Sweden-Number/dlls/d3d8
Christian Costa 483803ff42 Added retrieval of ATI info. 2004-05-21 20:53:19 +00:00
..
.cvsignore
Makefile.in Authors: Jason Edmeades <us@the-edmeades.demon.co.uk>, Christian Costa <titan.costa@wanadoo.fr> 2004-04-15 23:58:15 +00:00
basetexture.c
cubetexture.c
d3d8.spec
d3d8_main.c Implemented pixel shaders using ARB_fragment_program extension. 2004-05-10 19:57:51 +00:00
d3d8_private.h - first draft of D3DCLIPSTATUS8 handling (not really used for now) 2004-05-19 04:33:42 +00:00
d3dcore_gl.h Added retrieval of ATI info. 2004-05-21 20:53:19 +00:00
device.c - first draft of D3DCLIPSTATUS8 handling (not really used for now) 2004-05-19 04:33:42 +00:00
directx.c Added retrieval of ATI info. 2004-05-21 20:53:19 +00:00
drawprim.c Handle XYZRHW vertex mode correctly in slow path. 2004-05-17 19:49:01 +00:00
indexbuffer.c
resource.c
shader.c Enabled pixel shaders 1.4. 2004-05-18 00:45:21 +00:00
stateblock.c - first draft of D3DCLIPSTATUS8 handling (not really used for now) 2004-05-19 04:33:42 +00:00
surface.c Revert broken strict aliasing fix. 2004-05-21 20:52:57 +00:00
swapchain.c
texture.c
utils.c - first draft of D3DCLIPSTATUS8 handling (not really used for now) 2004-05-19 04:33:42 +00:00
version.rc Updated the version info of all DirectX dlls to the version numbers of 2004-05-14 21:37:32 +00:00
vertexbuffer.c
volume.c
volumetexture.c
vshaderdeclaration.c Authors: Jason Edmeades <us@the-edmeades.demon.co.uk>, Christian Costa <titan.costa@wanadoo.fr> 2004-04-15 23:58:15 +00:00