184 lines
5.6 KiB
C
184 lines
5.6 KiB
C
/*
|
|
* Copyright 2009 Henri Verbeet for CodeWeavers
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "wine/port.h"
|
|
|
|
#include "d3d10core_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
|
|
|
|
/* IUnknown methods */
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d10_texture2d_QueryInterface(ID3D10Texture2D *iface, REFIID riid, void **object)
|
|
{
|
|
struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
|
|
|
|
TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
|
|
|
|
if (IsEqualGUID(riid, &IID_ID3D10Texture2D)
|
|
|| IsEqualGUID(riid, &IID_ID3D10Resource)
|
|
|| IsEqualGUID(riid, &IID_ID3D10DeviceChild)
|
|
|| IsEqualGUID(riid, &IID_IUnknown))
|
|
{
|
|
IUnknown_AddRef(iface);
|
|
*object = iface;
|
|
return S_OK;
|
|
}
|
|
|
|
if (This->dxgi_surface)
|
|
{
|
|
TRACE("Forwarding to dxgi surface\n");
|
|
return IDXGISurface_QueryInterface(This->dxgi_surface, riid, object);
|
|
}
|
|
|
|
WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
|
|
|
|
*object = NULL;
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ULONG STDMETHODCALLTYPE d3d10_texture2d_AddRef(ID3D10Texture2D *iface)
|
|
{
|
|
struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
|
|
ULONG refcount = InterlockedIncrement(&This->refcount);
|
|
|
|
TRACE("%p increasing refcount to %u\n", This, refcount);
|
|
|
|
return refcount;
|
|
}
|
|
|
|
static ULONG STDMETHODCALLTYPE d3d10_texture2d_Release(ID3D10Texture2D *iface)
|
|
{
|
|
struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
|
|
ULONG refcount = InterlockedDecrement(&This->refcount);
|
|
|
|
TRACE("%p decreasing refcount to %u\n", This, refcount);
|
|
|
|
if (!refcount)
|
|
{
|
|
if (This->dxgi_surface) IDXGISurface_Release(This->dxgi_surface);
|
|
if (This->wined3d_surface) IWineD3DSurface_Release(This->wined3d_surface);
|
|
HeapFree(GetProcessHeap(), 0, This);
|
|
}
|
|
|
|
return refcount;
|
|
}
|
|
|
|
/* ID3D10DeviceChild methods */
|
|
|
|
static void STDMETHODCALLTYPE d3d10_texture2d_GetDevice(ID3D10Texture2D *iface, ID3D10Device **device)
|
|
{
|
|
FIXME("iface %p, device %p stub!\n", iface, device);
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d10_texture2d_GetPrivateData(ID3D10Texture2D *iface,
|
|
REFGUID guid, UINT *data_size, void *data)
|
|
{
|
|
FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
|
|
iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateData(ID3D10Texture2D *iface,
|
|
REFGUID guid, UINT data_size, const void *data)
|
|
{
|
|
FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
|
|
iface, debugstr_guid(guid), data_size, data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateDataInterface(ID3D10Texture2D *iface,
|
|
REFGUID guid, const IUnknown *data)
|
|
{
|
|
FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
/* ID3D10Resource methods */
|
|
|
|
static void STDMETHODCALLTYPE d3d10_texture2d_GetType(ID3D10Texture2D *iface,
|
|
D3D10_RESOURCE_DIMENSION *resource_dimension)
|
|
{
|
|
TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension);
|
|
|
|
*resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D;
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d10_texture2d_SetEvictionPriority(ID3D10Texture2D *iface, UINT eviction_priority)
|
|
{
|
|
FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority);
|
|
}
|
|
|
|
static UINT STDMETHODCALLTYPE d3d10_texture2d_GetEvictionPriority(ID3D10Texture2D *iface)
|
|
{
|
|
FIXME("iface %p stub!\n", iface);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* ID3D10Texture2D methods */
|
|
|
|
static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UINT sub_resource,
|
|
D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE2D *mapped_texture)
|
|
{
|
|
FIXME("iface %p, sub_resource %u, map_type %u, map_flags %#x, mapped_texture %p stub!\n",
|
|
iface, sub_resource, map_type, map_flags, mapped_texture);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d10_texture2d_Unmap(ID3D10Texture2D *iface, UINT sub_resource)
|
|
{
|
|
FIXME("iface %p, sub_resource %u stub!\n", iface, sub_resource);
|
|
}
|
|
|
|
static void STDMETHODCALLTYPE d3d10_texture2d_GetDesc(ID3D10Texture2D *iface, D3D10_TEXTURE2D_DESC *desc)
|
|
{
|
|
struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
|
|
|
|
TRACE("iface %p, desc %p\n", iface, desc);
|
|
|
|
*desc = This->desc;
|
|
}
|
|
|
|
const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl =
|
|
{
|
|
/* IUnknown methods */
|
|
d3d10_texture2d_QueryInterface,
|
|
d3d10_texture2d_AddRef,
|
|
d3d10_texture2d_Release,
|
|
/* ID3D10DeviceChild methods */
|
|
d3d10_texture2d_GetDevice,
|
|
d3d10_texture2d_GetPrivateData,
|
|
d3d10_texture2d_SetPrivateData,
|
|
d3d10_texture2d_SetPrivateDataInterface,
|
|
/* ID3D10Resource methods */
|
|
d3d10_texture2d_GetType,
|
|
d3d10_texture2d_SetEvictionPriority,
|
|
d3d10_texture2d_GetEvictionPriority,
|
|
/* ID3D10Texture2D methods */
|
|
d3d10_texture2d_Map,
|
|
d3d10_texture2d_Unmap,
|
|
d3d10_texture2d_GetDesc,
|
|
};
|