Sweden-Number/dlls/wow64/sync.c

1602 lines
52 KiB
C

/*
* WoW64 synchronization objects and functions
*
* Copyright 2021 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "windef.h"
#include "winbase.h"
#include "winnt.h"
#include "winternl.h"
#include "wow64_private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(wow);
static void put_object_type_info( OBJECT_TYPE_INFORMATION32 *info32, const OBJECT_TYPE_INFORMATION *info )
{
if (info->TypeName.Length)
{
memcpy( info32 + 1, info->TypeName.Buffer, info->TypeName.Length + sizeof(WCHAR) );
info32->TypeName.Length = info->TypeName.Length;
info32->TypeName.MaximumLength = info->TypeName.Length + sizeof(WCHAR);
info32->TypeName.Buffer = PtrToUlong( info32 + 1 );
}
else memset( &info32->TypeName, 0, sizeof(info32->TypeName) );
info32->TotalNumberOfObjects = info->TotalNumberOfObjects;
info32->TotalNumberOfHandles = info->TotalNumberOfHandles;
info32->TotalPagedPoolUsage = info->TotalPagedPoolUsage;
info32->TotalNonPagedPoolUsage = info->TotalNonPagedPoolUsage;
info32->TotalNamePoolUsage = info->TotalNamePoolUsage;
info32->TotalHandleTableUsage = info->TotalHandleTableUsage;
info32->HighWaterNumberOfObjects = info->HighWaterNumberOfObjects;
info32->HighWaterNumberOfHandles = info->HighWaterNumberOfHandles;
info32->HighWaterPagedPoolUsage = info->HighWaterPagedPoolUsage;
info32->HighWaterNonPagedPoolUsage = info->HighWaterNonPagedPoolUsage;
info32->HighWaterNamePoolUsage = info->HighWaterNamePoolUsage;
info32->HighWaterHandleTableUsage = info->HighWaterHandleTableUsage;
info32->InvalidAttributes = info->InvalidAttributes;
info32->GenericMapping = info->GenericMapping;
info32->ValidAccessMask = info->ValidAccessMask;
info32->SecurityRequired = info->SecurityRequired;
info32->MaintainHandleCount = info->MaintainHandleCount;
info32->TypeIndex = info->TypeIndex;
info32->ReservedByte = info->ReservedByte;
info32->PoolType = info->PoolType;
info32->DefaultPagedPoolCharge = info->DefaultPagedPoolCharge;
info32->DefaultNonPagedPoolCharge = info->DefaultNonPagedPoolCharge;
}
static JOBOBJECT_BASIC_LIMIT_INFORMATION *job_basic_limit_info_32to64( JOBOBJECT_BASIC_LIMIT_INFORMATION *out,
const JOBOBJECT_BASIC_LIMIT_INFORMATION32 *in )
{
out->PerProcessUserTimeLimit = in->PerProcessUserTimeLimit;
out->PerJobUserTimeLimit = in->PerJobUserTimeLimit;
out->LimitFlags = in->LimitFlags;
out->MinimumWorkingSetSize = in->MinimumWorkingSetSize;
out->MaximumWorkingSetSize = in->MaximumWorkingSetSize;
out->ActiveProcessLimit = in->ActiveProcessLimit;
out->Affinity = in->Affinity;
out->PriorityClass = in->PriorityClass;
out->SchedulingClass = in->SchedulingClass;
return out;
}
static void put_job_basic_limit_info( JOBOBJECT_BASIC_LIMIT_INFORMATION32 *info32,
const JOBOBJECT_BASIC_LIMIT_INFORMATION *info )
{
info32->PerProcessUserTimeLimit = info->PerProcessUserTimeLimit;
info32->PerJobUserTimeLimit = info->PerJobUserTimeLimit;
info32->LimitFlags = info->LimitFlags;
info32->MinimumWorkingSetSize = info->MinimumWorkingSetSize;
info32->MaximumWorkingSetSize = info->MaximumWorkingSetSize;
info32->ActiveProcessLimit = info->ActiveProcessLimit;
info32->Affinity = info->Affinity;
info32->PriorityClass = info->PriorityClass;
info32->SchedulingClass = info->SchedulingClass;
}
void put_section_image_info( SECTION_IMAGE_INFORMATION32 *info32, const SECTION_IMAGE_INFORMATION *info )
{
if (info->Machine == IMAGE_FILE_MACHINE_AMD64 || info->Machine == IMAGE_FILE_MACHINE_ARM64)
{
info32->TransferAddress = 0x81231234; /* sic */
info32->MaximumStackSize = 0x100000;
info32->CommittedStackSize = 0x10000;
}
else
{
info32->TransferAddress = PtrToUlong( info->TransferAddress );
info32->MaximumStackSize = info->MaximumStackSize;
info32->CommittedStackSize = info->CommittedStackSize;
}
info32->ZeroBits = info->ZeroBits;
info32->SubSystemType = info->SubSystemType;
info32->MinorSubsystemVersion = info->MinorSubsystemVersion;
info32->MajorSubsystemVersion = info->MajorSubsystemVersion;
info32->MajorOperatingSystemVersion = info->MajorOperatingSystemVersion;
info32->MinorOperatingSystemVersion = info->MinorOperatingSystemVersion;
info32->ImageCharacteristics = info->ImageCharacteristics;
info32->DllCharacteristics = info->DllCharacteristics;
info32->Machine = info->Machine;
info32->ImageContainsCode = info->ImageContainsCode;
info32->ImageFlags = info->ImageFlags;
info32->LoaderFlags = info->LoaderFlags;
info32->ImageFileSize = info->ImageFileSize;
info32->CheckSum = info->CheckSum;
}
/**********************************************************************
* wow64_NtAcceptConnectPort
*/
NTSTATUS WINAPI wow64_NtAcceptConnectPort( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ULONG id = get_ulong( &args );
LPC_MESSAGE *msg = get_ptr( &args );
BOOLEAN accept = get_ulong( &args );
LPC_SECTION_WRITE *write = get_ptr( &args );
LPC_SECTION_READ *read = get_ptr( &args );
