..
tests
d3d9: Test psize_min vs psize_max vs psize behavior.
2008-11-20 12:17:18 +01:00
Makefile.in
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basetexture.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
cubetexture.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
d3d9.spec
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d3d9_main.c
wined3d: Remove the SDKVersion parameter to WineDirect3DCreate().
2008-10-24 14:24:59 +02:00
d3d9_private.h
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device.c
d3d9: Add a test for GetTexture with no texture set.
2008-11-04 11:41:20 +01:00
directx.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
indexbuffer.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
pixelshader.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
query.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
resource.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
stateblock.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
surface.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
swapchain.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
texture.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
version.rc
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vertexbuffer.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
vertexdeclaration.c
wined3d: Fix the num blend values -> type match.
2008-11-04 11:40:37 +01:00
vertexshader.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
volume.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00
volumetexture.c
d3d9: Use the correct AddRef and Release macros.
2008-11-04 11:40:23 +01:00