323 lines
10 KiB
C
323 lines
10 KiB
C
/*
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* NT exception handling routines
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*
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* Copyright 1999 Turchanov Sergey
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* Copyright 1999 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <assert.h>
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#include <errno.h>
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#include <signal.h>
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#include <stdarg.h>
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winternl.h"
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#include "wine/exception.h"
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#include "wine/server.h"
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#include "wine/list.h"
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#include "wine/debug.h"
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#include "excpt.h"
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#include "ntdll_misc.h"
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WINE_DEFAULT_DEBUG_CHANNEL(seh);
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typedef struct
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{
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struct list entry;
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PVECTORED_EXCEPTION_HANDLER func;
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ULONG count;
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} VECTORED_HANDLER;
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static struct list vectored_exception_handlers = LIST_INIT(vectored_exception_handlers);
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static struct list vectored_continue_handlers = LIST_INIT(vectored_continue_handlers);
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static RTL_CRITICAL_SECTION vectored_handlers_section;
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static RTL_CRITICAL_SECTION_DEBUG critsect_debug =
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{
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0, 0, &vectored_handlers_section,
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{ &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
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0, 0, { (DWORD_PTR)(__FILE__ ": vectored_handlers_section") }
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};
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static RTL_CRITICAL_SECTION vectored_handlers_section = { &critsect_debug, -1, 0, 0, 0, 0 };
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static VECTORED_HANDLER *add_vectored_handler( struct list *handler_list, ULONG first,
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PVECTORED_EXCEPTION_HANDLER func )
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{
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VECTORED_HANDLER *handler = RtlAllocateHeap( GetProcessHeap(), 0, sizeof(*handler) );
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if (handler)
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{
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handler->func = RtlEncodePointer( func );
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handler->count = 1;
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RtlEnterCriticalSection( &vectored_handlers_section );
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if (first) list_add_head( handler_list, &handler->entry );
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else list_add_tail( handler_list, &handler->entry );
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RtlLeaveCriticalSection( &vectored_handlers_section );
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}
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return handler;
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}
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static ULONG remove_vectored_handler( struct list *handler_list, VECTORED_HANDLER *handler )
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{
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struct list *ptr;
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ULONG ret = FALSE;
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RtlEnterCriticalSection( &vectored_handlers_section );
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LIST_FOR_EACH( ptr, handler_list )
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{
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VECTORED_HANDLER *curr_handler = LIST_ENTRY( ptr, VECTORED_HANDLER, entry );
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if (curr_handler == handler)
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{
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if (!--curr_handler->count) list_remove( ptr );
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else handler = NULL; /* don't free it yet */
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ret = TRUE;
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break;
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}
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}
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RtlLeaveCriticalSection( &vectored_handlers_section );
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if (ret) RtlFreeHeap( GetProcessHeap(), 0, handler );
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return ret;
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}
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/**********************************************************************
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* wait_suspend
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*
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* Wait until the thread is no longer suspended.
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*/
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void wait_suspend( CONTEXT *context )
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{
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LARGE_INTEGER timeout;
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int saved_errno = errno;
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context_t server_context;
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context_to_server( &server_context, context );
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/* store the context we got at suspend time */
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SERVER_START_REQ( set_suspend_context )
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{
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wine_server_add_data( req, &server_context, sizeof(server_context) );
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wine_server_call( req );
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}
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SERVER_END_REQ;
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/* wait with 0 timeout, will only return once the thread is no longer suspended */
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timeout.QuadPart = 0;
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server_select( NULL, 0, SELECT_INTERRUPTIBLE, &timeout );
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/* retrieve the new context */
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SERVER_START_REQ( get_suspend_context )
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{
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wine_server_set_reply( req, &server_context, sizeof(server_context) );
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wine_server_call( req );
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}
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SERVER_END_REQ;
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context_from_server( context, &server_context );
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errno = saved_errno;
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}
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/**********************************************************************
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* send_debug_event
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*
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* Send an EXCEPTION_DEBUG_EVENT event to the debugger.
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*/
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NTSTATUS send_debug_event( EXCEPTION_RECORD *rec, int first_chance, CONTEXT *context )
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{
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NTSTATUS ret;
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DWORD i;
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obj_handle_t handle = 0;
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client_ptr_t params[EXCEPTION_MAXIMUM_PARAMETERS];
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context_t server_context;
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select_op_t select_op;
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if (!NtCurrentTeb()->Peb->BeingDebugged) return 0; /* no debugger present */
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for (i = 0; i < min( rec->NumberParameters, EXCEPTION_MAXIMUM_PARAMETERS ); i++)
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params[i] = rec->ExceptionInformation[i];
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context_to_server( &server_context, context );
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SERVER_START_REQ( queue_exception_event )
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{
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req->first = first_chance;
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req->code = rec->ExceptionCode;
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req->flags = rec->ExceptionFlags;
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req->record = wine_server_client_ptr( rec->ExceptionRecord );
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req->address = wine_server_client_ptr( rec->ExceptionAddress );
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req->len = i * sizeof(params[0]);
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wine_server_add_data( req, params, req->len );
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wine_server_add_data( req, &server_context, sizeof(server_context) );
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if (!wine_server_call( req )) handle = reply->handle;
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}
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SERVER_END_REQ;
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if (!handle) return 0;
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select_op.wait.op = SELECT_WAIT;
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select_op.wait.handles[0] = handle;
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server_select( &select_op, offsetof( select_op_t, wait.handles[1] ), SELECT_INTERRUPTIBLE, NULL );
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SERVER_START_REQ( get_exception_status )
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{
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req->handle = handle;
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wine_server_set_reply( req, &server_context, sizeof(server_context) );
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ret = wine_server_call( req );
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}
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SERVER_END_REQ;
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if (ret >= 0) context_from_server( context, &server_context );
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return ret;
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}
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/**********************************************************************
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* call_vectored_handlers
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*
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* Call the vectored handlers chain.
