;
j += (i + 1) * sizeof(char*); }
return j;
}
static int list_dup(char** l_src, char** l_to, int item_size)
{
char *p;
int i;
for (i = 0; l_src[i]; i++) ;
p = (char *)(l_to + i + 1);
for (i = 0; l_src[i]; i++)
{
int count = ( item_size ) ? item_size : strlen(l_src[i]) + 1;
memcpy(p, l_src[i], count);
l_to[i] = p;
p += count;
}
l_to[i] = NULL;
return (p - (char *)l_to);
}
/* ----- hostent */
/* duplicate hostent entry
* and handle all Win16/Win32 dependent things (struct size, ...) *correctly*.
* Dito for protoent and servent.
*/
static struct WS_hostent *WS_dup_he(const struct hostent* p_he)
{
char *p;
struct WS_hostent *p_to;
int size = (sizeof(*p_he) +
strlen(p_he->h_name) + 1 +
list_size(p_he->h_aliases, 0) +
list_size(p_he->h_addr_list, p_he->h_length));
if (!(p_to = check_buffer_he(size))) return NULL;
p_to->h_addrtype = p_he->h_addrtype;
p_to->h_length = p_he->h_length;
p = (char *)(p_to + 1);
p_to->h_name = p;
strcpy(p, p_he->h_name);
p += strlen(p) + 1;
p_to->h_aliases = (char **)p;
p += list_dup(p_he->h_aliases, p_to->h_aliases, 0);
p_to->h_addr_list = (char **)p;
list_dup(p_he->h_addr_list, p_to->h_addr_list, p_he->h_length);
return p_to;
}
/* ----- protoent */
static struct WS_protoent *WS_dup_pe(const struct protoent* p_pe)
{
char *p;
struct WS_protoent *p_to;
int size = (sizeof(*p_pe) +
strlen(p_pe->p_name) + 1 +
list_size(p_pe->p_aliases, 0));
if (!(p_to = check_buffer_pe(size))) return NULL;
p_to->p_proto = p_pe->p_proto;
p = (char *)(p_to + 1);
p_to->p_name = p;
strcpy(p, p_pe->p_name);
p += strlen(p) + 1;
p_to->p_aliases = (char **)p;
list_dup(p_pe->p_aliases, p_to->p_aliases, 0);
return p_to;
}
/* ----- servent */
static struct WS_servent *WS_dup_se(const struct servent* p_se)
{
char *p;
struct WS_servent *p_to;
int size = (sizeof(*p_se) +
strlen(p_se->s_proto) + 1 +
strlen(p_se->s_name) + 1 +
list_size(p_se->s_aliases, 0));
if (!(p_to = check_buffer_se(size))) return NULL;
p_to->s_port = p_se->s_port;
p = (char *)(p_to + 1);
p_to->s_name = p;
strcpy(p, p_se->s_name);
p += strlen(p) + 1;
p_to->s_proto = p;
strcpy(p, p_se->s_proto);
p += strlen(p) + 1;
p_to->s_aliases = (char **)p;
list_dup(p_se->s_aliases, p_to->s_aliases, 0);
return p_to;
}
/* ----------------------------------- error handling */
UINT wsaErrno(void)
{
int loc_errno = errno;
WARN("errno %d, (%s).\n", loc_errno, strerror(loc_errno));
switch(loc_errno)
{
case EINTR: return WSAEINTR;
case EBADF: return WSAEBADF;
case EPERM:
case EACCES: return WSAEACCES;
case EFAULT: return WSAEFAULT;
case EINVAL: return WSAEINVAL;
case EMFILE: return WSAEMFILE;
case EWOULDBLOCK: return WSAEWOULDBLOCK;
case EINPROGRESS: return WSAEINPROGRESS;
case EALREADY: return WSAEALREADY;
case ENOTSOCK: return WSAENOTSOCK;
case EDESTADDRREQ: return WSAEDESTADDRREQ;
case EMSGSIZE: return WSAEMSGSIZE;
case EPROTOTYPE: return WSAEPROTOTYPE;
case ENOPROTOOPT: return WSAENOPROTOOPT;
case EPROTONOSUPPORT: return WSAEPROTONOSUPPORT;
case ESOCKTNOSUPPORT: return WSAESOCKTNOSUPPORT;
case EOPNOTSUPP: return WSAEOPNOTSUPP;
case EPFNOSUPPORT: return WSAEPFNOSUPPORT;
case EAFNOSUPPORT: return WSAEAFNOSUPPORT;
case EADDRINUSE: return WSAEADDRINUSE;
case EADDRNOTAVAIL: return WSAEADDRNOTAVAIL;
case ENETDOWN: return WSAENETDOWN;
case ENETUNREACH: return WSAENETUNREACH;
case ENETRESET: return WSAENETRESET;
case ECONNABORTED: return WSAECONNABORTED;
case EPIPE:
case ECONNRESET: return WSAECONNRESET;
case ENOBUFS: return WSAENOBUFS;
case EISCONN: return WSAEISCONN;