FIXME( "%p %u %p %u %p %p: stub\n", handle_ptr, id, msg, accept, write, read );
return STATUS_NOT_IMPLEMENTED;
}
/**********************************************************************
* wow64_NtCancelTimer
*/
NTSTATUS WINAPI wow64_NtCancelTimer( UINT *args )
{
HANDLE handle = get_handle( &args );
BOOLEAN *state = get_ptr( &args );
return NtCancelTimer( handle, state );
}
/**********************************************************************
* wow64_NtClearEvent
*/
NTSTATUS WINAPI wow64_NtClearEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
return NtClearEvent( handle );
}
/**********************************************************************
* wow64_NtCompleteConnectPort
*/
NTSTATUS WINAPI wow64_NtCompleteConnectPort( UINT *args )
{
HANDLE handle = get_handle( &args );
return NtCompleteConnectPort( handle );
}
/**********************************************************************
* wow64_NtConnectPort
*/
NTSTATUS WINAPI wow64_NtConnectPort( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
UNICODE_STRING32 *name32 = get_ptr( &args );
SECURITY_QUALITY_OF_SERVICE *qos = get_ptr( &args );
LPC_SECTION_WRITE *write = get_ptr( &args );
LPC_SECTION_READ *read = get_ptr( &args );
ULONG *max_len = get_ptr( &args );
void *info = get_ptr( &args );
ULONG *info_len = get_ptr( &args );
FIXME( "%p %p %p %p %p %p %p %p: stub\n",
handle_ptr, name32, qos, write, read, max_len, info, info_len );
return STATUS_NOT_IMPLEMENTED;
}
/**********************************************************************
* wow64_NtCreateDebugObject
*/
NTSTATUS WINAPI wow64_NtCreateDebugObject( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
ULONG flags = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateDebugObject( &handle, access, objattr_32to64( &attr, attr32 ), flags );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateDirectoryObject
*/
NTSTATUS WINAPI wow64_NtCreateDirectoryObject( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateDirectoryObject( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateEvent
*/
NTSTATUS WINAPI wow64_NtCreateEvent( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
EVENT_TYPE type = get_ulong( &args );
BOOLEAN state = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateEvent( &handle, access, objattr_32to64( &attr, attr32 ), type, state );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateIoCompletion
*/
NTSTATUS WINAPI wow64_NtCreateIoCompletion( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
ULONG threads = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateIoCompletion( &handle, access, objattr_32to64( &attr, attr32 ), threads );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateJobObject
*/
NTSTATUS WINAPI wow64_NtCreateJobObject( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateJobObject( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateKeyedEvent
*/
NTSTATUS WINAPI wow64_NtCreateKeyedEvent( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
ULONG flags = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateKeyedEvent( &handle, access, objattr_32to64( &attr, attr32 ), flags );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateMutant
*/
NTSTATUS WINAPI wow64_NtCreateMutant( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
BOOLEAN owned = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateMutant( &handle, access, objattr_32to64( &attr, attr32 ), owned );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreatePort
*/
NTSTATUS WINAPI wow64_NtCreatePort( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
ULONG info_len = get_ulong( &args );
ULONG data_len = get_ulong( &args );
ULONG *reserved = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreatePort( &handle, objattr_32to64( &attr, attr32 ), info_len, data_len, reserved );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateSection
*/
NTSTATUS WINAPI wow64_NtCreateSection( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
const LARGE_INTEGER *size = get_ptr( &args );
ULONG protect = get_ulong( &args );
ULONG flags = get_ulong( &args );
HANDLE file = get_handle( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateSection( &handle, access, objattr_32to64( &attr, attr32 ), size, protect, flags, file );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateSemaphore
*/
NTSTATUS WINAPI wow64_NtCreateSemaphore( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
LONG initial = get_ulong( &args );
LONG max = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateSemaphore( &handle, access, objattr_32to64( &attr, attr32 ), initial, max );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateSymbolicLinkObject
*/
NTSTATUS WINAPI wow64_NtCreateSymbolicLinkObject( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
UNICODE_STRING32 *target32 = get_ptr( &args );
struct object_attr64 attr;
