134 lines
4.9 KiB
C
134 lines
4.9 KiB
C
/*
|
|
* Wine server objects
|
|
*
|
|
* Copyright (C) 1998 Alexandre Julliard
|
|
*/
|
|
|
|
#ifndef __WINE_SERVER_OBJECT_H
|
|
#define __WINE_SERVER_OBJECT_H
|
|
|
|
#ifndef __WINE_SERVER__
|
|
#error This file can only be used in the Wine server
|
|
#endif
|
|
|
|
#include <sys/time.h>
|
|
#include "server.h"
|
|
#include "server/request.h"
|
|
|
|
/* kernel objects */
|
|
|
|
struct object;
|
|
struct object_name;
|
|
struct thread;
|
|
|
|
struct object_ops
|
|
{
|
|
void (*dump)(struct object *,int); /* dump the object (for debugging) */
|
|
int (*signaled)(struct object *,struct thread *); /* is object signaled? */
|
|
int (*satisfied)(struct object *,struct thread *); /* wait satisfied; return 1 if abandoned */
|
|
void (*destroy)(struct object *); /* destroy on refcount == 0 */
|
|
};
|
|
|
|
struct object
|
|
{
|
|
unsigned int refcount;
|
|
const struct object_ops *ops;
|
|
struct wait_queue_entry *head;
|
|
struct wait_queue_entry *tail;
|
|
struct object_name *name;
|
|
};
|
|
|
|
extern void *mem_alloc( size_t size ); /* malloc wrapper */
|
|
extern struct object *create_named_object( const char *name, const struct object_ops *ops,
|
|
size_t size );
|
|
extern int init_object( struct object *obj, const struct object_ops *ops,
|
|
const char *name );
|
|
/* grab/release_object can take any pointer, but you better make sure */
|
|
/* that the thing pointed to starts with a struct object... */
|
|
extern struct object *grab_object( void *obj );
|
|
extern void release_object( void *obj );
|
|
extern struct object *find_object( const char *name );
|
|
|
|
/* request handlers */
|
|
|
|
struct iovec;
|
|
struct thread;
|
|
|
|
extern void call_req_handler( struct thread *thread, enum request req,
|
|
void *data, int len, int fd );
|
|
extern void call_timeout_handler( struct thread *thread );
|
|
extern void call_kill_handler( struct thread *thread, int exit_code );
|
|
|
|
extern void trace_request( enum request req, void *data, int len, int fd );
|
|
extern void trace_timeout(void);
|
|
extern void trace_kill( int exit_code );
|
|
extern void trace_reply( struct thread *thread, int type, int pass_fd,
|
|
struct iovec *vec, int veclen );
|
|
|
|
/* socket functions */
|
|
|
|
extern int add_client( int client_fd, struct thread *self );
|
|
extern void remove_client( int client_fd, int exit_code );
|
|
extern int get_initial_client_fd(void);
|
|
extern void set_timeout( int client_fd, struct timeval *when );
|
|
extern int send_reply_v( int client_fd, int type, int pass_fd,
|
|
struct iovec *vec, int veclen );
|
|
|
|
/* process functions */
|
|
|
|
struct process;
|
|
|
|
extern struct process *create_process(void);
|
|
extern struct process *get_process_from_id( void *id );
|
|
extern struct process *get_process_from_handle( int handle, unsigned int access );
|
|
extern void add_process_thread( struct process *process,
|
|
struct thread *thread );
|
|
extern void remove_process_thread( struct process *process,
|
|
struct thread *thread );
|
|
extern void kill_process( struct process *process, int exit_code );
|
|
extern void get_process_info( struct process *process,
|
|
struct get_process_info_reply *reply );
|
|
|
|
/* handle functions */
|
|
|
|
/* alloc_handle takes a void *obj for convenience, but you better make sure */
|
|
/* that the thing pointed to starts with a struct object... */
|
|
extern int alloc_handle( struct process *process, void *obj,
|
|
unsigned int access, int inherit );
|
|
extern int close_handle( struct process *process, int handle );
|
|
extern int set_handle_info( struct process *process, int handle,
|
|
int mask, int flags );
|
|
extern struct object *get_handle_obj( struct process *process, int handle,
|
|
unsigned int access, const struct object_ops *ops );
|
|
extern int duplicate_handle( struct process *src, int src_handle, struct process *dst,
|
|
int dst_handle, unsigned int access, int inherit, int options );
|
|
extern int open_object( const char *name, const struct object_ops *ops,
|
|
unsigned int access, int inherit );
|
|
|
|
/* event functions */
|
|
|
|
extern struct object *create_event( const char *name, int manual_reset, int initial_state );
|
|
extern int open_event( unsigned int access, int inherit, const char *name );
|
|
extern int pulse_event( int handle );
|
|
extern int set_event( int handle );
|
|
extern int reset_event( int handle );
|
|
|
|
|
|
/* mutex functions */
|
|
|
|
extern struct object *create_mutex( const char *name, int owned );
|
|
extern int open_mutex( unsigned int access, int inherit, const char *name );
|
|
extern int release_mutex( int handle );
|
|
extern void abandon_mutexes( struct thread *thread );
|
|
|
|
|
|
/* semaphore functions */
|
|
|
|
extern struct object *create_semaphore( const char *name, unsigned int initial, unsigned int max );
|
|
extern int open_semaphore( unsigned int access, int inherit, const char *name );
|
|
extern int release_semaphore( int handle, unsigned int count, unsigned int *prev_count );
|
|
|
|
extern int debug_level;
|
|
|
|
#endif /* __WINE_SERVER_OBJECT_H */
|