case ENOTCONN: return WSAENOTCONN;
case ESHUTDOWN: return WSAESHUTDOWN;
case ETOOMANYREFS: return WSAETOOMANYREFS;
case ETIMEDOUT: return WSAETIMEDOUT;
case ECONNREFUSED: return WSAECONNREFUSED;
case ELOOP: return WSAELOOP;
case ENAMETOOLONG: return WSAENAMETOOLONG;
case EHOSTDOWN: return WSAEHOSTDOWN;
case EHOSTUNREACH: return WSAEHOSTUNREACH;
case ENOTEMPTY: return WSAENOTEMPTY;
#ifdef EPROCLIM
case EPROCLIM: return WSAEPROCLIM;
#endif
#ifdef EUSERS
case EUSERS: return WSAEUSERS;
#endif
#ifdef EDQUOT
case EDQUOT: return WSAEDQUOT;
#endif
#ifdef ESTALE
case ESTALE: return WSAESTALE;
#endif
#ifdef EREMOTE
case EREMOTE: return WSAEREMOTE;
#endif
/* just in case we ever get here and there are no problems */
case 0: return 0;
default:
WARN("Unknown errno %d!\n", loc_errno);
return WSAEOPNOTSUPP;
}
}
UINT wsaHerrno(int loc_errno)
{
WARN("h_errno %d.\n", loc_errno);
switch(loc_errno)
{
case HOST_NOT_FOUND: return WSAHOST_NOT_FOUND;
case TRY_AGAIN: return WSATRY_AGAIN;
case NO_RECOVERY: return WSANO_RECOVERY;
case NO_DATA: return WSANO_DATA;
case ENOBUFS: return WSAENOBUFS;
case 0: return 0;
default:
WARN("Unknown h_errno %d!\n", loc_errno);
return WSAEOPNOTSUPP;
}
}
/***********************************************************************
* WSARecv (WS2_32.67)
*/
int WINAPI WSARecv (SOCKET s, LPWSABUF lpBuffers, DWORD dwBufferCount,
LPDWORD NumberOfBytesReceived, LPDWORD lpFlags,
LPWSAOVERLAPPED lpOverlapped,
LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine)
{
return WSARecvFrom (s, lpBuffers, dwBufferCount, NumberOfBytesReceived, lpFlags,
NULL, NULL, lpOverlapped, lpCompletionRoutine);
}
/***********************************************************************
* WSARecvFrom (WS2_32.69)
*/
INT WINAPI WSARecvFrom( SOCKET s, LPWSABUF lpBuffers, DWORD dwBufferCount,
LPDWORD lpNumberOfBytesRecvd, LPDWORD lpFlags, struct WS_sockaddr *lpFrom,
LPINT lpFromlen, LPWSAOVERLAPPED lpOverlapped,
LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine )
{
unsigned int i;
int n, fd, err = WSAENOTSOCK, flags, ret;
struct iovec* iovec;
struct ws2_async *wsa;
TRACE("socket %04x, wsabuf %p, nbufs %ld, flags %ld, from %p, fromlen %ld, ovl %p, func %p\n",
s, lpBuffers, dwBufferCount, *lpFlags, lpFrom,
(lpFromlen ? *lpFromlen : -1L),
lpOverlapped, lpCompletionRoutine);
fd = get_sock_fd( s, GENERIC_READ, &flags );
TRACE ( "fd=%d, flags=%x\n", fd, flags );
if (fd == -1) return SOCKET_ERROR;
if (flags & FD_FLAG_RECV_SHUTDOWN)
{
WSASetLastError ( WSAESHUTDOWN );
goto err_close;
}
iovec = HeapAlloc ( GetProcessHeap(), 0, dwBufferCount * sizeof (struct iovec) );
if ( !iovec )
{
err = WSAEFAULT;
goto err_close;
}
for (i = 0; i < dwBufferCount; i++)
{
iovec[i].iov_base = lpBuffers[i].buf;
iovec[i].iov_len = lpBuffers[i].len;
}
if ( (lpOverlapped || lpCompletionRoutine) && flags & FD_FLAG_OVERLAPPED )
{
wsa = WS2_make_async ( s, fd, ASYNC_TYPE_READ, iovec, dwBufferCount,
lpFlags, lpFrom, lpFromlen,
lpOverlapped, lpCompletionRoutine );
if ( !wsa )
{
err = WSAEFAULT;
goto err_free;
}
if ( ( ret = register_new_async ( &wsa->async )) )
{
err = NtStatusToWSAError ( ret );
if ( !lpOverlapped )
HeapFree ( GetProcessHeap(), 0, wsa->async.iosb );
HeapFree ( GetProcessHeap(), 0, wsa );
goto err_free;
}
/* Try immediate completion */
if ( lpOverlapped && !NtResetEvent( lpOverlapped->hEvent, NULL ) )
{
if ( WSAGetOverlappedResult ( s, lpOverlapped,
lpNumberOfBytesRecvd, FALSE, lpFlags) )
return 0;
if ( (err = WSAGetLastError ()) != WSA_IO_INCOMPLETE )