UNICODE_STRING target;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateSymbolicLinkObject( &handle, access, objattr_32to64( &attr, attr32 ),
unicode_str_32to64( &target, target32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateTimer
*/
NTSTATUS WINAPI wow64_NtCreateTimer( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
TIMER_TYPE type = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateTimer( &handle, access, objattr_32to64( &attr, attr32 ), type );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtDebugContinue
*/
NTSTATUS WINAPI wow64_NtDebugContinue( UINT *args )
{
HANDLE handle = get_handle( &args );
CLIENT_ID32 *id32 = get_ptr( &args );
NTSTATUS status = get_ulong( &args );
CLIENT_ID id;
return NtDebugContinue( handle, client_id_32to64( &id, id32 ), status );
}
/**********************************************************************
* wow64_NtDelayExecution
*/
NTSTATUS WINAPI wow64_NtDelayExecution( UINT *args )
{
BOOLEAN alertable = get_ulong( &args );
const LARGE_INTEGER *timeout = get_ptr( &args );
return NtDelayExecution( alertable, timeout );
}
/**********************************************************************
* wow64_NtDuplicateObject
*/
NTSTATUS WINAPI wow64_NtDuplicateObject( UINT *args )
{
HANDLE source_process = get_handle( &args );
HANDLE source_handle = get_handle( &args );
HANDLE dest_process = get_handle( &args );
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
ULONG attributes = get_ulong( &args );
ULONG options = get_ulong( &args );
HANDLE handle = 0;
NTSTATUS status;
if (handle_ptr) *handle_ptr = 0;
status = NtDuplicateObject( source_process, source_handle, dest_process, &handle,
access, attributes, options );
if (handle_ptr) put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtListenPort
*/
NTSTATUS WINAPI wow64_NtListenPort( UINT *args )
{
HANDLE handle = get_handle( &args );
LPC_MESSAGE *msg = get_ptr( &args );
FIXME( "%p %p: stub\n", handle, msg );
return STATUS_NOT_IMPLEMENTED;
}
/**********************************************************************
* wow64_NtMakeTemporaryObject
*/
NTSTATUS WINAPI wow64_NtMakeTemporaryObject( UINT *args )
{
HANDLE handle = get_handle( &args );
return NtMakeTemporaryObject( handle );
}
/**********************************************************************
* wow64_NtOpenDirectoryObject
*/
NTSTATUS WINAPI wow64_NtOpenDirectoryObject( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenDirectoryObject( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenEvent
*/
NTSTATUS WINAPI wow64_NtOpenEvent( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenEvent( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenIoCompletion
*/
NTSTATUS WINAPI wow64_NtOpenIoCompletion( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenIoCompletion( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenJobObject
*/
NTSTATUS WINAPI wow64_NtOpenJobObject( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenJobObject( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenKeyedEvent
*/
NTSTATUS WINAPI wow64_NtOpenKeyedEvent( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenKeyedEvent( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenMutant
*/
NTSTATUS WINAPI wow64_NtOpenMutant( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenMutant( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenSection
*/
NTSTATUS WINAPI wow64_NtOpenSection( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenSection( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenSemaphore
*/
NTSTATUS WINAPI wow64_NtOpenSemaphore( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenSemaphore( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenSymbolicLinkObject
*/
NTSTATUS WINAPI wow64_NtOpenSymbolicLinkObject( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenSymbolicLinkObject( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenTimer
*/
NTSTATUS WINAPI wow64_NtOpenTimer( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenTimer( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtPulseEvent
*/
NTSTATUS WINAPI wow64_NtPulseEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_state = get_ptr( &args );
return NtPulseEvent( handle, prev_state );
}
/**********************************************************************
* wow64_NtQueryDirectoryObject
*/
NTSTATUS WINAPI wow64_NtQueryDirectoryObject( UINT *args )
{
HANDLE handle = get_handle( &args );
DIRECTORY_BASIC_INFORMATION32 *info32 = get_ptr( &args );
ULONG size32 = get_ulong( &args );
BOOLEAN single_entry = get_ulong( &args );
BOOLEAN restart = get_ulong( &args );
ULONG *context = get_ptr( &args );
ULONG *retlen = get_ptr( &args );
NTSTATUS status;
DIRECTORY_BASIC_INFORMATION *info;
ULONG size = size32 + sizeof(*info) - sizeof(*info32);
if (!single_entry) FIXME( "not implemented\n" );
info = Wow64AllocateTemp( size );
