422 lines
13 KiB
C
422 lines
13 KiB
C
/*
|
|
* IDirect3DTexture9 implementation
|
|
*
|
|
* Copyright 2002-2005 Jason Edmeades
|
|
* Copyright 2002-2005 Raphael Junqueira
|
|
* Copyright 2005 Oliver Stieber
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "d3d9_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
|
|
|
|
/* IDirect3DTexture9 IUnknown parts follow: */
|
|
static HRESULT WINAPI IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 iface, REFIID riid, LPVOID* ppobj) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
|
|
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
|
|
|
|
if (IsEqualGUID(riid, &IID_IUnknown)
|
|
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
|
|
|| IsEqualGUID(riid, &IID_IDirect3DBaseTexture9)
|
|
|| IsEqualGUID(riid, &IID_IDirect3DTexture9)) {
|
|
IDirect3DTexture9_AddRef(iface);
|
|
*ppobj = This;
|
|
return S_OK;
|
|
}
|
|
|
|
WARN("(%p)->(%s,%p) not found\n", This, debugstr_guid(riid), ppobj);
|
|
*ppobj = NULL;
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ULONG WINAPI IDirect3DTexture9Impl_AddRef(LPDIRECT3DTEXTURE9 iface) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
ULONG ref = InterlockedIncrement(&This->ref);
|
|
|
|
TRACE("%p increasing refcount to %u.\n", iface, ref);
|
|
|
|
if (ref == 1)
|
|
{
|
|
IDirect3DDevice9Ex_AddRef(This->parentDevice);
|
|
wined3d_mutex_lock();
|
|
IWineD3DTexture_AddRef(This->wineD3DTexture);
|
|
wined3d_mutex_unlock();
|
|
}
|
|
|
|
return ref;
|
|
}
|
|
|
|
static ULONG WINAPI IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
ULONG ref = InterlockedDecrement(&This->ref);
|
|
|
|
TRACE("%p decreasing refcount to %u.\n", iface, ref);
|
|
|
|
if (ref == 0) {
|
|
IDirect3DDevice9Ex *parentDevice = This->parentDevice;
|
|
|
|
wined3d_mutex_lock();
|
|
IWineD3DTexture_Release(This->wineD3DTexture);
|
|
wined3d_mutex_unlock();
|
|
|
|
/* Release the device last, as it may cause the device to be destroyed. */
|
|
IDirect3DDevice9Ex_Release(parentDevice);
|
|
}
|
|
return ref;
|
|
}
|
|
|
|
/* IDirect3DTexture9 IDirect3DResource9 Interface follow: */
|
|
static HRESULT WINAPI IDirect3DTexture9Impl_GetDevice(IDirect3DTexture9 *iface, IDirect3DDevice9 **device)
|
|
{
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
|
|
TRACE("iface %p, device %p.\n", iface, device);
|
|
|
|
*device = (IDirect3DDevice9 *)This->parentDevice;
|
|
IDirect3DDevice9_AddRef(*device);
|
|
|
|
TRACE("Returning device %p.\n", *device);
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DTexture9Impl_SetPrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
|
|
iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
|
|
|
|
wined3d_mutex_lock();
|
|
hr = IWineD3DTexture_SetPrivateData(This->wineD3DTexture, refguid, pData, SizeOfData, Flags);
|
|
wined3d_mutex_unlock();
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DTexture9Impl_GetPrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, guid %s, data %p, data_size %p.\n",
|
|
iface, debugstr_guid(refguid), pData, pSizeOfData);
|
|
|
|
wined3d_mutex_lock();
|
|
hr = IWineD3DTexture_GetPrivateData(This->wineD3DTexture, refguid, pData, pSizeOfData);
|
|
wined3d_mutex_unlock();
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DTexture9Impl_FreePrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
|
|
|
|
wined3d_mutex_lock();
|
|
hr = IWineD3DTexture_FreePrivateData(This->wineD3DTexture, refguid);
|
|
wined3d_mutex_unlock();
|
|
|
|
return hr;
|
|
}
|
|
|
|
static DWORD WINAPI IDirect3DTexture9Impl_SetPriority(LPDIRECT3DTEXTURE9 iface, DWORD PriorityNew) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
DWORD ret;
|
|
|
|
TRACE("iface %p, priority %u.\n", iface, PriorityNew);
|
|
|
|
wined3d_mutex_lock();
|
|
ret = IWineD3DTexture_SetPriority(This->wineD3DTexture, PriorityNew);
|
|
wined3d_mutex_unlock();
|
|
|
|
return ret;
|
|
}
|
|
|
|