goto error;
}
WSASetLastError ( WSA_IO_PENDING );
return SOCKET_ERROR;
}
if ( _is_blocking(s) )
{
/* block here */
/* FIXME: OOB and exceptfds? */
int timeout = GET_RCVTIMEO(fd);
if( !do_block(fd, POLLIN, timeout)) {
err = WSAETIMEDOUT;
/* a timeout is not fatal */
_enable_event(SOCKET2HANDLE(s), FD_READ, 0, 0);
goto err_free;
}
}
n = WS2_recv ( fd, iovec, dwBufferCount, lpFrom, lpFromlen, lpFlags );
if ( n == -1 )
{
err = wsaErrno();
goto err_free;
}
TRACE(" -> %i bytes\n", n);
*lpNumberOfBytesRecvd = n;
HeapFree (GetProcessHeap(), 0, iovec);
release_sock_fd( s, fd );
_enable_event(SOCKET2HANDLE(s), FD_READ, 0, 0);
return 0;
err_free:
HeapFree (GetProcessHeap(), 0, iovec);
err_close:
release_sock_fd( s, fd );
error:
WARN(" -> ERROR %d\n", err);
WSASetLastError ( err );
return SOCKET_ERROR;
}
/***********************************************************************
* WSCInstallProvider (WS2_32.88)
*/
INT WINAPI WSCInstallProvider( const LPGUID lpProviderId,
LPCWSTR lpszProviderDllPath,
const LPWSAPROTOCOL_INFOW lpProtocolInfoList,
DWORD dwNumberOfEntries,
LPINT lpErrno )
{
FIXME("(%s, %s, %p, %ld, %p): stub !\n", debugstr_guid(lpProviderId),
debugstr_w(lpszProviderDllPath), lpProtocolInfoList,
dwNumberOfEntries, lpErrno);
*lpErrno = 0;
return 0;
}
/***********************************************************************
* WSCDeinstallProvider (WS2_32.83)
*/
INT WINAPI WSCDeinstallProvider(LPGUID lpProviderId, LPINT lpErrno)
{
FIXME("(%s, %p): stub !\n", debugstr_guid(lpProviderId), lpErrno);
*lpErrno = 0;
return 0;
}
/***********************************************************************
* WSAAccept (WS2_32.26)
*/
SOCKET WINAPI WSAAccept( SOCKET s, struct WS_sockaddr *addr, LPINT addrlen,
LPCONDITIONPROC lpfnCondition, DWORD dwCallbackData)
{
int ret = 0, size = 0;
WSABUF CallerId, CallerData, CalleeId, CalleeData;
/* QOS SQOS, GQOS; */
GROUP g;
SOCKET cs;
SOCKADDR src_addr, dst_addr;
TRACE("Socket %04x, sockaddr %p, addrlen %p, fnCondition %p, dwCallbackData %ld\n",
s, addr, addrlen, lpfnCondition, dwCallbackData);
size = sizeof(src_addr);
cs = WS_accept(s, &src_addr, &size);
if (cs == SOCKET_ERROR) return SOCKET_ERROR;
CallerId.buf = (char *)&src_addr;
CallerId.len = sizeof(src_addr);
CallerData.buf = NULL;
CallerData.len = (ULONG)NULL;
WS_getsockname(cs, &dst_addr, &size);
CalleeId.buf = (char *)&dst_addr;
CalleeId.len = sizeof(dst_addr);
ret = (*lpfnCondition)(&CallerId, &CallerData, NULL, NULL,
&CalleeId, &CalleeData, &g, dwCallbackData);
switch (ret)
{
case CF_ACCEPT:
if (addr && addrlen)
addr = memcpy(addr, &src_addr, (*addrlen > size) ? size : *addrlen );
return cs;
case CF_DEFER:
SERVER_START_REQ ( set_socket_deferred )
{
req->handle = SOCKET2HANDLE (s);
req->deferred = SOCKET2HANDLE (cs);
if ( !wine_server_call_err ( req ) )
{
SetLastError ( WSATRY_AGAIN );
WS_closesocket ( cs );
}
}
SERVER_END_REQ;
return SOCKET_ERROR;
case CF_REJECT:
WS_closesocket(cs);
SetLastError(WSAECONNREFUSED);
return SOCKET_ERROR;
default:
FIXME("Unknown return type from Condition function\n");
SetLastError(WSAENOTSOCK);
return SOCKET_ERROR;
}
}
/***********************************************************************
* WSADuplicateSocketA (WS2_32.32)
*/
int WINAPI WSADuplicateSocketA( SOCKET s, DWORD dwProcessId, LPWSAPROTOCOL_INFOA lpProtocolInfo )
{
HANDLE hProcess;
TRACE("(%d,%lx,%p)\n", s, dwProcessId, lpProtocolInfo);
memset(lpProtocolInfo, 0, sizeof(*lpProtocolInfo));