status = NtQueryDirectoryObject( handle, info, size, single_entry, restart, context, NULL );
if (!status)
{
info32->ObjectName.Buffer = PtrToUlong( info32 + 1 );
info32->ObjectName.Length = info->ObjectName.Length;
info32->ObjectName.MaximumLength = info->ObjectName.MaximumLength;
info32->ObjectTypeName.Buffer = info32->ObjectName.Buffer + info->ObjectName.MaximumLength;
info32->ObjectTypeName.Length = info->ObjectTypeName.Length;
info32->ObjectTypeName.MaximumLength = info->ObjectTypeName.MaximumLength;
size = info->ObjectName.MaximumLength + info->ObjectTypeName.MaximumLength;
memcpy( info32 + 1, info + 1, size );
if (retlen) *retlen = sizeof(*info32) + size;
}
return status;
}
/**********************************************************************
* wow64_NtQueryEvent
*/
NTSTATUS WINAPI wow64_NtQueryEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
EVENT_INFORMATION_CLASS class = get_ulong( &args );
void *info = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtQueryEvent( handle, class, info, len, retlen );
}
/**********************************************************************
* wow64_NtQueryInformationJobObject
*/
NTSTATUS WINAPI wow64_NtQueryInformationJobObject( UINT *args )
{
HANDLE handle = get_handle( &args );
JOBOBJECTINFOCLASS class = get_ulong( &args );
void *ptr = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
NTSTATUS status;
switch (class)
{
case JobObjectBasicAccountingInformation: /* JOBOBJECT_BASIC_ACCOUNTING_INFORMATION */
return NtQueryInformationJobObject( handle, class, ptr, len, retlen );
case JobObjectBasicLimitInformation: /* JOBOBJECT_BASIC_LIMIT_INFORMATION */
if (len >= sizeof(JOBOBJECT_BASIC_LIMIT_INFORMATION32))
{
JOBOBJECT_BASIC_LIMIT_INFORMATION32 *info32 = ptr;
JOBOBJECT_BASIC_LIMIT_INFORMATION info;
status = NtQueryInformationJobObject( handle, class, &info, sizeof(info), NULL );
if (!status) put_job_basic_limit_info( info32, &info );
if (retlen) *retlen = sizeof(*info32);
return status;
}
else return STATUS_INFO_LENGTH_MISMATCH;
case JobObjectBasicProcessIdList: /* JOBOBJECT_BASIC_PROCESS_ID_LIST */
if (len >= sizeof(JOBOBJECT_BASIC_PROCESS_ID_LIST32))
{
JOBOBJECT_BASIC_PROCESS_ID_LIST32 *info32 = ptr;
JOBOBJECT_BASIC_PROCESS_ID_LIST *info;
ULONG i, count, size;
count = (len - offsetof( JOBOBJECT_BASIC_PROCESS_ID_LIST32, ProcessIdList )) / sizeof(info32->ProcessIdList[0]);
size = offsetof( JOBOBJECT_BASIC_PROCESS_ID_LIST, ProcessIdList[count] );
info = Wow64AllocateTemp( size );
status = NtQueryInformationJobObject( handle, class, info, size, NULL );
if (!status)
{
info32->NumberOfAssignedProcesses = info->NumberOfAssignedProcesses;
info32->NumberOfProcessIdsInList = info->NumberOfProcessIdsInList;
for (i = 0; i < info->NumberOfProcessIdsInList; i++)
info32->ProcessIdList[i] = info->ProcessIdList[i];
if (retlen) *retlen = offsetof( JOBOBJECT_BASIC_PROCESS_ID_LIST32, ProcessIdList[i] );
}
return status;
}
else return STATUS_INFO_LENGTH_MISMATCH;
case JobObjectExtendedLimitInformation: /* JOBOBJECT_EXTENDED_LIMIT_INFORMATION */
if (len >= sizeof(JOBOBJECT_EXTENDED_LIMIT_INFORMATION32))
{
JOBOBJECT_EXTENDED_LIMIT_INFORMATION32 *info32 = ptr;
JOBOBJECT_EXTENDED_LIMIT_INFORMATION info;
status = NtQueryInformationJobObject( handle, class, &info, sizeof(info), NULL );
if (!status)
{
put_job_basic_limit_info( &info32->BasicLimitInformation, &info.BasicLimitInformation );
info32->IoInfo = info.IoInfo;
info32->ProcessMemoryLimit = info.ProcessMemoryLimit;
info32->JobMemoryLimit = info.JobMemoryLimit;
info32->PeakProcessMemoryUsed = info.PeakProcessMemoryUsed;
info32->PeakJobMemoryUsed = info.PeakJobMemoryUsed;
}
if (retlen) *retlen = sizeof(*info32);
return status;
}
else return STATUS_INFO_LENGTH_MISMATCH;
default:
if (class >= MaxJobObjectInfoClass) return STATUS_INVALID_PARAMETER;
FIXME( "unsupported class %u\n", class );
return STATUS_NOT_IMPLEMENTED;
}
}
/**********************************************************************
* wow64_NtQueryIoCompletion
*/
NTSTATUS WINAPI wow64_NtQueryIoCompletion( UINT *args )
{
HANDLE handle = get_handle( &args );
IO_COMPLETION_INFORMATION_CLASS class = get_ulong( &args );
void *info = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtQueryIoCompletion( handle, class, info, len, retlen );
}
/**********************************************************************
* wow64_NtQueryMutant
*/
NTSTATUS WINAPI wow64_NtQueryMutant( UINT *args )
{
HANDLE handle = get_handle( &args );
MUTANT_INFORMATION_CLASS class = get_ulong( &args );
void *info = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtQueryMutant( handle, class, info, len, retlen );
}
/**********************************************************************
* wow64_NtQueryObject
*/
NTSTATUS WINAPI wow64_NtQueryObject( UINT *args )
{
HANDLE handle = get_handle( &args );
OBJECT_INFORMATION_CLASS class = get_ulong( &args );
