Sweden-Number/dlls/d3d8
James Hawkins 537c4babed d3d8: Fix a few test failures in win2k3. 2008-04-25 11:33:47 +02:00
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tests d3d8: Fix a few test failures in win2k3. 2008-04-25 11:33:47 +02:00
Makefile.in makefiles: Simplify the use of the IMPORTLIB variable in the DLL makefiles. 2008-03-04 20:55:01 +01:00
basetexture.c
cubetexture.c d3d8: Hold the lock in cubetexture methods. 2007-06-12 11:13:49 +02:00
d3d8.spec
d3d8_main.c d3d8: Better match the PSDK types and fix the winapi_check warnings. 2007-08-03 12:44:22 +02:00
d3d8_private.h d3d8: Reject broken normal declaration types with fixed function. 2008-03-28 14:49:30 +01:00
device.c d3d8: Reject broken normal declaration types with fixed function. 2008-03-28 14:49:30 +01:00
directx.c Spelling fixes. 2008-03-27 20:48:19 +01:00
indexbuffer.c d3d8: Hold the lock in IDirect3DIndexBuffer8 methods. 2007-06-12 11:14:01 +02:00
pixelshader.c
resource.c
stateblock.c Spelling fixes. 2008-03-27 11:10:07 +01:00
surface.c d3d8: Hold the lock in IDirect3DSurface8 methods. 2007-06-12 11:14:16 +02:00
swapchain.c d3d8: Hold the lock in swapchain methods. 2007-06-13 11:07:52 +02:00
texture.c d3d8: Hold the lock in IDirect3Dtexture8 methods. 2007-06-13 11:08:20 +02:00
version.rc
vertexbuffer.c d3d8: Hold the lock in IDirect3DVertexBuffer methods. 2007-06-13 11:07:59 +02:00
vertexdeclaration.c d3d8: Reject broken normal declaration types with fixed function. 2008-03-28 14:49:30 +01:00
vertexshader.c
volume.c d3d8: Remove unneeded casts. 2007-12-05 12:04:39 +01:00
volumetexture.c d3d8: Hold the lock in IDirect3DVolumeTexture8 methods. 2007-06-13 11:08:14 +02:00