/* FIXME: WS_getsockopt(s, WS_SOL_SOCKET, SO_PROTOCOL_INFO, lpProtocolInfo, sizeof(*lpProtocolInfo)); */
/* I don't know what the real Windoze does next, this is a hack */
/* ...we could duplicate and then use ConvertToGlobalHandle on the duplicate, then let
* the target use the global duplicate, or we could copy a reference to us to the structure
* and let the target duplicate it from us, but let's do it as simple as possible */
hProcess = OpenProcess(PROCESS_DUP_HANDLE, FALSE, dwProcessId);
DuplicateHandle(GetCurrentProcess(), SOCKET2HANDLE(s),
hProcess, (LPHANDLE)&lpProtocolInfo->dwCatalogEntryId,
0, FALSE, DUPLICATE_SAME_ACCESS);
CloseHandle(hProcess);
lpProtocolInfo->dwServiceFlags4 = 0xff00ff00; /* magic */
return 0;
}
/***********************************************************************
* WSAInstallServiceClassA (WS2_32.48)
*/
int WINAPI WSAInstallServiceClassA(LPWSASERVICECLASSINFOA info)
{
FIXME("Request to install service %s\n",debugstr_a(info->lpszServiceClassName));
WSASetLastError(WSAEACCES);
return SOCKET_ERROR;
}
/***********************************************************************
* WSAInstallServiceClassW (WS2_32.49)
*/
int WINAPI WSAInstallServiceClassW(LPWSASERVICECLASSINFOW info)
{
FIXME("Request to install service %s\n",debugstr_w(info->lpszServiceClassName));
WSASetLastError(WSAEACCES);
return SOCKET_ERROR;
}
/***********************************************************************
* WSARemoveServiceClass (WS2_32.70)
*/
int WINAPI WSARemoveServiceClass(LPGUID info)
{
FIXME("Request to remove service %p\n",info);
WSASetLastError(WSATYPE_NOT_FOUND);
return SOCKET_ERROR;
}
/***********************************************************************
* WSAStringToAddressA (WS2_32.80)
*/
INT WINAPI WSAStringToAddressA(LPSTR AddressString,
INT AddressFamily,
LPWSAPROTOCOL_INFOA lpProtocolInfo,
LPSOCKADDR lpAddress,
LPINT lpAddressLength)
{
INT res=0;
LONG inetaddr;
LPSTR workBuffer=NULL,ptrPort;
if (AddressString)
{
workBuffer = HeapAlloc( GetProcessHeap(), 0, strlen(AddressString)+1 );
if (workBuffer)
{
strcpy(workBuffer,AddressString);
switch (AddressFamily)
{
case AF_INET:
/* caller wants to know the size of the socket buffer */
if (*lpAddressLength < sizeof(SOCKADDR_IN))
{
*lpAddressLength = sizeof(SOCKADDR_IN);
res = WSAEFAULT;
}
else
{
/* caller wants to translate an AdressString into a SOCKADDR */
if (lpAddress)
{
memset(lpAddress,0,sizeof(SOCKADDR_IN));
((LPSOCKADDR_IN)lpAddress)->sin_family = AF_INET;
ptrPort = strchr(workBuffer,':');
if (ptrPort)
{
((LPSOCKADDR_IN)lpAddress)->sin_port = (u_short)atoi(ptrPort+1);
*ptrPort = '\0';
}
else
((LPSOCKADDR_IN)lpAddress)->sin_port = 0;
inetaddr = inet_addr(workBuffer);
if (inetaddr != INADDR_NONE)
{
((LPSOCKADDR_IN)lpAddress)->sin_addr.WS_s_addr = inetaddr;
res = 0;
}
else
res = WSAEINVAL;
}
}
if (lpProtocolInfo)
FIXME("(%s, %x, %p, %p, %p) - ProtocolInfo not implemented!\n",
AddressString, AddressFamily,
lpProtocolInfo, lpAddress, lpAddressLength);
break;
default:
FIXME("(%s, %x, %p, %p, %p) - AddressFamiliy not implemented!\n",
AddressString, AddressFamily,
lpProtocolInfo, lpAddress, lpAddressLength);
}
HeapFree( GetProcessHeap(), 0, workBuffer );
}
else
res = WSA_NOT_ENOUGH_MEMORY;
}
else
res = WSAEINVAL;
if (!res) return 0;
WSASetLastError(res);
return SOCKET_ERROR;
}
/***********************************************************************
* WSAStringToAddressW (WS2_32.81)
*
* Does anybody know if this functions allows to use hebrew/arabic/chinese... digits?