void *ptr = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
NTSTATUS status;
ULONG ret_size;
switch (class)
{
case ObjectBasicInformation: /* OBJECT_BASIC_INFORMATION */
case ObjectDataInformation: /* OBJECT_DATA_INFORMATION */
return NtQueryObject( handle, class, ptr, len, retlen );
case ObjectNameInformation: /* OBJECT_NAME_INFORMATION */
{
ULONG size = len + sizeof(OBJECT_NAME_INFORMATION) - sizeof(OBJECT_NAME_INFORMATION32);
OBJECT_NAME_INFORMATION32 *info32 = ptr;
OBJECT_NAME_INFORMATION *info = Wow64AllocateTemp( size );
if (!(status = NtQueryObject( handle, class, info, size, &ret_size )))
{
if (len >= sizeof(*info32) + info->Name.MaximumLength)
{
if (info->Name.Length)
{
memcpy( info32 + 1, info->Name.Buffer, info->Name.Length + sizeof(WCHAR) );
info32->Name.Length = info->Name.Length;
info32->Name.MaximumLength = info->Name.Length + sizeof(WCHAR);
info32->Name.Buffer = PtrToUlong( info32 + 1 );
}
else memset( &info32->Name, 0, sizeof(info32->Name) );
}
else status = STATUS_INFO_LENGTH_MISMATCH;
if (retlen) *retlen = sizeof(*info32) + info->Name.MaximumLength;
}
else if (status == STATUS_INFO_LENGTH_MISMATCH || status == STATUS_BUFFER_OVERFLOW)
{
if (retlen) *retlen = ret_size - sizeof(*info) + sizeof(*info32);
}
return status;
}
case ObjectTypeInformation: /* OBJECT_TYPE_INFORMATION */
{
ULONG_PTR buffer[(sizeof(OBJECT_TYPE_INFORMATION) + 64) / sizeof(ULONG_PTR)];
OBJECT_TYPE_INFORMATION *info = (OBJECT_TYPE_INFORMATION *)buffer;
OBJECT_TYPE_INFORMATION32 *info32 = ptr;
if (!(status = NtQueryObject( handle, class, info, sizeof(buffer), NULL )))
{
if (len >= sizeof(*info32) + info->TypeName.MaximumLength)
put_object_type_info( info32, info );
else
status = STATUS_INFO_LENGTH_MISMATCH;
if (retlen) *retlen = sizeof(*info32) + info->TypeName.Length + sizeof(WCHAR);
}
return status;
}
case ObjectTypesInformation: /* OBJECT_TYPES_INFORMATION */
{
OBJECT_TYPES_INFORMATION *info, *info32 = ptr;
/* assume at most 32 types, with an average 16-char name */
ULONG ret_size, size = 32 * (sizeof(OBJECT_TYPE_INFORMATION) + 16 * sizeof(WCHAR));
info = Wow64AllocateTemp( size );
if (!(status = NtQueryObject( handle, class, info, size, &ret_size )))
{
OBJECT_TYPE_INFORMATION *type;
OBJECT_TYPE_INFORMATION32 *type32;
ULONG align = TYPE_ALIGNMENT( OBJECT_TYPE_INFORMATION ) - 1;
ULONG align32 = TYPE_ALIGNMENT( OBJECT_TYPE_INFORMATION32 ) - 1;
ULONG i, pos = (sizeof(*info) + align) & ~align, pos32 = (sizeof(*info32) + align32) & ~align32;
if (pos32 <= len) info32->NumberOfTypes = info->NumberOfTypes;
for (i = 0; i < info->NumberOfTypes; i++)
{
type = (OBJECT_TYPE_INFORMATION *)((char *)info + pos);
type32 = (OBJECT_TYPE_INFORMATION32 *)((char *)ptr + pos32);
pos += sizeof(*type) + ((type->TypeName.MaximumLength + align) & ~align);
pos32 += sizeof(*type32) + ((type->TypeName.MaximumLength + align32) & ~align32);
if (pos32 <= len) put_object_type_info( type32, type );
}
if (pos32 > len) status = STATUS_INFO_LENGTH_MISMATCH;
if (retlen) *retlen = pos32;
}
return status;
}
default:
FIXME( "unsupported class %u\n", class );
return STATUS_NOT_IMPLEMENTED;
}
}
/**********************************************************************
* wow64_NtQueryPerformanceCounter
*/
NTSTATUS WINAPI wow64_NtQueryPerformanceCounter( UINT *args )
{
LARGE_INTEGER *counter = get_ptr( &args );
LARGE_INTEGER *frequency = get_ptr( &args );
return NtQueryPerformanceCounter( counter, frequency );
}
/**********************************************************************
* wow64_NtQuerySection
*/
NTSTATUS WINAPI wow64_NtQuerySection( UINT *args )
{
HANDLE handle = get_handle( &args );
SECTION_INFORMATION_CLASS class = get_ulong( &args );
void *ptr = get_ptr( &args );
SIZE_T size = get_ulong( &args );
ULONG *ret_ptr = get_ptr( &args );
NTSTATUS status;
SIZE_T ret_size = 0;
switch (class)
{
case SectionBasicInformation:
{
SECTION_BASIC_INFORMATION info;
SECTION_BASIC_INFORMATION32 *info32 = ptr;
if (size < sizeof(*info32)) return STATUS_INFO_LENGTH_MISMATCH;
if (!(status = NtQuerySection( handle, class, &info, sizeof(info), &ret_size )))
{
info32->BaseAddress = PtrToUlong( info.BaseAddress );
info32->Attributes = info.Attributes;
info32->Size = info.Size;
ret_size = sizeof(*info32);
}
break;
}
case SectionImageInformation:
{
SECTION_IMAGE_INFORMATION info;
SECTION_IMAGE_INFORMATION32 *info32 = ptr;
if (size < sizeof(*info32)) return STATUS_INFO_LENGTH_MISMATCH;
if (!(status = NtQuerySection( handle, class, &info, sizeof(info), &ret_size )))
{
put_section_image_info( info32, &info );
ret_size = sizeof(*info32);
}
break;
}
default:
FIXME( "class %u not implemented\n", class );
return STATUS_NOT_IMPLEMENTED;
}
put_size( ret_ptr, ret_size );
return status;
}
/**********************************************************************
* wow64_NtQuerySemaphore
*/
NTSTATUS WINAPI wow64_NtQuerySemaphore( UINT *args )
{
