260 lines
11 KiB
C
260 lines
11 KiB
C
/*
|
|
* Wine WGL extension + ATI GLX extension defines
|
|
*
|
|
* Copyright (c) 2004 Lionel Ulmer
|
|
* Copyright (c) 2005 Alex Woods
|
|
* Copyright (c) 2005 Raphael Junqueira
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
/* For compatibility with old Mesa headers */
|
|
#ifndef GLX_SAMPLE_BUFFERS_ARB
|
|
# define GLX_SAMPLE_BUFFERS_ARB 100000
|
|
#endif
|
|
#ifndef GLX_SAMPLES_ARB
|
|
# define GLX_SAMPLES_ARB 100001
|
|
#endif
|
|
#ifndef GL_TEXTURE_CUBE_MAP
|
|
# define GL_TEXTURE_CUBE_MAP 0x8513
|
|
#endif
|
|
|
|
#define HPBUFFERARB void *
|
|
|
|
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
|
|
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
|
|
#define WGL_DRAW_TO_BITMAP_ARB 0x2002
|
|
#define WGL_ACCELERATION_ARB 0x2003
|
|
#define WGL_NEED_PALETTE_ARB 0x2004
|
|
#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
|
|
#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
|
|
#define WGL_SWAP_METHOD_ARB 0x2007
|
|
#define WGL_NUMBER_OVERLAYS_ARB 0x2008
|
|
#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
|
|
#define WGL_TRANSPARENT_ARB 0x200A
|
|
#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
|
|
#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
|
|
#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
|
|
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
|
|
#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
|
|
#define WGL_SHARE_DEPTH_ARB 0x200C
|
|
#define WGL_SHARE_STENCIL_ARB 0x200D
|
|
#define WGL_SHARE_ACCUM_ARB 0x200E
|
|
#define WGL_SUPPORT_GDI_ARB 0x200F
|
|
#define WGL_SUPPORT_OPENGL_ARB 0x2010
|
|
#define WGL_DOUBLE_BUFFER_ARB 0x2011
|
|
#define WGL_STEREO_ARB 0x2012
|
|
#define WGL_PIXEL_TYPE_ARB 0x2013
|
|
#define WGL_COLOR_BITS_ARB 0x2014
|
|
#define WGL_RED_BITS_ARB 0x2015
|
|
#define WGL_RED_SHIFT_ARB 0x2016
|
|
#define WGL_GREEN_BITS_ARB 0x2017
|
|
#define WGL_GREEN_SHIFT_ARB 0x2018
|
|
#define WGL_BLUE_BITS_ARB 0x2019
|
|
#define WGL_BLUE_SHIFT_ARB 0x201A
|
|
#define WGL_ALPHA_BITS_ARB 0x201B
|
|
#define WGL_ALPHA_SHIFT_ARB 0x201C
|
|
#define WGL_ACCUM_BITS_ARB 0x201D
|
|
#define WGL_ACCUM_RED_BITS_ARB 0x201E
|
|
#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
|
|
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
|
|
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
|
|
#define WGL_DEPTH_BITS_ARB 0x2022
|
|
#define WGL_STENCIL_BITS_ARB 0x2023
|
|
#define WGL_AUX_BUFFERS_ARB 0x2024
|
|
|
|
#define WGL_NO_ACCELERATION_ARB 0x2025
|
|
#define WGL_GENERIC_ACCELERATION_ARB 0x2026
|
|
#define WGL_FULL_ACCELERATION_ARB 0x2027
|
|
|
|
#define WGL_PBUFFER_WIDTH_ARB 0x2034
|
|
#define WGL_PBUFFER_HEIGHT_ARB 0x2035
|
|
#define WGL_PBUFFER_LOST_ARB 0x2036
|
|
#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
|
|
#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
|
|
#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
|
|
#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
|
|
#define WGL_PBUFFER_LARGEST_ARB 0x2033
|
|
|
|
#define WGL_TYPE_RGBA_ARB 0x202B
|
|
#define WGL_TYPE_COLORINDEX_ARB 0x202C
|
|
|
|
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
|
|
#define WGL_SAMPLES_ARB 0x2042
|
|
|
|
/**
|
|
* WGL_render_texture
|
|
*/
|
|
/** GetPixelFormat/ChoosePixelFormat */
|
|
#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
|
|
#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
|
|
/** CreatePbuffer / QueryPbuffer */
|
|
#define WGL_TEXTURE_FORMAT_ARB 0x2072
|
|
#define WGL_TEXTURE_TARGET_ARB 0x2073
|
|
#define WGL_MIPMAP_TEXTURE_ARB 0x2074
|
|
/** CreatePbuffer / QueryPbuffer */
|
|
#define WGL_TEXTURE_RGB_ARB 0x2075
|
|
#define WGL_TEXTURE_RGBA_ARB 0x2076
|
|
#define WGL_NO_TEXTURE_ARB 0x2077
|
|
/** CreatePbuffer / QueryPbuffer */
|
|
#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
|
|
#define WGL_TEXTURE_1D_ARB 0x2079
|
|
#define WGL_TEXTURE_2D_ARB 0x207A
|
|
#define WGL_NO_TEXTURE_ARB 0x2077
|
|
/** SetPbufferAttribARB/QueryPbufferARB parameters */
|
|
#define WGL_MIPMAP_LEVEL_ARB 0x207B
|
|
#define WGL_CUBE_MAP_FACE_ARB 0x207C
|
|
/** SetPbufferAttribARB/QueryPbufferARB attribs */
|
|
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
|
|
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
|
|
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
|
|
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
|
|
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
|
|
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
|
|
/** BindTexImageARB/ReleaseTexImageARB */
|
|
#define WGL_FRONT_LEFT_ARB 0x2083
|
|
#define WGL_FRONT_RIGHT_ARB 0x2084
|
|
#define WGL_BACK_LEFT_ARB 0x2085
|
|
#define WGL_BACK_RIGHT_ARB 0x2086
|
|
#define WGL_AUX0_ARB 0x2087
|
|
#define WGL_AUX1_ARB 0x2088
|
|
#define WGL_AUX2_ARB 0x2089
|
|
#define WGL_AUX3_ARB 0x208A
|
|
#define WGL_AUX4_ARB 0x208B
|
|
#define WGL_AUX5_ARB 0x208C