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*/
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LONG call_vectored_handlers( EXCEPTION_RECORD *rec, CONTEXT *context )
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{
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struct list *ptr;
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LONG ret = EXCEPTION_CONTINUE_SEARCH;
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EXCEPTION_POINTERS except_ptrs;
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PVECTORED_EXCEPTION_HANDLER func;
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VECTORED_HANDLER *handler, *to_free = NULL;
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except_ptrs.ExceptionRecord = rec;
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except_ptrs.ContextRecord = context;
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RtlEnterCriticalSection( &vectored_handlers_section );
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ptr = list_head( &vectored_exception_handlers );
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while (ptr)
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{
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handler = LIST_ENTRY( ptr, VECTORED_HANDLER, entry );
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handler->count++;
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func = RtlDecodePointer( handler->func );
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RtlLeaveCriticalSection( &vectored_handlers_section );
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RtlFreeHeap( GetProcessHeap(), 0, to_free );
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to_free = NULL;
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TRACE( "calling handler at %p code=%x flags=%x\n",
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func, rec->ExceptionCode, rec->ExceptionFlags );
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ret = func( &except_ptrs );
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TRACE( "handler at %p returned %x\n", func, ret );
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RtlEnterCriticalSection( &vectored_handlers_section );
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ptr = list_next( &vectored_exception_handlers, ptr );
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if (!--handler->count) /* removed during execution */
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{
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list_remove( &handler->entry );
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to_free = handler;
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}
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if (ret == EXCEPTION_CONTINUE_EXECUTION) break;
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}
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RtlLeaveCriticalSection( &vectored_handlers_section );
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RtlFreeHeap( GetProcessHeap(), 0, to_free );
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return ret;
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}
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/*******************************************************************
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* raise_status
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*
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* Implementation of RtlRaiseStatus with a specific exception record.
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*/
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void raise_status( NTSTATUS status, EXCEPTION_RECORD *rec )
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{
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EXCEPTION_RECORD ExceptionRec;
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ExceptionRec.ExceptionCode = status;
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ExceptionRec.ExceptionFlags = EH_NONCONTINUABLE;
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ExceptionRec.ExceptionRecord = rec;
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ExceptionRec.NumberParameters = 0;
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for (;;) RtlRaiseException( &ExceptionRec ); /* never returns */
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}
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/***********************************************************************
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* RtlRaiseStatus (NTDLL.@)
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*
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* Raise an exception with ExceptionCode = status
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*/
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void WINAPI RtlRaiseStatus( NTSTATUS status )
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{
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raise_status( status, NULL );
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}
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/*******************************************************************
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* RtlAddVectoredContinueHandler (NTDLL.@)
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*/
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PVOID WINAPI RtlAddVectoredContinueHandler( ULONG first, PVECTORED_EXCEPTION_HANDLER func )
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{
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return add_vectored_handler( &vectored_continue_handlers, first, func );
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}
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/*******************************************************************
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* RtlRemoveVectoredContinueHandler (NTDLL.@)
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*/
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ULONG WINAPI RtlRemoveVectoredContinueHandler( PVOID handler )
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{
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return remove_vectored_handler( &vectored_continue_handlers, handler );
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}
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/*******************************************************************
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* RtlAddVectoredExceptionHandler (NTDLL.@)
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*/
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PVOID WINAPI RtlAddVectoredExceptionHandler( ULONG first, PVECTORED_EXCEPTION_HANDLER func )
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{
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return add_vectored_handler( &vectored_exception_handlers, first, func );
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}
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/*******************************************************************
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* RtlRemoveVectoredExceptionHandler (NTDLL.@)
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*/
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ULONG WINAPI RtlRemoveVectoredExceptionHandler( PVOID handler )
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{
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return remove_vectored_handler( &vectored_exception_handlers, handler );
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}
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/*************************************************************
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* __wine_spec_unimplemented_stub
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*
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* ntdll-specific implementation to avoid depending on kernel functions.
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* Can be removed once ntdll.spec no longer contains stubs.
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*/
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void __wine_spec_unimplemented_stub( const char *module, const char *function )
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{
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EXCEPTION_RECORD record;
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record.ExceptionCode = EXCEPTION_WINE_STUB;
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record.ExceptionFlags = EH_NONCONTINUABLE;
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record.ExceptionRecord = NULL;
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record.ExceptionAddress = __wine_spec_unimplemented_stub;
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record.NumberParameters = 2;
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record.ExceptionInformation[0] = (ULONG_PTR)module;
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record.ExceptionInformation[1] = (ULONG_PTR)function;
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for (;;) RtlRaiseException( &record );
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}
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