HANDLE handle = get_handle( &args );
SEMAPHORE_INFORMATION_CLASS class = get_ulong( &args );
void *info = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtQuerySemaphore( handle, class, info, len, retlen );
}
/**********************************************************************
* wow64_NtQuerySymbolicLinkObject
*/
NTSTATUS WINAPI wow64_NtQuerySymbolicLinkObject( UINT *args )
{
HANDLE handle = get_handle( &args );
UNICODE_STRING32 *target32 = get_ptr( &args );
ULONG *retlen = get_ptr( &args );
UNICODE_STRING target;
NTSTATUS status;
status = NtQuerySymbolicLinkObject( handle, unicode_str_32to64( &target, target32 ), retlen );
if (!status) target32->Length = target.Length;
return status;
}
/**********************************************************************
* wow64_NtQueryTimer
*/
NTSTATUS WINAPI wow64_NtQueryTimer( UINT *args )
{
HANDLE handle = get_handle( &args );
TIMER_INFORMATION_CLASS class = get_ulong( &args );
void *info = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtQueryTimer( handle, class, info, len, retlen );
}
/**********************************************************************
* wow64_NtQueryTimerResolution
*/
NTSTATUS WINAPI wow64_NtQueryTimerResolution( UINT *args )
{
ULONG *min_res = get_ptr( &args );
ULONG *max_res = get_ptr( &args );
ULONG *current_res = get_ptr( &args );
return NtQueryTimerResolution( min_res, max_res, current_res );
}
/**********************************************************************
* wow64_NtRegisterThreadTerminatePort
*/
NTSTATUS WINAPI wow64_NtRegisterThreadTerminatePort( UINT *args )
{
HANDLE handle = get_handle( &args );
return NtRegisterThreadTerminatePort( handle );
}
/**********************************************************************
* wow64_NtReleaseKeyedEvent
*/
NTSTATUS WINAPI wow64_NtReleaseKeyedEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
void *key = get_ptr( &args );
BOOLEAN alertable = get_ulong( &args );
const LARGE_INTEGER *timeout = get_ptr( &args );
return NtReleaseKeyedEvent( handle, key, alertable, timeout );
}
/**********************************************************************
* wow64_NtReleaseMutant
*/
NTSTATUS WINAPI wow64_NtReleaseMutant( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_count = get_ptr( &args );
return NtReleaseMutant( handle, prev_count );
}
/**********************************************************************
* wow64_NtReleaseSemaphore
*/
NTSTATUS WINAPI wow64_NtReleaseSemaphore( UINT *args )
{
HANDLE handle = get_handle( &args );
ULONG count = get_ulong( &args );
ULONG *previous = get_ptr( &args );
return NtReleaseSemaphore( handle, count, previous );
}
/**********************************************************************
* wow64_NtReplyWaitReceivePort
*/
NTSTATUS WINAPI wow64_NtReplyWaitReceivePort( UINT *args )
{
HANDLE handle = get_handle( &args );
ULONG *id = get_ptr( &args );
LPC_MESSAGE *reply = get_ptr( &args );
LPC_MESSAGE *msg = get_ptr( &args );
FIXME( "%p %p %p %p: stub\n", handle, id, reply, msg );
return STATUS_NOT_IMPLEMENTED;
}
/**********************************************************************
* wow64_NtRequestWaitReplyPort
*/
NTSTATUS WINAPI wow64_NtRequestWaitReplyPort( UINT *args )
{
HANDLE handle = get_handle( &args );
LPC_MESSAGE *msg_in = get_ptr( &args );
LPC_MESSAGE *msg_out = get_ptr( &args );
FIXME( "%p %p %p: stub\n", handle, msg_in, msg_out );
return STATUS_NOT_IMPLEMENTED;
}
/**********************************************************************
* wow64_NtResetEvent
*/
NTSTATUS WINAPI wow64_NtResetEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_state = get_ptr( &args );
return NtResetEvent( handle, prev_state );
}
/**********************************************************************
* wow64_NtSecureConnectPort
*/
NTSTATUS WINAPI wow64_NtSecureConnectPort( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
UNICODE_STRING32 *name32 = get_ptr( &args );
SECURITY_QUALITY_OF_SERVICE *qos = get_ptr( &args );
LPC_SECTION_WRITE *write = get_ptr( &args );
SID *sid = get_ptr( &args );
LPC_SECTION_READ *read = get_ptr( &args );
ULONG *max_len = get_ptr( &args );
void *info = get_ptr( &args );
ULONG *info_len = get_ptr( &args );
FIXME( "%p %p %p %p %p %p %p %p %p: stub\n",
handle_ptr, name32, qos, write, sid, read, max_len, info, info_len );
return STATUS_NOT_IMPLEMENTED;
}
/**********************************************************************
* wow64_NtSetEvent
*/
NTSTATUS WINAPI wow64_NtSetEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_state = get_ptr( &args );
return NtSetEvent( handle, prev_state );
}
/**********************************************************************
* wow64_NtSetInformationDebugObject
*/
NTSTATUS WINAPI wow64_NtSetInformationDebugObject( UINT *args )
{
HANDLE handle = get_handle( &args );
DEBUGOBJECTINFOCLASS class = get_ulong( &args );
