Sweden-Number/dlls/ddraw
Stefan Dösinger 290f2eb146 wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
This is to allow StretchRect to pass the texture filter to WineD3D.
DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all
other functions which do not need filtering.
2007-04-07 10:58:10 +02:00
..
tests Remove unneeded checks on the GetModuleHandle() return value for cases where we are linked with the dll. 2007-03-28 12:36:13 +02:00
Makefile.in
clipper.c
ddcomimpl.h
ddraw.c wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d. 2007-03-19 12:17:18 +01:00
ddraw.spec
ddraw_private.h wined3d: Move SetupFullscreenWindow() and RestoreWindow() from IDirectDrawImpl to IWineD3DDeviceImpl. 2007-01-19 12:28:58 +01:00
ddraw_thunks.c ddraw: Creating surfaces with old interfaces doesn't addref. 2007-02-19 13:09:18 +01:00
device.c ddraw: When changing the back buffers also update the render target. 2007-03-29 21:00:25 +02:00
direct3d.c ddraw: When changing the back buffers also update the render target. 2007-03-29 21:00:25 +02:00
executebuffer.c
gamma.c
light.c
main.c ddraw: Replace inline static with static inline. 2007-03-20 13:00:45 +01:00
material.c
palette.c
parent.c
regsvr.c
surface.c wined3d: Add Filtering to IWineD3DSurface::Blt and handle it. 2007-04-07 10:58:10 +02:00
surface_thunks.c
texture.c
utils.c d3d: Fix the D3DFMT_XXX constant declarations. 2007-01-18 12:05:05 +01:00
version.rc
vertexbuffer.c wined3d: Do not keep internal references on vertex buffers. 2007-01-08 20:59:06 +01:00
viewport.c Assorted spelling fixes. 2006-11-07 15:25:24 +01:00