..
dibdrv
gdi32: Build with msvcrt.
2020-11-05 10:44:16 +01:00
enhmfdrv
gdi32: Use wide-character string literals.
2020-11-06 17:34:27 +01:00
mfdrv
…
tests
gdi32: Limit GetGlyphOutlineW(uChar) to a WORD.
2020-09-29 12:01:57 +02:00
Makefile.in
gdi32: Build with msvcrt.
2020-11-05 10:44:16 +01:00
bidi.c
gdi32: Build with msvcrt.
2020-11-05 10:44:16 +01:00
bitblt.c
gdi32: Build with msvcrt.
2020-11-05 10:44:16 +01:00
bitmap.c
…
brush.c
gdi32: Build with msvcrt.
2020-11-05 10:44:16 +01:00
clipping.c
…
dc.c
gdi32: Use wide-character string literals.
2020-11-06 17:34:27 +01:00
dib.c
gdi32: Build with msvcrt.
2020-11-05 10:44:16 +01:00
direction.c
…
driver.c
gdi32: Use wide-character string literals.
2020-11-06 17:34:27 +01:00
enhmetafile.c
gdi32: Use wide-character string literals.
2020-11-06 17:34:27 +01:00
font.c
gdi32: Initialize the font gamma ramp with the other font options.
2020-11-06 17:34:27 +01:00
freetype.c
gdi32: Fix font rendering issue when child font is used.
2020-11-06 17:34:27 +01:00
gdi32.rc
…
gdi32.spec
…
gdi_private.h
gdi32: Move OSMesa support to the Unix library.
2020-11-05 10:41:12 +01:00
gdiobj.c
gdi32: Use wide-character string literals.
2020-11-06 17:34:27 +01:00
icm.c
gdi32: Build with msvcrt.
2020-11-05 10:44:16 +01:00
mapping.c
…
metafile.c
gdi32: Build with msvcrt.
2020-11-05 10:44:16 +01:00
opengl.c
gdi32: Use wide-character string literals.
2020-11-06 17:34:27 +01:00
painting.c
gdi32: Build with msvcrt.
2020-11-05 10:44:16 +01:00
palette.c
…
path.c
gdi32: Build with msvcrt.
2020-11-05 10:44:16 +01:00
pen.c
gdi32: Build with msvcrt.
2020-11-05 10:44:16 +01:00
printdrv.c
…
region.c
gdi32: Use wide-character string literals.
2020-11-06 17:34:27 +01:00
resource.h
…
vertical.c
…
vulkan.c
gdi32: Build with msvcrt.
2020-11-05 10:44:16 +01:00