void *ptr = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtSetInformationDebugObject( handle, class, ptr, len, retlen );
}
/**********************************************************************
* wow64_NtSetInformationJobObject
*/
NTSTATUS WINAPI wow64_NtSetInformationJobObject( UINT *args )
{
HANDLE handle = get_handle( &args );
JOBOBJECTINFOCLASS class = get_ulong( &args );
void *ptr = get_ptr( &args );
ULONG len = get_ulong( &args );
switch (class)
{
case JobObjectBasicLimitInformation: /* JOBOBJECT_BASIC_LIMIT_INFORMATION */
if (len == sizeof(JOBOBJECT_BASIC_LIMIT_INFORMATION32))
{
JOBOBJECT_BASIC_LIMIT_INFORMATION info;
return NtSetInformationJobObject( handle, class, job_basic_limit_info_32to64( &info, ptr ),
sizeof(info) );
}
else return STATUS_INVALID_PARAMETER;
case JobObjectBasicUIRestrictions:
FIXME( "unsupported class JobObjectBasicUIRestrictions\n" );
return STATUS_SUCCESS;
case JobObjectAssociateCompletionPortInformation: /* JOBOBJECT_ASSOCIATE_COMPLETION_PORT */
if (len == sizeof(JOBOBJECT_ASSOCIATE_COMPLETION_PORT32))
{
JOBOBJECT_ASSOCIATE_COMPLETION_PORT32 *info32 = ptr;
JOBOBJECT_ASSOCIATE_COMPLETION_PORT info;
info.CompletionKey = ULongToPtr( info32->CompletionKey );
info.CompletionPort = LongToHandle( info32->CompletionPort );
return NtSetInformationJobObject( handle, class, &info, sizeof(info) );
}
else return STATUS_INVALID_PARAMETER;
case JobObjectExtendedLimitInformation: /* JOBOBJECT_EXTENDED_LIMIT_INFORMATION */
if (len == sizeof(JOBOBJECT_EXTENDED_LIMIT_INFORMATION32))
{
JOBOBJECT_EXTENDED_LIMIT_INFORMATION32 *info32 = ptr;
JOBOBJECT_EXTENDED_LIMIT_INFORMATION info;
info.IoInfo = info32->IoInfo;
info.ProcessMemoryLimit = info32->ProcessMemoryLimit;
info.JobMemoryLimit = info32->JobMemoryLimit;
info.PeakProcessMemoryUsed = info32->PeakProcessMemoryUsed;
info.PeakJobMemoryUsed = info32->PeakJobMemoryUsed;
return NtSetInformationJobObject( handle, class,
job_basic_limit_info_32to64( &info.BasicLimitInformation,
&info32->BasicLimitInformation ),
sizeof(info) );
}
else return STATUS_INVALID_PARAMETER;
default:
if (class >= MaxJobObjectInfoClass) return STATUS_INVALID_PARAMETER;
FIXME( "unsupported class %u\n", class );
return STATUS_NOT_IMPLEMENTED;
}
}
/**********************************************************************
* wow64_NtSetInformationObject
*/
NTSTATUS WINAPI wow64_NtSetInformationObject( UINT *args )
{
HANDLE handle = get_handle( &args );
OBJECT_INFORMATION_CLASS class = get_ulong( &args );
void *ptr = get_ptr( &args );
ULONG len = get_ulong( &args );
switch (class)
{
case ObjectDataInformation: /* OBJECT_DATA_INFORMATION */
return NtSetInformationObject( handle, class, ptr, len );
default:
FIXME( "unsupported class %u\n", class );
return STATUS_NOT_IMPLEMENTED;
}
}
/**********************************************************************
* wow64_NtSetIoCompletion
*/
NTSTATUS WINAPI wow64_NtSetIoCompletion( UINT *args )
{
HANDLE handle = get_handle( &args );
ULONG_PTR key = get_ulong( &args );
ULONG_PTR value = get_ulong( &args );
NTSTATUS status = get_ulong( &args );
SIZE_T count = get_ulong( &args );
return NtSetIoCompletion( handle, key, value, status, count );
}
/**********************************************************************
* wow64_NtSetTimer
*/
NTSTATUS WINAPI wow64_NtSetTimer( UINT *args )
{
HANDLE handle = get_handle( &args );
LARGE_INTEGER *when = get_ptr( &args );
ULONG apc = get_ulong( &args );
ULONG apc_param = get_ulong( &args );
BOOLEAN resume = get_ulong( &args );
ULONG period = get_ulong( &args );
BOOLEAN *state = get_ptr( &args );
return NtSetTimer( handle, when, apc_32to64( apc ), apc_param_32to64( apc, apc_param ),
resume, period, state );
}
/**********************************************************************
* wow64_NtSetTimerResolution
*/
NTSTATUS WINAPI wow64_NtSetTimerResolution( UINT *args )
{
ULONG res = get_ulong( &args );
BOOLEAN set = get_ulong( &args );
ULONG *current_res = get_ptr( &args );
return NtSetTimerResolution( res, set, current_res );
}
/**********************************************************************
* wow64_NtSignalAndWaitForSingleObject
*/
NTSTATUS WINAPI wow64_NtSignalAndWaitForSingleObject( UINT *args )
{
HANDLE signal = get_handle( &args );
HANDLE wait = get_handle( &args );
BOOLEAN alertable = get_ulong( &args );
const LARGE_INTEGER *timeout = get_ptr( &args );
return NtSignalAndWaitForSingleObject( signal, wait, alertable, timeout );
}
/**********************************************************************
* wow64_NtTerminateJobObject
*/
NTSTATUS WINAPI wow64_NtTerminateJobObject( UINT *args )
{
HANDLE handle = get_handle( &args );
NTSTATUS status = get_ulong( &args );
return NtTerminateJobObject( handle, status );
}
/**********************************************************************
* wow64_NtTestAlert
*/
NTSTATUS WINAPI wow64_NtTestAlert( UINT *args )
{
return NtTestAlert();