|
|
#define WGL_AUX6_ARB 0x208D
|
|
#define WGL_AUX7_ARB 0x208E
|
|
#define WGL_AUX8_ARB 0x208F
|
|
#define WGL_AUX9_ARB 0x2090
|
|
|
|
/** WGL_NV_render_texture_rectangle */
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
|
|
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
|
|
/** WGL_NV_render_depth_texture */
|
|
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
|
|
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
|
|
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
|
|
#define WGL_DEPTH_COMPONENT_NV 0x20A7
|
|
/** WGL_NV_float_buffer */
|
|
#define WGL_FLOAT_COMPONENTS_NV 0x20B0
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
|
|
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
|
|
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
|
|
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
|
|
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
|
|
/** GL_NV_float_buffer */
|
|
#define GL_FLOAT_R_NV 0x8880
|
|
#define GL_FLOAT_RG_NV 0x8881
|
|
#define GL_FLOAT_RGB_NV 0x8882
|
|
#define GL_FLOAT_RGBA_NV 0x8883
|
|
#define GL_FLOAT_R16_NV 0x8884
|
|
#define GL_FLOAT_R32_NV 0x8885
|
|
#define GL_FLOAT_RG16_NV 0x8886
|
|
#define GL_FLOAT_RG32_NV 0x8887
|
|
#define GL_FLOAT_RGB16_NV 0x8888
|
|
#define GL_FLOAT_RGB32_NV 0x8889
|
|
#define GL_FLOAT_RGBA16_NV 0x888A
|
|
#define GL_FLOAT_RGBA32_NV 0x888B
|
|
#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
|
|
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
|
|
#define GL_FLOAT_RGBA_MODE_NV 0x888E
|
|
|
|
/** WGL_EXT_framebuffer_sRGB */
|
|
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
|
|
#ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
|
|
# define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
|
|
#endif
|
|
|
|
/* WGL_EXT_pixel_format_packed_float */
|
|
#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
|
|
#ifndef GLX_EXT_fbconfig_packed_float
|
|
#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
|
|
#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
|
|
#endif
|
|
|
|
/** WGL_ARB_create_context */
|
|
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
|
|
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
|
|
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
|
|
#define WGL_CONTEXT_FLAGS_ARB 0x2094
|
|
#define ERROR_INVALID_VERSION_ARB 0x2095
|
|
#ifndef GLX_ARB_create_context
|
|
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
|
|
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
|
|
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
#define GLX_CONTEXT_FLAGS_ARB 0x2094
|
|
#endif
|
|
|
|
/**
|
|
* WGL_ATI_pixel_format_float / WGL_ARB_color_buffer_float
|
|
*/
|
|
#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
|
|
#define GL_RGBA_FLOAT_MODE_ATI 0x8820
|
|
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
|
|
#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
|
|
#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
|
|
#define GL_CLAMP_READ_COLOR_ARB 0x891C
|
|
/** GLX_ATI_pixel_format_float */
|
|
#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
|
|
/** GLX_ARB_pixel_format_float */
|
|
#define GLX_RGBA_FLOAT_BIT 0x00000004
|
|
#define GLX_RGBA_FLOAT_TYPE 0x20B9
|
|
/** GLX_ATI_render_texture */
|
|
#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800
|
|
#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801
|
|
#define GLX_TEXTURE_FORMAT_ATI 0x9802
|
|
#define GLX_TEXTURE_TARGET_ATI 0x9803
|
|
#define GLX_MIPMAP_TEXTURE_ATI 0x9804
|
|
#define GLX_TEXTURE_RGB_ATI 0x9805
|
|
#define GLX_TEXTURE_RGBA_ATI 0x9806
|
|
#define GLX_NO_TEXTURE_ATI 0x9807
|
|
#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808
|
|
#define GLX_TEXTURE_1D_ATI 0x9809
|
|
#define GLX_TEXTURE_2D_ATI 0x980A
|
|
#define GLX_MIPMAP_LEVEL_ATI 0x980B
|
|
#define GLX_CUBE_MAP_FACE_ATI 0x980C
|
|
#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D
|
|
#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E
|
|
#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F
|
|
#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810
|
|
#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811
|
|
#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812
|
|
#define GLX_FRONT_LEFT_ATI 0x9813
|
|
#define GLX_FRONT_RIGHT_ATI 0x9814
|
|
#define GLX_BACK_LEFT_ATI 0x9815
|
|
#define GLX_BACK_RIGHT_ATI 0x9816
|
|
#define GLX_AUX0_ATI 0x9817
|
|
#define GLX_AUX1_ATI 0x9818
|
|
#define GLX_AUX2_ATI 0x9819
|
|
#define GLX_AUX3_ATI 0x981A
|
|
#define GLX_AUX4_ATI 0x981B
|
|
#define GLX_AUX5_ATI 0x981C
|
|
#define GLX_AUX6_ATI 0x981D
|
|
#define GLX_AUX7_ATI 0x981E
|
|
#define GLX_AUX8_ATI 0x981F
|
|
#define GLX_AUX9_ATI 0x9820
|
|
#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821
|
|
#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822
|
|
/** GLX_NV_float_buffer */
|
|
#define GLX_FLOAT_COMPONENTS_NV 0x20B0
|