* If this should be the case, it would be required to map these digits
* to Unicode digits (0-9) using FoldString first.
*/
INT WINAPI WSAStringToAddressW(LPWSTR AddressString,
INT AddressFamily,
LPWSAPROTOCOL_INFOW lpProtocolInfo,
LPSOCKADDR lpAddress,
LPINT lpAddressLength)
{
INT sBuffer,res=0;
LPSTR workBuffer=NULL;
WSAPROTOCOL_INFOA infoA;
LPWSAPROTOCOL_INFOA lpProtoInfoA = NULL;
/* if ProtocolInfo is available - convert to ANSI variant */
if (lpProtocolInfo)
{
lpProtoInfoA = &infoA;
memcpy( lpProtoInfoA, lpProtocolInfo, FIELD_OFFSET( WSAPROTOCOL_INFOA, szProtocol ) );
if (!WideCharToMultiByte( CP_ACP, 0, lpProtocolInfo->szProtocol, -1,
lpProtoInfoA->szProtocol, WSAPROTOCOL_LEN+1, NULL, NULL ))
{
WSASetLastError( WSAEINVAL);
return SOCKET_ERROR;
}
}
if (AddressString)
{
/* Translate AddressString to ANSI code page - assumes that only
standard digits 0-9 are used with this API call */
sBuffer = WideCharToMultiByte( CP_ACP, 0, AddressString, -1, NULL, 0, NULL, NULL );
workBuffer = HeapAlloc( GetProcessHeap(), 0, sBuffer );
if (workBuffer)
{
WideCharToMultiByte( CP_ACP, 0, AddressString, -1, workBuffer, sBuffer, NULL, NULL );
res = WSAStringToAddressA(workBuffer,AddressFamily,lpProtoInfoA,
lpAddress,lpAddressLength);
HeapFree( GetProcessHeap(), 0, workBuffer );
return res;
}
else
res = WSA_NOT_ENOUGH_MEMORY;
}
else
res = WSAEINVAL;
WSASetLastError(res);
return SOCKET_ERROR;
}
/***********************************************************************
* WSALookupServiceBeginA (WS2_32.59)
*/
INT WINAPI WSALookupServiceBeginA( LPWSAQUERYSETA lpqsRestrictions,
DWORD dwControlFlags,
LPHANDLE lphLookup)
{
FIXME("(%p 0x%08lx %p) Stub!\n", lpqsRestrictions, dwControlFlags,
lphLookup);
WSASetLastError(WSA_NOT_ENOUGH_MEMORY);
return SOCKET_ERROR;
}
/***********************************************************************
* WSALookupServiceBeginW (WS2_32.60)
*/
INT WINAPI WSALookupServiceBeginW( LPWSAQUERYSETW lpqsRestrictions,
DWORD dwControlFlags,
LPHANDLE lphLookup)
{
FIXME("(%p 0x%08lx %p) Stub!\n", lpqsRestrictions, dwControlFlags,
lphLookup);
WSASetLastError(WSA_NOT_ENOUGH_MEMORY);
return SOCKET_ERROR;
}
INT WINAPI WSCUnInstallNameSpace( LPGUID lpProviderId )
{
FIXME("(%p) Stub!\n", lpProviderId);
return NO_ERROR;
}