}
/**********************************************************************
* wow64_NtTraceControl
*/
NTSTATUS WINAPI wow64_NtTraceControl( UINT *args )
{
ULONG code = get_ulong( &args );
void *inbuf = get_ptr( &args );
ULONG inbuf_len = get_ulong( &args );
void *outbuf = get_ptr( &args );
ULONG outbuf_len = get_ulong( &args );
ULONG *size = get_ptr( &args );
return NtTraceControl( code, inbuf, inbuf_len, outbuf, outbuf_len, size );
}
/**********************************************************************
* wow64_NtWaitForAlertByThreadId
*/
NTSTATUS WINAPI wow64_NtWaitForAlertByThreadId( UINT *args )
{
const void *address = get_ptr( &args );
const LARGE_INTEGER *timeout = get_ptr( &args );
return NtWaitForAlertByThreadId( address, timeout );
}
/**********************************************************************
* wow64_NtWaitForDebugEvent
*/
NTSTATUS WINAPI wow64_NtWaitForDebugEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
BOOLEAN alertable = get_ulong( &args );
LARGE_INTEGER *timeout = get_ptr( &args );
DBGUI_WAIT_STATE_CHANGE32 *state32 = get_ptr( &args );
ULONG i;
DBGUI_WAIT_STATE_CHANGE state;
NTSTATUS status = NtWaitForDebugEvent( handle, alertable, timeout, &state );
if (!status)
{
state32->NewState = state.NewState;
state32->AppClientId.UniqueProcess = HandleToULong( state.AppClientId.UniqueProcess );
state32->AppClientId.UniqueThread = HandleToULong( state.AppClientId.UniqueThread );
switch (state.NewState)
{
#define COPY_ULONG(field) state32->StateInfo.field = state.StateInfo.field
#define COPY_PTR(field) state32->StateInfo.field = PtrToUlong( state.StateInfo.field )
case DbgCreateThreadStateChange:
COPY_PTR( CreateThread.HandleToThread );
COPY_PTR( CreateThread.NewThread.StartAddress );
COPY_ULONG( CreateThread.NewThread.SubSystemKey );
break;
case DbgCreateProcessStateChange:
COPY_PTR( CreateProcessInfo.HandleToProcess );
COPY_PTR( CreateProcessInfo.HandleToThread );
COPY_PTR( CreateProcessInfo.NewProcess.FileHandle );
COPY_PTR( CreateProcessInfo.NewProcess.BaseOfImage );
COPY_PTR( CreateProcessInfo.NewProcess.InitialThread.StartAddress );
COPY_ULONG( CreateProcessInfo.NewProcess.InitialThread.SubSystemKey );
COPY_ULONG( CreateProcessInfo.NewProcess.DebugInfoFileOffset );
COPY_ULONG( CreateProcessInfo.NewProcess.DebugInfoSize );
break;
case DbgExitThreadStateChange:
case DbgExitProcessStateChange:
COPY_ULONG( ExitThread.ExitStatus );
break;
case DbgExceptionStateChange:
case DbgBreakpointStateChange:
case DbgSingleStepStateChange:
COPY_ULONG( Exception.FirstChance );
COPY_ULONG( Exception.ExceptionRecord.ExceptionCode );
COPY_ULONG( Exception.ExceptionRecord.ExceptionFlags );
COPY_ULONG( Exception.ExceptionRecord.NumberParameters );
COPY_PTR( Exception.ExceptionRecord.ExceptionRecord );
COPY_PTR( Exception.ExceptionRecord.ExceptionAddress );
for (i = 0; i < state.StateInfo.Exception.ExceptionRecord.NumberParameters; i++)
COPY_ULONG( Exception.ExceptionRecord.ExceptionInformation[i] );
break;
case DbgLoadDllStateChange:
COPY_PTR( LoadDll.FileHandle );
COPY_PTR( LoadDll.BaseOfDll );
COPY_ULONG( LoadDll.DebugInfoFileOffset );
COPY_ULONG( LoadDll.DebugInfoSize );
COPY_PTR( LoadDll.NamePointer );
break;
case DbgUnloadDllStateChange:
COPY_PTR( UnloadDll.BaseAddress );
break;
default:
break;
}
#undef COPY_ULONG
#undef COPY_PTR
}
return status;
}
/**********************************************************************
* wow64_NtWaitForKeyedEvent
*/
NTSTATUS WINAPI wow64_NtWaitForKeyedEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
const void *key = get_ptr( &args );
BOOLEAN alertable = get_ulong( &args );
const LARGE_INTEGER *timeout = get_ptr( &args );
return NtWaitForKeyedEvent( handle, key, alertable, timeout );
}
/**********************************************************************
* wow64_NtWaitForMultipleObjects
*/
NTSTATUS WINAPI wow64_NtWaitForMultipleObjects( UINT *args )
{
DWORD count = get_ulong( &args );
LONG *handles_ptr = get_ptr( &args );
BOOLEAN wait_any = get_ulong( &args );
BOOLEAN alertable = get_ulong( &args );
const LARGE_INTEGER *timeout = get_ptr( &args );
HANDLE handles[MAXIMUM_WAIT_OBJECTS];
DWORD i;
for (i = 0; i < count && i < MAXIMUM_WAIT_OBJECTS; i++) handles[i] = LongToHandle( handles_ptr[i] );
return NtWaitForMultipleObjects( count, handles, wait_any, alertable, timeout );
}
/**********************************************************************
* wow64_NtWaitForSingleObject
*/
NTSTATUS WINAPI wow64_NtWaitForSingleObject( UINT *args )
{
HANDLE handle = get_handle( &args );
BOOLEAN alertable = get_ulong( &args );
const LARGE_INTEGER *timeout = get_ptr( &args );
return NtWaitForSingleObject( handle, alertable, timeout );
}
/**********************************************************************
* wow64_NtYieldExecution
*/
NTSTATUS WINAPI wow64_NtYieldExecution( UINT *args )
{
return NtYieldExecution();
}