static DWORD WINAPI IDirect3DTexture9Impl_GetPriority(LPDIRECT3DTEXTURE9 iface) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
DWORD ret;
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
wined3d_mutex_lock();
|
|
ret = IWineD3DTexture_GetPriority(This->wineD3DTexture);
|
|
wined3d_mutex_unlock();
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void WINAPI IDirect3DTexture9Impl_PreLoad(LPDIRECT3DTEXTURE9 iface) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
wined3d_mutex_lock();
|
|
IWineD3DTexture_PreLoad(This->wineD3DTexture);
|
|
wined3d_mutex_unlock();
|
|
}
|
|
|
|
static D3DRESOURCETYPE WINAPI IDirect3DTexture9Impl_GetType(LPDIRECT3DTEXTURE9 iface) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
HRESULT ret;
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
wined3d_mutex_lock();
|
|
ret = IWineD3DTexture_GetType(This->wineD3DTexture);
|
|
wined3d_mutex_unlock();
|
|
|
|
return ret;
|
|
}
|
|
|
|
/* IDirect3DTexture9 IDirect3DBaseTexture9 Interface follow: */
|
|
static DWORD WINAPI IDirect3DTexture9Impl_SetLOD(LPDIRECT3DTEXTURE9 iface, DWORD LODNew) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
DWORD ret;
|
|
|
|
TRACE("iface %p, lod %u.\n", iface, LODNew);
|
|
|
|
wined3d_mutex_lock();
|
|
ret = IWineD3DTexture_SetLOD(This->wineD3DTexture, LODNew);
|
|
wined3d_mutex_unlock();
|
|
|
|
return ret;
|
|
}
|
|
|
|
static DWORD WINAPI IDirect3DTexture9Impl_GetLOD(LPDIRECT3DTEXTURE9 iface) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
DWORD ret;
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
wined3d_mutex_lock();
|
|
ret = IWineD3DTexture_GetLOD(This->wineD3DTexture);
|
|
wined3d_mutex_unlock();
|
|
|
|
return ret;
|
|
}
|
|
|
|
static DWORD WINAPI IDirect3DTexture9Impl_GetLevelCount(LPDIRECT3DTEXTURE9 iface) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
DWORD ret;
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
wined3d_mutex_lock();
|
|
ret = IWineD3DTexture_GetLevelCount(This->wineD3DTexture);
|
|
wined3d_mutex_unlock();
|
|
|
|
return ret;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DTexture9Impl_SetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface, D3DTEXTUREFILTERTYPE FilterType) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, filter_type %#x.\n", iface, FilterType);
|
|
|
|
wined3d_mutex_lock();
|
|
hr = IWineD3DTexture_SetAutoGenFilterType(This->wineD3DTexture, (WINED3DTEXTUREFILTERTYPE) FilterType);
|
|
wined3d_mutex_unlock();
|
|
|
|
return hr;
|
|
}
|
|
|
|
static D3DTEXTUREFILTERTYPE WINAPI IDirect3DTexture9Impl_GetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
D3DTEXTUREFILTERTYPE ret;
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
wined3d_mutex_lock();
|
|
ret = (D3DTEXTUREFILTERTYPE) IWineD3DTexture_GetAutoGenFilterType(This->wineD3DTexture);
|
|
wined3d_mutex_unlock();
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void WINAPI IDirect3DTexture9Impl_GenerateMipSubLevels(LPDIRECT3DTEXTURE9 iface) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
wined3d_mutex_lock();
|
|
IWineD3DTexture_GenerateMipSubLevels(This->wineD3DTexture);
|
|
wined3d_mutex_unlock();
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DTexture9Impl_GetLevelDesc(IDirect3DTexture9 *iface,
|
|
UINT level, D3DSURFACE_DESC *desc)
|
|
{
|
|
IDirect3DTexture9Impl *texture = (IDirect3DTexture9Impl *)iface;
|
|
struct wined3d_resource *sub_resource;
|
|
HRESULT hr = D3D_OK;
|
|
|
|
TRACE("iface %p, level %u, desc %p.\n", iface, level, desc);
|
|
|
|
wined3d_mutex_lock();
|
|
if (!(sub_resource = IWineD3DTexture_GetSubResource(texture->wineD3DTexture, level)))
|
|
hr = D3DERR_INVALIDCALL;
|
|
else
|
|
{
|
|
struct wined3d_resource_desc wined3d_desc;
|
|
|
|
wined3d_resource_get_desc(sub_resource, &wined3d_desc);
|
|
desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
|
|
desc->Type = wined3d_desc.resource_type;
|
|
desc->Usage = wined3d_desc.usage;
|
|
desc->Pool = wined3d_desc.pool;
|
|
