Sweden-Number/dlls/d3dx9_36
Matteo Bruni 901c96ef9c d3dx9: Avoid overflowing debug channel buffer when tracing ASCII effect errors.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-03 10:54:18 +09:00
..
tests d3dx9/tests: Add test for IsParameterUsed function. 2016-05-31 11:31:29 +09:00
Makefile.in d3dx9: Introduce preshaders in effect. 2016-03-29 10:36:47 +09:00
animation.c
core.c
d3dx9_36.spec d3dx9: Sync ordering of D3DXComputeIMTFromPerVertexSignal spec entry. 2016-07-03 10:54:18 +09:00
d3dx9_36_main.c d3dx9_36: Move functions D3DXDebugMute, D3DXGetDriverLevel to utils.c. 2016-06-17 22:56:58 +09:00
d3dx9_private.h d3dx9: Improve performance and memory usage in preshader constants setting. 2016-06-15 17:11:52 +09:00
effect.c d3dx9: Avoid overflowing debug channel buffer when tracing ASCII effect errors. 2016-07-03 10:54:18 +09:00
font.c
line.c
math.c d3dx9: D3DXQuaternionSquadSetup should support arguments aliasing. 2016-04-19 23:29:31 +09:00
mesh.c
preshader.c d3dx9: Improve performance and memory usage in preshader constants setting. 2016-06-15 17:11:52 +09:00
render.c
shader.c
skin.c
sprite.c d3dx9/tests: Use SetRect() instead of coding it. 2016-07-03 10:16:50 +09:00
surface.c
texture.c
util.c d3dx9_36: Move functions D3DXDebugMute, D3DXGetDriverLevel to utils.c. 2016-06-17 22:56:58 +09:00
version.rc
volume.c
xfile.c