desc->MultiSampleType = wined3d_desc.multisample_type;
|
|
desc->MultiSampleQuality = wined3d_desc.multisample_quality;
|
|
desc->Width = wined3d_desc.width;
|
|
desc->Height = wined3d_desc.height;
|
|
}
|
|
wined3d_mutex_unlock();
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(IDirect3DTexture9 *iface,
|
|
UINT level, IDirect3DSurface9 **surface)
|
|
{
|
|
IDirect3DTexture9Impl *texture = (IDirect3DTexture9Impl *)iface;
|
|
struct wined3d_resource *sub_resource;
|
|
|
|
TRACE("iface %p, level %u, surface %p.\n", iface, level, surface);
|
|
|
|
wined3d_mutex_lock();
|
|
if (!(sub_resource = IWineD3DTexture_GetSubResource(texture->wineD3DTexture, level)))
|
|
{
|
|
wined3d_mutex_unlock();
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
*surface = wined3d_resource_get_parent(sub_resource);
|
|
IDirect3DSurface9_AddRef(*surface);
|
|
wined3d_mutex_unlock();
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n",
|
|
iface, Level, pLockedRect, pRect, Flags);
|
|
|
|
wined3d_mutex_lock();
|
|
hr = IWineD3DTexture_Map(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
|
|
wined3d_mutex_unlock();
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface, UINT Level) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, level %u.\n", iface, Level);
|
|
|
|
wined3d_mutex_lock();
|
|
hr = IWineD3DTexture_Unmap(This->wineD3DTexture, Level);
|
|
wined3d_mutex_unlock();
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DTexture9Impl_AddDirtyRect(LPDIRECT3DTEXTURE9 iface, CONST RECT* pDirtyRect) {
|
|
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, dirty_rect %p.\n", iface, pDirtyRect);
|
|
|
|
wined3d_mutex_lock();
|
|
hr = IWineD3DTexture_AddDirtyRect(This->wineD3DTexture, pDirtyRect);
|
|
wined3d_mutex_unlock();
|
|
|
|
return hr;
|
|
}
|
|
|
|
static const IDirect3DTexture9Vtbl Direct3DTexture9_Vtbl =
|
|
{
|
|
/* IUnknown */
|
|
IDirect3DTexture9Impl_QueryInterface,
|
|
IDirect3DTexture9Impl_AddRef,
|
|
IDirect3DTexture9Impl_Release,
|
|
/* IDirect3DResource9 */
|
|
IDirect3DTexture9Impl_GetDevice,
|
|
IDirect3DTexture9Impl_SetPrivateData,
|
|
IDirect3DTexture9Impl_GetPrivateData,
|
|
IDirect3DTexture9Impl_FreePrivateData,
|
|
IDirect3DTexture9Impl_SetPriority,
|
|
IDirect3DTexture9Impl_GetPriority,
|
|
IDirect3DTexture9Impl_PreLoad,
|
|
IDirect3DTexture9Impl_GetType,
|
|
/* IDirect3dBaseTexture9 */
|
|
IDirect3DTexture9Impl_SetLOD,
|
|
IDirect3DTexture9Impl_GetLOD,
|
|
IDirect3DTexture9Impl_GetLevelCount,
|
|
IDirect3DTexture9Impl_SetAutoGenFilterType,
|
|
IDirect3DTexture9Impl_GetAutoGenFilterType,
|
|
IDirect3DTexture9Impl_GenerateMipSubLevels,
|
|
/* IDirect3DTexture9 */
|
|
IDirect3DTexture9Impl_GetLevelDesc,
|
|
IDirect3DTexture9Impl_GetSurfaceLevel,
|
|
IDirect3DTexture9Impl_LockRect,
|
|
IDirect3DTexture9Impl_UnlockRect,
|
|
IDirect3DTexture9Impl_AddDirtyRect
|
|
};
|
|
|
|
static void STDMETHODCALLTYPE d3d9_texture_wined3d_object_destroyed(void *parent)
|
|
{
|
|
HeapFree(GetProcessHeap(), 0, parent);
|
|
}
|
|
|
|
static const struct wined3d_parent_ops d3d9_texture_wined3d_parent_ops =
|
|
{
|
|
d3d9_texture_wined3d_object_destroyed,
|
|
};
|
|
|
|
HRESULT texture_init(IDirect3DTexture9Impl *texture, IDirect3DDevice9Impl *device,
|
|
UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool)
|
|
{
|
|
HRESULT hr;
|
|
|
|
texture->lpVtbl = &Direct3DTexture9_Vtbl;
|
|
texture->ref = 1;
|
|
|
|
wined3d_mutex_lock();
|
|
hr = IWineD3DDevice_CreateTexture(device->WineD3DDevice, width, height, levels,
|
|
usage & WINED3DUSAGE_MASK, wined3dformat_from_d3dformat(format), pool,
|
|
texture, &d3d9_texture_wined3d_parent_ops, &texture->wineD3DTexture);
|
|
wined3d_mutex_unlock();
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to create wined3d texture, hr %#x.\n", hr);
|
|
return hr;
|
|
}
|
|
|
|
texture->parentDevice = (IDirect3DDevice9Ex *)device;
|
|
IDirect3DDevice9Ex_AddRef(texture->parentDevice);
|
|
|
|
return D3D_OK;
|
|
}
|